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https://github.com/holub/mame
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Updated status of some pinballs. (nw)
This commit is contained in:
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@ -765,14 +765,14 @@ ROM_END
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} // anonymous namespace
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GAME(1977, allied, 0, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Allied System", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
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GAME(1977, suprpick, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Super Picker", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1977, royclark, allied, allied, allied, allied_state, empty_init, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1977, thndbolt, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Thunderbolt", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, hoedown, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Hoe Down", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, takefive, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Take Five", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, heartspd, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Hearts & Spades", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, foathens, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Flame of Athens", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, disco79, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Disco '79", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, erosone, allied, allied, allied, allied_state, empty_init, ROT0, "Fascination Int.", "Eros One", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, circa33, allied, allied, allied, allied_state, empty_init, ROT0, "Fascination Int.", "Circa 1933", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, starshot, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Star Shooter", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1977, suprpick, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Super Picker", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1977, royclark, allied, allied, allied, allied_state, empty_init, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1977, thndbolt, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Thunderbolt", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, hoedown, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Hoe Down", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, takefive, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Take Five", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, heartspd, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Hearts & Spades", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, foathens, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Flame of Athens", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, disco79, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Disco '79", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, erosone, allied, allied, allied, allied_state, empty_init, ROT0, "Fascination Int.", "Eros One", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, circa33, allied, allied, allied, allied_state, empty_init, ROT0, "Fascination Int.", "Circa 1933", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, starshot, allied, allied, allied, allied_state, empty_init, ROT0, "Allied Leisure", "Star Shooter", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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@ -11,7 +11,7 @@ System 3 : PinMAME used as reference (couldn't find anything else).
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The only difference seems to be an extra bank of inputs (or something) at 2008-200B.
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Status:
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- Superman, Hercules, Roadrunner are playable.
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- All are playable.
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ToDo:
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- noise generator sounds like a loud barrrr instead of noise, fortunately it isn't used.
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@ -582,6 +582,6 @@ ROM_END
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} // Anonymous namespace
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GAME( 1979, supermap, 0, atari_s2, atari_s2, atari_s2_state, empty_init, ROT0, "Atari", "Superman (Pinball)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, hercules, 0, atari_s2, hercules, atari_s2_state, empty_init, ROT0, "Atari", "Hercules", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, roadrunr, 0, atari_s3, atari_s2, atari_s2_state, empty_init, ROT0, "Atari", "Road Runner", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, supermap, 0, atari_s2, atari_s2, atari_s2_state, empty_init, ROT0, "Atari", "Superman (Pinball)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, hercules, 0, atari_s2, hercules, atari_s2_state, empty_init, ROT0, "Atari", "Hercules", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1979, roadrunr, 0, atari_s3, atari_s2, atari_s2_state, empty_init, ROT0, "Atari", "Road Runner", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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@ -915,6 +915,6 @@ ROM_END
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} // Anonymous namespace
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GAME( 1982, babypac, 0, by133, babypac, by133_state, empty_init, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1982, babypac2, babypac, by133, babypac, by133_state, empty_init, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1984, granny, 0, granny, granny, by133_state, empty_init, ROT0, "Bally", "Granny and the Gators", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1982, babypac, 0, by133, babypac, by133_state, empty_init, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1982, babypac2, babypac, by133, babypac, by133_state, empty_init, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1984, granny, 0, granny, granny, by133_state, empty_init, ROT0, "Bally", "Granny and the Gators", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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@ -394,6 +394,6 @@ ROM_END
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} // anonymous namespace
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GAME( 1978, rotation, 0, g627, g627, g627_state, init_v117, ROT0, "Midway", "Rotation VIII (v. 1.17)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1978, rota_115, rotation, g627, g627, g627_state, empty_init, ROT0, "Midway", "Rotation VIII (v. 1.15)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1978, rota_101, rotation, g627, g627, g627_state, empty_init, ROT0, "Midway", "Rotation VIII (v. 1.01)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1978, rotation, 0, g627, g627, g627_state, init_v117, ROT0, "Midway", "Rotation VIII (v. 1.17)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1978, rota_115, rotation, g627, g627, g627_state, empty_init, ROT0, "Midway", "Rotation VIII (v. 1.15)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1978, rota_101, rotation, g627, g627, g627_state, empty_init, ROT0, "Midway", "Rotation VIII (v. 1.01)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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@ -577,14 +577,14 @@ ROM_END
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GAME(1978, gp_110, 0, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Model 110", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING)
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// Chimes
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GAME(1978, blvelvet, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Black Velvet", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, camlight, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Camel Lights", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, foxylady, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Foxy Lady", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, real, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Real", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, rio, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Rio", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, chucklck, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Chuck-A-Luck", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, blvelvet, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Black Velvet", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, camlight, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Camel Lights", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, foxylady, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Foxy Lady", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, real, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Real", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, rio, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Rio", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, chucklck, gp_110, gp_1, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Chuck-A-Luck", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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// SN76477 sound
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GAME(1979, famlyfun, 0, gp_1s, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Family Fun!", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, startrip, 0, gp_1s, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Star Trip", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, vegasgp, 0, gp_1s, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Vegas (Game Plan)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, famlyfun, 0, gp_1s, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Family Fun!", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, startrip, 0, gp_1s, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Star Trip", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, vegasgp, 0, gp_1s, gp_1, gp_1_state, empty_init, ROT0, "Game Plan", "Vegas (Game Plan)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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@ -73,10 +73,10 @@ Z23 MM6351-IJ Personality PROM
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Status:
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- All games are playable, to an extent
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- All games are playable
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ToDo:
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- Hunt down the remaining CPU bugs.
