specpls3.cpp: Formatting consistency

This commit is contained in:
Vas Crabb 2022-05-23 05:12:45 +10:00
parent a31e555307
commit 3aa0f6db77
2 changed files with 4 additions and 3 deletions

View File

@ -54721,7 +54721,7 @@ to ensure nothing has been touched in the Retro Quest cart production in 2013/20
<publisher>Imagineer</publisher>
<info name="serial" value="SHVC-ASFJ-JPN" />
<info name="release" value="19941202" />
<info name="alt_title" value="制服伝説 プリティ・ファイ ター" />
<info name="alt_title" value="制服伝説 プリティ・ファイター" />
<part name="cart" interface="snes_cart">
<feature name="slot" value="hirom" />
<dataarea name="rom" size="2097152">

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@ -371,10 +371,11 @@ static void specpls3_floppies(device_slot_interface &device)
device.option_add("3ssdd", FLOPPY_3_SSDD);
}
bool specpls3_state::is_contended(offs_t offset) {
bool specpls3_state::is_contended(offs_t offset)
{
u8 bank = m_bank_ram[3]->entry();
return spectrum_state::is_contended(offset)
|| ((offset >= 0xc000 && offset <= 0xffff) && (bank & 4)); // Memory banks 4,5,6 and 7 are contended
|| ((offset >= 0xc000 && offset <= 0xffff) && (bank & 4)); // Memory banks 4, 5, 6 and 7 are contended
}
/* F4 Character Displayer */