Port from MESS, nw

This commit is contained in:
Angelo Salese 2011-08-03 02:18:50 +00:00
parent 2f7d0c6ec1
commit e29b6ec147

View File

@ -4322,7 +4322,8 @@ static void stv_vdp2_check_tilemap(running_machine &machine, bitmap_t *bitmap, c
/* Bio Hazard bit 1 */
/* Airs Adventure 0x3e */
if(STV_VDP2_LNCLEN & ~2)
/* Bakuretsu Hunter */
if(STV_VDP2_LNCLEN & ~2 && 0)
popmessage("Line Colour screen enabled %04x %08x, contact MAMEdev",STV_VDP2_LNCLEN,STV_VDP2_LCTAU<<16|STV_VDP2_LCTAL);
/* Bio Hazard 0x400 = extended color calculation enabled */
@ -4335,7 +4336,9 @@ static void stv_vdp2_check_tilemap(running_machine &machine, bitmap_t *bitmap, c
if(STV_VDP2_SFCCMD && 0)
popmessage("Special Color Calculation enable %04x, contact MAMEdev",STV_VDP2_SFCCMD);
if(STV_VDP2_SDCTL & 0x0120)
/* Cleopatra Fortune Transparent Shadow */
//if(STV_VDP2_SDCTL & 0x0120)
if(STV_VDP2_SDCTL & 0x0020)
popmessage("%s shadow select bit enabled, contact MAMEdev",STV_VDP2_SDCTL & 0x100 ? "Transparent" : "Back");
/* Langrisser III bit 3 normal, bit 1 during battle field */
@ -4344,7 +4347,7 @@ static void stv_vdp2_check_tilemap(running_machine &machine, bitmap_t *bitmap, c
/* Albert Odyssey Gaiden 0x0001 */
/* Asuka 120% (doesn't make sense?) 0x0101 */
if(STV_VDP2_ZMCTL)
if(STV_VDP2_ZMCTL & 0x0202)
popmessage("Reduction enable %04x, contact MAMEdev",STV_VDP2_ZMCTL);
/* Burning Rangers FMV and friends */