ok, assume missing starfield

This commit is contained in:
Michaël Banaan Ananas 2012-03-24 20:00:56 +00:00
parent 6d5a56a1ff
commit cfc29a1cde

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@ -5,7 +5,7 @@ Galaxia by Zaccaria (1979)
Taken from an untested board. Taken from an untested board.
1K byte files were 2708 or equivalent. 1K byte files were 2708 or equivalent.
512 byte file is the 82S130 colour PROM. 512 byte file is a 82S130 PROM.
This is not a direct pirate of Galaxian as you might think from the name. This is not a direct pirate of Galaxian as you might think from the name.
The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are
@ -23,7 +23,7 @@ using only one 2636 chip.
HW has many similarities with quasar.c / cvs.c / zac2650.c HW has many similarities with quasar.c / cvs.c / zac2650.c
TODO: TODO:
- colors are wrong - fix colors (and use MAME tilemaps)
- accurate astrowar sprite/bg sync - accurate astrowar sprite/bg sync
- starfield hardware? - starfield hardware?
@ -553,5 +553,5 @@ ROM_START( astrowar )
ROM_END ROM_END
GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS ) GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS ) GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )