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better explanation of pyonpyon, don't hard-code default inputs, use standard bookkeeping input
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@ -182,7 +182,7 @@
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* Pyon Pyon Jump:
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The game name could be translated as "Hop Hop Jump"
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Pyon is the sound of jumps. Jump means jump.
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Pyon Pyon is an onomatopoeia for hopping or jumping lightly.
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How to play...
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@ -620,17 +620,17 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( ppj )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("1st (Boketa)")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("2nd (Kunio)")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("3rd (Pyon-Pyon)")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("4th (Pyokorin)")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("5th (Botechin)")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("1st (Boketa)")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("2nd (Kunio)")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("3rd (Pyon-Pyon)")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("4th (Pyokorin)")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("5th (Botechin)")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_NAME("Unknown 70h - bit5")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_NAME("Unknown 70h - bit6")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Bookkeeping")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Medal In")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Reset Button")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
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