mirror of
https://github.com/holub/mame
synced 2025-05-10 16:21:42 +03:00
Changed sdl_window_info to be closer to C++:
- Made some members private - moved static functions into sdl_window_info - extended work_param struct with constructors for better readability
This commit is contained in:
parent
495fe0f2dd
commit
42c969c07e
@ -551,17 +551,17 @@ static int drawsdl2_window_create(sdl_window_info *window, int width, int height
|
||||
|
||||
window->dxdata = sdl;
|
||||
|
||||
sdl->extra_flags = (window->fullscreen ?
|
||||
sdl->extra_flags = (window->fullscreen() ?
|
||||
SDL_WINDOW_BORDERLESS | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_FULLSCREEN : SDL_WINDOW_RESIZABLE);
|
||||
|
||||
// create the SDL window
|
||||
window->sdl_window = SDL_CreateWindow(window->title, window->monitor->monitor_x, 0,
|
||||
window->sdl_window = SDL_CreateWindow(window->title, window->monitor()->monitor_x, 0,
|
||||
width, height, sdl->extra_flags);
|
||||
|
||||
if (window->fullscreen && video_config.switchres)
|
||||
if (window->fullscreen() && video_config.switchres)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
SDL_GetCurrentDisplayMode(window->monitor->handle, &mode);
|
||||
SDL_GetCurrentDisplayMode(window->monitor()->handle, &mode);
|
||||
mode.w = width;
|
||||
mode.h = height;
|
||||
if (window->refresh)
|
||||
@ -665,15 +665,15 @@ static int drawsdl2_xy_to_render_target(sdl_window_info *window, int x, int y, i
|
||||
|
||||
static render_primitive_list &drawsdl2_window_get_primitives(sdl_window_info *window)
|
||||
{
|
||||
if ((!window->fullscreen) || (video_config.switchres))
|
||||
if ((!window->fullscreen()) || (video_config.switchres))
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->width, window->height);
|
||||
window->blit_surface_size(window->width, window->height);
|
||||
}
|
||||
else
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->monitor->center_width, window->monitor->center_height);
|
||||
window->blit_surface_size(window->monitor()->center_width, window->monitor()->center_height);
|
||||
}
|
||||
window->target->set_bounds(window->blitwidth, window->blitheight, sdlvideo_monitor_get_aspect(window->monitor));
|
||||
window->target->set_bounds(window->blitwidth, window->blitheight, sdlvideo_monitor_get_aspect(window->monitor()));
|
||||
return window->target->get_primitives();
|
||||
}
|
||||
|
||||
@ -721,10 +721,10 @@ static int drawsdl2_window_draw(sdl_window_info *window, UINT32 dc, int update)
|
||||
{
|
||||
int ch, cw;
|
||||
|
||||
if ((window->fullscreen) && (!video_config.switchres))
|
||||
if ((window->fullscreen()) && (!video_config.switchres))
|
||||
{
|
||||
ch = window->monitor->center_height;
|
||||
cw = window->monitor->center_width;
|
||||
ch = window->monitor()->center_height;
|
||||
cw = window->monitor()->center_width;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -493,7 +493,7 @@ static int drawogl_window_create(sdl_window_info *window, int width, int height)
|
||||
window->dxdata = sdl;
|
||||
|
||||
#if (SDLMAME_SDL2)
|
||||
sdl->extra_flags = (window->fullscreen ?
|
||||
sdl->extra_flags = (window->fullscreen() ?
|
||||
SDL_WINDOW_BORDERLESS | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_FULLSCREEN : SDL_WINDOW_RESIZABLE);
|
||||
sdl->extra_flags |= SDL_WINDOW_OPENGL;
|
||||
|
||||
@ -510,7 +510,7 @@ static int drawogl_window_create(sdl_window_info *window, int width, int height)
|
||||
//load_gl_lib(window->machine());
|
||||
|
||||
// create the SDL window
|
||||
window->sdl_window = SDL_CreateWindow(window->title, window->monitor->monitor_x, 0,
|
||||
window->sdl_window = SDL_CreateWindow(window->title, window->monitor()->monitor_x, 0,
|
||||
width, height, sdl->extra_flags);
|
||||
|
||||
if (!window->sdl_window )
|
||||
@ -519,10 +519,10 @@ static int drawogl_window_create(sdl_window_info *window, int width, int height)
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (window->fullscreen && video_config.switchres)
|
||||
if (window->fullscreen() && video_config.switchres)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
SDL_GetCurrentDisplayMode(window->monitor->handle, &mode);
|
||||
SDL_GetCurrentDisplayMode(window->monitor()->handle, &mode);
|
||||
mode.w = width;
|
||||
mode.h = height;
|
||||
if (window->refresh)
|
||||
@ -547,7 +547,7 @@ static int drawogl_window_create(sdl_window_info *window, int width, int height)
|
||||
SDL_GL_SetSwapInterval(video_config.waitvsync ? 2 : 0);
|
||||
|
||||
#else
|
||||
sdl->extra_flags = (window->fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE);
|
||||
sdl->extra_flags = (window->fullscreen() ? SDL_FULLSCREEN : SDL_RESIZABLE);
|
||||
sdl->extra_flags |= SDL_OPENGL | SDL_DOUBLEBUF;
|
||||
|
||||
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
|
||||
@ -794,15 +794,15 @@ static int drawogl_xy_to_render_target(sdl_window_info *window, int x, int y, in
|
||||
|
||||
static render_primitive_list &drawogl_window_get_primitives(sdl_window_info *window)
|
||||
{
|
||||
if ((!window->fullscreen) || (video_config.switchres))
|
||||
if ((!window->fullscreen()) || (video_config.switchres))
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->width, window->height);
|
||||
window->blit_surface_size(window->width, window->height);
|
||||
}
|
||||
else
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->monitor->center_width, window->monitor->center_height);
|
||||
window->blit_surface_size(window->monitor()->center_width, window->monitor()->center_height);
|
||||
}
|
||||
window->target->set_bounds(window->blitwidth, window->blitheight, sdlvideo_monitor_get_aspect(window->monitor));
|
||||
window->target->set_bounds(window->blitwidth, window->blitheight, sdlvideo_monitor_get_aspect(window->monitor()));
|
||||
return window->target->get_primitives();
|
||||
}
|
||||
|
||||
@ -1143,7 +1143,7 @@ static int drawogl_window_draw(sdl_window_info *window, UINT32 dc, int update)
|
||||
screen_device_iterator myiter(window->machine().root_device());
|
||||
for (screen = myiter.first(); screen != NULL; screen = myiter.next())
|
||||
{
|
||||
if (window->index == 0)
|
||||
if (window->index() == 0)
|
||||
{
|
||||
if ((screen->width() != window->screen_width) || (screen->height() != window->screen_height))
|
||||
{
|
||||
@ -1180,7 +1180,7 @@ static int drawogl_window_draw(sdl_window_info *window, UINT32 dc, int update)
|
||||
screen_device_iterator iter(window->machine().root_device());
|
||||
for (screen = iter.first(); screen != NULL; screen = iter.next())
|
||||
{
|
||||
if (scrnum == window->index)
|
||||
if (scrnum == window->index())
|
||||
{
|
||||
is_vector = (screen->screen_type() == SCREEN_TYPE_VECTOR) ? 1 : 0;
|
||||
break;
|
||||
@ -1271,10 +1271,10 @@ static int drawogl_window_draw(sdl_window_info *window, UINT32 dc, int update)
|
||||
{
|
||||
int ch, cw;
|
||||
|
||||
if ((window->fullscreen) && (!video_config.switchres))
|
||||
if ((window->fullscreen()) && (!video_config.switchres))
|
||||
{
|
||||
ch = window->monitor->center_height;
|
||||
cw = window->monitor->center_width;
|
||||
ch = window->monitor()->center_height;
|
||||
cw = window->monitor()->center_width;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -251,7 +251,7 @@ static void setup_texture(sdl_window_info *window, int tempwidth, int tempheight
|
||||
UINT32 fmt;
|
||||
|
||||
// Determine preferred pixelformat and set up yuv if necessary
|
||||
SDL_GetCurrentDisplayMode(window->monitor->handle, &mode);
|
||||
SDL_GetCurrentDisplayMode(window->monitor()->handle, &mode);
|
||||
|
||||
if (sdl->yuv_bitmap)
|
||||
{
|
||||
@ -402,17 +402,17 @@ static int drawsdl_window_create(sdl_window_info *window, int width, int height)
|
||||
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, sm->sdl_scale_mode);
|
||||
|
||||
sdl->extra_flags = (window->fullscreen ?
