Fix clang build by removing now-unused definitions (nw)

This commit is contained in:
AJR 2018-09-21 15:33:44 -04:00
parent ccded2bf8b
commit bc1a9310c2

View File

@ -765,33 +765,6 @@ static INPUT_PORTS_START( winrungp )
PORT_DIPSETTING( 0x00, "4M" )
INPUT_PORTS_END
static const gfx_layout tile_layout =
{
16,16,
RGN_FRAC(1,4), /* number of tiles */
8, /* bits per pixel */
{ /* plane offsets */
0,1,2,3,4,5,6,7
},
{ /* x offsets */
0*8,RGN_FRAC(1,4)+0*8,RGN_FRAC(2,4)+0*8,RGN_FRAC(3,4)+0*8,
1*8,RGN_FRAC(1,4)+1*8,RGN_FRAC(2,4)+1*8,RGN_FRAC(3,4)+1*8,
2*8,RGN_FRAC(1,4)+2*8,RGN_FRAC(2,4)+2*8,RGN_FRAC(3,4)+2*8,
3*8,RGN_FRAC(1,4)+3*8,RGN_FRAC(2,4)+3*8,RGN_FRAC(3,4)+3*8
},
{ /* y offsets */
0*32,1*32,2*32,3*32,
4*32,5*32,6*32,7*32,
8*32,9*32,10*32,11*32,
12*32,13*32,14*32,15*32
},
8*64 /* sprite offset */
};
static GFXDECODE_START( gfx_namcos21 )
GFXDECODE_ENTRY( "gfx1", 0x000000, tile_layout, 0x1000, 0x10 )
GFXDECODE_END
WRITE8_MEMBER( namcos21_state::namcos2_sound_bankselect_w )
{
m_audiobank->set_entry(data>>4);