s7.c : Jungle Lord, Firepower II, Varkon, Defender now working.

This commit is contained in:
Robbbert 2014-10-03 00:26:49 +00:00
parent 0712047fae
commit 8b6b6db491

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@ -19,8 +19,8 @@ is ineffective/unknown. All games can coin up.
Game Outhole Tilt Notes
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Black Knight L Z C U To start, hold down LZC and press 1.
Firepower II Cannot start
Defender Cannot start
Firepower II S D To start, hold down SD and press 1.
Defender rs I O To start, hold down IO and Right-Shift, then press 1.
Pharoah Right Up To start, hold down Right and Down, and press 1
Starlight S D To start, hold down SD and press 1.
Cosmic Gunfight ; ' To start, press 1 then hold down quote and colon
@ -30,8 +30,8 @@ Solar Fire No sound, cannot start
Warlok X Works
Laser Cue X Works
Time Fantasy Up Q Works
Varkon Mostly works
Jungle Lord Q Mostly works
Varkon S \ X is 2-player start
Jungle Lord X S Q May need to also press W to get outhole to work
Joust Does something? Not a normal pinball
Hyperball Does something? Not a normal pinball
@ -861,8 +861,8 @@ GAME( 1980, bk_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Bla
GAME( 1980, bk_f4, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-4, French speech)", GAME_MECHANICAL )
GAME( 1980, bk_l3, bk_l4, s7, s7, driver_device, 0, ROT0, "Williams", "Black Knight (L-3)", GAME_MECHANICAL )
GAME( 1980, csmic_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Cosmic Gunfight (L-1)", GAME_MECHANICAL )
GAME( 1981, jngld_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1981, jngld_l1, jngld_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1981, jngld_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-2)", GAME_MECHANICAL )
GAME( 1981, jngld_l1, jngld_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Jungle Lord (L-1)", GAME_MECHANICAL )
GAME( 1981, pharo_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Pharaoh (L-2)", GAME_MECHANICAL )
GAME( 1981, solar_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Solar Fire (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
GAME( 1982, thund_p1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Thunderball (P-1)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND )
@ -871,12 +871,12 @@ GAME( 1982, thund_p3, thund_p1, s7, s7, driver_device, 0, ROT0, "Williams", "Thu
GAME( 1981, hypbl_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "HyperBall (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1981, hypbl_l2, hypbl_l4, s7, s7, driver_device, 0, ROT0, "Williams", "HyperBall (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1981, barra_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Barracora (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING | GAME_NO_SOUND)
GAME( 1982, vrkon_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Varkon (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1982, vrkon_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Varkon (L-1)", GAME_MECHANICAL )
GAME( 1982, tmfnt_l5, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Time Fantasy (L-5)", GAME_MECHANICAL )
GAME( 1982, wrlok_l3, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Warlok (L-3)", GAME_MECHANICAL )
GAME( 1982, dfndr_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Defender (L-4)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1982, dfndr_l4, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Defender (L-4)", GAME_MECHANICAL )
GAME( 1983, jst_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1983, jst_l1, jst_l2, s7, s7, driver_device, 0, ROT0, "Williams", "Joust (L-1)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1983, lsrcu_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Laser Cue (L-2)", GAME_MECHANICAL )
GAME( 1983, fpwr2_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Firepower II (L-2)", GAME_MECHANICAL | GAME_NOT_WORKING )
GAME( 1983, fpwr2_l2, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Firepower II (L-2)", GAME_MECHANICAL )
GAME( 1984, strlt_l1, 0, s7, s7, driver_device, 0, ROT0, "Williams", "Star Light (L-1)", GAME_MECHANICAL )