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- Could be some more CPU bugs, if so hunt them down.
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- The sound-board sounds are very weird.
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- Z80-based sound board for hexagone and sahalove (no info available).
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@ -1065,18 +1065,18 @@ GAME(1977, gts1, 0, p0, gts1, gts1_state, empty_init, ROT0, "Gott
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GAME(19??, sys1test, gts1, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "System 1 Test prom", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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// chimes
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GAME(1977, cleoptra, gts1, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Cleopatra", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, sinbad, gts1, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Sinbad", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, sinbadn, sinbad, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Sinbad (Norway)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, jokrpokr, gts1, p0, jokrpokr, gts1_state, empty_init, ROT0, "Gottlieb", "Joker Poker", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1977, cleoptra, gts1, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Cleopatra", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, sinbad, gts1, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Sinbad", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, sinbadn, sinbad, p0, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Sinbad (Norway)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, jokrpokr, gts1, p0, jokrpokr, gts1_state, empty_init, ROT0, "Gottlieb", "Joker Poker", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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// NE555 beeper
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GAME(1978, dragon, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Dragon", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, solaride, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Solar Ride", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, countdwn, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Count-Down", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, closeenc, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Close Encounters of the Third Kind", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, charlies, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Charlie's Angels", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, pinpool, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Pinball Pool", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, dragon, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Dragon", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, solaride, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Solar Ride", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, countdwn, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Count-Down", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, closeenc, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Close Encounters of the Third Kind", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1978, charlies, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Charlie's Angels", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1979, pinpool, gts1, p1, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Pinball Pool", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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// sound card
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GAME(1979, totem, gts1, p2, gts1, gts1_state, empty_init, ROT0, "Gottlieb", "Totem", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1981, s80tst, 0, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "System 80 Test", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, panthera, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Panthera", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, panthera, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Panthera", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, grand8, panthera, p0, gts80, gts80_state, empty_init, ROT0, "Christian Tabart", "Le Grand 8", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, spidermn, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "The Amazing Spider-Man", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, circusp, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Circus", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, cntforce, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Counterforce", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, starrace, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Star Race", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, jamesb, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "James Bond (Timed Play)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, jamesb2, jamesb, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "James Bond (3/5-Ball)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1980, timeline, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Time Line", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1981, forceii, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Force II", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME(1981, pnkpnthr, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Pink Panther", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, spidermn, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "The Amazing Spider-Man", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, circusp, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Circus", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, cntforce, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Counterforce", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, starrace, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Star Race", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, jamesb, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "James Bond (Timed Play)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, jamesb2, jamesb, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "James Bond (3/5-Ball)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, timeline, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Time Line", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, forceii, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Force II", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, pnkpnthr, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Pink Panther", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, marsp, 0, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Mars - God of War", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, marspf, marsp, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Mars - God of War (French speech)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, marspp, marsp, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Mars - God of War (Prototype)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
@ -924,9 +924,9 @@ GAME(1981, vlcno_ax, 0, r1v, gts80, gts80_state, empty_init, ROT0, "Gott
|
||||
