New games added or promoted from NOT_WORKING status

---------------------------------------------------
Reality Tennis [Tomasz Slanina, Antonio 'Peluko' Carrillo, Smitdogg, The Dumping Union]
This commit is contained in:
Tomasz Slanina 2011-05-28 14:32:44 +00:00
parent 244eb4cf24
commit 54f3296521
6 changed files with 570 additions and 0 deletions

3
.gitattributes vendored
View File

@ -2511,6 +2511,7 @@ src/mame/drivers/relief.c svneol=native#text/plain
src/mame/drivers/renegade.c svneol=native#text/plain
src/mame/drivers/retofinv.c svneol=native#text/plain
src/mame/drivers/rgum.c svneol=native#text/plain
src/mame/drivers/rltennis.c svneol=native#text/plain
src/mame/drivers/rmhaihai.c svneol=native#text/plain
src/mame/drivers/rockrage.c svneol=native#text/plain
src/mame/drivers/rocnrope.c svneol=native#text/plain
@ -3333,6 +3334,7 @@ src/mame/includes/redalert.h svneol=native#text/plain
src/mame/includes/relief.h svneol=native#text/plain
src/mame/includes/renegade.h svneol=native#text/plain
src/mame/includes/retofinv.h svneol=native#text/plain
src/mame/includes/rltennis.h svneol=native#text/plain
src/mame/includes/rockrage.h svneol=native#text/plain
src/mame/includes/rocnrope.h svneol=native#text/plain
src/mame/includes/rohga.h svneol=native#text/plain
@ -4442,6 +4444,7 @@ src/mame/video/redclash.c svneol=native#text/plain
src/mame/video/relief.c svneol=native#text/plain
src/mame/video/renegade.c svneol=native#text/plain
src/mame/video/retofinv.c svneol=native#text/plain
src/mame/video/rltennis.c svneol=native#text/plain
src/mame/video/rockrage.c svneol=native#text/plain
src/mame/video/rocnrope.c svneol=native#text/plain
src/mame/video/rohga.c svneol=native#text/plain

