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Merge pull request #6090 from npwoods/d3d_use_root_window
Changed Direct3D renderer to call GetAncestor() in device_create() to get the root window
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ad34f923c3
@ -801,8 +801,12 @@ void renderer_d3d9::update_gamma_ramp()
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// device_create
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//============================================================
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int renderer_d3d9::device_create(HWND device_hwnd)
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int renderer_d3d9::device_create(HWND hwnd)
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{
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// identify the actual window; this is needed so that -attach_window
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// can work on a non-root HWND
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HWND device_hwnd = GetAncestor(hwnd, GA_ROOT);
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// if a device exists, free it
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if (m_device != nullptr)
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{
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