From: Fabio Priuli [mailto:doge.fabio@gmail.com]

Subject: some diplocations

Hi, enclosed please find a patch to add diplocations to the some 
drivers which still missed them. The patch assumes my changes to 
drivers starting with C,D,E have been applied (port01.diff -
>port09.diff I sent on Aug 1st... there is at least crshrace.c w
hich could fail to correctly patch, due to possibly different tags, 
and probably 1 or 2 more... not many, but maybe annoying anyway). 

It adds diplocations to the following drivers: combatsc.c, copsnrob.c, 
cosmic.c, crgolf.c, crimfght.c, crospang.c (here I also added service 
dips to heuksun and bestri, which allowed me to verify locations), 
crshrace.c, dambustr.c, darkseal.c, dassault.c, dblewing.c, ddrible.c, 
deadang.c

It also adds locations to the following games: ddragon & ddragon2 on 
ddragon.c and docastle, dorunrun & dowild in docastle.c

Regards,
    Fabio Priuli
This commit is contained in:
Aaron Giles 2008-08-06 14:37:26 +00:00
parent d3c7e67622
commit 4c0d1c6567
17 changed files with 470 additions and 824 deletions

View File

@ -115,6 +115,10 @@ c000 uPD7759
d000 soundlatch_r
e000-e001 YM2203
2008-08:
Dip location and recommended settings verified with the US manual
***************************************************************************/
#include "driver.h"
@ -169,7 +173,7 @@ static READ8_HANDLER( trackball_r )
{
UINT8 curr;
curr = input_port_read(machine, tracknames[i]);
curr = input_port_read_safe(machine, tracknames[i], 0xff);
dir[i] = curr - pos[i];
sign[i] = dir[i] & 0x80;
@ -355,43 +359,7 @@ static ADDRESS_MAP_START( combasc_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
ADDRESS_MAP_END
#define COINAGE \
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) \
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) \
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) \
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) \
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) \
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) \
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) \
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) \
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) \
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) \
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) \
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) \
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) \
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) \
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) \
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) \
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) \
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) \
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) \
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) \
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) \
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) \
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) \
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) \
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) \
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) \
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) \
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) \
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) \
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) \
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) \
PORT_DIPSETTING( 0x00, "coin 2 invalidity" )
static INPUT_PORTS_START( combasc )
static INPUT_PORTS_START( common_inputs )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
@ -402,49 +370,78 @@ static INPUT_PORTS_START( combasc )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW3") /* DSW #3 */
PORT_START("DSW3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x00, "SW3:2" ) /* Not Used according to the manual */
PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x00, "SW3:4" ) /* Not Used according to the manual */
INPUT_PORTS_END
PORT_START("DSW1") /* DSW # 1 */
COINAGE
static INPUT_PORTS_START( dips )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, "coin 2 invalidity" )
PORT_START("DSW2") /* DSW #2 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_START("DSW2")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Not Used according to the manual */
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Not Used according to the manual */
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Not Used according to the manual */
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Not Used according to the manual */
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( combasc )
PORT_INCLUDE( dips )
PORT_INCLUDE( common_inputs )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
@ -455,74 +452,12 @@ static INPUT_PORTS_START( combasc )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_START("TRACK0_Y") /* only used in trackball version */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("TRACK0_X") /* only used in trackball version */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("TRACK1_Y") /* only used in trackball version */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("TRACK1_X") /* only used in trackball version */
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( combasct )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_INCLUDE( dips )
PORT_START("DSW3") /* DSW #3 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW1") /* DSW # 1 */
COINAGE
PORT_START("DSW2") /* DSW #2 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_INCLUDE( common_inputs )
/* trackball 1P */
PORT_START("TRACK0_Y")
@ -540,6 +475,14 @@ static INPUT_PORTS_START( combasct )
INPUT_PORTS_END
static INPUT_PORTS_START( combascb )
PORT_INCLUDE( dips )
PORT_MODIFY("DSW2")
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "SW2:3" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
@ -559,35 +502,6 @@ static INPUT_PORTS_START( combascb )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_START("DSW1")
COINAGE
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very Difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END

View File

@ -5,8 +5,7 @@
driver by Zsolt Vasvari
Games supported:
* Sprint 1
* Sprint 2
* Cops'n Robbers
Known issues:
* none at this time
@ -50,6 +49,10 @@
1000 Sound effect and start led triggers must be here - 1000: LED 2
1001-1003 ???
2008-08
Added Dip locations according to manual.
***************************************************************************/
#include "driver.h"
@ -149,12 +152,12 @@ static INPUT_PORTS_START( copsnrob )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW") /* DIP1 */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:!2,!1")
PORT_DIPSETTING( 0x03, "1 Coin/1 Player" )
PORT_DIPSETTING( 0x02, "1 Coin/2 Players" )
PORT_DIPSETTING( 0x01, "1 Coin/Game" )
PORT_DIPSETTING( 0x00, "2 Coins/1 Player" )
PORT_DIPNAME( 0x0c, 0x00, "Time Limit" )
PORT_DIPNAME( 0x0c, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW:!4,!3")
PORT_DIPSETTING( 0x0c, "1min" )
PORT_DIPSETTING( 0x08, "1min 45sec" )
PORT_DIPSETTING( 0x04, "2min 20sec" )

View File

@ -8,6 +8,21 @@ Magical Spot - 8013
Magical Spot II - 8013
Devil Zone - 8022
2008-08
Dip locations verified with manuals for all the games.
Note on Coinage DSW (devzone and magspot only):
According to manuals, coinage settings (see "DSW" port) should be set by
a physical DSW B but only read when SWA:3,4 are both set to OFF. Currently,
* In magspot, SWA:3 affects the number of lives & SWA:4 seems to have no
effect
* In devzone, setting SWA:3,4 on anything but OFF,OFF results in no coins
accepted at all
***************************************************************************/
@ -189,7 +204,7 @@ static INTERRUPT_GEN( panic_interrupt )
/* mostly not noticed since sound is */
/* only enabled if game in progress! */
if ((input_port_read(machine, "IN0") & 0xc0) != 0xc0)
if ((input_port_read(machine, "SYSTEM") & 0xc0) != 0xc0)
panic_sound_output_w(machine, 17, 1);
cpunum_set_input_line_and_vector(machine, 0, 0, HOLD_LINE, 0xcf); /* RST 08h */
@ -298,10 +313,10 @@ static WRITE8_HANDLER( flip_screen_w )
static ADDRESS_MAP_START( panic_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM)
AM_RANGE(0x4000, 0x5fff) AM_READ(SMH_RAM)
AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") /* IN1 */
AM_RANGE(0x6801, 0x6801) AM_READ_PORT("IN2") /* IN2 */
AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW") /* DSW */
AM_RANGE(0x6803, 0x6803) AM_READ_PORT("IN0") /* IN0 */
AM_RANGE(0x6800, 0x6800) AM_READ_PORT("P1")
AM_RANGE(0x6801, 0x6801) AM_READ_PORT("P2")
AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW")
AM_RANGE(0x6803, 0x6803) AM_READ_PORT("SYSTEM")
ADDRESS_MAP_END
static ADDRESS_MAP_START( panic_writemem, ADDRESS_SPACE_PROGRAM, 8 )
@ -318,9 +333,9 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( cosmica_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM)
AM_RANGE(0x4000, 0x5fff) AM_READ(SMH_RAM)
AM_RANGE(0x6800, 0x6800) AM_READ_PORT("P1") /* IN1 */
AM_RANGE(0x6801, 0x6801) AM_READ_PORT("P2") /* IN2 */
AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW") /* DSW */
AM_RANGE(0x6800, 0x6800) AM_READ_PORT("P1")
AM_RANGE(0x6801, 0x6801) AM_READ_PORT("P2")
AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW")
AM_RANGE(0x6803, 0x6803) AM_READ(cosmica_pixel_clock_r)
ADDRESS_MAP_END
@ -375,7 +390,7 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( panic )
PORT_START("IN1") /* IN1 */
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
@ -385,7 +400,7 @@ static INPUT_PORTS_START( panic )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_START("IN2") /* IN2 */
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
@ -395,8 +410,8 @@ static INPUT_PORTS_START( panic )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START("DSW") /* DSW */
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) )
PORT_START("DSW")
PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW:6,5,4")
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
@ -404,22 +419,22 @@ static INPUT_PORTS_START( panic )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
/* 0x06 and 0x07 disabled */
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:2")
PORT_DIPSETTING( 0x00, "3000" )
PORT_DIPSETTING( 0x10, "5000" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:1")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x20, "4" )
PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW:7,8")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_3C ) )
PORT_START("IN0") /* IN0 */
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -432,7 +447,7 @@ static INPUT_PORTS_START( panic )
INPUT_PORTS_END
static INPUT_PORTS_START( cosmica )
PORT_START("P1") /* IN0 */
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
@ -442,7 +457,7 @@ static INPUT_PORTS_START( cosmica )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2") /* IN1 */
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
@ -452,19 +467,19 @@ static INPUT_PORTS_START( cosmica )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW") /* IN2 */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_START("DSW")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:6")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Lives ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:5")
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:4,3")
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:2,1")
PORT_DIPSETTING( 0x30, "5000" )
PORT_DIPSETTING( 0x20, "10000" )
PORT_DIPSETTING( 0x10, "15000" )
@ -478,9 +493,8 @@ static INPUT_PORTS_START( cosmica )
/* trigger exactly one interrupt, without having to check when the */
/* user releases the key. */
PORT_START("FAKE") /* FAKE */
PORT_START("FAKE")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
INPUT_PORTS_END
/* These are used for the CR handling - This can be used to */
@ -501,15 +515,15 @@ static INPUT_PORTS_START( cosmicg )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_2WAY PORT_COCKTAIL
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:2,1")
PORT_DIPSETTING( 0x10, "1000" )
PORT_DIPSETTING( 0x20, "1500" )
PORT_DIPSETTING( 0x30, "2000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3")
PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:4")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x80, "5" )
@ -523,7 +537,7 @@ static INPUT_PORTS_START( cosmicg )
/* This dip switch is not read by the program at any time */
/* but is wired to enable or disable the flip screen output */
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:5")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
@ -531,15 +545,12 @@ static INPUT_PORTS_START( cosmicg )
/* and again, is not read by the program, but wired into */
/* the watchdog circuit. The book says to leave it off */
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x04, 0x00, "SW:6" )
INPUT_PORTS_END
static INPUT_PORTS_START( magspot )
PORT_START("IN0") /* IN0 */
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
@ -550,34 +561,42 @@ static INPUT_PORTS_START( magspot )
PORT_DIPSETTING( 0xc0, "15000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_START("IN1") /* IN1 */
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2") /* IN2 */
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) )
PORT_START("IN2")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:5,6")
