New NOT WORKING game

--------------------
Funcube 3 

(black screen, needs patches, different code than funcube2/4)
This commit is contained in:
Angelo Salese 2011-09-18 13:51:35 +00:00
parent 5e57595bba
commit 3d2cda66bb
2 changed files with 30 additions and 10 deletions

View File

@ -2364,6 +2364,24 @@ ROM_START( funcube2 )
ROM_LOAD( "fc21_voi0.u47", 0x000000, 0x400000, CRC(25b5fc3f) SHA1(18b16a14e9ee62f3fea382e9d3fdcd43bdb165f5) )
ROM_END
ROM_START( funcube3 )
ROM_REGION( 0x80000, "maincpu", 0 ) // XCF5206 Code
ROM_LOAD( "fc31prg-0a.u4", 0x000000, 0x080000, CRC(ed7d70dd) SHA1(4ebfca9e60ab5e8de22821f0475abf515c83ce53) )
ROM_REGION( 0x20000, "sub", 0 ) // H8/3007 Code
ROM_LOAD( "fc21iopr-0.u49", 0x000000, 0x020000, CRC(314555ef) SHA1(b17e3926c8ef7f599856c198c330d2051aae13ad) )
ROM_REGION( 0x400, "pic", 0 ) // PIC12C508? Code
ROM_LOAD( "fc31a.u57", 0x000, 0x400, NO_DUMP )
ROM_REGION( 0x800000, "sprites", 0 )
ROM_LOAD32_WORD( "fc31obj-0.u43", 0x000000, 0x400000, CRC(08c5eb6f) SHA1(016d8f3067db487ccd47188142743897c9722b1f) )
ROM_LOAD32_WORD( "fc31obj-1.u42", 0x000002, 0x400000, CRC(4dadc76e) SHA1(cf82296b38dc22a618fd178816316af05f2459b3) )
ROM_REGION( 0x1000000, "oki", 0 )
ROM_LOAD( "fc31snd-0.u47", 0x000000, 0x400000, CRC(319e8c32) SHA1(65fe58d762efb7c092a226ecbfed04c174af35a5) )
ROM_END
ROM_START( funcube4 )
ROM_REGION( 0x80000, "maincpu", 0 ) // XCF5206 Code
ROM_LOAD( "fc41_prg-0.u3", 0x00000, 0x80000, CRC(ef870874) SHA1(dcb8dc3f780ca135df55e4b4f3c95620597ad28f) )
@ -2408,20 +2426,20 @@ static DRIVER_INIT( funcube2 )
}
}
// Note: same as funcube2
static DRIVER_INIT( funcube4 )
static DRIVER_INIT( funcube3 )
{
UINT32 *main_cpu = (UINT32 *) machine.region("maincpu")->base();
UINT16 *sub_cpu = (UINT16 *) machine.region("sub")->base();
main_cpu[0x810/4] = 0xe0214e71;
main_cpu[0x814/4] = 0x4e71203c;
main_cpu[0x450/4] = 0xe0214e71;
main_cpu[0x454/4] = 0x4e71203c;
main_cpu[0x81c/4] = 0x4e714e71;
main_cpu[0x45c/4] = 0x4e714e71;
main_cpu[0xa5c/4] = 0x4e713e3c;
main_cpu[0xa74/4] = 0x4e713e3c;
main_cpu[0xa8c/4] = 0x4e7141f9;
// 0x3c0
// main_cpu[0xa5c/4] = 0x4e713e3c;
// main_cpu[0xa74/4] = 0x4e713e3c;
// main_cpu[0xa8c/4] = 0x4e7141f9;
// Sub CPU
sub_cpu[0x4d4/2] = 0x5470; // rte -> rts
@ -3185,6 +3203,7 @@ GAME( 2001, turkhunt, 0, samshoot, turkhunt, 0, ROT0, "Sammy USA C
GAME( 2001, wschamp, 0, samshoot, wschamp, 0, ROT0, "Sammy USA Corporation", "Wing Shooting Championship V2.00", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )
GAME( 2001, wschampa, wschamp, samshoot, wschamp, 0, ROT0, "Sammy USA Corporation", "Wing Shooting Championship V1.01", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )
GAME( 2002, trophyh, 0, samshoot, trophyh, 0, ROT0, "Sammy USA Corporation", "Trophy Hunting - Bear & Moose V1.0", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )
GAME( 2001, funcube2, 0, funcube, funcube, funcube2, ROT0, "Namco", "Funcube 2 (v1.1)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS )
GAME( 2001, funcube4, 0, funcube, funcube4, funcube4, ROT0, "Namco", "Funcube 4 (v1.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS )
GAME( 2001, funcube2, 0, funcube, funcube, funcube2, ROT0, "Namco", "Funcube 2 (v1.1)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS )
GAME( 2001, funcube3, 0, funcube, funcube, funcube3, ROT0, "Namco", "Funcube 3 (v1.1)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS )
GAME( 2001, funcube4, 0, funcube, funcube4, funcube2, ROT0, "Namco", "Funcube 4 (v1.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS )
GAME( ????, reelquak, 0, reelquak, reelquak, 0, ROT0, "<unknown>", "Reel'N Quake! (Ver. 1.05)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS )

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@ -8173,6 +8173,7 @@ turkhunt // (c) 2001 Sammy USA Corporation
wschamp // (c) 2001 Sammy USA Corporation
wschampa // (c) 2001 Sammy USA Corporation
funcube2 // (c) 2001 Namco
funcube3 // (c) 2001 Namco
funcube4 // (c) 2001 Namco
trophyh // (c) 2002 Sammy USA Corporation
reelquak // (c) ???? <unknown>