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MSVC compilation fixes (nw)
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@ -50,7 +50,7 @@
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class d3d_render_target;
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class d3d_cache_target;
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class d3d_info;
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struct d3d_info;
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/* hlsl_options is the information about runtime-mutable Direct3D HLSL options */
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/* in the future this will be moved into an OSD/emu shared buffer */
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@ -59,7 +59,7 @@
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// TYPE DEFINITIONS
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//============================================================
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class d3d_info;
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struct d3d_info;
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/* d3d_cache_target is a simple linked list containing only a rednerable target and texture, used for phosphor effects */
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class d3d_cache_target
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