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04766: mario and clones: Missing Title/Game Graphics
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@ -57,7 +57,6 @@ public:
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required_shared_ptr<UINT8> m_spriteram;
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required_shared_ptr<UINT8> m_spriteram;
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required_shared_ptr<UINT8> m_videoram;
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required_shared_ptr<UINT8> m_videoram;
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size_t m_spriteram_size;
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tilemap_t *m_bg_tilemap;
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tilemap_t *m_bg_tilemap;
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int m_monitor;
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int m_monitor;
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@ -165,7 +165,7 @@ static void draw_sprites(running_machine &machine, bitmap_ind16 &bitmap, const r
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mario_state *state = machine.driver_data<mario_state>();
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mario_state *state = machine.driver_data<mario_state>();
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int offs;
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int offs;
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for (offs = 0;offs < state->m_spriteram_size;offs += 4)
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for (offs = 0; offs < state->m_spriteram.bytes(); offs += 4)
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{
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{
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if (state->m_spriteram[offs])
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if (state->m_spriteram[offs])
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{
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{
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