Changed driver_device to expose the game_driver's ROMs through the

device interface. This means all ROMs are now exposed via devices,
and thus the process of enumerating ROMs gets simpler.

Changed all instances of temporarily allocating machine_config objects 
to just put them on the stack for simplicity, letting the destructor 
handle the cleanup work automatically.

Changed machine_config constructor to take a game_driver, from which
the machine_config constructor is obtained. This also means the
resulting machine_config holds a reference to the game_driver.

Changed running_machine constructor to no longer take a game_driver,
since the game_driver is now obtainable via the machine_config.
This commit is contained in:
Aaron Giles 2010-09-03 05:21:46 +00:00
parent 36b6a9d651
commit e4d8baf401
14 changed files with 309 additions and 361 deletions

View File

@ -56,7 +56,7 @@ INLINE void set_status(audit_record *record, UINT8 status, UINT8 substatus)
int audit_images(core_options *options, const game_driver *gamedrv, UINT32 validation, audit_record **audit) int audit_images(core_options *options, const game_driver *gamedrv, UINT32 validation, audit_record **audit)
{ {
machine_config *config = global_alloc(machine_config(gamedrv->machine_config)); machine_config config(*gamedrv);
const rom_entry *region, *rom; const rom_entry *region, *rom;
const rom_source *source; const rom_source *source;
audit_record *record; audit_record *record;
@ -67,10 +67,10 @@ int audit_images(core_options *options, const game_driver *gamedrv, UINT32 valid
/* determine the number of records we will generate */ /* determine the number of records we will generate */
records = 0; records = 0;
for (source = rom_first_source(gamedrv, config); source != NULL; source = rom_next_source(gamedrv, config, source)) bool source_is_gamedrv = true;
for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
{ {
int source_is_gamedrv = rom_source_is_gamedrv(gamedrv, source); for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
for (region = rom_first_region(gamedrv, source); region != NULL; region = rom_next_region(region))
for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom))
if (ROMREGION_ISROMDATA(region) || ROMREGION_ISDISKDATA(region)) if (ROMREGION_ISROMDATA(region) || ROMREGION_ISDISKDATA(region))
{ {
@ -83,6 +83,8 @@ int audit_images(core_options *options, const game_driver *gamedrv, UINT32 valid
} }
records++; records++;
} }
source_is_gamedrv = false;
} }
if (records > 0) if (records > 0)
@ -92,10 +94,10 @@ int audit_images(core_options *options, const game_driver *gamedrv, UINT32 valid
record = *audit; record = *audit;
/* iterate over ROM sources and regions */ /* iterate over ROM sources and regions */
for (source = rom_first_source(gamedrv, config); source != NULL; source = rom_next_source(gamedrv, config, source)) bool source_is_gamedrv = true;
for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
{ {
int source_is_gamedrv = rom_source_is_gamedrv(gamedrv, source); for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
for (region = rom_first_region(gamedrv, source); region != NULL; region = rom_next_region(region))
{ {
const char *regiontag = ROMREGION_ISLOADBYNAME(region) ? ROM_GETNAME(region) : NULL; const char *regiontag = ROMREGION_ISLOADBYNAME(region) ? ROM_GETNAME(region) : NULL;
for (rom = rom_first_file(region); rom; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom; rom = rom_next_file(rom))
@ -123,6 +125,7 @@ int audit_images(core_options *options, const game_driver *gamedrv, UINT32 valid
record++; record++;
} }
} }
source_is_gamedrv = false;
} }
} }
@ -134,7 +137,6 @@ int audit_images(core_options *options, const game_driver *gamedrv, UINT32 valid
records = 0; records = 0;
} }
global_free(config);
return records; return records;
} }
@ -146,14 +148,14 @@ int audit_images(core_options *options, const game_driver *gamedrv, UINT32 valid
int audit_samples(core_options *options, const game_driver *gamedrv, audit_record **audit) int audit_samples(core_options *options, const game_driver *gamedrv, audit_record **audit)
{ {
machine_config *config = global_alloc(machine_config(gamedrv->machine_config)); machine_config config(*gamedrv);
audit_record *record; audit_record *record;
int records = 0; int records = 0;
int sampnum; int sampnum;
/* count the number of sample records attached to this driver */ /* count the number of sample records attached to this driver */
const device_config_sound_interface *sound = NULL; const device_config_sound_interface *sound = NULL;
for (bool gotone = config->m_devicelist.first(sound); gotone; gotone = sound->next(sound)) for (bool gotone = config.m_devicelist.first(sound); gotone; gotone = sound->next(sound))
if (sound->devconfig().type() == SAMPLES) if (sound->devconfig().type() == SAMPLES)
{ {
const samples_interface *intf = (const samples_interface *)sound->devconfig().static_config(); const samples_interface *intf = (const samples_interface *)sound->devconfig().static_config();
@ -176,7 +178,7 @@ int audit_samples(core_options *options, const game_driver *gamedrv, audit_recor
record = *audit; record = *audit;
/* now iterate over sample entries */ /* now iterate over sample entries */
for (bool gotone = config->m_devicelist.first(sound); gotone; gotone = sound->next(sound)) for (bool gotone = config.m_devicelist.first(sound); gotone; gotone = sound->next(sound))
if (sound->devconfig().type() == SAMPLES) if (sound->devconfig().type() == SAMPLES)
{ {
const samples_interface *intf = (const samples_interface *)sound->devconfig().static_config(); const samples_interface *intf = (const samples_interface *)sound->devconfig().static_config();
@ -219,7 +221,6 @@ int audit_samples(core_options *options, const game_driver *gamedrv, audit_recor
} }
skip: skip:
global_free(config);
return records; return records;
} }
@ -524,11 +525,13 @@ static int rom_used_by_parent(const game_driver *gamedrv, const rom_entry *romen
/* iterate up the parent chain */ /* iterate up the parent chain */
for (drv = driver_get_clone(gamedrv); drv != NULL; drv = driver_get_clone(drv)) for (drv = driver_get_clone(gamedrv); drv != NULL; drv = driver_get_clone(drv))
{ {
machine_config config(*drv);
const rom_entry *region; const rom_entry *region;
const rom_entry *rom; const rom_entry *rom;
/* see if the parent has the same ROM or not */ /* see if the parent has the same ROM or not */
for (region = rom_first_region(drv, NULL); region; region = rom_next_region(region)) for (const rom_source *source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(*source); region; region = rom_next_region(region))
for (rom = rom_first_file(region); rom; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom; rom = rom_next_file(rom))
if (hash_data_is_equal(ROM_GETHASHDATA(rom), hash, 0)) if (hash_data_is_equal(ROM_GETHASHDATA(rom), hash, 0))
{ {