234
src/mame/drivers/rltennis.c Normal file
View File

@ -0,0 +1,234 @@
/****************************************************************************************
Reality Tennis - (c) 1993 TCH
driver by Tomasz Slanina
based on informations provided by Antonio 'Peluko' Carrillo
Game Credits:
Antonio 'Peluko' Carrillo: programmer and game designer
David Sandoval: hardware designer
PCB Layout
----------
|-----------------------------------------------------|
| |-----| KM424C257 tennis_6 tennis_12 - |
| |Bt478| KM424C257 |
| |-----| tennis_5 tennis_11 - |
| |-------| |
| |Actel | |-------| tennis_10 - |
| | A1020B| |Actel | |
|J |-------| | A1020B| tennis_9 - |
|A 32MHz JOAQUIN |-------| |
|M JUANA tennis_8 - |
|M 28C264 |
|A tennis_1 tennis_2 tennis_7 tennis_14 |
| GAL22V10 |
| MT5C256 MT5C256 tennis_13 |
| |------------------| 74HC404 |
| | 68000P8 | tennis_3 tennis_4 |
| |------------------| |
| NE555 DAC DAC |
|-----------------------------------------------------|
Video hardware:
---------------
Blitter based. Two layers with tricky doublebuffering.
Two Actel FPGA chips (marked as JOAQUIN and JUANA).
Juana can read data from ROMs. JOAQUIN - write to VRAM.
Both can access 256x256 pixel pages.
Size and direction of data read/write, as well as active page is
selectable for each of the chips.
Sound hardware (verify):
------------------------
~15 kHz 8 bit sigend (music) and unsigned (sfx) sample player.
Two custom DACs are conencted directly to data lines of sound ROMs.
A0-A10 address lines are controlled by a counter, clocked by scaline
clock ( not verified, just guessed ). Top lines are controlled by cpu,
and select 2k sample to play. There's probably no way to stop the sample
player - when there's nothing to play - first, empty 2k of ROMs are selected.
TODO:
- proper timing and interrupts (remove extra hacky blitter int generation @ vblank)
- fix various gfx glitches here and there, mostly related to wrong size of data
(what's the correct size? based on src or dest rectangle ? is there some kind of zoom? or just rect clipping?)
- what the 70000a blitter reg is for ?
****************************************************************************************/
#include "emu.h"
#include "includes/rltennis.h"
#include "cpu/m68000/m68000.h"
#include "machine/nvram.h"
#include "sound/dac.h"
#define RLT_REFRESH_RATE 60
#define RLT_TIMER_FREQ (RLT_REFRESH_RATE*256)
#define RLT_XTAL XTAL_12MHz
static READ16_HANDLER( rlt_io_r )
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
return (input_port_read(space->machine(), "P1" )&0x1fff) | (state->m_unk_counter<<13); /* top 3 bits controls smaple address update */
}
static WRITE16_HANDLER(rlt_snd1_w)
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
COMBINE_DATA(&state->m_data760000);
}
static WRITE16_HANDLER(rlt_snd2_w)
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
COMBINE_DATA(&state->m_data740000);
}
static ADDRESS_MAP_START( rltennis_main, AS_PROGRAM, 16 )
AM_RANGE(0x000000, 0x0fffff) AM_ROM
AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_SHARE("nvram")
AM_RANGE(0x200000, 0x20ffff) AM_RAM
AM_RANGE(0x700000, 0x70000f) AM_WRITE(rlt_blitter_w)
AM_RANGE(0x720000, 0x720001) AM_WRITE(rlt_ramdac_address_wm_w)
AM_RANGE(0x720002, 0x720003) AM_READWRITE(rlt_ramdac_data_r, rlt_ramdac_data_w)
AM_RANGE(0x720006, 0x720007) AM_WRITE(rlt_ramdac_address_rm_w)
AM_RANGE(0x740000, 0x740001) AM_WRITE(rlt_snd1_w)
AM_RANGE(0x760000, 0x760001) AM_WRITE(rlt_snd2_w)
AM_RANGE(0x780000, 0x780001) AM_WRITENOP /* sound control, unknown, usually = 0x0044 */
AM_RANGE(0x7a0000, 0x7a0003) AM_READNOP /* unknown, read only at boot time*/
AM_RANGE(0x7e0000, 0x7e0001) AM_READ(rlt_io_r)
AM_RANGE(0x7e0002, 0x7e0003) AM_READ_PORT("P2")
ADDRESS_MAP_END
static INPUT_PORTS_START( rltennis )
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE )
PORT_BIT( 0xe000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0xff80, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static TIMER_CALLBACK( sample_player )
{
rltennis_state *state = machine.driver_data<rltennis_state>();
if((state->m_dac_counter&0x7ff) == 0x7ff) /* reload top address bits */
{
