New working clones

------------------
Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, encrypted) [Ioannis Bampoulas]
This commit is contained in:
Ivan Vangelista 2022-05-28 14:16:07 +02:00
parent 655cbb523f
commit 5be5e5cbce
3 changed files with 71 additions and 9 deletions

View File

@ -17106,6 +17106,34 @@ ROM_START( cmpacmana )
ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END
ROM_START( cmpacmanb )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "27c512-subboard.bin", 0x4000, 0x4000, CRC(45f8d3b5) SHA1(617c0c950c60284db890c45aaa28d034d87d2e2a) )
ROM_CONTINUE( 0x0000, 0x4000 )
ROM_CONTINUE( 0x8000, 0x8000 )
ROM_REGION( 0x18000, "gfx1", 0 )
ROM_LOAD( "c_m_pacman_rom7.u16", 0x00000, 0x8000, CRC(c53273a4) SHA1(d359e65c31ef5253f1e9a3b67db8851a8d1262d1) )
ROM_LOAD( "c_m_pacman_rom6.u11", 0x08000, 0x8000, CRC(013bff64) SHA1(65f2808480970a756b642ddd1a64c10b89ea3b3e) )
ROM_LOAD( "c_m_pacman_rom5.u4", 0x10000, 0x8000, CRC(03298f22) SHA1(32c99da82afff6d38333a9998802c497d6f49fab) )
ROM_REGION( 0x8000, "gfx2", 0 )
ROM_LOAD( "4.u15", 0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
ROM_LOAD( "3.u10", 0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
ROM_LOAD( "2.u14", 0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
ROM_LOAD( "1.u9", 0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )
ROM_REGION( 0x10000, "user1", 0 )
ROM_LOAD( "8.u53", 0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )
ROM_REGION( 0x200, "proms", 0 )
ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
ROM_LOAD( "82s129.u79", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )
ROM_REGION( 0x100, "proms2", 0 )
ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END
/*
Tetris + Cherry Master (Corsica, ver 8.01)
@ -18654,6 +18682,37 @@ void cmaster_state::init_cmv4()
rom[0x020d] = 0x9b;
}
void cmaster_state::init_cmpacmanb()
{
uint8_t *rom = memregion("maincpu")->base();
// 0x8000 - 0xffff range isn't encrypted?
for (int i = 0; i < 0x8000; i++)
{
switch (i & 0x70)
{
case 0x20:
case 0x30:
case 0x40:
case 0x50: BIT(rom[i], 1) ? rom[i] = bitswap<8>(rom[i] ^ 0xac, 0, 7, 6, 3, 5, 4, 1, 2) : rom[i] = bitswap<8>(rom[i] ^ 0xb8, 6, 3, 4, 0, 2, 7, 1, 5); break;
default: BIT(rom[i], 2) ? rom[i] = bitswap<8>(rom[i] ^ 0xe2, 5, 4, 0, 6, 1, 2, 7, 3) : rom[i] = bitswap<8>(rom[i] ^ 0x59, 3, 0, 1, 7, 4, 2, 5, 6); break;
}
}
static const uint8_t swap_table[0x10] = { 0x10, 0x30, 0x00, 0x20, 0x70, 0x50, 0x60, 0x40, 0x80, 0xa0, 0x90, 0xb0, 0xe0, 0xc0, 0xf0, 0xd0 };
std::vector<uint8_t> buffer(0x8000);
memcpy(&buffer[0], rom, 0x8000);
// swap some 0x10 blocks around..
for (int i = 0; i < 0x8000; i += 0x100)
for (int j = 0; j < 0x10; j++)
memcpy(rom + i + j * 0x10, &buffer[i + swap_table[j]], 0x10);
init_cm();
}
void goldstar_state::init_cmast91()
{
uint8_t *rom = memregion("maincpu")->base();
@ -19811,15 +19870,16 @@ GAME( 200?, ss2001, 0, ss2001, cmaster, cmaster_state, empty_init
/* Stealth sets.
These have hidden games inside that can be switched to avoid inspections, police or whatever purposes)... */
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 198?, cmpacman, 0, cm, cmpacman, cmaster_state, init_cm, ROT0, "<unknown>", "Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, set 1)", 0, layout_cmpacman ) // need to press K to switch between games...
GAMEL( 198?, cmpacmana, cmpacman, cm, cmpacman, cmaster_state, init_cm, ROT0, "<unknown>", "Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, set 2)", 0, layout_cmpacman ) // need to press K to switch between games...
GAMEL( 198?, cmtetris, 0, cm, cmtetris, cmaster_state, init_cm, ROT0, "<unknown>", "Tetris + Cherry Master (Corsica, v8.01, set 1)", 0, layout_cmpacman ) // need to press K/L to switch between games...