GAME(1981, vlcno_1c, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Volcano (Sound Only set 1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, vlcno_1b, vlcno_1c, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Volcano (Sound Only set 2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, vlcno_1a, vlcno_1c, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Volcano (Sound Only set 3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, blckhole, 0, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Black Hole (Rev. 4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, blckhole2, blckhole, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Black Hole (Rev. 2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, blckhols, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Black Hole (Sound Only)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1982, hh, 0, r1, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Haunted House (Rev. 2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1982, hh_1, hh, r1, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Haunted House (Rev. 1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, eclipse, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Eclipse", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, blckhole, 0, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Black Hole (Rev. 4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, blckhole2, blckhole, r1v, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Black Hole (Rev. 2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, blckhols, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Black Hole (Sound Only)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1982, hh, 0, r1, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Haunted House (Rev. 2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1982, hh_1, hh, r1, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Haunted House (Rev. 1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, eclipse, 0, p2, gts80, gts80_state, empty_init, ROT0, "Gottlieb", "Eclipse", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -654,8 +654,8 @@ ROM_END
|
||||
} // Anonymous namespace
|
||||
|
||||
|
||||
GAME(1978, fjholden, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "FJ Holden", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1978, orbit1, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "Orbit 1", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, shark, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "Shark", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, howzat, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "Howzat!", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, empsback, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "The Empire Strikes Back (Hankin Pinball)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1978, fjholden, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "FJ Holden", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1978, orbit1, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "Orbit 1", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, shark, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "Shark", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1980, howzat, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "Howzat!", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1981, empsback, 0, hankin, hankin, hankin_state, empty_init, ROT0, "Hankin", "The Empire Strikes Back (Hankin Pinball)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1662,19 +1662,19 @@ ROM_END
|
||||
|
||||
|
||||
// old cpu board, 6 digits, sn76489
|
||||
GAME(1985, brvteam, 0, brvteam, brvteam, inder_state, empty_init, ROT0, "Inder", "Brave Team", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1985, brvteam, 0, brvteam, brvteam, inder_state, empty_init, ROT0, "Inder", "Brave Team", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// old cpu board, 7 digits, ay8910
|
||||
GAME(1986, canasta, 0, canasta, canasta, inder_state, empty_init, ROT0, "Inder", "Canasta '86'", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1986, canasta, 0, canasta, canasta, inder_state, empty_init, ROT0, "Inder", "Canasta '86'", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// old cpu board, 7 digits, sound cpu with 2x ay8910
|
||||
GAME(1986, lapbylap, 0, lapbylap, lapbylap, inder_state, empty_init, ROT0, "Inder", "Lap By Lap", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1986, lapbylap, 0, lapbylap, lapbylap, inder_state, empty_init, ROT0, "Inder", "Lap By Lap", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// new cpu board, sound board with msm5205
|
||||
GAME(1987, pinmoonl, 0, inder, pinmoonl, inder_state, init_0, ROT0, "Inder", "Moon Light (Inder)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, pinclown, 0, inder, pinclown, inder_state, init_1, ROT0, "Inder", "Clown (Inder)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, corsario, 0, inder, corsario, inder_state, init_1, ROT0, "Inder", "Corsario", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, mundial, 0, inder, mundial, inder_state, init_1, ROT0, "Inder", "Mundial 90", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, atleta, 0, inder, atleta, inder_state, init_1, ROT0, "Inder", "Atleta", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, pinmoonl, 0, inder, pinmoonl, inder_state, init_0, ROT0, "Inder", "Moon Light (Inder)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, pinclown, 0, inder, pinclown, inder_state, init_1, ROT0, "Inder", "Clown (Inder)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, corsario, 0, inder, corsario, inder_state, init_1, ROT0, "Inder", "Corsario", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, mundial, 0, inder, mundial, inder_state, init_1, ROT0, "Inder", "Mundial 90", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, atleta, 0, inder, atleta, inder_state, init_1, ROT0, "Inder", "Atleta", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, larana, 0, inder, larana, inder_state, init_0, ROT0, "Inder", "La Rana", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1992, ind250cc, 0, inder, ind250cc, inder_state, init_1, ROT0, "Inder", "250 CC", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1992, ind250cc, 0, inder, ind250cc, inder_state, init_1, ROT0, "Inder", "250 CC", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -427,5 +427,5 @@ ROM_END
|
||||
} // Anonymous namespace
|
||||
|
||||
|
||||
GAME( 1979, lckydraw, 0, lckydraw, lckydraw, lckydraw_state, empty_init, ROT0, "Mirco", "Lucky Draw (pinball, set 1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lckydrawa, lckydraw, lckydraw, lckydraw, lckydraw_state, empty_init, ROT0, "Mirco", "Lucky Draw (pinball, set 2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lckydraw, 0, lckydraw, lckydraw, lckydraw_state, empty_init, ROT0, "Mirco", "Lucky Draw (pinball, set 1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lckydrawa, lckydraw, lckydraw, lckydraw, lckydraw_state, empty_init, ROT0, "Mirco", "Lucky Draw (pinball, set 2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -698,11 +698,11 @@ ROM_END
|
||||
|
||||
|
||||
// Pinball
|
||||
GAME( 1986, grand_l4, 0, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "Grand Lizard (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, grand_l3, grand_l4, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "Grand Lizard (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, hs_l4, 0, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "High Speed (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, hs_l3, hs_l4, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "High Speed (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l4, 0, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l1, rdkng_l4, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l2, rdkng_l4, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l3, rdkng_l4, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, grand_l4, 0, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "Grand Lizard (L-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, grand_l3, grand_l4, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "Grand Lizard (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, hs_l4, 0, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "High Speed (L-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, hs_l3, hs_l4, s11_bgs, s11, s11_state, init_s11, ROT0, "Williams", "High Speed (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l4, 0, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l1, rdkng_l4, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l2, rdkng_l4, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, rdkng_l3, rdkng_l4, s11_bgm, s11, s11_state, init_s11, ROT0, "Williams", "Road Kings (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -535,13 +535,13 @@ ROM_START(pb_p4)
