metro.cpp: resolve conflict (nw)

This commit is contained in:
angelosa 2017-11-27 00:48:21 +01:00
parent 14c2e61b40
commit 80b4a1272a

View File

@ -13,6 +13,15 @@
- inputs for i4300;
- hyprduel.cpp uses scanline attribute which crawls to unusable state
with current video routines here;
- CRT Controller, also understand why it needs so many writes before actual parameters;
- Wrong color bars in service mode (e.g. balcube, toride2g). They use solid color tiles (80xx),
but the right palette is not at 00-ff.
Related to the unknown table in the RAM mapped just before the palette?
Update: the colors should have a common bank of 0xb (so 0x8bxx), it's unknown why the values
diverges, the blitter is responsible of that upload fwiw;
- Some gfx problems in ladykill, 3kokushi, puzzli, gakusai, seem related to how we handle
windows, wrapping, read-modify-write areas;
- puzzli: emulate hblank irq and fix video routines here (water effect not emulated?);
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