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The art of destruction. (nw)
Part II: Artwork. aperture.png: Based on Aaron's aperture_4x6 mask but with more prominent notching to bring out the "brick" pattern that was used on many period colour monitors, including the Commodore 1702 - which was, admittedly, not an arcade monitor, but it looks believable and can be changed. white.png: Default 8x8 255,255,255,255 texture.
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* text=auto !eol
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artwork/aperture.png -text
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artwork/white.png -text
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docs/config.txt svneol=native#text/plain
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docs/license.txt svneol=native#text/plain
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docs/mame.txt svneol=native#text/plain
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