|
||||
ROM_RELOAD(0x38000,0x8000)
|
||||
ROM_END
|
||||
|
||||
GAME(1987, f14_l1, 0, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_p3, f14_l1, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (P-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_p4, f14_l1, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (P-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_p5, f14_l1, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (P-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, fire_l3, 0, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "Fire! (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, fire_l2, fire_l3, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "Fire! (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, milln_l3, 0, s11a_obg, s11a, s11a_state, init_s11a, ROT0, "Williams", "Millionaire (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_l1, 0, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_p3, f14_l1, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (P-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_p4, f14_l1, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (P-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, f14_p5, f14_l1, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "F-14 Tomcat (P-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, fire_l3, 0, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "Fire! (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, fire_l2, fire_l3, s11a, s11a, s11a_state, init_s11a, ROT0, "Williams", "Fire! (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, milln_l3, 0, s11a_obg, s11a, s11a_state, init_s11a, ROT0, "Williams", "Millionaire (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1986, pb_l5, 0, s11a_obg, s11a, s11a_state, init_s11a, ROT0, "Williams", "Pin-Bot (L-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1986, pb_l1, pb_l5, s11a_obg, s11a, s11a_state, init_s11a, ROT0, "Williams", "Pin-Bot (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1986, pb_l2, pb_l5, s11a_obg, s11a, s11a_state, init_s11a, ROT0, "Williams", "Pin-Bot (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1592,17 +1592,17 @@ ROM_START(whirl_l2)
|
||||
ROM_RELOAD(0x58000,0x8000)
|
||||
ROM_END
|
||||
|
||||
GAME(1989, bcats_l5, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Bad Cats (L-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bcats_l2, bcats_l5, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Bad Cats (LA-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bcats_g4, bcats_l5, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Bad Cats (LG-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_l3, 0, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_g3, bnzai_l3, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (L-3) Germany", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_l1, bnzai_l3, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_pa, bnzai_l3, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (P-A)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_l8, 0, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (L-8)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_l7, bguns_l8, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (L-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_la, bguns_l8, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (L-A)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_p1, bguns_l8, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (P-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bcats_l5, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Bad Cats (L-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bcats_l2, bcats_l5, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Bad Cats (LA-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bcats_g4, bcats_l5, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Bad Cats (LG-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_l3, 0, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_g3, bnzai_l3, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (L-3) Germany", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_l1, bnzai_l3, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, bnzai_pa, bnzai_l3, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Banzai Run (P-A)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_l8, 0, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (L-8)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_l7, bguns_l8, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (L-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_la, bguns_l8, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (L-A)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1987, bguns_p1, bguns_l8, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Big Guns (P-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bk2k_l4, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Black Knight 2000 (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bk2k_lg1, bk2k_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Black Knight 2000 (LG-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bk2k_lg3, bk2k_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Black Knight 2000 (LG-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
@ -1611,44 +1611,44 @@ GAME(1989, bk2k_pf1, bk2k_l4, s11b, s11b, s11b_state, init_s11bin, R
|
||||
GAME(1989, bk2k_la2, bk2k_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Black Knight 2000 (LA-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bk2k_pa7, bk2k_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Black Knight 2000 (PA-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, bk2k_pa5, bk2k_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Black Knight 2000 (PA-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, cycln_l5, 0, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Cyclone (L-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, cycln_l4, cycln_l5, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Cyclone (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, cycln_l1, cycln_l5, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Cyclone (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_la3, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (LA-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, esha_ma3, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Metallica) (LA-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, esha_pr4, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Family version) (PR-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_lg1, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (German) (LG-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_lg2, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (German) (LG-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_la1, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (LA-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_pa1, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Prototype) (PA-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_pa4, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Prototype) (PA-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_l4, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LA-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_l1, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LA-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_l2, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LA-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_4g, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LG-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_4u, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LU-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_f1, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LF-1) French", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_p7, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (PA-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, jokrz_l6, 