New working clones

------------------
T.T Spacian Part-2 [anonymous]
This commit is contained in:
hap 2023-02-14 15:09:44 +01:00
parent cc9b5530c7
commit 8d60b2a8c2
3 changed files with 25 additions and 7 deletions

View File

@ -10210,6 +10210,22 @@ ROM_START( kamakazi3 ) /* Hack of Video Games (UK) Ltd. version???? flyer spells
ROM_LOAD( "6l.bpr", 0x0000, 0x0020, CRC(c3ac9467) SHA1(f382ad5a34d282056c78a5ec00c30ec43772bae2) )
ROM_END
ROM_START( spacian2 )
ROM_REGION( 0x4000, "maincpu", 0 )
ROM_LOAD( "an1.7k", 0x0000, 0x0800, CRC(e8f3aa67) SHA1(a0e9576784dbe602dd9780e667f01f31defd7c00) )
ROM_LOAD( "an2.7j", 0x0800, 0x0800, CRC(f58283e3) SHA1(edc6e72516c50fd3402281d9936574d276581ce9) )
ROM_LOAD( "an3.7h", 0x1000, 0x0800, CRC(ddeabdae) SHA1(daa5109a32c7c9a80bdb212dc3e4e3e3c104a731) )
ROM_LOAD( "an4.7f", 0x1800, 0x0800, CRC(232dd045) SHA1(4f07538462a6cb8824571954438ccf28fda7e68f) )
ROM_LOAD( "an5.7l", 0x2000, 0x0800, CRC(e80fec29) SHA1(cdc1b2df14051f56bd8f55d5f379e5f60fc23d66) )
ROM_REGION( 0x1000, "gfx1", 0 )
ROM_LOAD( "an-2g.1k", 0x0000, 0x0800, CRC(b4784fac) SHA1(9a8c398afdc72ac7b6af975f8d29e0757d6f14a6) )
ROM_LOAD( "an-1g.1h", 0x0800, 0x0800, CRC(a32b7270) SHA1(1cd160b71fa79329cd1116ded16a6ed594d19c56) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "6l.bpr", 0x0000, 0x0020, CRC(c3ac9467) SHA1(f382ad5a34d282056c78a5ec00c30ec43772bae2) )
ROM_END
ROM_START( supergx )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "sg1", 0x0000, 0x0800, CRC(b83f4578) SHA1(9a5d5fc291839f7f1e0a52cca7bea29e99c13315) )
@ -16033,20 +16049,20 @@ GAME( 1979, galaxyx, galaxian, galaxian, superg, galaxian_state, init_
GAME( 1979, galartic, galaxian, galartic, galartic, galaxian_state, init_galaxian, ROT270, "bootleg (Artic System)", "Galaxian (Artic System bootleg)", MACHINE_SUPPORTS_SAVE )
// These have the extra 'linescroll effect' title screens, like Moon Alien 2 but made out of a random tile, they lack an energy bar.
GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", MACHINE_SUPPORTS_SAVE ) // or bootleg?
GAME( 1979, moonaln, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu (Karateco license?)", "Moon Alien", MACHINE_SUPPORTS_SAVE ) // endorsed by Namco, or bootleg?
GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "hack", "Galaxian Part X ('Moon Alien' hack)", MACHINE_SUPPORTS_SAVE )
// Like above but does have the energy bar, also GFX changed to planes.
GAME( 1979, kamikazp, galaxian, galaxian, kamikazp, galaxian_state, init_galaxian, ROT90, "bootleg (Potomac Games)", "Kamikaze (Potomac Games, bootleg of Galaxian)", MACHINE_SUPPORTS_SAVE )
// This has the tiles to display the energy bar, but use the flag gfx for the 'linescroll effect' title screen, also doesn't work due to bad rom.
GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu", "Super GX", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, init_galaxian, ROT90, "Namco / Nichibutsu", "Super GX", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // endorsed by Namco, or bootleg?
// These have the energy bar, and the tiles needed to display a less corrupt 'linescroll effect' title, but don't display one
GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, init_galaxian, ROT90, "bootleg? (Subelectro)", "Swarm (bootleg?)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, init_galaxian, ROT90, "bootleg (BGV Ltd.)", "Astrians (clone of Swarm)", MACHINE_SUPPORTS_SAVE )
GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, init_galaxian, ROT90, "<unknown>", "Galaxian Test ROM", MACHINE_SUPPORTS_SAVE )
GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, init_galaxian, ROT90, "<unknown>", "Galaxian Test ROM", MACHINE_SUPPORTS_SAVE )
// Other games on basic galaxian hardware
GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian_state, init_galaxian, ROT90, "TDS & MINTS", "Black Hole", MACHINE_SUPPORTS_SAVE )
@ -16077,7 +16093,8 @@ GAME( 1981, redufob2, redufo, galaxian, redufob, galaxian_state, init_
GAME( 1981, redufob3, redufo, galaxian, redufob3, galaxian_state, init_nolock, ROT90, "bootleg", "Defend the Terra Attack on the Red UFO (bootleg, set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 19??, exodus, redufo, galaxian, redufo, galaxian_state, init_nolock, ROT90, "bootleg? (Subelectro)", "Exodus (bootleg?)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, tdpgal, 0, galaxian, tdpgal, galaxian_state, init_nolock, ROT90, "Design Labs / Thomas Automatics", "Triple Draw Poker", MACHINE_SUPPORTS_SAVE )
GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, init_nolock, ROT90, "hack", "Kamakazi III ('Super Galaxians' hack)", MACHINE_SUPPORTS_SAVE ) // Hack of a hack (superg)
GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, init_nolock, ROT90, "hack", "Kamakazi III ('Super Galaxians' hack)", MACHINE_SUPPORTS_SAVE ) // Hack of a hack (superg)
GAME( 1979, spacian2, galaxian, galaxian, superg, galaxian_state, init_nolock, ROT90, "Namco / Taito", "T.T Spacian Part-2", MACHINE_SUPPORTS_SAVE ) // endorsed by Namco, or bootleg?
// Different bullet color
GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, init_azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", MACHINE_SUPPORTS_SAVE )