PORT_DIPSETTING( 0x01, "2000" )
PORT_DIPSETTING( 0x02, "3000" )
PORT_DIPSETTING( 0x03, "5000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) )
/* According to the manual, bits 2-3 should control coinage like in devzone
and only bit 4 should control lives setting. */
// PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:3,4")
// PORT_DIPSETTING( 0x0c, "Use Coin A & B" )
// PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
// PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
// PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2")
// PORT_DIPSETTING( 0x00, "2" )
// PORT_DIPSETTING( 0x10, "3" )
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "SWA:4" )
PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2,3")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x08, "3" )
PORT_DIPSETTING( 0x10, "4" )
PORT_DIPSETTING( 0x18, "5" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:1")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN3") /* IN3 */
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_BIT( 0x1e, IP_ACTIVE_LOW, IPT_UNUSED ) /* always HI */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) /* reads what was written to 4808. Probably not used?? */
@ -585,12 +604,12 @@ static INPUT_PORTS_START( magspot )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
/* Fake port to handle coins */
PORT_START("COINS") /* IN4 */
PORT_START("COINS")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
/* Fake port to handle coinage dip switches. Each bit goes to 3800-3807 */
PORT_START("DSW") /* IN5 */
PORT_START("DSW")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
@ -628,52 +647,52 @@ static INPUT_PORTS_START( magspot )
INPUT_PORTS_END
static INPUT_PORTS_START( devzone )
PORT_START("IN0") /* IN0 */
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN1") /* IN1 */
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2") /* IN2 */
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) )
PORT_START("IN2")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:5,6")
PORT_DIPSETTING( 0x01, "4000" )
PORT_DIPSETTING( 0x02, "6000" )
PORT_DIPSETTING( 0x03, "8000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:3,4")
PORT_DIPSETTING( 0x0c, "Use Coin A & B" )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x10, "3" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:1")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN3") /* IN3 */
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
/* Fake port to handle coins */
PORT_START("COINS") /* IN4 */
PORT_START("COINS")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
PORT_START("DSW") /* IN5 */
PORT_START("DSW")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
@ -712,86 +731,14 @@ INPUT_PORTS_END
static INPUT_PORTS_START( devzone2 )
PORT_START("IN0") /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_INCLUDE( devzone )
PORT_START("IN1") /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2") /* IN2 */
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) )
PORT_MODIFY("IN2")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:5,6")
PORT_DIPSETTING( 0x01, "2000" )
PORT_DIPSETTING( 0x02, "3000" )
PORT_DIPSETTING( 0x03, "5000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x0c, "Use Coin A & B" )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x10, "3" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN3") /* IN3 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
/* Fake port to handle coins */
PORT_START("COINS") /* IN4 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
PORT_START("DSW") /* IN5 */
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 4C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 4C_4C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 3C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0xd0, DEF_STR( 4C_2C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0xf0, DEF_STR( 4C_4C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 3C_3C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xb0, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
INPUT_PORTS_END
@ -803,34 +750,34 @@ static INPUT_PORTS_START( nomnlnd )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_SPECIAL ) /* diagonals */
PORT_START("IN1") /* IN1 */
PORT_START("IN1")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_SPECIAL ) /* diagonals */
PORT_START("IN2") /* IN2 */
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) )
PORT_START("IN2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6")
PORT_DIPSETTING( 0x01, "2000" )
PORT_DIPSETTING( 0x02, "3000" )
PORT_DIPSETTING( 0x03, "5000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 4C_4C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:1")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN3") /* IN3 */
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_BIT( 0x1e, IP_ACTIVE_LOW, IPT_UNUSED ) /* always HI */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) /* reads what was written to 4808. Probably not used?? */
@ -838,56 +785,23 @@ static INPUT_PORTS_START( nomnlnd )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
/* Fake port to handle coin */
PORT_START("COIN") /* IN4 */
PORT_START("COIN")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
INPUT_PORTS_END
static INPUT_PORTS_START( nomnlndg )
PORT_START("IN0") /* Controls - Remapped for game */
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_INCLUDE( nomnlnd )
PORT_START("IN1") /* IN1 */
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2") /* IN2 */
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) )
PORT_MODIFY("IN2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6")
PORT_DIPSETTING( 0x01, "3000" )
PORT_DIPSETTING( 0x02, "5000" )
PORT_DIPSETTING( 0x03, "8000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x10, "3" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("IN3") /* IN3 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_BIT( 0x1e, IP_ACTIVE_LOW, IPT_UNUSED ) /* always HI */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) /* reads what was written to 4808. Probably not used?? */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
/* Fake port to handle coin */
PORT_START("COIN") /* IN4 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
INPUT_PORTS_END