0, s11b_jokerz, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Jokerz! (L-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, jokrz_l3, jokrz_l6, s11b_jokerz, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Jokerz! (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, jokrz_g4, jokrz_l6, s11b_jokerz, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Jokerz! (G-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_l4, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LA-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_l1, mousn_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LA-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_lu, mousn_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LU-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_lx, mousn_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LX-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_l4, 0, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LA-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_l3, polic_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LA-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_l2, polic_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LA-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_g4, polic_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LG-4) Germany", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, spstn_l5, 0, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Space Station (L-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, swrds_l2, 0, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Swords of Fury (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, swrds_l1, swrds_l2, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Swords of Fury (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_l4, 0, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Lola) (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_l3, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Marilyn) (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_lu1, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Marilyn) (LU-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_lg1, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Marilyn) (L-1) Germany", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_p5, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (P-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, tsptr_l3, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Transporter the Rescue (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, whirl_l3, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Whirlwind (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, whirl_l2, whirl_l3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Whirlwind (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, whirl_lg3, whirl_l3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Whirlwind (LG-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, cycln_l5, 0, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Cyclone (L-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, cycln_l4, cycln_l5, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Cyclone (L-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, cycln_l1, cycln_l5, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Cyclone (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_la3, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (LA-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, esha_ma3, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Metallica) (LA-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, esha_pr4, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Family version) (PR-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_lg1, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (German) (LG-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_lg2, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (German) (LG-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_la1, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (LA-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_pa1, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Prototype) (PA-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, esha_pa4, esha_la3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Earthshaker (Prototype) (PA-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_l4, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LA-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_l1, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LA-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_l2, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LA-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_4g, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LG-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_4u, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LU-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_f1, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (LF-1) French", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, eatpm_p7, eatpm_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Elvira and the Party Monsters (PA-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, jokrz_l6, 0, s11b_jokerz, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Jokerz! (L-6)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, jokrz_l3, jokrz_l6, s11b_jokerz, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Jokerz! (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, jokrz_g4, jokrz_l6, s11b_jokerz, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Jokerz! (G-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_l4, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LA-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_l1, mousn_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LA-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_lu, mousn_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LU-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, mousn_lx, mousn_l4, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Mousin' Around! (LX-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_l4, 0, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LA-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_l3, polic_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LA-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_l2, polic_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LA-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, polic_g4, polic_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Police Force (LG-4) Germany", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, spstn_l5, 0, s11b, s11b, s11b_state, init_s11bnn, ROT0, "Williams", "Space Station (L-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, swrds_l2, 0, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Swords of Fury (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, swrds_l1, swrds_l2, s11b, s11b, s11b_state, init_s11bn7, ROT0, "Williams", "Swords of Fury (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_l4, 0, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Lola) (L-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_l3, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Marilyn) (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_lu1, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Marilyn) (LU-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_lg1, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (Marilyn) (L-1) Germany", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1988, taxi_p5, taxi_l4, s11b, s11b, s11b_state, init_s11bi7, ROT0, "Williams", "Taxi (P-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, tsptr_l3, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Bally", "Transporter the Rescue (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, whirl_l3, 0, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Whirlwind (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, whirl_l2, whirl_l3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Whirlwind (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, whirl_lg3, whirl_l3, s11b, s11b, s11b_state, init_s11bin, ROT0, "Williams", "Whirlwind (LG-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -737,38 +737,38 @@ ROM_START(strax_p7)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1990, bbnny_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, bbnny_lu, bbnny_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (LU-2) European", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l4, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LA-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l3, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LA-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l2, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LU-2) Europe", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_f2, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LF-2) French", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l1, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LU-1) Europe", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_p0, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (PA-0 prototype)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, dd_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, dd_lu1, dd_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (LU-1) Europe", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, dd_p6, dd_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_l7, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_l6, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_l5, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_le2, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LE-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, pool_p7, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (PA-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, radcl_l1, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Radical! (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, radcl_g1, radcl_l1, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Radical! (G-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, radcl_p3, radcl_l1, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Radical! (P-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rvrbt_l3, 0, s11c, s11c, s11c_state, init_s11c7, ROT0, "Williams", "Riverboat Gambler (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rvrbt_p7, rvrbt_l3, s11c, s11c, s11c_state, init_s11c7, ROT0, "Williams", "Riverboat Gambler (PA-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_ex, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (EXPERIMENTAL)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_e1, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (PU-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_p2, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (PA-2 / PA-1 Sound)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_l3, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LU-3) Europe", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_g3, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LG-3) Germany", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_f2, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LF-2) French", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_f3, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LF-3) French", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_d2, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (AD-2) Prototype", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_lu4, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LU-4) Europe", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_lu3, gs_lu4, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LU-3) Europe", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_la3, gs_lu4, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LA-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_lg6, gs_lu4, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LG-6) Germany", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, bbnny_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, bbnny_lu, bbnny_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Bugs Bunny Birthday Ball (LU-2) European", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l4, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LA-4)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l3, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LA-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l2, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LU-2) Europe", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_f2, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LF-2) French", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_l1, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (LU-1) Europe", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, diner_p0, diner_l4, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Diner (PA-0 prototype)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, dd_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (LA-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, dd_lu1, dd_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (LU-1) Europe", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, dd_p6, dd_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Dr. Dude (PA-6)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_l7, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_l6, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-6)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_l5, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LA-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, pool_le2, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (LE-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1989, pool_p7, pool_l7, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Pool Sharks (PA-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, radcl_l1, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Radical! (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, radcl_g1, radcl_l1, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Radical! (G-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, radcl_p3, radcl_l1, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "Radical! (P-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rvrbt_l3, 0, s11c, s11c, s11c_state, init_s11c7, ROT0, "Williams", "Riverboat Gambler (L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rvrbt_p7, rvrbt_l3, s11c, s11c, s11c_state, init_s11c7, ROT0, "Williams", "Riverboat Gambler (PA-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_l2, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_ex, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (EXPERIMENTAL)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_e1, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (PU-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_p2, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (PA-2 / PA-1 Sound)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_l3, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LU-3) Europe", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_g3, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LG-3) Germany", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1991, rollr_f2, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LF-2) French", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_f3, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (LF-3) French", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, rollr_d2, rollr_l2, s11c, s11c, s11c_state, init_s11c, ROT0, "Williams", "Rollergames (AD-2) Prototype", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_lu4, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LU-4) Europe", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_lu3, gs_lu4, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LU-3) Europe", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_la3, gs_lu4, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LA-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, gs_lg6, gs_lu4, s11c, s11c, s11c_state, init_s11c, ROT0, "Bally", "The Bally Game Show (LG-6) Germany", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1990, strax_p7, 0, s11c, s11c, s11c_state, init_s11c, ROT0, "Krell Development", "Star Trax (domestic prototype)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -717,10 +717,13 @@ ROM_END