state->m_sample_rom_offset_1=(( state->m_data740000 >> state->m_offset_shift ) & 0xff )<<11;
state->m_sample_rom_offset_2=(( state->m_data760000 >> state->m_offset_shift ) & 0xff )<<11;
state->m_offset_shift^=8; /* switch between MSB and LSB */
}
++state->m_dac_counter; /* update low address bits */
dac_signed_data_w(state->m_dac_1, state->m_samples_1[state->m_sample_rom_offset_1 + ( state->m_dac_counter&0x7ff )]);
dac_data_w(state->m_dac_2, state->m_samples_2[state->m_sample_rom_offset_2 + ( state->m_dac_counter&0x7ff )]);
state->m_timer->adjust(attotime::from_hz( RLT_TIMER_FREQ ));
}
static INTERRUPT_GEN( rltennis_interrupt )
{
rltennis_state *state = device->machine().driver_data<rltennis_state>();
++state->m_unk_counter; /* frame counter? verify */
device_set_input_line(device, 4, HOLD_LINE);
device_set_input_line(device, 1, HOLD_LINE); /* hack, to avoid dead loop */
}
static MACHINE_START( rltennis )
{
rltennis_state *state = machine.driver_data<rltennis_state>();
state->m_maincpu = machine.device( "maincpu");
state->m_screen = machine.device( "screen");
state->m_palette = auto_alloc_array(machine, UINT8, 256*3 );
state->m_dac_1 = machine.device("dac1");
state->m_dac_2 = machine.device("dac2");
state->m_samples_1 = machine.region("samples1")->base();
state->m_samples_2 = machine.region("samples2")->base();
state->m_gfx = machine.region("gfx1")->base();
state->m_timer = machine.scheduler().timer_alloc(FUNC(sample_player));
}
static MACHINE_RESET( rltennis )
{
rltennis_state *state = machine.driver_data<rltennis_state>();
state->m_timer->adjust(attotime::from_hz(RLT_TIMER_FREQ));
}
static MACHINE_CONFIG_START( rltennis, rltennis_state )
MCFG_CPU_ADD("maincpu", M68000, RLT_XTAL/2) /* 68000P8 ??? */
MCFG_CPU_PROGRAM_MAP(rltennis_main)
MCFG_CPU_VBLANK_INT("screen", rltennis_interrupt)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE( RLT_REFRESH_RATE )
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(320, 240)
MCFG_SCREEN_VISIBLE_AREA(0,319, 0, 239)
MCFG_SCREEN_UPDATE(rltennis)
MCFG_PALETTE_LENGTH(256)
MCFG_MACHINE_START( rltennis )
MCFG_MACHINE_RESET( rltennis )
MCFG_NVRAM_ADD_0FILL("nvram")
MCFG_VIDEO_START( rltennis )
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("dac1", DAC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", .5)
MCFG_SOUND_ADD("dac2", DAC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", .5)
MACHINE_CONFIG_END
ROM_START( rltennis )
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD16_BYTE( "tennis_1.u12", 0x00001, 0x80000, CRC(2ded10d7) SHA1(cca1e858c9c759ef5c0aca6ee50d23d5d532534c) )
ROM_LOAD16_BYTE( "tennis_2.u19", 0x00000, 0x80000, CRC(a0dbd2ed) SHA1(8db7dbb6a36fd0fb382a4938d7eba1f7662aa672) )
ROM_REGION( 0x1000000, "gfx1", ROMREGION_ERASE00 )
ROM_LOAD( "tennis_5.u33", 0x000000, 0x80000, CRC(067a2e4b) SHA1(ab5a227de2b0c51b17aeca68c8af1bf224904ac8) )
ROM_LOAD( "tennis_6.u34", 0x080000, 0x80000, CRC(901df2c1) SHA1(7e57d7c7e281ddc02a3e34178d3e471bd8e1d572) )
ROM_LOAD( "tennis_7.u35", 0x100000, 0x80000, CRC(8d70fb37) SHA1(250c4c3d32e5a7e17413ee41e1abccb0492b63fd) )
ROM_LOAD( "tennis_8.u36", 0x180000, 0x80000, CRC(26d202ba) SHA1(0e841e35de328f23624a19780a734a18f5409d69) )
ROM_LOAD( "tennis_9.u37", 0x200000, 0x80000, CRC(1d164ee0) SHA1(b9c80b3c0dadbff36a04141b8995a5282a8d10f7) )
ROM_LOAD( "tennis_10.u38",0x280000, 0x80000, CRC(fd2c6647) SHA1(787f236d5b72ee24d39e783eb2453bea58f07290) )
ROM_LOAD( "tennis_11.u39",0x300000, 0x80000, CRC(a59dc0c8) SHA1(48f258e74fbb64b7538c9777d7598774ca8396eb) )
ROM_LOAD( "tennis_12.u40",0x380000, 0x80000, CRC(b9677887) SHA1(84b79864555d3d6e9c443913910a055e27d30d08) )
ROM_LOAD( "tennis_13.u41",0x400000, 0x80000, CRC(3d4fbcac) SHA1(e01f479d7d516ff83cbbd82d83617146d7a242d3) )
ROM_LOAD( "tennis_14.u42",0x480000, 0x80000, CRC(37fe0f5d) SHA1(7593f1ea07bc0a741c952e6850bed1bf0a824510) )
ROM_REGION( 0x080000, "samples1", 0 )
ROM_LOAD( "tennis_4.u59", 0x00000, 0x80000, CRC(f56462ea) SHA1(638777e12f2649a5b4366f034f0ba721fc4580a8) )
ROM_REGION( 0x080000, "samples2", 0 )
ROM_LOAD( "tennis_3.u52", 0x00000, 0x80000, CRC(517dcd0e) SHA1(b2703e185ee8cf7e115ea07151e7bee8be34948b) )
ROM_END
GAME( 1993, rltennis, 0, rltennis, rltennis, 0, ROT0, "TCH", "Reality Tennis", GAME_IMPERFECT_GRAPHICS)