View File

@ -508,13 +508,13 @@ int cli_info_listcrc(core_options *options, const char *gamename)
for (drvindex = 0; drivers[drvindex] != NULL; drvindex++) for (drvindex = 0; drivers[drvindex] != NULL; drvindex++)
if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0) if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0)
{ {
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
const rom_entry *region, *rom; const rom_entry *region, *rom;
const rom_source *source; const rom_source *source;
/* iterate over sources, regions, and then ROMs within the region */ /* iterate over sources, regions, and then ROMs within the region */
for (source = rom_first_source(drivers[drvindex], config); source != NULL; source = rom_next_source(drivers[drvindex], config, source)) for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(drivers[drvindex], source); region; region = rom_next_region(region)) for (region = rom_first_region(*source); region; region = rom_next_region(region))
for (rom = rom_first_file(region); rom; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom; rom = rom_next_file(rom))
{ {
char hashbuf[HASH_BUF_SIZE]; char hashbuf[HASH_BUF_SIZE];
@ -525,7 +525,6 @@ int cli_info_listcrc(core_options *options, const char *gamename)
} }
count++; count++;
global_free(config);
} }
/* return an error if none found */ /* return an error if none found */
@ -546,7 +545,7 @@ int cli_info_listroms(core_options *options, const char *gamename)
for (drvindex = 0; drivers[drvindex] != NULL; drvindex++) for (drvindex = 0; drivers[drvindex] != NULL; drvindex++)
if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0) if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0)
{ {
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
const rom_entry *region, *rom; const rom_entry *region, *rom;
const rom_source *source; const rom_source *source;
@ -557,8 +556,8 @@ int cli_info_listroms(core_options *options, const char *gamename)
"Name Size Checksum\n", drivers[drvindex]->name); "Name Size Checksum\n", drivers[drvindex]->name);
/* iterate over sources, regions and then ROMs within the region */ /* iterate over sources, regions and then ROMs within the region */
for (source = rom_first_source(drivers[drvindex], config); source != NULL; source = rom_next_source(drivers[drvindex], config, source)) for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(drivers[drvindex], source); region != NULL; region = rom_next_region(region)) for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom))
{ {
const char *name = ROM_GETNAME(rom); const char *name = ROM_GETNAME(rom);
@ -596,7 +595,6 @@ int cli_info_listroms(core_options *options, const char *gamename)
} }
count++; count++;
global_free(config);
} }
return (count > 0) ? MAMERR_NONE : MAMERR_NO_SUCH_GAME; return (count > 0) ? MAMERR_NONE : MAMERR_NO_SUCH_GAME;
@ -617,11 +615,11 @@ int cli_info_listsamples(core_options *options, const char *gamename)
for (drvindex = 0; drivers[drvindex] != NULL; drvindex++) for (drvindex = 0; drivers[drvindex] != NULL; drvindex++)
if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0) if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0)
{ {
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
const device_config_sound_interface *sound = NULL; const device_config_sound_interface *sound = NULL;
/* find samples interfaces */ /* find samples interfaces */
for (bool gotone = config->m_devicelist.first(sound); gotone; gotone = sound->next(sound)) for (bool gotone = config.m_devicelist.first(sound); gotone; gotone = sound->next(sound))
if (sound->devconfig().type() == SAMPLES) if (sound->devconfig().type() == SAMPLES)
{ {
const char *const *samplenames = ((const samples_interface *)sound->devconfig().static_config())->samplenames; const char *const *samplenames = ((const samples_interface *)sound->devconfig().static_config())->samplenames;
@ -634,7 +632,6 @@ int cli_info_listsamples(core_options *options, const char *gamename)
} }
count++; count++;
global_free(config);
} }
return (count > 0) ? MAMERR_NONE : MAMERR_NO_SUCH_GAME; return (count > 0) ? MAMERR_NONE : MAMERR_NO_SUCH_GAME;
@ -656,7 +653,7 @@ int cli_info_listdevices(core_options *options, const char *gamename)
for (drvindex = 0; drivers[drvindex] != NULL; drvindex++) for (drvindex = 0; drivers[drvindex] != NULL; drvindex++)
if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0) if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0)
{ {
