luaengine_debug.cpp: Fix unused lambda capture.

This commit is contained in:
Vas Crabb 2020-11-30 12:49:36 +11:00
parent 1bdf8d272a
commit a480715bda

View File

@ -171,7 +171,7 @@ void lua_engine::initialize_debug()
};
device_debug_type["go"] = &device_debug::go;
device_debug_type["bpset"] =
[this] (device_debug &dev, offs_t address, char const *cond, char const *act)
[] (device_debug &dev, offs_t address, char const *cond, char const *act)
{
int result(dev.breakpoint_set(address, cond, act));
dev.device().machine().debug_view().update_all(DVT_DISASSEMBLY);