View File

@ -0,0 +1,54 @@
#define RLT_NUM_BLITTER_REGS 8
#define RLT_NUM_BITMAPS 8
class rltennis_state : public driver_device
{
public:
rltennis_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag),
m_data760000(0), m_data740000(0), m_dac_counter(0), m_sample_rom_offset_1(0), m_sample_rom_offset_2(0),
m_offset_shift(0){ }
device_t *m_maincpu;
device_t *m_screen;
UINT16 m_blitter[RLT_NUM_BLITTER_REGS];
UINT8 *m_palette;
INT32 m_palpos_r;
INT32 m_palpos_w;
INT32 m_data760000;
INT32 m_data740000;
INT32 m_dac_counter;
INT32 m_sample_rom_offset_1;
INT32 m_sample_rom_offset_2;
INT32 m_offset_shift;
INT32 m_unk_counter;
bitmap_t *m_tmp_bitmap[RLT_NUM_BITMAPS];
device_t *m_dac_1;
device_t *m_dac_2;
UINT8 *m_samples_1;
UINT8 *m_samples_2;
UINT8 *m_gfx;
emu_timer *m_timer;
};
WRITE16_HANDLER( rlt_blitter_w );
WRITE16_HANDLER( rlt_ramdac_address_wm_w );
WRITE16_HANDLER( rlt_ramdac_address_rm_w );
WRITE16_HANDLER( rlt_ramdac_data_w );
READ16_HANDLER( rlt_ramdac_data_r );
VIDEO_START( rltennis );
SCREEN_UPDATE( rltennis );

View File

@ -9651,6 +9651,7 @@ quarterha // (c) 1983 Electro-Sports
quarterhb // (c) 1983 Electro-Sports
qc // (c) 1995 ArJay Exports/Prestige Games
trvquest // (c) 1984 Sunn / Techstar
rltennis // (c) 1993 TCH
wheelfir // (c) 199? TCH
littlerb // (c) 1993 TCH
tattack // (c) 198? Shonan

View File

@ -1414,6 +1414,7 @@ $(MAMEOBJ)/tatsumi.a: \
$(MAMEOBJ)/tch.a: \
$(DRIVERS)/kickgoal.o $(VIDEO)/kickgoal.o \
$(DRIVERS)/littlerb.o \
$(DRIVERS)/rltennis.o $(VIDEO)/rltennis.o \
$(DRIVERS)/speedspn.o $(VIDEO)/speedspn.o \
$(DRIVERS)/wheelfir.o \