|
||||
sdl->extra_flags = (window->fullscreen() ?
|
||||
SDL_WINDOW_BORDERLESS | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_MOUSE_FOCUS
|
||||
| SDL_WINDOW_INPUT_GRABBED : SDL_WINDOW_RESIZABLE);
|
||||
|
||||
window->sdl_window = SDL_CreateWindow(window->title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
width, height, sdl->extra_flags);
|
||||
|
||||
if (window->fullscreen && video_config.switchres)
|
||||
if (window->fullscreen() && video_config.switchres)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
SDL_GetCurrentDisplayMode(window->monitor->handle, &mode);
|
||||
SDL_GetCurrentDisplayMode(window->monitor()->handle, &mode);
|
||||
mode.w = width;
|
||||
mode.h = height;
|
||||
if (window->refresh)
|
||||
@ -424,12 +424,12 @@ static int drawsdl_window_create(sdl_window_info *window, int width, int height)
|
||||
|
||||
SDL_ShowWindow(window->sdl_window);
|
||||
|
||||
SDL_SetWindowFullscreen(window->sdl_window, (SDL_bool) window->fullscreen);
|
||||
SDL_SetWindowFullscreen(window->sdl_window, (SDL_bool) window->fullscreen());
|
||||
SDL_GetWindowSize(window->sdl_window, &window->width, &window->height);
|
||||
SDL_RaiseWindow(window->sdl_window);
|
||||
|
||||
/* FIXME: Bug in SDL 1.3 */
|
||||
if (window->fullscreen)
|
||||
if (window->fullscreen())
|
||||
SDL_SetWindowGrab(window->sdl_window, SDL_TRUE);
|
||||
|
||||
// create a texture
|
||||
@ -468,7 +468,7 @@ static int drawsdl_window_create(sdl_window_info *window, int width, int height)
|
||||
|
||||
setup_texture(window, width, height);
|
||||
#else
|
||||
sdl->extra_flags = (window->fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE);
|
||||
sdl->extra_flags = (window->fullscreen() ? SDL_FULLSCREEN : SDL_RESIZABLE);
|
||||
|
||||
sdl->extra_flags |= sm->extra_flags;
|
||||
|
||||
@ -623,17 +623,17 @@ static render_primitive_list &drawsdl_window_get_primitives(sdl_window_info *win
|
||||
sdl_info *sdl = (sdl_info *) window->dxdata;
|
||||
const sdl_scale_mode *sm = &scale_modes[video_config.scale_mode];
|
||||
|
||||
if ((!window->fullscreen) || (video_config.switchres))
|
||||
if ((!window->fullscreen()) || (video_config.switchres))
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->width, window->height);
|
||||
window->blit_surface_size(window->width, window->height);
|
||||
}
|
||||
else
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->monitor->center_width, window->monitor->center_height);
|
||||
window->blit_surface_size(window->monitor()->center_width, window->monitor()->center_height);
|
||||
}
|
||||
|
||||
if (!sm->is_scale)
|
||||
window->target->set_bounds(window->blitwidth, window->blitheight, sdlvideo_monitor_get_aspect(window->monitor));
|
||||
window->target->set_bounds(window->blitwidth, window->blitheight, sdlvideo_monitor_get_aspect(window->monitor()));
|
||||
else
|
||||
window->target->set_bounds(sdl->hw_scale_width, sdl->hw_scale_height);
|
||||
|
||||
@ -747,10 +747,10 @@ static int drawsdl_window_draw(sdl_window_info *window, UINT32 dc, int update)
|
||||
// figure out what coordinate system to use for centering - in window mode it's always the
|
||||
// SDL surface size. in fullscreen the surface covers all monitors, so center according to
|
||||
// the first one only
|
||||
if ((window->fullscreen) && (!video_config.switchres))
|
||||
if ((window->fullscreen()) && (!video_config.switchres))
|
||||
{
|
||||
ch = window->monitor->center_height;
|
||||
cw = window->monitor->center_width;
|
||||
ch = window->monitor()->center_height;
|
||||
cw = window->monitor()->center_width;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1566,7 +1566,7 @@ INLINE void resize_all_windows(void)
|
||||
{
|
||||
if (w->resize_width && w->resize_height && ((now - w->last_resize) > osd_ticks_per_second() / 10))
|
||||
{
|
||||
sdlwindow_resize(w, w->resize_width, w->resize_height);
|
||||
w->window_resize(w->resize_width, w->resize_height);
|
||||
w->resize_width = 0;
|
||||
w->resize_height = 0;
|
||||
}
|
||||
@ -1941,7 +1941,7 @@ void sdlinput_poll(running_machine &machine)
|
||||
machine.schedule_exit();
|
||||
break;
|
||||
case SDL_VIDEORESIZE:
|
||||
sdlwindow_resize(sdl_window_list, event.resize.w, event.resize.h);
|
||||
sdl_window_list->window_resize(event.resize.w, event.resize.h);
|
||||
break;
|
||||
#else
|
||||
case SDL_TEXTINPUT:
|
||||
@ -1973,7 +1973,7 @@ void sdlinput_poll(running_machine &machine)
|
||||
app_has_mouse_focus = 0;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MOVED:
|
||||
sdlwindow_clear(window);
|
||||
window->window_clear();
|
||||
focus_window = window;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
@ -1986,7 +1986,7 @@ void sdlinput_poll(running_machine &machine)
|
||||
else
|
||||
{
|
||||
if (event.window.data1 != window->width || event.window.data2 != window->height)
|
||||
sdlwindow_resize(window, event.window.data1, event.window.data2);
|
||||
window->window_resize(event.window.data1, event.window.data2);
|
||||
}
|
||||
focus_window = window;
|
||||
break;
|
||||
|
@ -77,6 +77,8 @@ USE_DISPATCH_GL = 1
|
||||
# change for custom OS X installations
|
||||
SDL_FRAMEWORK_PATH = /Library/Frameworks/
|
||||
|
||||
# SDL_LIBVER = sdl
|
||||
|
||||
###########################################################################
|
||||
################## END USER-CONFIGURABLE OPTIONS ######################
|
||||
###########################################################################
|
||||
|
@ -326,7 +326,7 @@ void sdl_osd_interface::update(bool skip_redraw)
|
||||
{
|
||||
// profiler_mark(PROFILER_BLIT);
|
||||
for (window = sdl_window_list; window != NULL; window = window->next)
|
||||
sdlwindow_video_window_update(machine(), window);
|
||||
window->video_window_update(machine());
|
||||
// profiler_mark(PROFILER_END);
|
||||
}
|
||||
|
||||
@ -568,7 +568,7 @@ static void check_osd_inputs(running_machine &machine)
|
||||
|
||||
while (curwin != (sdl_window_info *)NULL)
|
||||
{
|
||||
sdlwindow_toggle_full_screen(machine, curwin);
|
||||
curwin->toggle_full_screen(machine);
|
||||
curwin = curwin->next;
|
||||
}
|
||||
}
|
||||
@ -597,10 +597,10 @@ static void check_osd_inputs(running_machine &machine)
|
||||
#endif
|
||||
|
||||
if (ui_input_pressed(machine, IPT_OSD_6))
|
||||
sdlwindow_modify_prescale(machine, window, -1);
|
||||
window->modify_prescale(machine, -1);
|
||||
|
||||
if (ui_input_pressed(machine, IPT_OSD_7))
|
||||
sdlwindow_modify_prescale(machine, window, 1);
|
||||
window->modify_prescale(machine, 1);
|
||||
}
|
||||
|
||||
//============================================================
|
||||
|
@ -101,12 +101,39 @@ static SDL_threadID window_threadid;
|
||||
static sdl_draw_info draw;
|
||||
|
||||
struct worker_param {
|
||||
worker_param()
|
||||
: m_window(NULL), m_list(NULL), m_machine(NULL), m_resize_new_width(0), m_resize_new_height(0)
|
||||
{
|
||||
}
|
||||
worker_param(running_machine &amachine, sdl_window_info *awindow)
|
||||
: m_window(awindow), m_list(NULL), m_machine(&amachine), m_resize_new_width(0), m_resize_new_height(0)
|
||||
{
|
||||
}
|
||||
worker_param(running_machine &amachine, sdl_window_info *awindow, render_primitive_list *alist)
|
||||
: m_window(awindow), m_list(alist), m_machine(&amachine), m_resize_new_width(0), m_resize_new_height(0)
|
||||
{
|
||||
}
|
||||
worker_param(sdl_window_info *awindow, int anew_width, int anew_height)
|
||||
: m_window(awindow), m_list(NULL), m_machine(NULL), m_resize_new_width(anew_width), m_resize_new_height(anew_height)
|
||||
{
|
||||
}
|
||||
worker_param(sdl_window_info *awindow)
|
||||
: m_window(awindow), m_list(NULL), m_machine(NULL), m_resize_new_width(0), m_resize_new_height(0)
|
||||
{
|
||||
}
|
||||
running_machine &machine() const { assert(m_machine != NULL); return *m_machine; }
|
||||
sdl_window_info *window;
|
||||
render_primitive_list *list;
|
||||
sdl_window_info *window() const { assert(m_window != NULL); return m_window; }
|
||||
render_primitive_list *list() const { return m_list; }
|
||||
int new_width() const { return m_resize_new_width; }
|
||||
int new_height() const { return m_resize_new_height; }
|
||||
// FIXME: only needed for window set-up which returns an error.