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
GAME( 1977, httip_l1, 0, s3, httip, s3_state, empty_init, ROT0, "Williams", "Hot Tip (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1977, lucky_l1, 0, s3, lucky, s3_state, init_4, ROT0, "Williams", "Lucky Seven (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, wldcp_l1, 0, s3a, wldcp, s3a_state, init_1, ROT0, "Williams", "World Cup (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, disco_l1, 0, s3a, disco, s3a_state, init_3, ROT0, "Williams", "Disco Fever (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, cntct_l1, 0, s3a, cntct, s3a_state, init_2, ROT0, "Williams", "Contact (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, phnix_l1, 0, s3a, phnix, s3a_state, init_2, ROT0, "Williams", "Phoenix (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, pkrno_l1, 0, s3a, pkrno, s3a_state, empty_init, ROT0, "Williams", "Pokerino (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
// Chimes
|
||||
GAME( 1977, httip_l1, 0, s3, httip, s3_state, empty_init, ROT0, "Williams", "Hot Tip (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1977, lucky_l1, 0, s3, lucky, s3_state, init_4, ROT0, "Williams", "Lucky Seven (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// Sound board
|
||||
GAME( 1978, wldcp_l1, 0, s3a, wldcp, s3a_state, init_1, ROT0, "Williams", "World Cup (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, disco_l1, 0, s3a, disco, s3a_state, init_3, ROT0, "Williams", "Disco Fever (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, cntct_l1, 0, s3a, cntct, s3a_state, init_2, ROT0, "Williams", "Contact (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, phnix_l1, 0, s3a, phnix, s3a_state, init_2, ROT0, "Williams", "Phoenix (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, pkrno_l1, 0, s3a, pkrno, s3a_state, empty_init, ROT0, "Williams", "Pokerino (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -595,12 +595,12 @@ ROM_END
|
||||
} // Anonymous namespace
|
||||
|
||||
// Pinball
|
||||
GAME( 1979, flash_l2, 0, s4, flash, s4_state, empty_init, ROT0, "Williams", "Flash (Williams, L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, flash_l1, flash_l2, s4, flash, s4_state, empty_init, ROT0, "Williams", "Flash (Williams, L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, flash_t1, flash_l2, s4, flash, s4_state, empty_init, ROT0, "Williams", "Flash (Williams, T-1) Ted Estes", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, trizn_l1, 0, s4, trizn, s4_state, empty_init, ROT0, "Williams", "Tri Zone (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, trizn_t1, trizn_l1, s4, trizn, s4_state, empty_init, ROT0, "Williams", "Tri Zone (T-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, tmwrp_l3, 0, s4, tmwrp, s4_state, empty_init, ROT0, "Williams", "Time Warp (Williams, L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, tmwrp_l2, tmwrp_l3, s4, tmwrp, s4_state, empty_init, ROT0, "Williams", "Time Warp (Williams, L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, tmwrp_t2, tmwrp_l3, s4, tmwrp, s4_state, empty_init, ROT0, "Williams", "Time Warp (Williams, T-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, stlwr_l2, 0, s4, stlwr, s4_state, empty_init, ROT0, "Williams", "Stellar Wars (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, flash_l2, 0, s4, flash, s4_state, empty_init, ROT0, "Williams", "Flash (Williams, L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, flash_l1, flash_l2, s4, flash, s4_state, empty_init, ROT0, "Williams", "Flash (Williams, L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, flash_t1, flash_l2, s4, flash, s4_state, empty_init, ROT0, "Williams", "Flash (Williams, T-1) Ted Estes", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, trizn_l1, 0, s4, trizn, s4_state, empty_init, ROT0, "Williams", "Tri Zone (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, trizn_t1, trizn_l1, s4, trizn, s4_state, empty_init, ROT0, "Williams", "Tri Zone (T-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, tmwrp_l3, 0, s4, tmwrp, s4_state, empty_init, ROT0, "Williams", "Time Warp (Williams, L-3)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, tmwrp_l2, tmwrp_l3, s4, tmwrp, s4_state, empty_init, ROT0, "Williams", "Time Warp (Williams, L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, tmwrp_t2, tmwrp_l3, s4, tmwrp, s4_state, empty_init, ROT0, "Williams", "Time Warp (Williams, T-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, stlwr_l2, 0, s4, stlwr, s4_state, empty_init, ROT0, "Williams", "Stellar Wars (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -775,20 +775,20 @@ ROM_END
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1979, lzbal_l2, 0, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lzbal_l2sp, lzbal_l2, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2, PROM sound)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, lzbal_t2, lzbal_l2, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, scrpn_l1, 0, s6, scrpn, s6_state, empty_init, ROT0, "Williams", "Scorpion (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, scrpn_t1, scrpn_l1, s6, scrpn, s6_state, empty_init, ROT0, "Williams", "Scorpion (T-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, blkou_l1, 0, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, blkou_t1, blkou_l1, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (T-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, blkou_f1, blkou_l1, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, grgar_l1, 0, s6, grgar, s6_state, empty_init, ROT0, "Williams", "Gorgar (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, grgar_t1, grgar_l1, s6, grgar, s6_state, empty_init, ROT0, "Williams", "Gorgar (T-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, frpwr_l6, 0, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (L-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, frpwr_t6, frpwr_l6, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (T-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, frpwr_l2, frpwr_l6, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, algar_l1, 0, s6a, algar, s6_state, empty_init, ROT0, "Williams", "Algar (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, alpok_l6, 0, s6a, alpok, s6_state, empty_init, ROT0, "Williams", "Alien Poker (L-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, alpok_l2, alpok_l6, s6a, alpok, s6_state, empty_init, ROT0, "Williams", "Alien Poker (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, alpok_f6, alpok_l6, s6a, alpok, s6_state, empty_init, ROT0, "Williams", "Alien Poker (L-6 French speech)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lzbal_l2, 0, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lzbal_l2sp, lzbal_l2, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (L-2, PROM sound)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, lzbal_t2, lzbal_l2, s6, lzbal, s6_state, empty_init, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, scrpn_l1, 0, s6, scrpn, s6_state, empty_init, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, scrpn_t1, scrpn_l1, s6, scrpn, s6_state, empty_init, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, blkou_l1, 0, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, blkou_t1, blkou_l1, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, blkou_f1, blkou_l1, s6, blkou, s6_state, empty_init, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, grgar_l1, 