View File

@ -20,6 +20,9 @@ WHO AM I? (In place of "ARIES ELECA")
1984JULY1 V-1 (In place of "1984JAN15 V-0")
1984 COPYRIGHT BY WHO
2008-08
Dip locations and factory settings verified with manual
****************************************************************************
Memory map (TBA)
@ -284,7 +287,7 @@ static INPUT_PORTS_START( crgolf )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START4 )
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P1") /* PLAY1 */
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) /* club select */
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) /* backward address */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) /* forward address */
@ -294,7 +297,7 @@ static INPUT_PORTS_START( crgolf )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) /* direction right */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) /* shot switch */
PORT_START("P2") /* PLAY2 */
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_COCKTAIL /* club select */
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* backward address */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL /* forward address */
@ -304,26 +307,26 @@ static INPUT_PORTS_START( crgolf )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL /* direction right */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* shot switch */
PORT_START("DSW") /* DIPSW */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ))
PORT_START("DSW")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW:2")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPNAME( 0x06, 0x04, "Half-Round Play" )
PORT_DIPNAME( 0x06, 0x04, "Half-Round Play" ) PORT_DIPLOCATION("SW:1,4")
PORT_DIPSETTING( 0x00, "4 Coins" )
PORT_DIPSETTING( 0x02, "5 Coins" )
PORT_DIPSETTING( 0x04, "6 Coins" )
PORT_DIPSETTING( 0x06, "10 Coins" )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ))
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:3")
PORT_DIPSETTING( 0x08, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x10, 0x00, "Clear High Scores" )
PORT_DIPNAME( 0x10, 0x00, "Clear High Scores" ) PORT_DIPLOCATION("SW:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coinage ))
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:5")
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW:8" )
PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW:7" )
PORT_START("UNUSED0")
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )

View File

@ -5,6 +5,10 @@ Crime Fighters (Konami GX821) (c) 1989 Konami
Preliminary driver by:
Manuel Abadia <manu@teleline.es>
2008-08
Dip locations verified with manual (US)
***************************************************************************/
#include "driver.h"
@ -99,7 +103,7 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( crimfght )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
@ -116,6 +120,7 @@ static INPUT_PORTS_START( crimfght )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, "1 Coin/99 Credits" )
PORT_DIPUNUSED_DIPLOC( 0xf0, 0xf0, "SW1:5,6,7,8" ) /* Manual says these are unused */
/* PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
@ -135,41 +140,27 @@ static INPUT_PORTS_START( crimfght )
PORT_DIPSETTING( 0x00, "Invalid" ) */
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Manual says these are unused */
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Manual says these are unused */
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Manual says these are unused */
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Manual says these are unused */
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Manual says these are unused */
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW3:2" ) /* Manual says these are unused */
PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_HIGH, "SW3:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Manual says these are unused */
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P1")
@ -224,25 +215,10 @@ static INPUT_PORTS_START( crimfght )
INPUT_PORTS_END
static INPUT_PORTS_START( crimfgtj )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_INCLUDE( crimfght )
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
@ -260,76 +236,22 @@ static INPUT_PORTS_START( crimfgtj )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
// PORT_DIPSETTING( 0x00, "Invalid" )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
PORT_MODIFY("DSW2")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, "Difficult" )
PORT_DIPSETTING( 0x00, "Very difficult" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START("P3")
PORT_MODIFY("P3")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P4")
PORT_MODIFY("P4")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_MODIFY("SYSTEM")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