|
||||
void set_window(sdl_window_info *window) { m_window = window; }
|
||||
private:
|
||||
sdl_window_info *m_window;
|
||||
render_primitive_list *m_list;
|
||||
running_machine *m_machine;
|
||||
int resize_new_width;
|
||||
int resize_new_height;
|
||||
int m_resize_new_width;
|
||||
int m_resize_new_height;
|
||||
};
|
||||
|
||||
|
||||
@ -114,7 +141,6 @@ struct worker_param {
|
||||
// PROTOTYPES
|
||||
//============================================================
|
||||
|
||||
static void sdlwindow_video_window_destroy(running_machine &machine, sdl_window_info *window);
|
||||
static OSDWORK_CALLBACK( draw_video_contents_wt );
|
||||
static OSDWORK_CALLBACK( sdlwindow_video_window_destroy_wt );
|
||||
static OSDWORK_CALLBACK( sdlwindow_resize_wt );
|
||||
@ -122,40 +148,19 @@ static OSDWORK_CALLBACK( sdlwindow_toggle_full_screen_wt );
|
||||
static void sdlwindow_update_cursor_state(running_machine &machine, sdl_window_info *window);
|
||||
static void sdlwindow_sync(void);
|
||||
|
||||
static void get_min_bounds(sdl_window_info *window, int *window_width, int *window_height, int constrain);
|
||||
static void get_max_bounds(sdl_window_info *window, int *window_width, int *window_height, int constrain);
|
||||
|
||||
static void *complete_create_wt(void *param, int threadid);
|
||||
static void set_starting_view(running_machine &machine, int index, sdl_window_info *window, const char *defview, const char *view);
|
||||
|
||||
//============================================================
|
||||
// clear the worker_param structure, inline - faster than memset
|
||||
//============================================================
|
||||
|
||||
INLINE void clear_worker_param(worker_param *wp)
|
||||
{
|
||||
wp->window=NULL;
|
||||
wp->list=NULL;
|
||||
wp->m_machine=NULL;
|
||||
wp->resize_new_width=0;
|
||||
wp->resize_new_height=0;
|
||||
}
|
||||
|
||||
|
||||
//============================================================
|
||||
// execute_async
|
||||
//============================================================
|
||||
|
||||
|
||||
INLINE void execute_async(osd_work_callback callback, worker_param *wp)
|
||||
INLINE void execute_async(osd_work_callback callback, const worker_param &wp)
|
||||
{
|
||||
worker_param *wp_temp = NULL;
|
||||
worker_param *wp_temp = (worker_param *) osd_malloc(sizeof(worker_param));
|
||||
*wp_temp = wp;
|
||||
|
||||
if (wp)
|
||||
{
|
||||
wp_temp = (worker_param *) osd_malloc(sizeof(worker_param));
|
||||
*wp_temp = *wp;
|
||||
}
|
||||
if (multithreading_enabled)
|
||||
{
|
||||
osd_work_item_queue(work_queue, callback, (void *) wp_temp, WORK_ITEM_FLAG_AUTO_RELEASE);
|
||||
@ -163,12 +168,20 @@ INLINE void execute_async(osd_work_callback callback, worker_param *wp)
|
||||
callback((void *) wp_temp, 0);
|
||||
}
|
||||
|
||||
INLINE void execute_sync(osd_work_callback callback, const worker_param &wp)
|
||||
{
|
||||
worker_param *wp_temp = (worker_param *) osd_malloc(sizeof(worker_param));
|
||||
*wp_temp = wp;
|
||||
|
||||
callback((void *) wp_temp, 0);
|
||||
}
|
||||
|
||||
|
||||
//============================================================
|
||||
// execute_async_wait
|
||||
//============================================================
|
||||
|
||||
INLINE void execute_async_wait(osd_work_callback callback, worker_param *wp)
|
||||
INLINE void execute_async_wait(osd_work_callback callback, const worker_param &wp)
|
||||
{
|
||||
execute_async(callback, wp);
|
||||
sdlwindow_sync();
|
||||
@ -294,6 +307,8 @@ static OSDWORK_CALLBACK( sdlwindow_exit_wt )
|
||||
|
||||
void sdl_osd_interface::window_exit()
|
||||
{
|
||||
worker_param wp_dummy;
|
||||
|
||||
ASSERT_MAIN_THREAD();
|
||||
|
||||
osd_printf_verbose("Enter sdlwindow_exit\n");
|
||||
@ -303,7 +318,9 @@ void sdl_osd_interface::window_exit()
|
||||
{
|
||||
sdl_window_info *temp = sdl_window_list;
|
||||
sdl_window_list = temp->next;
|
||||
sdlwindow_video_window_destroy(machine(), temp);
|
||||
temp->video_window_destroy(machine());
|
||||
// free the window itself
|
||||
global_free(temp);
|
||||
}
|
||||
|
||||
// if we're multithreaded, clean up the window thread
|
||||
@ -315,7 +332,7 @@ void sdl_osd_interface::window_exit()
|
||||
// kill the drawers
|
||||
(*draw.exit)();
|
||||
|
||||
execute_async_wait(&sdlwindow_exit_wt, NULL);
|
||||
execute_async_wait(&sdlwindow_exit_wt, wp_dummy);
|
||||
|
||||
if (multithreading_enabled)
|
||||
{
|
||||
@ -338,7 +355,7 @@ INLINE int better_mode(int width0, int height0, int width1, int height1, float d
|
||||
return (fabs(desired_aspect - aspect0) < fabs(desired_aspect - aspect1)) ? 0 : 1;
|
||||
}
|
||||
|
||||
void sdlwindow_blit_surface_size(sdl_window_info *window, int window_width, int window_height)
|
||||
void sdl_window_info::blit_surface_size(int window_width, int window_height)
|
||||
{
|
||||
INT32 newwidth, newheight;
|
||||
int xscale = 1, yscale = 1;
|
||||
@ -347,14 +364,14 @@ void sdlwindow_blit_surface_size(sdl_window_info *window, int window_width, int
|
||||
INT32 target_height = window_height;
|
||||
|
||||
// start with the minimum size
|
||||
window->target->compute_minimum_size(newwidth, newheight);
|
||||
target->compute_minimum_size(newwidth, newheight);
|
||||
|
||||
// compute the appropriate visible area if we're trying to keepaspect
|
||||
if (video_config.keepaspect)
|
||||
{
|
||||
// make sure the monitor is up-to-date
|
||||
sdlvideo_monitor_refresh(window->monitor);
|
||||
window->target->compute_visible_area(target_width, target_height, sdlvideo_monitor_get_aspect(window->monitor), window->target->orientation(), target_width, target_height);
|
||||
sdlvideo_monitor_refresh(m_monitor);
|
||||
target->compute_visible_area(target_width, target_height, sdlvideo_monitor_get_aspect(m_monitor), target->orientation(), target_width, target_height);
|
||||
desired_aspect = (float)target_width / (float)target_height;
|
||||
}
|
||||
|
||||
@ -406,15 +423,15 @@ void sdlwindow_blit_surface_size(sdl_window_info *window, int window_width, int
|
||||
}
|
||||
|
||||
//FIXME: really necessary to distinguish for yuv_modes ?
