Fix Mega Duck description (nw) (#6268)

* gb.cpp: Fix Spanish Mega Duck description (nw)

* Rename mducklrn -> mduckspa (nw)
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ClawGrip 2020-02-07 03:36:22 +01:00 committed by GitHub
parent 60ab2e79c9
commit 643c6d66ba
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2 changed files with 8 additions and 8 deletions

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@ -859,9 +859,9 @@ I assume it that means it has (undumped) internal ROM.
*/
ROM_START(mducklrn)
ROM_START(mduckspa)
ROM_REGION(0x80000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("megaduck.bin", 0x0000, 0x80000, CRC(debd33fd) SHA1(fbf86dffa82f6e469da46623541f6f58f6c8a0d8) )
ROM_LOAD("megaducksp.bin", 0x0000, 0x80000, CRC(debd33fd) SHA1(fbf86dffa82f6e469da46623541f6f58f6c8a0d8) )
ROM_REGION(0x10000, "81x00", ROMREGION_ERASEFF) // unknown size / capacity
ROM_LOAD("81x00.bin", 0x0000, 0x10000, NO_DUMP )
@ -870,16 +870,16 @@ ROM_END
/* YEAR NAME PARENT COMPAT MACHINE INPUT STATE INIT COMPANY FULLNAME */
CONS(1990, gameboy, 0, 0, gameboy, gameboy, gb_state, empty_init, "Nintendo", "Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1994, supergb, gameboy, 0, supergb, gameboy, gb_state, empty_init, "Nintendo", "Super Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1990, gameboy, 0, 0, gameboy, gameboy, gb_state, empty_init, "Nintendo", "Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1994, supergb, gameboy, 0, supergb, gameboy, gb_state, empty_init, "Nintendo", "Super Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1998, supergb2, gameboy, 0, supergb2, gameboy, gb_state, empty_init, "Nintendo", "Super Game Boy 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1996, gbpocket, gameboy, 0, gbpocket, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Pocket", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1998, gbcolor, 0, 0, gbcolor, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Color", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
CONS(1996, gbpocket, gameboy, 0, gbpocket, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Pocket", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1998, gbcolor, 0, 0, gbcolor, gameboy, gb_state, empty_init, "Nintendo", "Game Boy Color", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
// Sound is not 100% yet, it generates some sounds which could be ok. Since we're lacking a real system there's no way to verify.
CONS(1993, megaduck, 0, 0, megaduck, gameboy, megaduck_state, empty_init, "Welback Holdings (Timlex International) / Creatronic / Videojet / Cougar USA", "Mega Duck / Cougar Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
CONS(199?, mducklrn, 0, 0, megaduck, gameboy, megaduck_state, empty_init, "Hartung", "Mega Duck Lerncomputer (Germany)", MACHINE_NOT_WORKING ) // versions for other regions exist too
CONS(199?, mduckspa, 0, 0, megaduck, gameboy, megaduck_state, empty_init, "Cefa Toys", "Super Quique / Mega Duck (Spain)", MACHINE_NOT_WORKING ) // versions for other regions exist too
// http://blog.gg8.se/wordpress/2012/11/11/gameboy-clone-game-fighter-teardown/

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@ -14514,7 +14514,7 @@ gbpocket // Nintendo Game Boy Pocket Handheld
megaduck // Megaduck
supergb // Nintendo Super Game Boy SNES Cartridge
supergb2 //
mducklrn
mduckspa // Mega Duck / Super Quique (Spain)
@source:gba.cpp
gba // Nintendo Game Boy Advance Handheld