mirror of
https://github.com/holub/mame
synced 2025-04-20 23:42:22 +03:00
correct year of production
This commit is contained in:
parent
d22cfbe20b
commit
8dd1722cfb
@ -28598,32 +28598,32 @@ GAME( 200?, sc4crcpi ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers
|
||||
GAME( 200?, sc4crcpj ,sc4crcp, sc4, sc4, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
|
||||
|
||||
// PR1348 CLUB COPS AND ROBBERS GOLD PR1348 CCRG SOUNDS11 COPS AND ROBBERS
|
||||
GAME( 200?, sc4crgc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgca ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcb ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcc ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcd ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgce ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcf ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcg ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgch ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgci ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcj ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgck ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcl ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcm ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgco ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcq ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgct ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcw ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgca ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcb ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcc ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcd ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgce ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcf ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcg ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgch ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgci ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcj ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgck ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcl ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcm ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgco ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcq ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgct ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcw ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)", GAME_IS_SKELETON_MECHANICAL )
|
||||
// PR1348 CLUB COPS AND ROBBERS GOLD COPS & ROBRS GLD CLUB PR1348 CCRG SOUNDS11 COPS AND ROBBERS
|
||||
GAME( 200?, sc4crgcn ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcp ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcr ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcu ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcn ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcp ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcr ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcu ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)", GAME_IS_SKELETON_MECHANICAL )
|
||||
// PR1348 !500 CLUB COPS AND ROBBERS GOLD COPS & ROBRS GLD CLUB PR1348 CCRG SOUNDS11 COPS AND ROBBERS
|
||||
GAME( 200?, sc4crgcs ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc4crgcv ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcs ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2003, sc4crgcv ,sc4crgc, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)", GAME_IS_SKELETON_MECHANICAL )
|
||||
|
||||
// PR2383 CLUBCORONATIONSTREET CLUBCORONATIONST CLUB CCORO SOUNDS CLUB CORO ST
|
||||
GAME( 200?, sc4corcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
|
@ -13257,20 +13257,20 @@ GAME( 200?, sc5dndwif ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal Wha
|
||||
GAME( 200?, sc5dndwig ,sc5dndwi, sc5, sc5, sc5, ROT0, "BFM","Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL )
|
||||
|
||||
// PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11
|
||||
GAME( 200?, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminea ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dmineb ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminec ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dmined ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminee ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminef ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dmineg ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dmineh ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminei ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dmine ,0, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminea ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dmineb ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminec ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dmined ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 5)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminee ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 6)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminef ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 7)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dmineg ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 8)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dmineh ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 9)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminei ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 10)", GAME_IS_SKELETON_MECHANICAL )
|
||||
// PR1307 AWP DIAMOND MINE PR1307 DIAM MINE SOUNDS11 DIAMOND MINE S.SITE
|
||||
GAME( 200?, sc5dminej ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminek ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 200?, sc5dminel ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminej ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 11)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminek ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 12)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 2002, sc5dminel ,sc5dmine, sc5, sc5, sc5, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 5) (set 13)", GAME_IS_SKELETON_MECHANICAL )
|
||||
|
||||
// PR1394 AWP DOCTOR DOSH SCORP5 PR1309 DOCTOR DOSH SOUNDS11
|
||||
GAME( 200?, sc5ddosh ,0, sc5, sc5, sc5, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
|
Loading…
Reference in New Issue
Block a user