|
||||
if (window->target->zoom_to_screen()
|
||||
if (target->zoom_to_screen()
|
||||
&& (video_config.scale_mode == VIDEO_SCALE_MODE_NONE ))
|
||||
newwidth = window_width;
|
||||
|
||||
if ((window->blitwidth != newwidth) || (window->blitheight != newheight))
|
||||
sdlwindow_clear(window);
|
||||
if ((blitwidth != newwidth) || (blitheight != newheight))
|
||||
window_clear();
|
||||
|
||||
window->blitwidth = newwidth;
|
||||
window->blitheight = newheight;
|
||||
blitwidth = newwidth;
|
||||
blitheight = newheight;
|
||||
}
|
||||
|
||||
|
||||
@ -426,36 +443,29 @@ void sdlwindow_blit_surface_size(sdl_window_info *window, int window_width, int
|
||||
static OSDWORK_CALLBACK( sdlwindow_resize_wt )
|
||||
{
|
||||
worker_param * wp = (worker_param *) param;
|
||||
sdl_window_info * window = wp->window;
|
||||
sdl_window_info * window = wp->window();
|
||||
|
||||
ASSERT_WINDOW_THREAD();
|
||||
|
||||
window->destroy_all_textures(window);
|
||||
window->resize(window, wp->resize_new_width, wp->resize_new_height);
|
||||
window->resize(window, wp->new_width(), wp->new_height());
|
||||
|
||||
sdlwindow_blit_surface_size(window, wp->resize_new_width, wp->resize_new_height);
|
||||
window->blit_surface_size(wp->new_width(), wp->new_height());
|
||||
|
||||
sdlwindow_clear(window);
|
||||
window->window_clear();
|
||||
|
||||
osd_free(wp);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void sdlwindow_resize(sdl_window_info *window, INT32 width, INT32 height)
|
||||
void sdl_window_info::window_resize(INT32 width, INT32 height)
|
||||
{
|
||||
worker_param wp;
|
||||
|
||||
ASSERT_MAIN_THREAD();
|
||||
|
||||
if (width == window->width && height == window->height)
|
||||
if (width == this->width && height == this->height)
|
||||
return;
|
||||
|
||||
clear_worker_param(&wp);
|
||||
wp.resize_new_width = width;
|
||||
wp.resize_new_height = height;
|
||||
wp.window = window;
|
||||
|
||||
execute_async_wait(&sdlwindow_resize_wt, &wp);
|
||||
execute_async_wait(&sdlwindow_resize_wt, worker_param(this, width, height));
|
||||
}
|
||||
|
||||
|
||||
@ -467,7 +477,7 @@ void sdlwindow_resize(sdl_window_info *window, INT32 width, INT32 height)
|
||||
static OSDWORK_CALLBACK( sdlwindow_clear_surface_wt )
|
||||
{
|
||||
worker_param *wp = (worker_param *) param;
|
||||
sdl_window_info *window = wp->window;
|
||||
sdl_window_info *window = wp->window();
|
||||
|
||||
ASSERT_WINDOW_THREAD();
|
||||
|
||||
@ -476,20 +486,16 @@ static OSDWORK_CALLBACK( sdlwindow_clear_surface_wt )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void sdlwindow_clear(sdl_window_info *window)
|
||||
void sdl_window_info::window_clear()
|
||||
{
|
||||
worker_param *wp = (worker_param *) osd_malloc(sizeof(worker_param));
|
||||
|
||||
clear_worker_param(wp);
|
||||
wp->window = window;
|
||||
worker_param wp;
|
||||
|
||||
if (SDL_ThreadID() == main_threadid)
|
||||
{
|
||||
execute_async_wait(&sdlwindow_clear_surface_wt, wp);
|
||||
osd_free(wp);
|
||||
execute_async_wait(&sdlwindow_clear_surface_wt, worker_param(this));
|
||||
}
|
||||
else
|
||||
sdlwindow_clear_surface_wt( (void *) wp, 0);
|
||||
execute_sync(&sdlwindow_clear_surface_wt, worker_param(this));
|
||||
}
|
||||
|
||||
|
||||
@ -501,7 +507,7 @@ void sdlwindow_clear(sdl_window_info *window)
|
||||
static OSDWORK_CALLBACK( sdlwindow_toggle_full_screen_wt )
|
||||
{
|
||||
worker_param *wp = (worker_param *) param;
|
||||
sdl_window_info *window = wp->window;
|
||||
sdl_window_info *window = wp->window();
|
||||
|
||||
ASSERT_WINDOW_THREAD();
|
||||
|
||||
@ -510,7 +516,7 @@ static OSDWORK_CALLBACK( sdlwindow_toggle_full_screen_wt )
|
||||
return NULL;
|
||||
|
||||
// If we are going fullscreen (leaving windowed) remember our windowed size
|
||||
if (!window->fullscreen)
|
||||
if (!window->fullscreen())
|
||||
{
|
||||
window->windowed_width = window->width;
|
||||
window->windowed_height = window->height;
|
||||
@ -520,31 +526,25 @@ static OSDWORK_CALLBACK( sdlwindow_toggle_full_screen_wt )
|
||||
sdlinput_release_keys(wp->machine());
|
||||
|
||||
// toggle the window mode
|
||||
window->fullscreen = !window->fullscreen;
|
||||
window->set_fullscreen(!window->fullscreen());
|
||||
|
||||
complete_create_wt(param, 0);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void sdlwindow_toggle_full_screen(running_machine &machine, sdl_window_info *window)
|
||||
void sdl_window_info::toggle_full_screen(running_machine &machine)
|
||||
{
|
||||
worker_param wp;
|
||||
|
||||
ASSERT_MAIN_THREAD();
|
||||
|
||||
clear_worker_param(&wp);
|
||||
wp.window = window;
|
||||
wp.m_machine = &machine;
|
||||
|
||||
execute_async_wait(&sdlwindow_toggle_full_screen_wt, &wp);
|
||||
execute_async_wait(&sdlwindow_toggle_full_screen_wt, worker_param(machine, this));
|
||||
}
|
||||
|
||||
static OSDWORK_CALLBACK( destroy_all_textures_wt )
|
||||
{
|
||||
worker_param *wp = (worker_param *) param;
|
||||
|
||||
sdl_window_info *window = wp->window;
|
||||
sdl_window_info *window = wp->window();
|
||||
|
||||
window->destroy_all_textures(window);
|
||||
|
||||
@ -552,38 +552,33 @@ static OSDWORK_CALLBACK( destroy_all_textures_wt )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void sdlwindow_modify_prescale(running_machine &machine, sdl_window_info *window, int dir)
|
||||
void sdl_window_info::modify_prescale(running_machine &machine, int dir)
|
||||
{
|
||||
worker_param wp;
|
||||
int new_prescale = window->prescale;
|
||||
worker_param wp = worker_param(machine, this);
|
||||
int new_prescale = prescale;
|
||||
|
||||
clear_worker_param(&wp);
|
||||
if (dir > 0 && prescale < 3)
|
||||
new_prescale = prescale + 1;
|
||||
if (dir < 0 && prescale > 1)
|
||||
new_prescale = prescale - 1;
|
||||
|
||||
wp.window = window;
|
||||
wp.m_machine = &machine;
|
||||
|
||||
if (dir > 0 && window->prescale < 3)
|
||||
new_prescale = window->prescale + 1;
|
||||
if (dir < 0 && window->prescale > 1)
|
||||
new_prescale = window->prescale - 1;
|
||||
|
||||
if (new_prescale != window->prescale)
|
||||
if (new_prescale != prescale)
|
||||
{
|
||||
if (window->fullscreen && video_config.switchres)
|
||||
if (m_fullscreen && video_config.switchres)
|
||||
{
|
||||
execute_async_wait(&sdlwindow_video_window_destroy_wt, &wp);
|
||||
execute_async_wait(&sdlwindow_video_window_destroy_wt, wp);
|
||||
|
||||
window->prescale = new_prescale;
|
||||
prescale = new_prescale;
|
||||
|
||||
execute_async_wait(&complete_create_wt, &wp);
|
||||
execute_async_wait(&complete_create_wt, wp);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
execute_async_wait(destroy_all_textures_wt, &wp);
|
||||
window->prescale = new_prescale;
|
||||
execute_async_wait(destroy_all_textures_wt, wp);
|
||||
prescale = new_prescale;
|
||||
}
|
||||
machine.ui().popup_time(1, "Prescale %d", window->prescale);
|
||||
machine.ui().popup_time(1, "Prescale %d", prescale);
|
||||
}
|
||||
}
|
||||
|
||||
@ -611,7 +606,7 @@ static void sdlwindow_update_cursor_state(running_machine &machine, sdl_window_i
|
||||
{
|
||||
//FIXME: SDL1.3: really broken: the whole SDL code
|
||||
// will only work correct with relative mouse movements ...
