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https://github.com/holub/mame
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Added ImGui based debugger. [Barry Rodewald]
Note: Currently only works with the BGFX renderer. Anyone who wishes to write a ImGui backend for other renderers are welcome to do so.
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@ -56,6 +56,7 @@ function osdmodulesbuild()
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MAME_DIR .. "src/osd/modules/debugger/none.cpp",
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MAME_DIR .. "src/osd/modules/debugger/debugint.cpp",
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MAME_DIR .. "src/osd/modules/debugger/debugwin.cpp",
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MAME_DIR .. "src/osd/modules/debugger/debugimgui.cpp",
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MAME_DIR .. "src/osd/modules/font/font_sdl.cpp",
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MAME_DIR .. "src/osd/modules/font/font_windows.cpp",
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MAME_DIR .. "src/osd/modules/font/font_dwrite.cpp",
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1081
src/osd/modules/debugger/debugimgui.cpp
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1081
src/osd/modules/debugger/debugimgui.cpp
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File diff suppressed because it is too large
Load Diff
@ -217,6 +217,7 @@ void osd_common_t::register_options()
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REGISTER_MODULE(m_mod_man, DEBUG_WINDOWS);
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REGISTER_MODULE(m_mod_man, DEBUG_QT);
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REGISTER_MODULE(m_mod_man, DEBUG_INTERNAL);
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REGISTER_MODULE(m_mod_man, DEBUG_IMGUI);
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REGISTER_MODULE(m_mod_man, DEBUG_NONE);
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#endif
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