The art of destruction. (nw)

Part II: Artwork.
aperture.png: Based on Aaron's aperture_4x6 mask but with more prominent notching to bring out the "brick" pattern that was used on many period colour monitors, including the Commodore 1702 - which was, admittedly, not an arcade monitor, but it looks believable and can be changed.
white.png: Default 8x8 255,255,255,255 texture.
This commit is contained in:
Ryan Holtz 2011-05-16 18:07:48 +00:00
parent f3d341a544
commit 6dcd8d5e1a
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.gitattributes vendored
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* text=auto !eol
artwork/aperture.png -text
artwork/white.png -text
docs/config.txt svneol=native#text/plain
docs/license.txt svneol=native#text/plain
docs/mame.txt svneol=native#text/plain

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