ui: use appname instead of hard-coded MAME for main title.

This commit is contained in:
Robbbert 2016-02-26 21:53:50 +11:00
parent 780d9211ba
commit 4a3926b1eb

View File

@ -761,7 +761,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
ui_manager &mui = machine().ui();
float tbarspace = mui.get_line_height();
strprintf(tempbuf[0], _("MAME %s ( %d / %d machines (%d BIOS) )"), bare_build_version, visible_items, (driver_list::total() - 1), m_isabios);
strprintf(tempbuf[0], _("%s %s ( %d / %d machines (%d BIOS) )"), emulator_info::get_appname(), bare_build_version, visible_items, (driver_list::total() - 1), m_isabios);
std::string filtered;
if (main_filters::actual == FILTER_CATEGORY && !machine().inifile().ini_index.empty())