mirror of
https://github.com/holub/mame
synced 2025-07-01 16:19:38 +03:00
elecbowl hardware is too complex to be in generic driver
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192
src/mess/drivers/elecbowl.c
Normal file
192
src/mess/drivers/elecbowl.c
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@ -0,0 +1,192 @@
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// license:BSD-3-Clause
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// copyright-holders:hap
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/***************************************************************************
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Marx Series 300 Electronic Bowling Game
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* TMS1100NLL MP3403 DBS 7836 SINGAPORE
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10 lamps for bowling pins + 3 more bulbs, and 7segs for frame number and
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scores. Board size is 10-12" by 6-8".
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some clues:
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- it's from 1978
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- Merlin is MP3404, Amaze-A-Tron is MP3405, this one is MP3403
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- it plays some short jingles (you need to be lucky with button mashing)
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***************************************************************************/
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#include "emu.h"
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#include "cpu/tms0980/tms0980.h"
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#include "sound/speaker.h"
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// internal artwork
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#include "elecbowl.lh"
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class elecbowl_state : public driver_device
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{
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public:
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elecbowl_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_inp_matrix(*this, "IN"),
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m_speaker(*this, "speaker")
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{ }
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// devices
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required_device<cpu_device> m_maincpu;
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required_ioport_array<4> m_inp_matrix;
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required_device<speaker_sound_device> m_speaker;
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UINT16 m_r;
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UINT16 m_o;
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UINT16 m_inp_mux;
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DECLARE_READ8_MEMBER(read_k);
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DECLARE_WRITE16_MEMBER(write_r);
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DECLARE_WRITE16_MEMBER(write_o);
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virtual void machine_start();
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};
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/***************************************************************************
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I/O
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***************************************************************************/
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READ8_MEMBER(elecbowl_state::read_k)
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{
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UINT8 k = 0;
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// read selected input rows
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for (int i = 0; i < 4; i++)
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if (m_inp_mux >> i & 1)
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k |= m_inp_matrix[i]->read();
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return k;
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}
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WRITE16_MEMBER(elecbowl_state::write_r)
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{
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// R4-R7: input mux
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m_inp_mux = data >> 4 & 0xf;
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// R9: speaker out
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m_speaker->level_w(data >> 9 & 1);
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// R10: maybe a switch or other button row?
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// others: ?
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}
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WRITE16_MEMBER(elecbowl_state::write_o)
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{
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// ?
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}
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/***************************************************************************
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Inputs
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***************************************************************************/
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static INPUT_PORTS_START( elecbowl )
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PORT_START("IN.0") // R4
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_1)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_2)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_3)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_4)
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PORT_START("IN.1") // R5
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_Q)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_W)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_E)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_R)
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PORT_START("IN.2") // R6
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_A)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_S)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_D)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) // reset/newgame?
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PORT_START("IN.3") // R7
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_Z)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_X)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_C)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_V)
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INPUT_PORTS_END
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/***************************************************************************
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Machine Config
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***************************************************************************/
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void elecbowl_state::machine_start()
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{
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// zerofill
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m_o = 0;
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m_r = 0;
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m_inp_mux = 0;
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// register for savestates
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save_item(NAME(m_o));
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save_item(NAME(m_r));
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save_item(NAME(m_inp_mux));
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}
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static const UINT16 elecbowl_output_pla[0x20] =
