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vicdual.cpp: applied feedback about nostromo addition
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@ -36,6 +36,9 @@
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* There existed a vertical version of Head On as well.
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* According to the manuals, Borderline has the same sound
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board as Tranquillizer Gun.
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* The relationship between clear nostromo and startrks isn't clear:
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is one a bootleg of the other or are both bootlegs of an unknown
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original?
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Known issues/to-do's:
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* Analog sound missing in many games
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@ -4329,8 +4332,8 @@ GAME( 1981, starrkr, brdrline, brdrline, starrkr, vicdual_state, empty_i
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GAME( 1981, brdrlins, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, tranqgun_state, empty_init, ROT270, "Sega", "Borderline (Tranquillizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // official factory conversion
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GAME( 198?, startrks, 0, headons, startrks, vicdual_state, empty_init, ROT0, "bootleg (Sidam)", "Star Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 198?, nostromo, 0, headons, startrks, vicdual_state, empty_init, ROT0, "bootleg", "Nostromo", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // sound board probably differs
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GAME( 198?, startrks, nostromo, headons, startrks, vicdual_state, empty_init, ROT0, "bootleg (Sidam)", "Star Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1980, digger, 0, digger, digger, vicdual_state, empty_init, ROT270, "Sega", "Digger", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1981, pulsar, 0, pulsar, pulsar, vicdual_state, empty_init, ROT270, "Sega", "Pulsar", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, heiankyo, 0, heiankyo, heiankyo, vicdual_state, empty_init, ROT270, "Denki Onkyo", "Heiankyo Alien", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
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