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https://github.com/holub/mame
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xbox: rename file video/chihiro.cpp to xbox_nv2a.cpp (nw)
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commit
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@ -3049,8 +3049,8 @@ files {
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MAME_DIR .. "src/mame/video/blockade.cpp",
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MAME_DIR .. "src/mame/drivers/calorie.cpp",
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MAME_DIR .. "src/mame/drivers/chihiro.cpp",
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MAME_DIR .. "src/mame/includes/chihiro.h",
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MAME_DIR .. "src/mame/video/chihiro.cpp",
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MAME_DIR .. "src/mame/includes/xbox_nv2a.h",
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MAME_DIR .. "src/mame/video/xbox_nv2a.cpp",
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MAME_DIR .. "src/mame/drivers/coolridr.cpp",
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MAME_DIR .. "src/mame/drivers/deniam.cpp",
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MAME_DIR .. "src/mame/includes/deniam.h",
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@ -1229,7 +1229,7 @@ files {
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MAME_DIR .. "src/mame/drivers/cps1.cpp",
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MAME_DIR .. "src/mame/includes/cps1.h",
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MAME_DIR .. "src/mame/video/cps1.cpp",
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MAME_DIR .. "src/mame/video/chihiro.cpp",
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MAME_DIR .. "src/mame/video/xbox_nv2a.cpp",
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MAME_DIR .. "src/mame/machine/xbox.cpp",
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MAME_DIR .. "src/mame/machine/xbox_usb.cpp",
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MAME_DIR .. "src/mame/includes/saturn.h",
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@ -385,7 +385,7 @@ Thanks to Alex, Mr Mudkips, and Philip Burke for this info.
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#include "debug/debugcon.h"
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#include "debug/debugcmd.h"
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#include "debugger.h"
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#include "includes/chihiro.h"
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#include "includes/xbox_nv2a.h"
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#include "includes/xbox.h"
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#include "includes/xbox_usb.h"
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#include "machine/jvshost.h"
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@ -22,7 +22,7 @@
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#include "debug/debugcon.h"
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#include "debug/debugcmd.h"
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#include "debugger.h"
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#include "includes/chihiro.h"
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#include "includes/xbox_nv2a.h"
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#include "includes/xbox.h"
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#include "includes/xbox_usb.h"
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@ -14,7 +14,7 @@
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#include "debugger.h"
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#include "debug/debugcon.h"
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#include "debug/debugcmd.h"
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#include "includes/chihiro.h"
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#include "includes/xbox_nv2a.h"
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#include "includes/xbox.h"
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#include "includes/xbox_usb.h"
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@ -6,7 +6,7 @@
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#include "machine/idectrl.h"
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#include "video/poly.h"
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#include "bitmap.h"
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#include "includes/chihiro.h"
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#include "includes/xbox_nv2a.h"
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#include "includes/xbox.h"
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#include "includes/xbox_usb.h"
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@ -4,7 +4,7 @@
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#include "video/poly.h"
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#include "bitmap.h"
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#include "machine/pic8259.h"
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#include "includes/chihiro.h"
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#include "includes/xbox_nv2a.h"
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//#define LOG_NV2A
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@ -2653,7 +2653,6 @@ uint32_t nv2a_renderer::render_triangle_culling(const rectangle &cliprect, rende
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uint32_t nv2a_renderer::render_triangle_clipping(const rectangle &cliprect, render_delegate callback, int paramcount, nv2avertex_t &_v1, nv2avertex_t &_v2, nv2avertex_t &_v3)
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{
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#if 1
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nv2avertex_t *vi[3];
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nv2avertex_t vo[16];
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int idx_prev, idx_curr;
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@ -2661,11 +2660,9 @@ uint32_t nv2a_renderer::render_triangle_clipping(const rectangle &cliprect, rend
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double tfactor;
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int idx;
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const double wthreshold = 0.00000001;
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#endif
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if ((_v1.w > 0) && (_v2.w > 0) && (_v3.w > 0))
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return render_triangle_culling(cliprect, callback, paramcount, _v1, _v2, _v3);
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#if 1
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// assign the elements of the array
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vi[0] = &_v1;
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vi[1] = &_v2;
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@ -2763,7 +2760,6 @@ uint32_t nv2a_renderer::render_triangle_clipping(const rectangle &cliprect, rend
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else
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render_triangle_culling(cliprect, callback, paramcount, vo[n], vo[n + 2], vo[n + 1]);
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}
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#endif
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return 0;
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}
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