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{
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/* O output PLA configuration currently unknown */
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
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0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f
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};
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static MACHINE_CONFIG_START( elecbowl, elecbowl_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", TMS1100, 300000) // approximation - unknown freq
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MCFG_TMS1XXX_OUTPUT_PLA(elecbowl_output_pla)
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MCFG_TMS1XXX_READ_K_CB(READ8(elecbowl_state, read_k))
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MCFG_TMS1XXX_WRITE_R_CB(WRITE16(elecbowl_state, write_r))
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MCFG_TMS1XXX_WRITE_O_CB(WRITE16(elecbowl_state, write_o))
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MCFG_DEFAULT_LAYOUT(layout_elecbowl)
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/* no video! */
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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/***************************************************************************
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Game driver(s)
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***************************************************************************/
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ROM_START( elecbowl )
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ROM_REGION( 0x0800, "maincpu", 0 )
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ROM_LOAD( "mp3403", 0x0000, 0x0800, CRC(9eabaa7d) SHA1(b1f54587ed7f2bbf3a5d49075c807296384c2b06) )
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ROM_REGION( 867, "maincpu:mpla", 0 )
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ROM_LOAD( "tms1100_default_mpla.pla", 0, 867, BAD_DUMP CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) // not verified
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ROM_REGION( 365, "maincpu:opla", 0 )
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ROM_LOAD( "tms1100_elecbowl_opla.pla", 0, 365, NO_DUMP )
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ROM_END
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CONS( 1978, elecbowl, 0, 0, elecbowl, elecbowl, driver_device, 0, "Marx", "Electronic Bowling", GAME_SUPPORTS_SAVE | GAME_MECHANICAL | GAME_NOT_WORKING )
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@ -16,7 +16,7 @@
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@MP0914 TMS1000 1978, Entex Baseball 1
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@MP1030 TMS1100 1980, APF Mathemagician
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@MP3226 TMS1000 1978, Milton Bradley Simon
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@MP3403 TMS1100 1978, Marx Electronic Bowling
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MP3403 TMS1100 1978, Marx Electronic Bowling
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@MP3404 TMS1100 1978, Parker Brothers Merlin
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@MP3405 TMS1100 1979, Coleco Amaze-A-Tron
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@MP3438A TMS1100 1979, Kenner Star Wars Electronic Battle Command
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@ -68,7 +68,6 @@
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#include "bankshot.lh"
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#include "cnsector.lh"
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#include "ebball.lh"
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#include "elecbowl.lh"
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#include "elecdet.lh"
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#include "comp4.lh"
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#include "mathmagi.lh"
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@ -156,10 +155,6 @@ public:
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DECLARE_WRITE16_MEMBER(starwbc_write_r);
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DECLARE_WRITE16_MEMBER(starwbc_write_o);
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DECLARE_READ8_MEMBER(elecbowl_read_k);
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DECLARE_WRITE16_MEMBER(elecbowl_write_r);
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DECLARE_WRITE16_MEMBER(elecbowl_write_o);
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DECLARE_READ8_MEMBER(comp4_read_k);
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DECLARE_WRITE16_MEMBER(comp4_write_r);
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DECLARE_WRITE16_MEMBER(comp4_write_o);
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@ -1146,100 +1141,6 @@ MACHINE_CONFIG_END
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/***************************************************************************
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Marx Series 300 Electronic Bowling Game
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* TMS1100NLL MP3403 DBS 7836 SINGAPORE
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10 lamps for bowling pins + 3 more bulbs, and 7segs for frame number and
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scores. Board size is 10-12" by 6-8".
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some clues:
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- it's from 1978
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- Merlin is MP3404, Amaze-A-Tron is MP3405, this one is MP3403
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- it plays some short jingles (you need to be lucky with button mashing)
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***************************************************************************/
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READ8_MEMBER(hh_tms1k_state::elecbowl_read_k)
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{
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return read_inputs(4);
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}
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WRITE16_MEMBER(hh_tms1k_state::elecbowl_write_r)
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{
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// R4-R7: input mux
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m_inp_mux = data >> 4 & 0xf;
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// R9: speaker out
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m_speaker->level_w(data >> 9 & 1);
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// R10: maybe a switch or other button row?
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// others: ?
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}
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WRITE16_MEMBER(hh_tms1k_state::elecbowl_write_o)
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{
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// ?
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}
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static INPUT_PORTS_START( elecbowl )
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PORT_START("IN.0") // R4
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_1)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_2)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_3)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_4)
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PORT_START("IN.1") // R5
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_Q)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_W)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_E)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_R)
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PORT_START("IN.2") // R6
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_A)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_S)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_D)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) // reset/newgame?