|
||||
if (!window->fullscreen && !sdlinput_should_hide_mouse(machine))
|
||||
if (!window->fullscreen() && !sdlinput_should_hide_mouse(machine))
|
||||
{
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
if (SDL_GetWindowGrab(window->sdl_window ))
|
||||
@ -633,7 +628,7 @@ static void sdlwindow_update_cursor_state(running_machine &machine, sdl_window_i
|
||||
// the possibility of losing control
|
||||
if (!(machine.debug_flags & DEBUG_FLAG_OSD_ENABLED))
|
||||
{
|
||||
if ( window->fullscreen || sdlinput_should_hide_mouse(machine) )
|
||||
if ( window->fullscreen() || sdlinput_should_hide_mouse(machine) )
|
||||
{
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
if (!SDL_WM_GrabInput(SDL_GRAB_QUERY))
|
||||
@ -659,7 +654,7 @@ static OSDWORK_CALLBACK( sdlwindow_update_cursor_state_wt )
|
||||
worker_param * wp = (worker_param *) param;
|
||||
//sdl_window_info * window = wp->window;
|
||||
|
||||
sdlwindow_update_cursor_state(*wp->m_machine, wp->window);
|
||||
sdlwindow_update_cursor_state(wp->machine(), wp->window());
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@ -678,33 +673,14 @@ int sdlwindow_video_window_create(running_machine &machine, int index, sdl_monit
|
||||
|
||||
ASSERT_MAIN_THREAD();
|
||||
|
||||
clear_worker_param(wp);
|
||||
|
||||
// allocate a new window object
|
||||
window = global_alloc_clear(sdl_window_info);
|
||||
window->maxwidth = config->width;
|
||||
window->maxheight = config->height;
|
||||
window->depth = config->depth;
|
||||
window->refresh = config->refresh;
|
||||
window->monitor = monitor;
|
||||
window->m_machine = &machine;
|
||||
window->index = index;
|
||||
|
||||
//FIXME: these should be per_window in config-> or even better a bit set
|
||||
window->fullscreen = !video_config.windowed;
|
||||
window->prescale = video_config.prescale;
|
||||
window = global_alloc(sdl_window_info(&machine, monitor, index, config));
|
||||
|
||||
// set the initial maximized state
|
||||
// FIXME: Does not belong here
|
||||
sdl_options &options = downcast<sdl_options &>(machine.options());
|
||||
window->startmaximized = options.maximize();
|
||||
|
||||
if (!window->fullscreen)
|
||||
{
|
||||
window->windowed_width = config->width;
|
||||
window->windowed_height = config->height;
|
||||
}
|
||||
|
||||
// add us to the list
|
||||
*last_window_ptr = window;
|
||||
last_window_ptr = &window->next;
|
||||
@ -726,8 +702,9 @@ int sdlwindow_video_window_create(running_machine &machine, int index, sdl_monit
|
||||
else
|
||||
sprintf(window->title, "%s: %s [%s] - Screen %d", emulator_info::get_appname(), machine.system().description, machine.system().name, index);
|
||||
|
||||
wp->window = window;
|
||||
wp->set_window(window);
|
||||
|
||||
// FIXME: pass error back in a different way
|
||||
if (multithreading_enabled)
|
||||
{
|
||||
osd_work_item *wi;
|
||||
@ -747,7 +724,9 @@ int sdlwindow_video_window_create(running_machine &machine, int index, sdl_monit
|
||||
return 0;
|
||||
|
||||
error:
|
||||
sdlwindow_video_window_destroy(machine, window);
|
||||
window->video_window_destroy(machine);
|
||||
// free the window itself
|
||||
global_free(window);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -760,7 +739,7 @@ error:
|
||||
static OSDWORK_CALLBACK( sdlwindow_video_window_destroy_wt )
|
||||
{
|
||||
worker_param * wp = (worker_param *) param;
|
||||
sdl_window_info * window = wp->window;
|
||||
sdl_window_info * window = wp->window();
|
||||
|
||||
ASSERT_WINDOW_THREAD();
|
||||
|
||||
@ -775,10 +754,9 @@ static OSDWORK_CALLBACK( sdlwindow_video_window_destroy_wt )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void sdlwindow_video_window_destroy(running_machine &machine, sdl_window_info *window)
|
||||
void sdl_window_info::video_window_destroy(running_machine &machine)
|
||||
{
|
||||
sdl_window_info **prevptr;
|
||||
worker_param wp;
|
||||
|
||||
ASSERT_MAIN_THREAD();
|
||||
if (multithreading_enabled)
|
||||
@ -790,26 +768,21 @@ static void sdlwindow_video_window_destroy(running_machine &machine, sdl_window_
|
||||
|
||||
// remove us from the list
|
||||
for (prevptr = &sdl_window_list; *prevptr != NULL; prevptr = &(*prevptr)->next)
|
||||
if (*prevptr == window)
|
||||
if (*prevptr == this)
|
||||
{
|
||||
*prevptr = window->next;
|
||||
*prevptr = this->next;
|
||||
break;
|
||||
}
|
||||
|
||||
// free the textures etc
|
||||
clear_worker_param(&wp);
|
||||
wp.window = window;
|
||||
wp.m_machine = &machine;
|
||||
execute_async_wait(&sdlwindow_video_window_destroy_wt, &wp);
|
||||
execute_async_wait(&sdlwindow_video_window_destroy_wt, worker_param(machine, this));
|
||||
|
||||
// free the render target, after the textures!
