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New systems marked not working
------------------------------ Da Bai Sha (H.B.) [little0]
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cdbdb410b8
@ -17,6 +17,7 @@ TODO:
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* Hopper hookup doesn't work properly. MAME counts far more "tickets
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dispensed" than the number of coins/tickets the games are supposed to
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pay out.
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* dbshahb: Implement different video chip, different memory map
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* xyddzhh: Hook up mahjong-style inputs and improve DSW definitions
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* xyddzhh: Add Oki banking
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@ -1629,6 +1630,22 @@ ROM_START( mjmaglmp )
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ROM_LOAD( "ja-a-901.u6", 0x00000, 0x40000, CRC(25f36d00) SHA1(c182348340ca67ad69d1a67c58b47d6371a725c9) )
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ROM_END
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// HB PCB. Has BMC AIA90610 (rebadged M68K), BMC VDA90513 + BMC SYA70521 + Inmos IMSG171P-35 for video, UM3567 + U6295 for sound, 4 banks of 8 DIP switches
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ROM_START( dbshahb )
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ROM_REGION( 0x40000, "maincpu", 0 ) // 68000 Code
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ROM_LOAD16_BYTE( "rom.u12", 0x000000, 0x20000, CRC(ae7f1544) SHA1(c2b150ad5927fa7905713baa1222ca0b990c927b) )
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ROM_LOAD16_BYTE( "rom.u13", 0x000001, 0x20000, CRC(761d4d0f) SHA1(e07b376d539b9e78a31694accdf3079a7b1fa723) )
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ROM_REGION( 0x200000, "gfx1", 0 )
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ROM_LOAD16_BYTE( "rom.u41", 0x000000, 0x80000, CRC(8d9d6168) SHA1(a7f2f220d2e2b50074adee3f6c26a41c371b7275) )
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ROM_LOAD16_BYTE( "rom.u33", 0x000001, 0x80000, CRC(6b45ee5f) SHA1(fe2270f3a30d0850c90bb978f51b928d4ebb819a) )
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ROM_LOAD16_BYTE( "rom.u40", 0x100000, 0x80000, CRC(80db7375) SHA1(14b62be2f350cecd60f42d177e87e4e6ced57831) )
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ROM_LOAD16_BYTE( "rom.u35", 0x100001, 0x80000, CRC(6bd5c23f) SHA1(4891d1c7031834f3957f6830d75246de84494afc) )
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ROM_REGION( 0x40000, "oki", 0 ) // Samples
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ROM_LOAD( "rom.u15", 0x00000, 0x40000, CRC(843546c6) SHA1(ad408b182a3c2e0bfe1779fe81e1e4ea9b79daf6) )
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ROM_END
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} // anonymous namespace
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GAME( 1998, fengyunh, 0, fengyunh, fengyunh, bmcpokr_state, empty_init, ROT0, "BMC", "Fengyun Hui", MACHINE_SUPPORTS_SAVE )
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@ -1636,3 +1653,4 @@ GAME( 1998, shendeng, mjmaglmp, shendeng, shendeng, bmcpokr_state, empty_init, R
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GAME( 1999, bmcpokr, 0, bmcpokr, bmcpokr, bmcpokr_state, empty_init, ROT0, "BMC", "Dongfang Shenlong", MACHINE_SUPPORTS_SAVE )
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GAME( 2000, mjmaglmp, 0, mjmaglmp, mjmaglmp, bmcpokr_state, empty_init, ROT0, "BMC", "Mahou no Lamp (v. JAA02)", MACHINE_SUPPORTS_SAVE )
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GAME( 2006, xyddzhh, 0, xyddzhh, xyddzhh, bmcpokr_state, empty_init, ROT0, "Herb Home", "Xingyun Dou Dizhu", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 200?, dbshahb, 0, bmcpokr, xyddzhh, bmcpokr_state, empty_init, ROT0, "H.B.", "Da Bai Sha (H.B.)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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@ -15142,6 +15142,7 @@ bmcbowl
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@source:bmc/bmcpokr.cpp
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bmcpokr
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dbshahb
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fengyunh
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mjmaglmp
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shendeng
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