View File

@ -24,6 +24,8 @@
Bestri:
Bestri includes Heuk San Baek Sa as one of it's three sub games.
2008-08
Added Service dipswitch and dip locations based on Service Mode.
*/
#include "driver.h"
@ -172,49 +174,33 @@ static INPUT_PORTS_START( crospang )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, "Number of Powers" )
PORT_DIPUNKNOWN_DIPLOC( 0x0004, 0x0004, "SW1:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" )
PORT_DIPNAME( 0x0020, 0x0020, "Number of Powers" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, "1" )
PORT_DIPSETTING( 0x0020, "2" )
PORT_DIPNAME( 0x00c0, 0x0040, "Extra Balls" )
PORT_DIPNAME( 0x00c0, 0x0040, "Extra Balls" ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x00c0, "1" )
PORT_DIPSETTING( 0x0080, "2" )
PORT_DIPSETTING( 0x0040, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1800, 0x1000, "Minimum Balls per Row" )
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
PORT_DIPNAME( 0x1800, 0x1000, "Minimum Balls per Row" ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x1800, "3" )
PORT_DIPSETTING( 0x1000, "4" )
PORT_DIPSETTING( 0x0800, "5" )
PORT_DIPSETTING( 0x0000, "6" )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x4000, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" )
PORT_SERVICE_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" )
INPUT_PORTS_END
static INPUT_PORTS_START( heuksun )
@ -243,53 +229,25 @@ static INPUT_PORTS_START( heuksun )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x0004, 0x0004, "SW1:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" )
PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" )
INPUT_PORTS_END
static INPUT_PORTS_START( bestri )
@ -318,54 +276,25 @@ static INPUT_PORTS_START( bestri )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:1" )
PORT_DIPNAME( 0x0006, 0x0002, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x0080, 0x0080, "SW1:8" )
PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" )
PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" )
PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" )
PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" )
PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" )
PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" )
PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" )
PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" )
INPUT_PORTS_END
static const gfx_layout tlayout =

View File

@ -121,6 +121,9 @@ TODO:
but for what? The first starts at 0 when going over the start line and
increases during the race
2008-08
Dip locations verified with Service Mode.
***************************************************************************/
#include "driver.h"
@ -278,28 +281,28 @@ static INPUT_PORTS_START( crshrace )
PORT_START("DSW0")
/* DSW2 : 0xfe1c84 = !(0xfff005) */
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE( 0x0008, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x0010, 0x0010 )
PORT_DIPUNUSED( 0x0020, 0x0020 )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Difficulty ) )
PORT_SERVICE_DIPLOC( 0x0008, IP_ACTIVE_LOW, "SW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x0080, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
/* DSW1 : 0xfe1c83 = !(0xfff004) */
PORT_DIPNAME( 0x0100, 0x0100, "Coin Slot" )
PORT_DIPNAME( 0x0100, 0x0100, "Coin Slot" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0100, "Same" )
PORT_DIPSETTING( 0x0000, "Individual" )
PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:2,3,4")
PORT_DIPSETTING( 0x0a00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0e00, DEF_STR( 1C_1C ) )
@ -308,7 +311,7 @@ static INPUT_PORTS_START( crshrace )
PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7")
PORT_DIPSETTING( 0x5000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x6000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x7000, DEF_STR( 1C_1C ) )
@ -317,17 +320,17 @@ static INPUT_PORTS_START( crshrace )
PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x8000, 0x8000, "2 to Start, 1 to Cont." ) // Other desc. was too long !
PORT_DIPNAME( 0x8000, 0x8000, "2 to Start, 1 to Cont." ) PORT_DIPLOCATION("SW1:8") // Other desc. was too long !
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("DSW1")
/* DSW3 : 0xfe1c85 = !(0xfff00b) */
#if CRSHRACE_3P_HACK
PORT_DIPNAME( 0x0001, 0x0001, "Maximum Players" )
PORT_DIPNAME( 0x0001, 0x0001, "Maximum Players" ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x0001, "2" )
PORT_DIPSETTING( 0x0000, "3" )
PORT_DIPNAME( 0x000e, 0x000e, "Coin C" )
PORT_DIPNAME( 0x000e, 0x000e, "Coin C" ) PORT_DIPLOCATION("SW3:2,3,4")
PORT_DIPSETTING( 0x000a, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x000e, DEF_STR( 1C_1C ) )
@ -337,15 +340,15 @@ static INPUT_PORTS_START( crshrace )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) )
#else
PORT_DIPUNUSED( 0x0001, 0x0001 )
PORT_DIPUNUSED( 0x0002, 0x0002 )
PORT_DIPUNUSED( 0x0004, 0x0004 )
PORT_DIPUNUSED( 0x0008, 0x0008 )
PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW3:1" )
PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW3:2" )
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW3:3" )
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW3:4" )
#endif
PORT_DIPUNUSED( 0x0010, 0x0010 )
PORT_DIPUNUSED( 0x0020, 0x0020 )
PORT_DIPUNUSED( 0x0040, 0x0040 )
PORT_DIPNAME( 0x0080, 0x0080, "Reset on P.O.S.T. Error" ) // Check code at 0x003812
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW3:5" )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW3:6" )
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW3:7" )
PORT_DIPNAME( 0x0080, 0x0080, "Reset on P.O.S.T. Error" ) PORT_DIPLOCATION("SW3:8") // Check code at 0x003812
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Yes ) )
@ -389,7 +392,7 @@ static INPUT_PORTS_START( crshrac2 )
PORT_INCLUDE( crshrace )
PORT_MODIFY("DSW0")
PORT_DIPUNKNOWN( 0x0010, 0x0010 ) // Check code at 0x00ea36
PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) // Check code at 0x00ea36
INPUT_PORTS_END