|
||||
window->machine().render().target_free(window->target);
|
||||
this->machine().render().target_free(target);
|
||||
|
||||
// free the event
|
||||
osd_event_free(window->rendered_event);
|
||||
osd_event_free(rendered_event);
|
||||
|
||||
// free the window itself
|
||||
global_free(window);
|
||||
}
|
||||
|
||||
|
||||
@ -818,7 +791,7 @@ static void sdlwindow_video_window_destroy(running_machine &machine, sdl_window_
|
||||
//============================================================
|
||||
|
||||
#if SDLMAME_SDL2
|
||||
static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
void sdl_window_info::pick_best_mode(int *fswidth, int *fsheight)
|
||||
{
|
||||
int minimum_width, minimum_height, target_width, target_height;
|
||||
int i;
|
||||
@ -826,11 +799,11 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
float size_score, best_score = 0.0f;
|
||||
|
||||
// determine the minimum width/height for the selected target
|
||||
window->target->compute_minimum_size(minimum_width, minimum_height);
|
||||
target->compute_minimum_size(minimum_width, minimum_height);
|
||||
|
||||
// use those as the target for now
|
||||
target_width = minimum_width * MAX(1, window->prescale);
|
||||
target_height = minimum_height * MAX(1, window->prescale);
|
||||
target_width = minimum_width * MAX(1, prescale);
|
||||
target_height = minimum_height * MAX(1, prescale);
|
||||
|
||||
// if we're not stretching, allow some slop on the minimum since we can handle it
|
||||
{
|
||||
@ -838,7 +811,7 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
minimum_height -= 4;
|
||||
}
|
||||
|
||||
num = SDL_GetNumDisplayModes(window->monitor->handle);
|
||||
num = SDL_GetNumDisplayModes(m_monitor->handle);
|
||||
|
||||
if (num == 0)
|
||||
{
|
||||
@ -850,7 +823,7 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
for (i = 0; i < num; ++i)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
SDL_GetDisplayMode(window->monitor->handle, i, &mode);
|
||||
SDL_GetDisplayMode(m_monitor->handle, i, &mode);
|
||||
|
||||
// compute initial score based on difference between target and current
|
||||
size_score = 1.0f / (1.0f + fabsf((INT32)mode.w - target_width) + fabsf((INT32)mode.h - target_height));
|
||||
@ -864,12 +837,12 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
size_score *= 0.1f;
|
||||
|
||||
// if we're looking for a particular mode, that's a winner
|
||||
if (mode.w == window->maxwidth && mode.h == window->maxheight)
|
||||
if (mode.w == m_maxwidth && mode.h == m_maxheight)
|
||||
size_score = 2.0f;
|
||||
|
||||
// refresh adds some points
|
||||
if (window->refresh)
|
||||
size_score *= 1.0f / (1.0f + fabsf(window->refresh - mode.refresh_rate) / 10.0f);
|
||||
if (refresh)
|
||||
size_score *= 1.0f / (1.0f + fabsf(refresh - mode.refresh_rate) / 10.0f);
|
||||
|
||||
osd_printf_verbose("%4dx%4d@%2d -> %f\n", (int)mode.w, (int)mode.h, (int) mode.refresh_rate, size_score);
|
||||
|
||||
@ -885,7 +858,7 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
}
|
||||
}
|
||||
#else
|
||||
static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
void sdl_window_info::pick_best_mode(int *fswidth, int *fsheight)
|
||||
{
|
||||
int minimum_width, minimum_height, target_width, target_height;
|
||||
int i;
|
||||
@ -893,11 +866,11 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
SDL_Rect **modes;
|
||||
|
||||
// determine the minimum width/height for the selected target
|
||||
window->target->compute_minimum_size(minimum_width, minimum_height);
|
||||
target->compute_minimum_size(minimum_width, minimum_height);
|
||||
|
||||
// use those as the target for now
|
||||
target_width = minimum_width * MAX(1, window->prescale);
|
||||
target_height = minimum_height * MAX(1, window->prescale);
|
||||
target_width = minimum_width * MAX(1, prescale);
|
||||
target_height = minimum_height * MAX(1, prescale);
|
||||
|
||||
// if we're not stretching, allow some slop on the minimum since we can handle it
|
||||
{
|
||||
@ -913,7 +886,7 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
*/
|
||||
modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_DOUBLEBUF);
|
||||
#else
|
||||
modes = window->monitor->modes;
|
||||
modes = window->m_monitor->modes;
|
||||
#endif
|
||||
|
||||
if (modes == (SDL_Rect **)0)
|
||||
@ -923,8 +896,8 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
}
|
||||
else if (modes == (SDL_Rect **)-1) // all modes are possible
|
||||
{
|
||||
*fswidth = window->maxwidth;
|
||||
*fsheight = window->maxheight;
|
||||
*fswidth = m_maxwidth;
|
||||
*fsheight = m_maxheight;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -942,7 +915,7 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
size_score *= 0.1f;
|
||||
|
||||
// if we're looking for a particular mode, that's a winner
|
||||
if (modes[i]->w == window->maxwidth && modes[i]->h == window->maxheight)
|
||||
if (modes[i]->w == m_maxwidth && modes[i]->h == m_maxheight)
|
||||
size_score = 2.0f;
|
||||
|
||||
osd_printf_verbose("%4dx%4d -> %f\n", (int)modes[i]->w, (int)modes[i]->h, size_score);
|
||||
@ -965,7 +938,7 @@ static void pick_best_mode(sdl_window_info *window, int *fswidth, int *fsheight)
|
||||
// (main thread)
|
||||
//============================================================
|
||||
|
||||
void sdlwindow_video_window_update(running_machine &machine, sdl_window_info *window)
|
||||
void sdl_window_info::video_window_update(running_machine &machine)
|
||||
{
|
||||
osd_ticks_t event_wait_ticks;
|
||||
ASSERT_MAIN_THREAD();
|
||||
@ -973,37 +946,29 @@ void sdlwindow_video_window_update(running_machine &machine, sdl_window_info *wi
|
||||
// adjust the cursor state
|
||||
//sdlwindow_update_cursor_state(machine, window);
|
||||
|
||||
{
|
||||
worker_param wp;
|
||||
|
||||
clear_worker_param(&wp);
|
||||
wp.window = window;
|
||||
wp.m_machine = &machine;
|
||||
|
||||
execute_async(&sdlwindow_update_cursor_state_wt, &wp);
|
||||
}
|
||||
execute_async(&sdlwindow_update_cursor_state_wt, worker_param(machine, this));
|
||||
|
||||
// if we're visible and running and not in the middle of a resize, draw
|
||||
if (window->target != NULL)
|
||||
if (target != NULL)
|
||||
{
|
||||
int tempwidth, tempheight;
|
||||
|
||||
// see if the games video mode has changed
|
||||
window->target->compute_minimum_size(tempwidth, tempheight);
|
||||
if (tempwidth != window->minwidth || tempheight != window->minheight)
|
||||
target->compute_minimum_size(tempwidth, tempheight);
|
||||
if (tempwidth != m_minwidth || tempheight != m_minheight)
|
||||
{
|
||||
window->minwidth = tempwidth;
|
||||
window->minheight = tempheight;
|
||||
m_minwidth = tempwidth;
|
||||
m_minheight = tempheight;
|
||||
|
||||
if (!window->fullscreen)
|
||||
if (!this->m_fullscreen)
|
||||
{
|
||||
sdlwindow_blit_surface_size(window, window->width, window->height);
|
||||
sdlwindow_resize(window, window->blitwidth, window->blitheight);
|
||||
blit_surface_size(width, height);
|
||||
window_resize(blitwidth, blitheight);
|
||||
}
|
||||
else if (video_config.switchres)
|
||||
{
|
||||
pick_best_mode(window, &tempwidth, &tempheight);
|
||||
sdlwindow_resize(window, tempwidth, tempheight);
|
||||
this->pick_best_mode(&tempwidth, &tempheight);
|
||||
window_resize(tempwidth, tempheight);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1012,23 +977,14 @@ void sdlwindow_video_window_update(running_machine &machine, sdl_window_info *wi
|
||||
else
|
||||
event_wait_ticks = 0;
|
||||
|
||||
if (osd_event_wait(window->rendered_event, event_wait_ticks))
|
||||
if (osd_event_wait(rendered_event, event_wait_ticks))
