silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch locations. [Brian Troha]

This commit is contained in:
briantro 2015-02-03 17:26:26 -06:00
parent 1fb84ad0e3
commit de58762e56

View File

@ -288,54 +288,51 @@ static INPUT_PORTS_START( puzzlove )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0300, 0x0300, "Game Level" ) PORT_DIPLOCATION("SW1:1,2") /* Difficulty?? - Not sure how this works for Easy --> Very Hard */
PORT_DIPSETTING( 0x0300, "1" )
PORT_DIPSETTING( 0x0200, "2" )
PORT_DIPSETTING( 0x0100, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4,5")
PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x1400, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_2C ) ) /* Works the same as 2C/1C */
PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 3C_2C ) ) /* Works like 2C/1C then 1C/1C repeat */
PORT_DIPSETTING( 0x0800, DEF_STR( 2C_2C ) ) /* Works the same as 1C/1C */
PORT_DIPSETTING( 0x1c00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x2000, 0x2000, "Coin Box" ) PORT_DIPLOCATION("SW1:6") /* Always displays total credits - No separate Credit display per player */
PORT_DIPSETTING( 0x2000, "1" ) /* Both players use coins from either Coin 1 or Coin 2 */
PORT_DIPSETTING( 0x0000, "2" ) /* Players use coins from own coin chute. IE: Player 1 -> Coin 1, Player 2 -> Coin 2 but shows only total credits */
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPSETTING( 0x4000, "3" )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) /* Verified */
INPUT_PORTS_END