View File

@ -429,79 +429,79 @@ static INPUT_PORTS_START( cybertnk )
PORT_START("DSW1")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Test ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Test ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:8")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:7")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:6")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:5")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:3")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:2")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )

View File

@ -5,6 +5,9 @@ Dambusters
Reverse-engineering and MAME Driver by Norbert Kehrer (August 2006)
2008-08
Dip locations verified with manual
***************************************************************************/
@ -84,23 +87,23 @@ static INPUT_PORTS_START( dambustr )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
PORT_DIPNAME( 0x40, 0x00, "2nd Coin Counter" )
PORT_DIPNAME( 0x40, 0x00, "2nd Coin Counter" ) PORT_DIPLOCATION("SW:!1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:!2")
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_START("DSW")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:!3,!4")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x04, 0x00, "Game Test Mode" )
PORT_DIPNAME( 0x04, 0x00, "Game Test Mode" ) PORT_DIPLOCATION("SW:!5") /* Manual says must be OFF */
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, "Union Jack" )
PORT_DIPNAME( 0x08, 0x00, "Union Jack" ) PORT_DIPLOCATION("SW:!6")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END

View File

@ -8,6 +8,9 @@
Emulation by Bryan McPhail, mish@tendril.co.uk
2008-08
Dip locations verified with the manual.
***************************************************************************/
#include "driver.h"
@ -175,7 +178,7 @@ static INPUT_PORTS_START( darkseal )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
@ -184,7 +187,7 @@ static INPUT_PORTS_START( darkseal )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
@ -193,32 +196,30 @@ static INPUT_PORTS_START( darkseal )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Always OFF' */
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0000, "1" )
PORT_DIPSETTING( 0x0100, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0200, "4" )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x3000, 0x3000, "Energy" )
PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x1000, "2.5" )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x2000, "4" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END

View File

@ -116,6 +116,9 @@ Stephh's notes (based on the games M68000 code and some tests) :
* BUTTON2n : "nuke"
2008-08
Dip locations verified with US conversion kit manual.
***************************************************************************/
#include "driver.h"
@ -344,8 +347,8 @@ static INPUT_PORTS_START( thndzone )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1") /* Dip switch bank 1 */
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
@ -354,7 +357,7 @@ static INPUT_PORTS_START( thndzone )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
@ -363,27 +366,27 @@ static INPUT_PORTS_START( thndzone )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" )
PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2") /* Dip switch bank 2 */
PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" ) /* OFF & Not to be changed, according to manual */
PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" ) /* OFF & Not to be changed, according to manual */
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x20, 0x20, "Max Players" )
PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) /* OFF & Not to be changed, according to manual */
PORT_DIPNAME( 0x20, 0x20, "Max Players" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, "2" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) // Check code at 0x001490
PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) /* OFF & Not to be changed, according to manual */
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x001490
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -397,8 +400,8 @@ static INPUT_PORTS_START( dassault )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_START("DSW1") /* Dip switch bank 1 */
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
@ -407,7 +410,7 @@ static INPUT_PORTS_START( dassault )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
@ -416,28 +419,28 @@ static INPUT_PORTS_START( dassault )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" )
PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2") /* Dip switch bank 2 */
PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x30, 0x30, "Max Players" )
PORT_DIPNAME( 0x30, 0x30, "Max Players" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x30, "2" )
PORT_DIPSETTING( 0x20, "3" )
PORT_DIPSETTING( 0x10, "4" )
// PORT_DIPSETTING( 0x00, "4 (buggy)" )
PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) // Check code at 0x0014bc
PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x0014bc
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -455,8 +458,8 @@ static INPUT_PORTS_START( dassaul4 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_START("DSW1") /* Dip switch bank 1 */
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
@ -465,28 +468,28 @@ static INPUT_PORTS_START( dassaul4 )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" )
PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" )
PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2") /* Dip switch bank 2 */
PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) // Check code at 0x0014a4
PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" )
PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x0014a4
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END

