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Schaser : added newly-discovered information (nw)
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@ -123,18 +123,31 @@
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there at all
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- Space Chaser (schaser)
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1. Strange bug; sometimes the missile sound continues into the
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music/explosion.
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2. If "Hard" mode is selected, numerous bugs appear which
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seems to be an emulation fault. Every revision we have
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shows the problem, whereas the real hardware works fine.
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- You start with 9000 points (instead of 0).
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- On the screen where you are awarded your Bonus, you will
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instead get (or sometimes lose) a random amount.
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- At the end, if you got the High Score, it could be changed
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to something else.
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All these bugs can be cured by a simple 1-byte patch:
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ROM_FILL( 0x47e5, 1, 0xc3), but why is it necessary?
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1. Schematic has SX2 & 4 swapped by mistake.
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2. Dipswitch 4 we have listed as "Easy/Hard", however the manual says
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it should not be used. The Hard position displays many bugs.
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3. Confirmation of these on a real machine (schaserb set) have been
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received from the owner of the PCB.
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"Hi Rob,
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I seem to get the same bugs as you with Dip4 set to off. Score starts at 9000,
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2 missiles on first level etc.. It makes no mention of dip4 adjusting the hardness
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in the manual, are you guys sure that's what it was intended for "in the factory"?
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However you were correct in thinking the schematics were wrong. My multimeter found
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the following:
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15k resistor - pin 7
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39k - pin 10
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82k - pin 12
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It looks like they have Sx2 and Sx4 the wrong way round on a latter page of the schematics."
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4. The "Hard" mode bug can be fixed with a single byte patch: ROM_FILL( 0x47e5, 1, 0xc3)
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5. I have seen real machines with Hard mode set, that worked properly, thus there
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must be yet another romset still waiting to be found.
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6. Strange bug; sometimes the missile sound continues into and past the
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music/explosion. This didn't happen on the real machines I played.
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- Space Chaser (schasercv)
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These cheats exist in this game:
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