ok, assume missing starfield

This commit is contained in:
Michaël Banaan Ananas 2012-03-24 20:00:56 +00:00
parent 6d5a56a1ff
commit cfc29a1cde

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@ -5,7 +5,7 @@ Galaxia by Zaccaria (1979)
Taken from an untested board.
1K byte files were 2708 or equivalent.
512 byte file is the 82S130 colour PROM.
512 byte file is a 82S130 PROM.
This is not a direct pirate of Galaxian as you might think from the name.
The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are
@ -23,7 +23,7 @@ using only one 2636 chip.
HW has many similarities with quasar.c / cvs.c / zac2650.c
TODO:
- colors are wrong
- fix colors (and use MAME tilemaps)
- accurate astrowar sprite/bg sync
- starfield hardware?
@ -553,5 +553,5 @@ ROM_START( astrowar )
ROM_END
GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS )
GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS )
GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )