MSVC compilation fixes (nw)

This commit is contained in:
Nathan Woods 2012-12-31 11:46:37 +00:00
parent a30b5a231f
commit 3aa34032cf
2 changed files with 2 additions and 2 deletions

View File

@ -50,7 +50,7 @@
class d3d_render_target;
class d3d_cache_target;
class d3d_info;
struct d3d_info;
/* hlsl_options is the information about runtime-mutable Direct3D HLSL options */
/* in the future this will be moved into an OSD/emu shared buffer */

View File

@ -59,7 +59,7 @@
// TYPE DEFINITIONS
//============================================================
class d3d_info;
struct d3d_info;
/* d3d_cache_target is a simple linked list containing only a rednerable target and texture, used for phosphor effects */
class d3d_cache_target