Note update (nw)

This commit is contained in:
angelosa 2017-04-25 22:19:17 +02:00
parent d132635438
commit 6c65ccb0b5

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@ -10,8 +10,7 @@ TODO:
- sprite glitches (sometimes) .. missing vertical flip flag? <- (*)
- sound cpu int freq (timer ? $a010 writes ?)
(*) this looks a BTANB, when the player slide the relative sand drawing is made with the text tilemap and it's virtually impossible
to fix it without breaking anything else. -AS
(*) this was caused by flip Y being hooked up as bit 6 in text videoram attribute. -AS
M6100097A