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https://github.com/holub/mame
synced 2025-05-22 21:58:57 +03:00
Cleanups and version bump.
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220ca74fa6
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@ -84,7 +84,7 @@ static VIDEO_START( cntsteer )
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tilemap_set_transparent_pen(fg_tilemap,0);
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tilemap_set_transparent_pen(fg_tilemap,0);
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// tilemap_set_flip(bg_tilemap, TILEMAP_FLIPX | TILEMAP_FLIPY);
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// tilemap_set_flip(bg_tilemap, TILEMAP_FLIPX | TILEMAP_FLIPY);
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}
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}
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static VIDEO_START( zerotrgt )
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static VIDEO_START( zerotrgt )
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@ -94,7 +94,7 @@ static VIDEO_START( zerotrgt )
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tilemap_set_transparent_pen(fg_tilemap,0);
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tilemap_set_transparent_pen(fg_tilemap,0);
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// tilemap_set_flip(bg_tilemap, TILEMAP_FLIPX | TILEMAP_FLIPY);
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// tilemap_set_flip(bg_tilemap, TILEMAP_FLIPX | TILEMAP_FLIPY);
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}
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}
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/*
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/*
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@ -167,22 +167,22 @@ static VIDEO_UPDATE( zerotrgt )
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rot_val = rotation_sign ? (-rotation_x) : (rotation_x);
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rot_val = rotation_sign ? (-rotation_x) : (rotation_x);
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// popmessage("%d %02x %02x",rot_val,rotation_sign,rotation_x);
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// popmessage("%d %02x %02x",rot_val,rotation_sign,rotation_x);
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if(rot_val > 90) { rot_val = 90; }
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if(rot_val > 90) { rot_val = 90; }
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if(rot_val < -90) { rot_val = -90; }
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if(rot_val < -90) { rot_val = -90; }
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/*
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/*
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(u, v) = (a + cx + dy, b - dx + cy) when (x, y)=screen and (u, v) = tilemap
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(u, v) = (a + cx + dy, b - dx + cy) when (x, y)=screen and (u, v) = tilemap
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*/
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*/
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/*
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/*
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1
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1
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0----|----0
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0----|----0
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-1
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-1
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0
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0
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0----|----1
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0----|----1
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0
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0
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*/
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*/
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/*65536*z*cos(a), 65536*z*sin(a), -65536*z*sin(a), 65536*z*cos(a)*/
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/*65536*z*cos(a), 65536*z*sin(a), -65536*z*sin(a), 65536*z*cos(a)*/
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p1 = -65536*1*cos(2*M_PI*(rot_val)/1024);
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p1 = -65536*1*cos(2*M_PI*(rot_val)/1024);
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p2 = -65536*1*sin(2*M_PI*(rot_val)/1024);
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p2 = -65536*1*sin(2*M_PI*(rot_val)/1024);
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@ -1,16 +1,16 @@
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/*****************************************************************************************
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/*****************************************************************************************
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Puzzle Time (Prototype)
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Puzzle Time (Prototype)
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Elettronica Video-Games S.R.L, 199?
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Elettronica Video-Games S.R.L, 199?
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driver by Angelo Salese and Pierpaolo Prazzoli
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driver by Angelo Salese and Pierpaolo Prazzoli
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dump and info provided by Yoshi
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dump and info provided by Yoshi
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Notes:
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Notes:
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- Is the brightness effect right or there's a different video effect?
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- Is the brightness effect right or there's a different video effect?
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- In the service menu, where you can configure game options, and when you have to
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- In the service menu, where you can configure game options, and when you have to
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choose the Game Mode, you can't see what is selected, becase the 2 halves of the
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choose the Game Mode, you can't see what is selected, becase the 2 halves of the
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palette used by txt tilemap have the same data. Is it a real game bug?
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palette used by txt tilemap have the same data. Is it a real game bug?
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*****************************************************************************************/
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*****************************************************************************************/
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@ -43,7 +43,7 @@ static WRITE8_HANDLER( tryout_sound_w )
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stays on this state.*/
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stays on this state.*/
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static WRITE8_HANDLER( tryout_sound_irq_ack_w )
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static WRITE8_HANDLER( tryout_sound_irq_ack_w )
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{
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{
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// cpu_set_input_line(space->machine->cpu[1], 0, CLEAR_LINE);
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// cpu_set_input_line(space->machine->cpu[1], 0, CLEAR_LINE);
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}
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}
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static WRITE8_HANDLER( tryout_bankswitch_w )
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static WRITE8_HANDLER( tryout_bankswitch_w )
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@ -9,4 +9,4 @@
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***************************************************************************/
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***************************************************************************/
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const char build_version[] = "0.129u6 ("__DATE__")";
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const char build_version[] = "0.130 ("__DATE__")";
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