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tatsumi.cpp: Fix broken transparent pen (wait there's MORE!) (nw)
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@ -119,7 +119,7 @@ void cyclwarr_state::tile_expand()
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uint8_t respix = m_cyclwarr_tileclut[(c << 3)|pix];
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*dest++ = respix;
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// Transparent pixels are set by both the tile pixel data==0 AND colour palette==0
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m_mask[(c << 3) | (y & 7)] |= ((pix != 0) || ((pix == 0) && (respix != 0))) ? (0x80 >> (x & 7)) : 0;
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m_mask[(c << 3) | (y & 7)] |= ((pix != 0) && (respix != 0)) ? (0x80 >> (x & 7)) : 0;
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}
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c0base += gx0->rowbytes();
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}
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