|
||||
{
|
||||
worker_param wp;
|
||||
render_primitive_list *primlist;
|
||||
|
||||
clear_worker_param(&wp);
|
||||
|
||||
// ensure the target bounds are up-to-date, and then get the primitives
|
||||
primlist = &window->get_primitives(window);
|
||||
// ensure the target bounds are up-to-date, and then get the primitives
|
||||
render_primitive_list *primlist = &get_primitives(this);
|
||||
|
||||
// and redraw now
|
||||
|
||||
wp.list = primlist;
|
||||
wp.window = window;
|
||||
wp.m_machine = &machine;
|
||||
|
||||
execute_async(&draw_video_contents_wt, &wp);
|
||||
execute_async(&draw_video_contents_wt, worker_param(machine, this, primlist));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1066,7 +1022,7 @@ static void set_starting_view(running_machine &machine, int index, sdl_window_in
|
||||
static OSDWORK_CALLBACK( complete_create_wt )
|
||||
{
|
||||
worker_param * wp = (worker_param *) param;
|
||||
sdl_window_info * window = wp->window;
|
||||
sdl_window_info * window = wp->window();
|
||||
|
||||
int tempwidth, tempheight;
|
||||
static int result[2] = {0,1};
|
||||
@ -1074,15 +1030,15 @@ static OSDWORK_CALLBACK( complete_create_wt )
|
||||
ASSERT_WINDOW_THREAD();
|
||||
osd_free(wp);
|
||||
|
||||
if (window->fullscreen)
|
||||
if (window->fullscreen())
|
||||
{
|
||||
// default to the current mode exactly
|
||||
tempwidth = window->monitor->monitor_width;
|
||||
tempheight = window->monitor->monitor_height;
|
||||
tempwidth = window->monitor()->monitor_width;
|
||||
tempheight = window->monitor()->monitor_height;
|
||||
|
||||
// if we're allowed to switch resolutions, override with something better
|
||||
if (video_config.switchres)
|
||||
pick_best_mode(window, &tempwidth, &tempheight);
|
||||
window->pick_best_mode(&tempwidth, &tempheight);
|
||||
}
|
||||
else if (window->windowed_width)
|
||||
{
|
||||
@ -1095,7 +1051,7 @@ static OSDWORK_CALLBACK( complete_create_wt )
|
||||
if (window->startmaximized)
|
||||
{
|
||||
tempwidth = tempheight = 0;
|
||||
get_max_bounds(window, &tempwidth, &tempheight, video_config.keepaspect );
|
||||
window->get_max_bounds(&tempwidth, &tempheight, video_config.keepaspect );
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1103,10 +1059,10 @@ static OSDWORK_CALLBACK( complete_create_wt )
|
||||
instead of letting sdlwindow_blit_surface_size() resize it
|
||||
this stops the window from "flashing" from the wrong aspect
|
||||
size to the right one at startup. */
|
||||
tempwidth = (window->maxwidth != 0) ? window->maxwidth : 640;
|
||||
tempheight = (window->maxheight != 0) ? window->maxheight : 480;
|
||||
tempwidth = (window->m_maxwidth != 0) ? window->m_maxwidth : 640;
|
||||
tempheight = (window->m_maxheight != 0) ? window->m_maxheight : 480;
|
||||
|
||||
get_min_bounds(window, &tempwidth, &tempheight, video_config.keepaspect );
|
||||
window->get_min_bounds(&tempwidth, &tempheight, video_config.keepaspect );
|
||||
}
|
||||
}
|
||||
|
||||
@ -1174,14 +1130,14 @@ static OSDWORK_CALLBACK( draw_video_contents_wt )
|
||||
UINT32 dc = 0;
|
||||
int update = 1;
|
||||
worker_param *wp = (worker_param *) param;
|
||||
sdl_window_info *window = wp->window;
|
||||
sdl_window_info *window = wp->window();
|
||||
|
||||
ASSERT_REDRAW_THREAD();
|
||||
|
||||
// Some configurations require events to be polled in the worker thread
|
||||
sdlinput_process_events_buf(wp->machine());
|
||||
|
||||
window->primlist = wp->list;
|
||||
window->primlist = wp->list();
|
||||
|
||||
// if no bitmap, just fill
|
||||
if (window->primlist == NULL)
|
||||
@ -1209,7 +1165,7 @@ static OSDWORK_CALLBACK( draw_video_contents_wt )
|
||||
// (window thread)
|
||||
//============================================================
|
||||
|
||||
static void constrain_to_aspect_ratio(sdl_window_info *window, int *window_width, int *window_height, int adjustment)
|
||||
void sdl_window_info::constrain_to_aspect_ratio(int *window_width, int *window_height, int adjustment)
|
||||
{
|
||||
INT32 extrawidth = 0;
|
||||
INT32 extraheight = 0;
|
||||
@ -1220,10 +1176,10 @@ static void constrain_to_aspect_ratio(sdl_window_info *window, int *window_width
|
||||
float pixel_aspect;
|
||||
|
||||
// make sure the monitor is up-to-date
|
||||
sdlvideo_monitor_refresh(window->monitor);
|
||||
sdlvideo_monitor_refresh(m_monitor);
|
||||
|
||||
// get the pixel aspect ratio for the target monitor
|
||||
pixel_aspect = sdlvideo_monitor_get_aspect(window->monitor);
|
||||
pixel_aspect = sdlvideo_monitor_get_aspect(m_monitor);
|
||||
|
||||
// determine the proposed width/height
|
||||
propwidth = *window_width - extrawidth;
|
||||
@ -1235,21 +1191,21 @@ static void constrain_to_aspect_ratio(sdl_window_info *window, int *window_width
|
||||
{
|
||||
case WMSZ_BOTTOM:
|
||||
case WMSZ_TOP:
|
||||
window->target->compute_visible_area(10000, propheight, pixel_aspect, window->target->orientation(), propwidth, propheight);
|
||||
target->compute_visible_area(10000, propheight, pixel_aspect, target->orientation(), propwidth, propheight);
|
||||
break;
|
||||
|
||||
case WMSZ_LEFT:
|
||||
case WMSZ_RIGHT:
|
||||
window->target->compute_visible_area(propwidth, 10000, pixel_aspect, window->target->orientation(), propwidth, propheight);
|
||||
target->compute_visible_area(propwidth, 10000, pixel_aspect, target->orientation(), propwidth, propheight);
|
||||
break;
|
||||
|
||||
default:
|
||||
window->target->compute_visible_area(propwidth, propheight, pixel_aspect, window->target->orientation(), propwidth, propheight);
|
||||
target->compute_visible_area(propwidth, propheight, pixel_aspect, target->orientation(), propwidth, propheight);
|
||||
break;
|
||||
}
|
||||
|
||||
// get the minimum width/height for the current layout
|
||||
window->target->compute_minimum_size(minwidth, minheight);
|
||||
target->compute_minimum_size(minwidth, minheight);
|
||||
|
||||
// clamp against the absolute minimum
|
||||
propwidth = MAX(propwidth, MIN_WINDOW_DIM);
|
||||
@ -1260,21 +1216,21 @@ static void constrain_to_aspect_ratio(sdl_window_info *window, int *window_width
|
||||
propheight = MAX(propheight, minheight);
|
||||
|
||||
// clamp against the maximum (fit on one screen for full screen mode)
|
||||
if (window->fullscreen)
|
||||
if (this->m_fullscreen)
|
||||
{
|
||||
maxwidth = window->monitor->center_width - extrawidth;
|
||||
maxheight = window->monitor->center_height - extraheight;
|
||||
maxwidth = m_monitor->center_width - extrawidth;
|
||||
maxheight = m_monitor->center_height - extraheight;
|
||||
}
|
||||
else
|
||||
{
|
||||
maxwidth = window->monitor->center_width - extrawidth;
|
||||
maxheight = window->monitor->center_height - extraheight;
|
||||
maxwidth = m_monitor->center_width - extrawidth;
|
||||
maxheight = m_monitor->center_height - extraheight;
|
||||
|
||||
// further clamp to the maximum width/height in the window
|
||||
if (window->maxwidth != 0)
|
||||
maxwidth = MIN(maxwidth, window->maxwidth + extrawidth);
|
||||
if (window->maxheight != 0)
|
||||
maxheight = MIN(maxheight, window->maxheight + extraheight);
|
||||
if (this->m_maxwidth != 0)
|
||||
maxwidth = MIN(maxwidth, this->m_maxwidth + extrawidth);
|
||||
if (this->m_maxheight != 0)
|
||||
maxheight = MIN(maxheight, this->m_maxheight + extraheight);
|
||||
}
|
||||
|
||||
// clamp to the maximum
|
||||
@ -1282,7 +1238,7 @@ static void constrain_to_aspect_ratio(sdl_window_info *window, int *window_width
|
||||
propheight = MIN(propheight, maxheight);
|
||||
|
||||
// compute the visible area based on the proposed rectangle
|
||||