GAMEL( 198?, cmtetrsa, 0, cm, cmtetris, cmaster_state, init_cm, ROT0, "<unknown>", "Tetris + Cherry Master (Corsica, v8.01, set 2)", 0, layout_cmpacman )
GAMEL( 198?, cmtetrsb, 0, cm, cmtetris, cmaster_state, init_cm, ROT0, "<unknown>", "Tetris + Cherry Master (+K, Canada Version, encrypted)", MACHINE_NOT_WORKING, layout_cmpacman ) // different Tetris game. press insert to throttle and see the attract running.
GAMEL( 1997, crazybon, 0, crazybon, crazybon, goldstar_state, empty_init, ROT0, "bootleg (Crazy Co.)", "Crazy Bonus 2002 (Ver. 1, set 1)", MACHINE_IMPERFECT_COLORS, layout_crazybon ) // Windows ME desktop... but not found the way to switch it.
GAMEL( 1997, crazybona, crazybon, crazybon, crazybon, goldstar_state, empty_init, ROT0, "bootleg (Crazy Co.)", "Crazy Bonus 2002 (Ver. 1, set 2)", MACHINE_IMPERFECT_COLORS, layout_crazybon )
GAMEL( 1997, crazybonb, crazybon, crazybonb, pkrmast, goldstar_state, init_crazybonb, ROT0, "bootleg (TV Games)", "Crazy Bonus 2002 (Ver. 1, set 3)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_COLORS, layout_crazybon ) // F.B. & POKER 94, VER.1 in NVRAM, decryption seems ok, possibly needs proper memory map
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAMEL( 198?, cmpacman, 0, cm, cmpacman, cmaster_state, init_cm, ROT0, "<unknown>", "Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, unencrypted, set 1)", 0, layout_cmpacman ) // need to press K to switch between games...
GAMEL( 198?, cmpacmana, cmpacman, cm, cmpacman, cmaster_state, init_cm, ROT0, "<unknown>", "Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, unencrypted, set 2)", 0, layout_cmpacman ) // need to press K to switch between games...
GAMEL( 198?, cmpacmanb, cmpacman, cm, cmpacman, cmaster_state, init_cmpacmanb, ROT0, "<unknown>", "Super Pacman (v1.2) + Cherry Master (Corsica, v8.31, encrypted)", 0, layout_cmpacman ) // need to press K to switch between games...
GAMEL( 198?, cmtetris, 0, cm, cmtetris, cmaster_state, init_cm, ROT0, "<unknown>", "Tetris + Cherry Master (Corsica, v8.01, set 1)", 0, layout_cmpacman ) // need to press K/L to switch between games...
GAMEL( 198?, cmtetrsa, 0, cm, cmtetris, cmaster_state, init_cm, ROT0, "<unknown>", "Tetris + Cherry Master (Corsica, v8.01, set 2)", 0, layout_cmpacman )
GAMEL( 198?, cmtetrsb, 0, cm, cmtetris, cmaster_state, init_cm, ROT0, "<unknown>", "Tetris + Cherry Master (+K, Canada Version, encrypted)", MACHINE_NOT_WORKING, layout_cmpacman ) // different Tetris game. press insert to throttle and see the attract running.
GAMEL( 1997, crazybon, 0, crazybon, crazybon, goldstar_state, empty_init, ROT0, "bootleg (Crazy Co.)", "Crazy Bonus 2002 (Ver. 1, set 1)", MACHINE_IMPERFECT_COLORS, layout_crazybon ) // Windows ME desktop... but not found the way to switch it.
GAMEL( 1997, crazybona, crazybon, crazybon, crazybon, goldstar_state, empty_init, ROT0, "bootleg (Crazy Co.)", "Crazy Bonus 2002 (Ver. 1, set 2)", MACHINE_IMPERFECT_COLORS, layout_crazybon )
GAMEL( 1997, crazybonb, crazybon, crazybonb, pkrmast, goldstar_state, init_crazybonb, ROT0, "bootleg (TV Games)", "Crazy Bonus 2002 (Ver. 1, set 3)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_COLORS, layout_crazybon ) // F.B. & POKER 94, VER.1 in NVRAM, decryption seems ok, possibly needs proper memory map
/* other possible stealth sets:
- cmv4a ---> see the 1fxx zone. put a bp in 1f9f to see the loop.

View File

@ -191,6 +191,7 @@ public:
void init_super7();
void init_chthree();
void init_wcat3a();
void init_cmpacmanb();
uint32_t screen_update_amcoe1a(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);

View File

@ -15769,6 +15769,7 @@ cmezspin // (c) 1991 Dyna Electronics
cmfun // (c) 1995 Dyna Electronics
cmpacman //
cmpacmana //
cmpacmanb //
cmtetris //
cmtetrsa //
cmtetrsb //