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(typos+tab alignment)
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@ -27,7 +27,7 @@ Notes so far:
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- Dips are correct for game play. Asura Buster's service mode does show the effects of
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dipswitches and dipswitch state. For the "Round" listing, the 2 and 3 are shown in
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reverse of actual game play. Any reference below to "Service Mode" means Asura
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Blaster's service mode.
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Buster's service mode.
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- Raster Effects are imperfect, bad frames when lots of new sprites.
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@ -412,8 +412,8 @@ static INPUT_PORTS_START( asurabld )
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PORT_DIPSETTING( 0x4000, DEF_STR( 1C_4C ) )
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PORT_DIPSETTING( 0x3000, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0x2000, "2C Start / 1C Continue" )
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// PORT_DIPSETTING( 0x7000, "Error!!" ) // Cuases graphics issues - Service Mode shows "Error"
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// PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) // Dulicate 2C_1C
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// PORT_DIPSETTING( 0x7000, "Error!!" ) // Causes graphics issues - Service Mode shows "Error"
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// PORT_DIPSETTING( 0x1000, DEF_STR( 2C_1C ) ) // Duplicate 2C_1C
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PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) // Set both for Free Play
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PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW4:5,6,7,8") /* Service Mode Shows Player 1 */
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PORT_DIPSETTING( 0x0800, DEF_STR( 8C_1C ) )
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@ -429,8 +429,8 @@ static INPUT_PORTS_START( asurabld )
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PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
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PORT_DIPSETTING( 0x0300, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0x0200, "2C Start / 1C Continue" )
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// PORT_DIPSETTING( 0x0700, "Error!!" ) // Cuases graphics issues - Service Mode shows "Error"
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// PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) // Dulicate 2C_1C
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// PORT_DIPSETTING( 0x0700, "Error!!" ) // Causes graphics issues - Service Mode shows "Error"
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// PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) // Duplicate 2C_1C
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PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) // Set both for Free Play
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INPUT_PORTS_END
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