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https://github.com/holub/mame
synced 2025-04-24 01:11:11 +03:00
RGB15 to INDEXED16 conversion
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102519de1f
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a1e4799fa7
@ -70,7 +70,7 @@ static VIDEO_START(gamecstl)
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palette_set_color(machine, i, cga_palette[i]);
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}
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static void draw_char(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
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static void draw_char(bitmap_t *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
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{
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int i,j;
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UINT8 *dp;
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@ -85,9 +85,9 @@ static void draw_char(running_machine *machine, bitmap_t *bitmap, const rectangl
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{
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UINT8 pen = dp[index++];
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if (pen)
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p[i] = machine->pens[gfx->color_base + (att & 0xf)];
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p[i] = gfx->color_base + (att & 0xf);
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else
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p[i] = machine->pens[gfx->color_base + ((att >> 4) & 0x7)];
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p[i] = gfx->color_base + ((att >> 4) & 0x7);
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}
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}
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}
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@ -110,8 +110,8 @@ static VIDEO_UPDATE(gamecstl)
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int att1 = (cga[index] >> 24) & 0xff;
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int ch1 = (cga[index] >> 16) & 0xff;
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draw_char(screen->machine, bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
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draw_char(screen->machine, bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
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draw_char(bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
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draw_char(bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
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index++;
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}
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}
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@ -456,7 +456,7 @@ static MACHINE_DRIVER_START(gamecstl)
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MDRV_SCREEN_ADD("main", RASTER)
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MDRV_SCREEN_REFRESH_RATE(60)
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MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
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MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15)
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MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MDRV_SCREEN_SIZE(640, 480)
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MDRV_SCREEN_VISIBLE_AREA(0, 639, 0, 199)
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