hh_sm510: add note (nw)

This commit is contained in:
hap 2020-01-21 23:11:35 +01:00
parent ddf571d8d4
commit 833de258db
2 changed files with 5 additions and 2 deletions

View File

@ -23,7 +23,8 @@ TODO:
- confirm gnw_bfight rom (assumed to be the same as gnw_bfightn)
- confirm gnw_climber rom (assumed to be the same as gnw_climbern)
- confirm gnw_smb rom (assumed to be the same as gnw_smbn)
- dump/add purple version of gnw_judge
- dump/add purple version of gnw_judge, different MCU label?
- dump/add 2nd version of gnw_mariocmt, different MCU label?
- dump/add CN-07 version of gnw_helmet
- Currently there is no accurate way to dump the SM511/SM512 melody ROM
electronically. For the ones that weren't decapped, they were read by
@ -2792,6 +2793,8 @@ ROM_END
This is the tabletop version. There's also a new wide screen version which is
a different game. Unlike the other tabletop games, there is no panorama version.
There are two known versions, distinguished by the startup jingle. The first
version sounds like Queen's "Another One Bites the Dust".
***************************************************************************/

View File

@ -10,7 +10,7 @@ Known functional issues:
- Virtua Fighter
* Gameplay mecahnics - specifically, collision detection - are significantly broken due to
imperfect TGP RAM port emulation or hookup. This is observable in both attract mode and
in-game.
in-game. It seems to break when both characters attack at the same time.
Sega Model 1 Hardware Overview
------------------------------