277
src/mame/video/rltennis.c Normal file
View File

@ -0,0 +1,277 @@
/****************************************************************************************
Reality Tennis - (c) 1993 TCH
Blitter registers description (reg/bit names selected arbitrary ) :
700000 - BLT_X_START
JOANA JOAQUIN
fedcba98 76543210
-------- xxxxxxxx dst x start
xxxxxxxx -------- src x start
700002 - BLT_X_END
JOANA JOAQUIN
fedcba98 76543210
-------- xxxxxxxx dst x end
xxxxxxxx -------- src x end
700004 - BLT_Y_START
JOANA JOAQUIN
fedcba98 76543210 x start
-------- xxxxxxxx
xxxxxxxx --------
700006 - BLT_Y_END
JOANA JOAQUIN
fedcba98 76543210 x start
-------- xxxxxxxx
xxxxxxxx --------
700008 - BLT_FLAGS
JOANA JOAQUIN
fedcba98 76543210
-------- -------x BLTFLAG_DST_X_DIR x dst direction (step inc or dec)
-------- ------x- BLTFLAG_DST_Y_DIR y dst direction
-------- -----x-- BLTFLAG_DST_LR LR and UD controlls the quarter of framebuffer to use
-------- ----x--- BLTFLAG_DST_UD /
-------- ---?---- unknown
-------- --x----- BLTFLAG_DISPLAY_UD display buffer select
-------- ??------ unknown
-------x -------- BLTFLAG_SRC_X_DIR x src direction
------x- -------- BLTFLAG_SRC_Y_DIR y src direction
-----x-- -------- BLTFLAG_SRC_LR LR and UD controlls the quarter of src buffer to use
----x--- -------- BLTFLAG_SRC_UD /
xxxx---- -------- src ROM num
70000a - BLT_UNK
JOANA JOAQUIN
fedcba98 76543210
???????? ???????? unknown (used during gameplay ... zoom factors ?)
70000c - BLT_START
fedcba98 76543210
--?????- ???????? unknown
-------x -------- BLTSTRT_ROM_MSB src ROM MSB
-x------ -------- BLTSTRT_TRIGGER blit start
x------- -------- BLTSTRT_LAYER FG or BG layer of framebuffer
70000e - BLT_UNK2
JOANA JOAQUIN
fedcba98 76543210
???????? ???????? unknown (set to 0 @ boot)
****************************************************************************************/
#include "emu.h"
#include "includes/rltennis.h"
enum
{
BLT_X_START = 0,
BLT_X_END,
BLT_Y_START,
BLT_Y_END,
BLT_FLAGS,
BLT_UNK,
BLT_START,
BLT_UNK2,
};
enum
{
BITMAP_BG=0,
BITMAP_FG_1,
BITMAP_FG_2,
BITMAP_FG_DISPLAY,
};
#define BLTFLAG_DST_X_DIR (1<<0)
#define BLTFLAG_DST_Y_DIR (1<<1)
#define BLTFLAG_DST_LR (1<<2)
#define BLTFLAG_DST_UD (1<<3)
#define BLTFLAG_DISPLAY_UD (1<<5)
#define BLTFLAG_SRC_X_DIR (1<<8)
#define BLTFLAG_SRC_Y_DIR (1<<9)
#define BLTFLAG_SRC_LR (1<<10)
#define BLTFLAG_SRC_UD (1<<11)
#define BLTSTRT_ROM_MSB (1<<8)
#define BLTSTRT_TRIGGER (1<<14)
#define BLTSTRT_LAYER (1<<15)
#define SRC_SHIFT 8
WRITE16_HANDLER(rlt_blitter_w)
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
int old_data=state->m_blitter[offset];
COMBINE_DATA(&state->m_blitter[offset]);
int new_data=state->m_blitter[offset];
if(offset==BLT_FLAGS && ((new_data^old_data) & BLTFLAG_DISPLAY_UD) ) /* visible page flip and clear */
{
if(new_data & BLTFLAG_DISPLAY_UD)
{
copybitmap(state->m_tmp_bitmap[BITMAP_FG_DISPLAY], state->m_tmp_bitmap[BITMAP_FG_1], 0, 0, 0, 0, NULL);
bitmap_fill(state->m_tmp_bitmap[BITMAP_FG_1], NULL, 0);
}
else
{
copybitmap(state->m_tmp_bitmap[BITMAP_FG_DISPLAY], state->m_tmp_bitmap[BITMAP_FG_2], 0, 0, 0, 0, NULL);
bitmap_fill(state->m_tmp_bitmap[BITMAP_FG_2], NULL, 0);
}
}
if(offset == BLT_START && (((new_data ^ old_data ) & new_data) & BLTSTRT_TRIGGER)) /* blit strobe 0->1 */
{
device_set_input_line(state->m_maincpu, 1, HOLD_LINE);
int src_x0=(state->m_blitter[BLT_X_START]>>SRC_SHIFT)+((state->m_blitter[BLT_FLAGS] & BLTFLAG_SRC_LR)?256:0);
int src_y0=(state->m_blitter[BLT_Y_START]>>SRC_SHIFT)+((state->m_blitter[BLT_FLAGS]>>3)&0xff00)+(((state->m_blitter[BLT_START]) & BLTSTRT_ROM_MSB)?(1<<0xd):0);
int dst_x0=(state->m_blitter[BLT_X_START]&0xff);
