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https://github.com/holub/mame
synced 2025-06-30 07:58:56 +03:00
Merge pull request #1492 from system11b/S11mjfixes9
nbmj8891: Corrected scandal dips
This commit is contained in:
commit
a0186bf1fe
@ -1242,8 +1242,9 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( scandal )
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// do not have the manual
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PORT_START("DSWA")
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) )
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3")
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PORT_DIPSETTING( 0x07, "1 (Easy)" )
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PORT_DIPSETTING( 0x06, "2" )
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PORT_DIPSETTING( 0x05, "3" )
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@ -1252,45 +1253,45 @@ static INPUT_PORTS_START( scandal )
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PORT_DIPSETTING( 0x02, "6" )
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PORT_DIPSETTING( 0x01, "7" )
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PORT_DIPSETTING( 0x00, "8 (Hard)" )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4")
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PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x10, 0x10, "Character Display Test" ) PORT_DIPLOCATION("DSWA:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWA:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWA:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSWB")
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PORT_DIPNAME( 0x01, 0x01, "Character Display Test" )
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PORT_START("DSWB") // very likely not populated on PCB
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWB:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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@ -1161,54 +1161,53 @@ static INPUT_PORTS_START( gal10ren )
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// I don't have manual for this game.
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PORT_START("DSWA")
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PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "DIPSW 1-4" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3")
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PORT_DIPSETTING( 0x07, "1 (Easy)" )
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PORT_DIPSETTING( 0x06, "2" )
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PORT_DIPSETTING( 0x05, "3" )
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PORT_DIPSETTING( 0x04, "4" )
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PORT_DIPSETTING( 0x03, "5" )
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PORT_DIPSETTING( 0x02, "6" )
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PORT_DIPSETTING( 0x01, "7" )
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PORT_DIPSETTING( 0x00, "8 (Hard)" )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4,5")
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PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSWA:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSWB")
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PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" )
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PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" )
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PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" )
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PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" )
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PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
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PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" )
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PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "Character Display Test" )
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PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) PORT_DIPLOCATION("DSWB:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" )
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PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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@ -1230,54 +1229,53 @@ static INPUT_PORTS_START( renaiclb )
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// I don't have manual for this game.
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PORT_START("DSWA")
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PORT_DIPNAME( 0x01, 0x01, "DIPSW 1-1" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIPSW 1-2" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "DIPSW 1-3" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "DIPSW 1-4" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "DIPSW 1-5" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSWA:1,2,3")
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PORT_DIPSETTING( 0x07, "1 (Easy)" )
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PORT_DIPSETTING( 0x06, "2" )
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PORT_DIPSETTING( 0x05, "3" )
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PORT_DIPSETTING( 0x04, "4" )
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PORT_DIPSETTING( 0x03, "5" )
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PORT_DIPSETTING( 0x02, "6" )
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PORT_DIPSETTING( 0x01, "7" )
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PORT_DIPSETTING( 0x00, "8 (Hard)" )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSWA:4,5")
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PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSWA:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "DIPSW 1-7" )
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PORT_DIPNAME( 0x40, 0x00, "Voices" ) PORT_DIPLOCATION("DSWA:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSWA:8")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_START("DSWB")
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PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" )
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PORT_DIPNAME( 0x01, 0x01, "DIPSW 2-1" ) PORT_DIPLOCATION("DSWB:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" )
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PORT_DIPNAME( 0x02, 0x02, "DIPSW 2-2" ) PORT_DIPLOCATION("DSWB:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" )
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PORT_DIPNAME( 0x04, 0x04, "DIPSW 2-3" ) PORT_DIPLOCATION("DSWB:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" )
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PORT_DIPNAME( 0x08, 0x08, "DIPSW 2-4" ) PORT_DIPLOCATION("DSWB:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" )
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PORT_DIPNAME( 0x10, 0x10, "DIPSW 2-5" ) PORT_DIPLOCATION("DSWB:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" )
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PORT_DIPNAME( 0x20, 0x20, "DIPSW 2-6" ) PORT_DIPLOCATION("DSWB:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "Character Display Test" )
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PORT_DIPNAME( 0x40, 0x40, "Character Display Test" ) PORT_DIPLOCATION("DSWB:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" )
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PORT_DIPNAME( 0x80, 0x80, "Graphic ROM Test" ) PORT_DIPLOCATION("DSWB:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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@ -620,8 +620,8 @@ static INPUT_PORTS_START( srmp6 )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
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PORT_BIT( 0x0180, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("DSW") /* 16-bit DSW1+DSW2 */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) // DSW1
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PORT_START("DSW") /* 16-bit DSW1 (0x0000) +DSW2 (0x0700) */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:1,2,3")
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PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
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@ -630,22 +630,22 @@ static INPUT_PORTS_START( srmp6 )
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PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) )
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PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:4")
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PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) )
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:5")
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PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) )
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PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:6")
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PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0040, 0x0000, "Re-Clothe" )
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PORT_DIPNAME( 0x0040, 0x0000, "Re-Clothe" ) PORT_DIPLOCATION("DSW1:7")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
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PORT_DIPNAME( 0x0080, 0x0080, "Nudity" )
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PORT_DIPNAME( 0x0080, 0x0080, "Nudity" ) PORT_DIPLOCATION("DSW1:8")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
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PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) // DSW2
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PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2,3")
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PORT_DIPSETTING( 0x0000, "8" )
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PORT_DIPSETTING( 0x0100, "7" )
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PORT_DIPSETTING( 0x0200, "6" )
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@ -654,19 +654,19 @@ static INPUT_PORTS_START( srmp6 )
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PORT_DIPSETTING( 0x0500, "2" )
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PORT_DIPSETTING( 0x0600, "1" )
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PORT_DIPSETTING( 0x0700, "4" )
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PORT_DIPNAME( 0x0800, 0x0000, "Kuitan" )
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PORT_DIPNAME( 0x0800, 0x0000, "Kuitan" ) PORT_DIPLOCATION("DSW2:4")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
|
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PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Continues ) )
|
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PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Continues ) ) PORT_DIPLOCATION("DSW2:5")
|
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) )
|
||||
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:6")
|
||||
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) )
|
||||
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:7")
|
||||
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
|
||||
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
|
||||
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "DSW2:8" ) PORT_DIPLOCATION("DSW2:8")
|
||||
INPUT_PORTS_END
|
||||
|
||||
/***************************************************************************
|
||||
|
Loading…
Reference in New Issue
Block a user