View File

@ -7,6 +7,8 @@ the most protected of the DE102 games?
-- you can't select your plane
-- locks up at boss
-- Dip locations verified with Japanese manual
*/
#include "driver.h"
@ -425,7 +427,8 @@ static INPUT_PORTS_START( dblewing )
in Korean(?), so it is likely there is a Language dip/jumper setting */
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) /* 16bit - These values are for Dip Switch #1 */
/* 16bit - These values are for Dip Switch #1 */
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
@ -434,7 +437,7 @@ static INPUT_PORTS_START( dblewing )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
@ -443,31 +446,30 @@ static INPUT_PORTS_START( dblewing )
PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) /* 16bit - These values are for Dip Switch #2 */
PORT_DIPUNKNOWN_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Don't change' */
/* 16bit - These values are for Dip Switch #2 */
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, "1" )
PORT_DIPSETTING( 0x0100, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x2000, "Every 100,000" )
PORT_DIPSETTING( 0x3000, "Every 150,000" )
PORT_DIPSETTING( 0x1000, "Every 300,000" )
PORT_DIPSETTING( 0x0000, "250,000 Only" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )

View File

@ -62,6 +62,10 @@ Graphics custom: MDE-2001
Does this make Super Toffy the sequel to a rip-off / bootleg of a
conversion kit which could be applied to a bootleg double dragon :-p?
2008-08
Dip locations verified with manual for ddragon & ddragon2
***************************************************************************/
#include "driver.h"
@ -650,7 +654,7 @@ static INPUT_PORTS_START( ddragon )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW0")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
@ -659,7 +663,7 @@ static INPUT_PORTS_START( ddragon )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
@ -668,29 +672,29 @@ static INPUT_PORTS_START( ddragon )
PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x01, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x10, "20k" )
PORT_DIPSETTING( 0x00, "40k" )
PORT_DIPSETTING( 0x30, "30k and every 60k" )
PORT_DIPSETTING( 0x20, "40k and every 80k" )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc0, "2" )
PORT_DIPSETTING( 0x80, "3" )
PORT_DIPSETTING( 0x40, "4" )
@ -712,15 +716,15 @@ static INPUT_PORTS_START( ddragon2 )
PORT_INCLUDE(ddragon)
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x08, 0x08, "Hurricane Kick" )
PORT_DIPNAME( 0x08, 0x08, "Hurricane Kick" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x08, DEF_STR( Normal ) )
PORT_DIPNAME( 0x30, 0x30, "Timer" )
PORT_DIPNAME( 0x30, 0x30, "Timer" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x00, "60" )
PORT_DIPSETTING( 0x10, "65" )
PORT_DIPSETTING( 0x30, "70" )
PORT_DIPSETTING( 0x20, "80" )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc0, "1" )
PORT_DIPSETTING( 0x80, "2" )
PORT_DIPSETTING( 0x40, "3" )

View File

@ -4,6 +4,9 @@ Double Dribble(GX690) (c) Konami 1986
Driver by Manuel Abadia <manu@teleline.es>
2008-08
Dip locations and suggested settings verified with US manual.
***************************************************************************/
#include "driver.h"
@ -215,7 +218,7 @@ static INPUT_PORTS_START( ddribble )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
@ -232,7 +235,7 @@ static INPUT_PORTS_START( ddribble )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
@ -251,39 +254,29 @@ static INPUT_PORTS_START( ddribble )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "SW2:1" ) /* Manual says it's Unused */
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW2:2" ) /* Manual says it's Unused */
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "SW2:4" ) /* Manual says it's Unused */
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "SW2:5" ) /* Manual says it's Unused */
PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x08, 0x00, "Allow vs match with 1 Credit" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW3:2" ) /* Manual says it's Unused */
PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
PORT_DIPNAME( 0x08, 0x08, "Allow vs match with 1 Credit" ) PORT_DIPLOCATION("SW3:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )

View File

@ -31,6 +31,8 @@ Seibu SEI0100 YM3931 - 3.579545MHz [14.31818/4]
VSync 60Hz
HSync 15.37kHz
2008-08
Dip locations and factory settings verified with US manual
*/
@ -94,7 +96,7 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( deadang )
SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */
PORT_START("P1_P2") /* IN0 */
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
@ -111,8 +113,9 @@ static INPUT_PORTS_START( deadang )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("DSW") /* Dip switch A */
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
PORT_START("DSW")
/* Dip switch A */
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
@ -121,107 +124,52 @@ static INPUT_PORTS_START( deadang )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5")
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
PORT_SERVICE_DIPLOC( 0x0020, IP_ACTIVE_LOW, "SW1:6" )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) )
/* Dip switch B */
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, "20K 50K" )
PORT_DIPSETTING( 0x0c00, "30K 100K" )
PORT_DIPSETTING( 0x0400, "50K 150K" )
PORT_DIPSETTING( 0x0000, "100K 200K" )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x2000, "1" )
PORT_DIPSETTING( 0x1000, "2" )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, "User Mode" )
PORT_DIPNAME( 0x8000, 0x8000, "User Mode" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Japan ) )
PORT_DIPSETTING( 0x8000, "Overseas" )
INPUT_PORTS_END
static INPUT_PORTS_START( ghunter )
SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */
PORT_INCLUDE( deadang )
PORT_START("P1_P2") /* IN0 */
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 )
PORT_START("DSW") /* Dip switch A */
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) )
PORT_SERVICE( 0x0020, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) )
/* Dip switch B */
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Bonus_Life ) )
PORT_MODIFY("DSW")
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0400, "50K 150K" )
PORT_DIPSETTING( 0x0000, "100K 200K" )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Controller ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Controller ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Trackball ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Joystick ) )
PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x2000, "1" )
PORT_DIPSETTING( 0x1000, "2" )
PORT_DIPSETTING( 0x3000, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, "User Mode" )
PORT_DIPSETTING( 0x0000, DEF_STR( Japan ) )
PORT_DIPSETTING( 0x8000, "Overseas" )
PORT_START("TRACKX")
PORT_BIT( 0x0fff, 0x0000, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(30) PORT_PLAYER(1)

