Added ImGui based debugger. [Barry Rodewald]

Note: Currently only works with the BGFX renderer.  Anyone who wishes to
      write a ImGui backend for other renderers are welcome to do so.
This commit is contained in:
mahlemiut 2016-04-17 23:50:50 +12:00
parent cd6414e089
commit 74dd3287e5
3 changed files with 1083 additions and 0 deletions

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@ -56,6 +56,7 @@ function osdmodulesbuild()
MAME_DIR .. "src/osd/modules/debugger/none.cpp",
MAME_DIR .. "src/osd/modules/debugger/debugint.cpp",
MAME_DIR .. "src/osd/modules/debugger/debugwin.cpp",
MAME_DIR .. "src/osd/modules/debugger/debugimgui.cpp",
MAME_DIR .. "src/osd/modules/font/font_sdl.cpp",
MAME_DIR .. "src/osd/modules/font/font_windows.cpp",
MAME_DIR .. "src/osd/modules/font/font_dwrite.cpp",

File diff suppressed because it is too large Load Diff

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@ -217,6 +217,7 @@ void osd_common_t::register_options()
REGISTER_MODULE(m_mod_man, DEBUG_WINDOWS);
REGISTER_MODULE(m_mod_man, DEBUG_QT);
REGISTER_MODULE(m_mod_man, DEBUG_INTERNAL);
REGISTER_MODULE(m_mod_man, DEBUG_IMGUI);
REGISTER_MODULE(m_mod_man, DEBUG_NONE);
#endif