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Update documentation on konamigx.cpp
Versus Net Soccer - verified on real PCB - added Konami custom number for Xilinx FPGA protection chip - corrected package type for a number of Konami customs
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@ -785,8 +785,10 @@ READ32_MEMBER(konamigx_state::type3_sync_r)
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/*
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Run and Gun 2, Rushing Heroes, Winning Spike, and Vs. Net Soccer contain a XILINX FPGA that serves as security.
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RnG2's version is stamped "K002204", while Rushing Heroes' is "K0000035891". Vs Net's is unknown at this time.
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Winning Spike's is "0000032652".
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RnG2's version is "K002204"
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Rushing Heroes' is "K0000035891"
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Vs Net Soccer is "003462"
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Winning Spike's is "0000032652"
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RnG2's is used to generate the sprite list just like the ESC, among other tasks. (RnG2 sends many commands per frame to the protection).
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@ -3180,9 +3182,9 @@ Notes:
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058143 - QFP160
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058142 - QFP120
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058141 - QFP120
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056832 - QFP120
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055555 - QFP160
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055673 - QFP160
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056832 - TQFP144
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055555 - TQFP176
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055673 - TQFP176
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Game Board (This sits on top of the Mother PCB)
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@ -3218,8 +3220,8 @@ Notes:
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Konami Customs:
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003462 - Xilinx PLCC84 FPGA stamped 003462
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053936 - QFP100, also marked KS10011-PF PSAC2
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058146 - QFP160
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053936 - QFP80, also marked KS10011-PF PSAC2
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058146 - TQFP176
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RAM:
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814260 : 256K x16 DRAM
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