sliver.c: Filled in / Corrected all dipswitches for Sliver and added dipswitch locations [Brian Troha]

This commit is contained in:
Brian Troha 2012-04-21 21:20:18 +00:00
parent 0a8eb0f2e6
commit d274892de4

View File

@ -410,46 +410,48 @@ static INPUT_PORTS_START( sliver )
PORT_BIT( 0xffa4, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x000f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x000e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x000d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0030, "2" )
PORT_DIPSETTING( 0x0020, "3" )
PORT_DIPSETTING( 0x0010, "4" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, "Demo_Sounds" )
PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x0004, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x000f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x000e, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x000d, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6")
PORT_DIPSETTING( 0x0030, "2" )
PORT_DIPSETTING( 0x0020, "3" )
PORT_DIPSETTING( 0x0010, "4" )
PORT_DIPSETTING( 0x0000, "5" )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x0000, "Longer" )
PORT_DIPSETTING( 0x0040, "Long" )
PORT_DIPSETTING( 0x00c0, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0080, "Short" )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0400, "2 Player Mode" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0400, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unknown
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPNAME( 0x1000, 0x1000, "Draw Insert" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) )
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPNAME( 0x2000, 0x2000, "Joystick Input Mode" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x2000, "Step" )
PORT_DIPSETTING( 0x0000, "Continuous" )
PORT_DIPNAME( 0x4000, 0x4000, "Game Paused (Test)" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x8000, 0x0000, "SW2:8" ) /* Listed as "UNUSED (MUST ON)" */
INPUT_PORTS_END
static ADDRESS_MAP_START( ramdac_map, AS_0, 8, sliver_state )