View File

@ -18296,6 +18296,7 @@ smooncrs // Gremlin
spacbat2 // bootleg
spacbatt // bootleg
spacempr // bootleg
spacian2 //
spactrai //
spcdrag // bootleg
spcmission // bootleg (SegaSA / Sonic)

View File

@ -6011,14 +6011,14 @@ GAME( 1980, polarisb, polaris, polaris, polaris, _8080bw_state, empty_i
GAME( 1980, polariso, polaris, polaris, polaris, _8080bw_state, empty_init, ROT270, "Taito", "Polaris (original version)", MACHINE_SUPPORTS_SAVE )
GAME( 1981, polarisbr, polaris, polaris, polaris, _8080bw_state, empty_init, ROT270, "Taito do Brasil", "Polaris (Brazil)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, ballbomb, 0, ballbomb, ballbomb, _8080bw_state, empty_init, ROT270, "Taito", "Balloon Bomber", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // Missing clouds
GAME( 1980, ballbomb, 0, ballbomb, ballbomb, _8080bw_state, empty_init, ROT270, "Taito", "Balloon Bomber", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // Missing clouds
GAME( 1980, indianbt, 0, indianbt, indianbt, _8080bw_state, empty_init, ROT270, "Taito", "Indian Battle", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1983, indianbtbr, indianbt, indianbtbr,indianbtbr,_8080bw_state, empty_init, ROT270, "Taito do Brasil", "Indian Battle (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1980, steelwkr, 0, steelwkr, steelwkr, _8080bw_state, empty_init, ROT0 , "Taito", "Steel Worker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1980, steelwkr, 0, steelwkr, steelwkr, _8080bw_state, empty_init, ROT0, "Taito", "Steel Worker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAMEL(1980?,galactic, 0, invaders, galactic, invaders_state, empty_init, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
GAMEL(1980?,galactic, 0, invaders, galactic, invaders_state, empty_init, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic ) // Modified version of Taito Spacian, on Space Invaders hardware
GAMEL(1980?,spacmiss, galactic, invaders, galactic, invaders_state, empty_init, ROT270, "bootleg?", "Space Missile - Space Fighting Game", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
// Misc. manufacturers