taito_z: add note (nw)

This commit is contained in:
hap 2017-11-08 17:34:52 +01:00
parent af2e507368
commit 7e68f2440a

View File

@ -13,7 +13,6 @@ Nicola Salmoria. Thanks to Richard Bush and the Raine team, whose open
source was very helpful in many areas particularly the sprites.) source was very helpful in many areas particularly the sprites.)
The Taito Z system has a number of similarities with the Taito F2 system, The Taito Z system has a number of similarities with the Taito F2 system,
and uses some of the same custom Taito components. and uses some of the same custom Taito components.
@ -83,7 +82,7 @@ Taito Sound PCB J1100137A K1100314A:
Notes: B33-30 is a OKI M27512-15 Notes: B33-30 is a OKI M27512-15
Taito Video Baord PCB J1100139A K1100316A: Taito Video Board PCB J1100139A K1100316A:
B33-03 TC0050VDZ TC0050VDZ TC0050VDZ B33-03 TC0050VDZ TC0050VDZ TC0050VDZ
B33-04 B33-04
@ -858,7 +857,7 @@ Strange page in test mode which lets you alter all sorts of settings,
may relate to sit-in cockpit version. Can't find a dip that disables may relate to sit-in cockpit version. Can't find a dip that disables
this. <- Test Mode 1? That's used for lamps and motor testing... -AS this. <- Test Mode 1? That's used for lamps and motor testing... -AS
Motors (located at the 0xe000**) are mirrored, they uses both bytes of a Motors (located at the 0xe000**) are mirrored, they use both bytes of a
word, the high one is used during gameplay and the other one is used on service word, the high one is used during gameplay and the other one is used on service
mode. The gameplay port is xor'ed (!). mode. The gameplay port is xor'ed (!).
It works like this: It works like this:
@ -882,6 +881,9 @@ in the upright version), they lights when the player gets hit and/or if he's dyi
Aqua Jack Aqua Jack
--------- ---------
Some wrong colors. Hovercraft body should be red. 1st level sky/water
should be blue.
Sprites left on screen under hiscore table. Deliberate? Or is there Sprites left on screen under hiscore table. Deliberate? Or is there
a sprite disable bit somewhere. a sprite disable bit somewhere.