View File

@ -188,7 +188,7 @@ static INPUT_PORTS_START( destroyr )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) /* potsense2 */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
PORT_DIPNAME( 0xc0, 0x80, "Extended Play" )
PORT_DIPNAME( 0xc0, 0x80, "Extended Play" ) PORT_DIPLOCATION("SW2:8,7")
PORT_DIPSETTING( 0x40, "1500 points" )
PORT_DIPSETTING( 0x80, "2500 points" )
PORT_DIPSETTING( 0xc0, "3500 points" )
@ -205,17 +205,17 @@ static INPUT_PORTS_START( destroyr )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
PORT_START("IN2") /* IN2 */
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:4,3")
PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0c, 0x08, "Play Time" )
PORT_DIPNAME( 0x0c, 0x08, "Play Time" ) PORT_DIPLOCATION("SW:2,1")
PORT_DIPSETTING( 0x00, "50 seconds" )
PORT_DIPSETTING( 0x04, "75 seconds" )
PORT_DIPSETTING( 0x08, "100 seconds" )
PORT_DIPSETTING( 0x0c, "125 seconds" )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) /* requires translation ROMs */
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:5,6") /* requires translation ROMs */
PORT_DIPSETTING( 0x30, DEF_STR( German ) )
PORT_DIPSETTING( 0x20, DEF_STR( French ) )
PORT_DIPSETTING( 0x10, DEF_STR( Spanish ) )

View File

@ -146,6 +146,10 @@ TODO:
- real values for the adpcm interface in idsoccer
- handle flipscreen on/off based on address line A7 (cX0X/cX8X)
2008-08
Dip locations verified with manual for docastle, dorunrun and dowild.
***************************************************************************/
#include "driver.h"
@ -343,31 +347,31 @@ static INPUT_PORTS_START( docastle )
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:8,7")
PORT_DIPSETTING( 0x03, "1 (Beginner)" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "4 (Advanced)" )
PORT_DIPNAME( 0x04, 0x04, "Rack Test" )
PORT_DIPNAME( 0x04, 0x04, "Rack Test" ) PORT_DIPLOCATION("SWA:6")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "Advance Level on Getting Diamond" )
PORT_DIPNAME( 0x08, 0x08, "Advance Level on Getting Diamond" ) PORT_DIPLOCATION("SWA:5")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Difficulty of EXTRA" )
PORT_DIPNAME( 0x10, 0x10, "Difficulty of EXTRA" ) PORT_DIPLOCATION("SWA:4")
PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, "Difficult" )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )
PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2,1")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0xc0, "3" )
PORT_DIPSETTING( 0x80, "4" )
PORT_DIPSETTING( 0x40, "5" )
PORT_START("DSW2")
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWB:8,7,6,5")
PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) )
@ -380,7 +384,7 @@ static INPUT_PORTS_START( docastle )
PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
/* 0x01, 0x02, 0x03, 0x04, 0x05 all give 1 Coin/1 Credit */
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWB:4,3,2,1")
PORT_DIPSETTING( 0x60, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) )
@ -399,16 +403,16 @@ static INPUT_PORTS_START( dorunrun )
PORT_INCLUDE( docastle )
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:5")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Special" )
PORT_DIPNAME( 0x40, 0x40, "Special" ) PORT_DIPLOCATION("SWA:2")
PORT_DIPSETTING( 0x40, "Given" )
PORT_DIPSETTING( 0x00, "Not Given" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:1")
PORT_DIPSETTING( 0x80, "3" )
PORT_DIPSETTING( 0x00, "5" )
INPUT_PORTS_END
@ -417,13 +421,13 @@ static INPUT_PORTS_START( dowild )
PORT_INCLUDE( docastle )
PORT_MODIFY("DSW1")
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:5")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Special" )
PORT_DIPNAME( 0x40, 0x40, "Special" ) PORT_DIPLOCATION("SWA:2")
PORT_DIPSETTING( 0x40, "Given" )
PORT_DIPSETTING( 0x00, "Not Given" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:1")
PORT_DIPSETTING( 0x80, "3" )
PORT_DIPSETTING( 0x00, "5" )
INPUT_PORTS_END