window->target->compute_visible_area(propwidth, propheight, pixel_aspect, window->target->orientation(), viswidth, visheight);
|
||||
target->compute_visible_area(propwidth, propheight, pixel_aspect, target->orientation(), viswidth, visheight);
|
||||
|
||||
*window_width = viswidth;
|
||||
*window_height = visheight;
|
||||
@ -1294,12 +1250,12 @@ static void constrain_to_aspect_ratio(sdl_window_info *window, int *window_width
|
||||
// (window thread)
|
||||
//============================================================
|
||||
|
||||
static void get_min_bounds(sdl_window_info *window, int *window_width, int *window_height, int constrain)
|
||||
void sdl_window_info::get_min_bounds(int *window_width, int *window_height, int constrain)
|
||||
{
|
||||
INT32 minwidth, minheight;
|
||||
|
||||
// get the minimum target size
|
||||
window->target->compute_minimum_size(minwidth, minheight);
|
||||
this->target->compute_minimum_size(minwidth, minheight);
|
||||
|
||||
// expand to our minimum dimensions
|
||||
if (minwidth < MIN_WINDOW_DIM)
|
||||
@ -1315,11 +1271,11 @@ static void get_min_bounds(sdl_window_info *window, int *window_width, int *wind
|
||||
|
||||
// first constrain with no height limit
|
||||
test1w = minwidth; test1h = 10000;
|
||||
constrain_to_aspect_ratio(window, &test1w, &test1h, WMSZ_BOTTOMRIGHT);
|
||||
this->constrain_to_aspect_ratio(&test1w, &test1h, WMSZ_BOTTOMRIGHT);
|
||||
|
||||
// then constrain with no width limit
|
||||
test2w = 10000; test2h = minheight;
|
||||
constrain_to_aspect_ratio(window, &test2w, &test2h, WMSZ_BOTTOMRIGHT);
|
||||
this->constrain_to_aspect_ratio(&test2w, &test2h, WMSZ_BOTTOMRIGHT);
|
||||
|
||||
// pick the larger
|
||||
if ( test1w > test2w )
|
||||
@ -1344,31 +1300,31 @@ static void get_min_bounds(sdl_window_info *window, int *window_width, int *wind
|
||||
// (window thread)
|
||||
//============================================================
|
||||
|
||||
static void get_max_bounds(sdl_window_info *window, int *window_width, int *window_height, int constrain)
|
||||
void sdl_window_info::get_max_bounds(int *window_width, int *window_height, int constrain)
|
||||
{
|
||||
INT32 maxwidth, maxheight;
|
||||
|
||||
// compute the maximum client area
|
||||
maxwidth = window->monitor->center_width;
|
||||
maxheight = window->monitor->center_height;
|
||||
maxwidth = m_monitor->center_width;
|
||||
maxheight = m_monitor->center_height;
|
||||
|
||||
// clamp to the window's max
|
||||
if (window->maxwidth != 0)
|
||||
if (this->m_maxwidth != 0)
|
||||
{
|
||||
int temp = window->maxwidth + WINDOW_DECORATION_WIDTH;
|
||||
int temp = this->m_maxwidth + WINDOW_DECORATION_WIDTH;
|
||||
if (temp < maxwidth)
|
||||
maxwidth = temp;
|
||||
}
|
||||
if (window->maxheight != 0)
|
||||
if (this->m_maxheight != 0)
|
||||
{
|
||||
int temp = window->maxheight + WINDOW_DECORATION_HEIGHT;
|
||||
int temp = this->m_maxheight + WINDOW_DECORATION_HEIGHT;
|
||||
if (temp < maxheight)
|
||||
maxheight = temp;
|
||||
}
|
||||
|
||||
// constrain to fit
|
||||
if (constrain)
|
||||
constrain_to_aspect_ratio(window, &maxwidth, &maxheight, WMSZ_BOTTOMRIGHT);
|
||||
this->constrain_to_aspect_ratio(&maxwidth, &maxheight, WMSZ_BOTTOMRIGHT);
|
||||
//else
|
||||
{
|
||||
maxwidth -= WINDOW_DECORATION_WIDTH;
|
||||
|
@ -34,12 +34,62 @@ typedef UINT32 HashT;
|
||||
|
||||
struct sdl_window_info
|
||||
{
|
||||
// Pointer to next window
|
||||
|
||||
sdl_window_info(running_machine *a_machine, sdl_monitor_info *a_monitor,
|
||||
int index, const sdl_window_config *config)
|
||||
: next(NULL), m_minwidth(0), m_minheight(0),
|
||||
startmaximized(0),
|
||||
rendered_event(0), target(0), primlist(NULL), dxdata(NULL),
|
||||
width(0), height(0), blitwidth(0), blitheight(0),
|
||||
start_viewscreen(0),
|
||||
#if (SDLMAME_SDL2)
|
||||
sdl_window(NULL),
|
||||
resize_width(0),
|
||||
resize_height(0),
|
||||
last_resize(0),
|
||||
#else
|
||||
screen_width(0), screen_height(0),
|
||||
#endif
|
||||
m_machine(a_machine), m_monitor(a_monitor), m_fullscreen(0), m_index(0)
|
||||
{
|
||||
m_maxwidth = config->width;
|
||||
m_maxheight = config->height;
|
||||
depth = config->depth;
|
||||
refresh = config->refresh;
|
||||
m_index = index;
|
||||
|
||||
//FIXME: these should be per_window in config-> or even better a bit set
|
||||
m_fullscreen = !video_config.windowed;
|
||||
prescale = video_config.prescale;
|
||||
|
||||
if (!m_fullscreen)
|
||||
{
|
||||
windowed_width = config->width;
|
||||
windowed_height = config->height;
|
||||
}
|
||||
}
|
||||
|
||||
void video_window_update(running_machine &machine);
|
||||
void blit_surface_size(int window_width, int window_height);
|
||||
void toggle_full_screen(running_machine &machine);
|
||||
void modify_prescale(running_machine &machine, int dir);
|
||||
void window_resize(INT32 width, INT32 height);
|
||||
void window_clear();
|
||||
|
||||
void video_window_destroy(running_machine &machine);
|
||||
void pick_best_mode(int *fswidth, int *fsheight);
|
||||
void get_min_bounds(int *window_width, int *window_height, int constrain);
|
||||
void get_max_bounds(int *window_width, int *window_height, int constrain);
|
||||
|
||||
// Pointer to next window
|
||||
sdl_window_info * next;
|
||||
|
||||
// Pointer to machine
|
||||
running_machine &machine() const { assert(m_machine != NULL); return *m_machine; }
|
||||
running_machine * m_machine;
|
||||
sdl_monitor_info *monitor() const { return m_monitor; }
|
||||
int fullscreen() const { return m_fullscreen; }
|
||||
int index() const { return m_index; }
|
||||
|
||||
void set_fullscreen(int afullscreen) { m_fullscreen = afullscreen; }
|
||||
|
||||
// Draw Callbacks
|
||||
int (*create)(sdl_window_info *window, int width, int height);
|
||||
@ -54,14 +104,9 @@ struct sdl_window_info
|
||||
// window handle and info
|
||||
char title[256];
|
||||
|
||||
// monitor info
|
||||
sdl_monitor_info * monitor;
|
||||
int fullscreen;
|
||||
int index;
|
||||
|
||||
// diverse flags
|
||||
int minwidth, minheight;
|
||||
int maxwidth, maxheight;
|
||||
int m_minwidth, m_minheight;
|
||||
int m_maxwidth, m_maxheight;
|
||||
int depth;
|
||||
int refresh;
|
||||
int windowed_width;
|
||||
@ -100,6 +145,17 @@ struct sdl_window_info
|
||||
int screen_width;
|
||||
int screen_height;
|
||||
#endif
|
||||
|
||||
private:
|
||||
void constrain_to_aspect_ratio(int *window_width, int *window_height, int adjustment);
|
||||
|
||||
// Pointer to machine
|
||||
running_machine * m_machine;
|
||||
// monitor info
|
||||
sdl_monitor_info * m_monitor;
|
||||
int m_fullscreen;
|
||||
int m_index;
|
||||
|
||||
};
|
||||
|
||||
struct sdl_draw_info
|
||||
@ -121,13 +177,6 @@ extern sdl_window_info *sdl_window_list;
|
||||
|
||||
// creation/deletion of windows
|
||||
int sdlwindow_video_window_create(running_machine &machine, int index, sdl_monitor_info *monitor, const sdl_window_config *config);
|
||||
void sdlwindow_video_window_update(running_machine &machine, sdl_window_info *window);
|
||||
void sdlwindow_blit_surface_size(sdl_window_info *window, int window_width, int window_height);
|
||||
void sdlwindow_toggle_full_screen(running_machine &machine, sdl_window_info *window);
|
||||
void sdlwindow_modify_prescale(running_machine &machine, sdl_window_info *window, int dir);
|
||||
void sdlwindow_resize(sdl_window_info *window, INT32 width, INT32 height);
|
||||
void sdlwindow_clear(sdl_window_info *window);
|
||||
|
||||
|
||||
//============================================================
|
||||
// PROTOTYPES - drawsdl.c
|
||||
|
Loading…
Reference in New Issue
Block a user