int dst_y0=(state->m_blitter[BLT_Y_START]&0xff);
int dst_x1=(state->m_blitter[BLT_X_END]&0xff);
int dst_y1=(state->m_blitter[BLT_Y_END]&0xff);
int src_x1=((state->m_blitter[BLT_X_END]>>SRC_SHIFT)&0xff)+((state->m_blitter[BLT_FLAGS] & BLTFLAG_SRC_LR)?256:0);
int src_y1=((state->m_blitter[BLT_Y_END]>>SRC_SHIFT)&0xff)+((state->m_blitter[BLT_FLAGS]>>3)&0xff00)+(((state->m_blitter[BLT_START]) & BLTSTRT_ROM_MSB)?(1<<0xd):0);
int x_dst_step=(state->m_blitter[BLT_FLAGS] & BLTFLAG_DST_X_DIR)?1:-1;
int y_dst_step=(state->m_blitter[BLT_FLAGS] & BLTFLAG_DST_Y_DIR)?1:-1;
int x_src_step=(state->m_blitter[BLT_FLAGS] & BLTFLAG_SRC_X_DIR)?1:-1;
int y_src_step=(state->m_blitter[BLT_FLAGS] & BLTFLAG_SRC_Y_DIR)?1:-1;
int x,y;
int idx_x,idx_y;
int blit_w=src_x1-src_x0;
int blit_h=src_y1-src_y0;
int blit_w1=dst_x1-dst_x0;
int blit_h1=dst_y1-dst_y0;
if(blit_w1<0) blit_w1=(-blit_w1)^0xff; /* is it correct ? game does that when flips images */
if(blit_h1<0) blit_h1=-blit_h1;
if(blit_w<0) blit_w=-blit_w;
if(blit_h<0) blit_h=-blit_h;
{
/* wrong, causes gfx glitches (wrong size , but gives (so far) the best results */
if(blit_w1<blit_w) blit_w1=blit_w;
if(blit_h1<blit_h) blit_h1=blit_h;
}
int layer=(state->m_blitter[BLT_START] & BLTSTRT_LAYER )?BITMAP_BG:BITMAP_FG_1;
if(layer==BITMAP_FG_1)
{
if(state->m_blitter[BLT_FLAGS] & BLTFLAG_DST_UD )
{
layer=BITMAP_FG_2;
}
}
bool force_blit=false;
if(blit_w==1 && blit_h==1) /* seems to be bg layer color fill */
{
force_blit=true;
}
for( x=dst_x0, idx_x=0 ; idx_x<=blit_w1; x+=x_dst_step, idx_x++ )
{
for( y=dst_y0, idx_y=0 ; idx_y<=blit_h1;y+=y_dst_step, idx_y++)
{
int xx=src_x0+(x_src_step*idx_x);
int yy=src_y0+(y_src_step*idx_y);
if(force_blit)
{
xx=src_x0;
yy=src_y0;
}
int address=yy*512+xx;
int pix = state->m_gfx[ address & 0x0ffffff ];
int screen_x=(x&0xff)+((state->m_blitter[BLT_FLAGS] & BLTFLAG_DST_LR )?256:0);
if((pix || force_blit)&& screen_x >0 && y >0 && screen_x < 512 && y < 256 )
{
*BITMAP_ADDR16(state->m_tmp_bitmap[layer], y , screen_x ) = pix;
}
}
}
}
}
WRITE16_HANDLER(rlt_ramdac_address_wm_w )
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
state->m_palpos_w = data*3;
}
WRITE16_HANDLER(rlt_ramdac_address_rm_w )
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
state->m_palpos_r = data*3;
}
WRITE16_HANDLER( rlt_ramdac_data_w )
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
int color=state->m_palpos_w/3;
state->m_palette[state->m_palpos_w] = data & 0xff;
++state->m_palpos_w;
state->m_palpos_w %=256*3;
{
int r = state->m_palette[color*3];
int g = state->m_palette[color*3+1];
int b = state->m_palette[color*3+2];
palette_set_color(space->machine(), color, MAKE_RGB(r,g,b));
}
}
READ16_HANDLER( rlt_ramdac_data_r )
{
rltennis_state *state = space->machine().driver_data<rltennis_state>();
int data=state->m_palette[state->m_palpos_r];
++state->m_palpos_r;
state->m_palpos_r %=256*3;
return data;
}
VIDEO_START( rltennis )
{
rltennis_state *state = machine.driver_data<rltennis_state>();
state->m_tmp_bitmap[BITMAP_BG] = auto_bitmap_alloc(machine, 512, 256, BITMAP_FORMAT_INDEXED16);
state->m_tmp_bitmap[BITMAP_FG_1] = auto_bitmap_alloc(machine, 512, 256, BITMAP_FORMAT_INDEXED16);
state->m_tmp_bitmap[BITMAP_FG_2] = auto_bitmap_alloc(machine, 512, 256, BITMAP_FORMAT_INDEXED16);
state->m_tmp_bitmap[BITMAP_FG_DISPLAY] = auto_bitmap_alloc(machine, 512, 256, BITMAP_FORMAT_INDEXED16);
}
SCREEN_UPDATE( rltennis )
{
rltennis_state *state = screen->machine().driver_data<rltennis_state>();
copybitmap(bitmap, state->m_tmp_bitmap[BITMAP_BG], 0, 0, 0, 0, cliprect);
copybitmap_trans(bitmap, state->m_tmp_bitmap[BITMAP_FG_DISPLAY], 0, 0, 0, 0, cliprect, 0);
return 0;
}