0, s6, grgar, s6_state, empty_init, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, grgar_t1, grgar_l1, s6, grgar, s6_state, empty_init, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, frpwr_l6, 0, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (L-6)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, frpwr_t6, frpwr_l6, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (T-6)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, frpwr_l2, frpwr_l6, s6, frpwr, s6_state, empty_init, ROT0, "Williams", "Firepower (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, algar_l1, 0, s6a, algar, s6_state, empty_init, ROT0, "Williams", "Algar (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, alpok_l6, 0, s6a, alpok, s6_state, empty_init, ROT0, "Williams", "Alien Poker (L-6)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, alpok_l2, alpok_l6, s6a, alpok, s6_state, empty_init, ROT0, "Williams", "Alien Poker (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, alpok_f6, alpok_l6, s6a, alpok, s6_state, empty_init, ROT0, "Williams", "Alien Poker (L-6 French speech)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -314,4 +314,4 @@ ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
GAME(1979, spectra, 0, spectra, spectra, spectra_state, empty_init, ROT0, "Valley", "Spectra IV", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1979, spectra, 0, spectra, spectra, spectra_state, empty_init, ROT0, "Valley", "Spectra IV", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -384,4 +384,4 @@ ROM_END
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
GAME( 1975, spirit76, 0, spirit76, spirit76, spirit76_state, empty_init, ROT0, "Mirco", "Spirit of 76", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1975, spirit76, 0, spirit76, spirit76, spirit76_state, empty_init, ROT0, "Mirco", "Spirit of 76", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -977,11 +977,11 @@ ROM_END
|
||||
|
||||
|
||||
// chimes
|
||||
GAME( 1977, pinball, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Pinball", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1977, stingray, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Stingray", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, stars, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Stars", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, memlane, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Memory Lane", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, blkshpsq, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Astro", "Black Sheep Squadron", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1977, pinball, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Pinball", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1977, stingray, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Stingray", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, stars, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Stars", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, memlane, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Memory Lane", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, blkshpsq, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Astro", "Black Sheep Squadron", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// sound unit B-521
|
||||
GAME( 1978, lectrono, 0, st_mp100, mp100, st_mp100_state, empty_init, ROT0, "Stern", "Lectronamo", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -525,4 +525,4 @@ ROM_END
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
GAME(1984, aftor, 0, wico, wico, wico_state, empty_init, ROT0, "Wico", "Af-Tor", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1984, aftor, 0, wico, wico, wico_state, empty_init, ROT0, "Wico", "Af-Tor", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -778,19 +778,19 @@ ROM_END
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
GAME( 1978, topaz_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams", "Topaz (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, pomp_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Pompeii (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, arist_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Aristocrat (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, taurs_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams", "Taurus (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, kingt_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "King Tut (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, omni_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Omni (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, topaz_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams", "Topaz (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, pomp_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Pompeii (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, arist_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Aristocrat (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, taurs_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams", "Taurus (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, kingt_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "King Tut (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, omni_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Omni (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, bstrk_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Big Strike (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, tstrk_l1, 0, s4, s4, shuffle_state, empty_init, ROT0, "Williams/United", "Triple Strike (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, szone_l5, 0, s9, s9, shuffle_state, empty_init, ROT0, "Williams/United", "Strike Zone (Shuffle) (L-5)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, szone_l2, szone_l5, s9, s9, shuffle_state, empty_init, ROT0, "Williams/United", "Strike Zone (Shuffle) (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1985, alcat_l7, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, szone_l5, 0, s9, s9, shuffle_state, empty_init, ROT0, "Williams/United", "Strike Zone (Shuffle) (L-5)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
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GAME( 1984, szone_l2, szone_l5, s9, s9, shuffle_state, empty_init, ROT0, "Williams/United", "Strike Zone (Shuffle) (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
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GAME( 1985, alcat_l7, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, tts_l2, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, tts_l1, tts_l2, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, gmine_l2, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, tdawg_l1, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, shfin_l1, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, gmine_l2, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, tdawg_l1, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, shfin_l1, 0, s11, s9, shuffle_state, empty_init, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -385,6 +385,6 @@ ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
GAME(1978, strike, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Strike", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1978, skijump, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Ski Jump", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1979, spacecty, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Space City", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1978, strike, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Strike", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1978, skijump, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Ski Jump", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
GAME(1979, spacecty, 0, zac_proto, zac_proto, zac_proto_state, empty_init, ROT0, "Zaccaria", "Space City", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
|
||||
|
Loading…
Reference in New Issue
Block a user