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ambush.cpp: made mariobl/dkong3bl clones (nw)
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@ -905,5 +905,5 @@ GAME( 1983, ambush, 0, ambush, ambusht, driver_device, 0, ROT0,
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GAME( 1983, ambushh, ambush, ambush, ambusht, driver_device, 0, ROT0, "Tecfri", "Ambush (hack?)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, ambushj, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, ambushv, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, mariobl, 0, mariobl, mariobl, driver_device, 0, ROT180, "bootleg", "Mario Bros. (bootleg on Ambush Hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, dkong3abl, 0, dkong3abl, dkong3abl, driver_device, 0, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Ambush hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, mariobl, mario, mariobl, mariobl, driver_device, 0, ROT180, "bootleg", "Mario Bros. (bootleg on Ambush Hardware)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, dkong3abl, dkong3, dkong3abl, dkong3abl, driver_device, 0, ROT90, "bootleg", "Donkey Kong 3 (bootleg on Ambush hardware)", MACHINE_SUPPORTS_SAVE )
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