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PORT_START("IN.3") // R7
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_Z)
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_X)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_C)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_CODE(KEYCODE_V)
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INPUT_PORTS_END
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static const UINT16 elecbowl_output_pla[0x20] =
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{
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/* O output PLA configuration currently unknown */
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
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0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
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0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
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0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f
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};
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static MACHINE_CONFIG_START( elecbowl, hh_tms1k_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", TMS1100, 300000) // approximation - unknown freq
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MCFG_TMS1XXX_OUTPUT_PLA(elecbowl_output_pla)
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MCFG_TMS1XXX_READ_K_CB(READ8(hh_tms1k_state, elecbowl_read_k))
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MCFG_TMS1XXX_WRITE_R_CB(WRITE16(hh_tms1k_state, elecbowl_write_r))
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MCFG_TMS1XXX_WRITE_O_CB(WRITE16(hh_tms1k_state, elecbowl_write_o))
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/* no video! */
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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/***************************************************************************
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Milton Bradley Comp IV
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@ -2138,17 +2039,6 @@ ROM_START( starwbcp )
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ROM_END
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ROM_START( elecbowl )
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ROM_REGION( 0x0800, "maincpu", 0 )
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ROM_LOAD( "mp3403", 0x0000, 0x0800, CRC(9eabaa7d) SHA1(b1f54587ed7f2bbf3a5d49075c807296384c2b06) )
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ROM_REGION( 867, "maincpu:mpla", 0 )
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ROM_LOAD( "tms1100_default_mpla.pla", 0, 867, BAD_DUMP CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) // not verified
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ROM_REGION( 365, "maincpu:opla", 0 )
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ROM_LOAD( "tms1100_elecbowl_opla.pla", 0, 365, NO_DUMP )
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ROM_END
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ROM_START( comp4 )
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ROM_REGION( 0x0400, "maincpu", 0 )
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ROM_LOAD( "tmc0904nl_cp0904a", 0x0000, 0x0400, CRC(6233ee1b) SHA1(738e109b38c97804b4ec52bed80b00a8634ad453) )
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@ -2277,8 +2167,6 @@ CONS( 1979, elecdet, 0, 0, elecdet, elecdet, driver_device, 0, "Ide
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CONS( 1979, starwbc, 0, 0, starwbc, starwbc, driver_device, 0, "Kenner", "Star Wars - Electronic Battle Command", GAME_SUPPORTS_SAVE )
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CONS( 1979, starwbcp, starwbc, 0, starwbc, starwbc, driver_device, 0, "Kenner", "Star Wars - Electronic Battle Command (prototype)", GAME_SUPPORTS_SAVE )
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CONS( 1978, elecbowl, 0, 0, elecbowl, elecbowl, driver_device, 0, "Marx", "Electronic Bowling", GAME_SUPPORTS_SAVE | GAME_MECHANICAL | GAME_NOT_WORKING )
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CONS( 1977, comp4, 0, 0, comp4, comp4, driver_device, 0, "Milton Bradley", "Comp IV", GAME_SUPPORTS_SAVE | GAME_NO_SOUND_HW )
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CONS( 1978, simon, 0, 0, simon, simon, driver_device, 0, "Milton Bradley", "Simon (Rev. A)", GAME_SUPPORTS_SAVE )
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@ -2185,7 +2185,6 @@ ebball // Entex
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elecdet // Ideal
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starwbc // Kenner
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starwbcp // Kenner (prototype)
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elecbowl // Marx
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comp4 // Milton Bradley
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simon // Milton Bradley
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cnsector // Parker Bros
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@ -2201,6 +2200,7 @@ tmpacman // Tomy
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tmtennis // Tomy
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alnchase // Tomy
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elecbowl // Marx
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wildfire // Parker Bros
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@ -748,6 +748,7 @@ DRVLIBS += \
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$(MESSOBJ)/luxor.a \
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$(MESSOBJ)/magnavox.a \
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$(MESSOBJ)/makerbot.a \
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$(MESSOBJ)/marx.a \
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$(MESSOBJ)/matsushi.a \
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$(MESSOBJ)/mattel.a \
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$(MESSOBJ)/mb.a \
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@ -1368,6 +1369,9 @@ $(MESSOBJ)/magnavox.a: \
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$(MESSOBJ)/makerbot.a: \
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$(MESS_DRIVERS)/replicator.o\
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$(MESSOBJ)/marx.a: \
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$(MESS_DRIVERS)/elecbowl.o \
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$(MESSOBJ)/mattel.a: \
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$(MESS_DRIVERS)/aquarius.o $(MESS_VIDEO)/aquarius.o \
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$(MESS_DRIVERS)/juicebox.o \
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@ -2114,6 +2118,7 @@ $(MESS_DRIVERS)/digel804.o: $(MESS_LAYOUT)/digel804.lh
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$(MESS_DRIVERS)/dmv.o: $(MESS_LAYOUT)/dmv.lh
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$(MESS_DRIVERS)/dolphunk.o: $(MESS_LAYOUT)/dolphunk.lh
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$(MESS_DRIVERS)/eacc.o: $(MESS_LAYOUT)/eacc.lh
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$(MESS_DRIVERS)/elecbowl.o: $(MESS_LAYOUT)/elecbowl.lh
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$(MESS_DRIVERS)/elekscmp.o: $(MESS_LAYOUT)/elekscmp.lh
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$(MESS_DRIVERS)/elf.o: $(MESS_LAYOUT)/elf2.lh
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$(MESS_MACHINE)/esqvfd.o: $(MESS_LAYOUT)/esq2by40.lh \
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@ -2134,7 +2139,6 @@ $(MESS_DRIVERS)/hh_tms1k.o: $(MESS_LAYOUT)/amaztron.lh \
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$(MESS_LAYOUT)/cnsector.lh \
|
||||
$(MESS_LAYOUT)/comp4.lh \
|
||||
$(MESS_LAYOUT)/ebball.lh \
|
||||
$(MESS_LAYOUT)/elecbowl.lh \
|
||||
$(MESS_LAYOUT)/elecdet.lh \
|
||||
$(MESS_LAYOUT)/mathmagi.lh \
|
||||
$(MESS_LAYOUT)/merlin.lh \
|
||||
|
Loading…
Reference in New Issue
Block a user