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
const device_config *devconfig; const device_config *devconfig;
if (count != 0) if (count != 0)
@ -664,7 +661,7 @@ int cli_info_listdevices(core_options *options, const char *gamename)
printf("Driver %s (%s):\n", drivers[drvindex]->name, drivers[drvindex]->description); printf("Driver %s (%s):\n", drivers[drvindex]->name, drivers[drvindex]->description);
/* iterate through devices */ /* iterate through devices */
for (devconfig = config->m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next()) for (devconfig = config.m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next())
{ {
printf(" %s ('%s')", devconfig->name(), devconfig->tag()); printf(" %s ('%s')", devconfig->name(), devconfig->tag());
@ -682,7 +679,6 @@ int cli_info_listdevices(core_options *options, const char *gamename)
} }
count++; count++;
global_free(config);
} }
return (count > 0) ? MAMERR_NONE : MAMERR_NO_SUCH_GAME; return (count > 0) ? MAMERR_NONE : MAMERR_NO_SUCH_GAME;
@ -794,9 +790,9 @@ static int info_listsoftware(core_options *options, const char *gamename)
if ( mame_strwildcmp( gamename, drivers[drvindex]->name ) == 0 ) if ( mame_strwildcmp( gamename, drivers[drvindex]->name ) == 0 )
{ {
/* allocate the machine config */ /* allocate the machine config */
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
for (const device_config *dev = config->m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext()) for (const device_config *dev = config.m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext())
{ {
software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config(); software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config();
@ -806,9 +802,6 @@ static int info_listsoftware(core_options *options, const char *gamename)
nr_lists++; nr_lists++;
} }
} }
/* free the machine config */
global_free(config);
} }
} }
@ -855,9 +848,9 @@ static int info_listsoftware(core_options *options, const char *gamename)
if ( mame_strwildcmp( gamename, drivers[drvindex]->name ) == 0 ) if ( mame_strwildcmp( gamename, drivers[drvindex]->name ) == 0 )
{ {
/* allocate the machine config */ /* allocate the machine config */
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
for (const device_config *dev = config->m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext()) for (const device_config *dev = config.m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext())
{ {
software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config(); software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config();
@ -964,8 +957,6 @@ static int info_listsoftware(core_options *options, const char *gamename)
} }
} }
} }
global_free(config);
} }
} }
@ -988,9 +979,9 @@ static void softlist_match_roms(core_options *options, const char *hash, int len
/* iterate over drivers */ /* iterate over drivers */
for (drvindex = 0; drivers[drvindex] != NULL; drvindex++) for (drvindex = 0; drivers[drvindex] != NULL; drvindex++)
{ {
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
for (const device_config *dev = config->m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext()) for (const device_config *dev = config.m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext())
{ {
software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config(); software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config();
@ -1027,8 +1018,6 @@ static void softlist_match_roms(core_options *options, const char *hash, int len
} }
} }
} }
global_free(config);
} }
} }
@ -1042,7 +1031,6 @@ static int info_listmedia(core_options *options, const char *gamename)
{ {
int count = 0, devcount; int count = 0, devcount;
int drvindex; int drvindex;
machine_config *config;
const device_config_image_interface *dev = NULL; const device_config_image_interface *dev = NULL;
const char *src; const char *src;
const char *driver_name; const char *driver_name;
@ -1058,13 +1046,13 @@ static int info_listmedia(core_options *options, const char *gamename)
if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0) if (mame_strwildcmp(gamename, drivers[drvindex]->name) == 0)
{ {
/* allocate the machine config */ /* allocate the machine config */
config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
driver_name = drivers[drvindex]->name; driver_name = drivers[drvindex]->name;
devcount = 0; devcount = 0;
for (bool gotone = config->m_devicelist.first(dev); gotone; gotone = dev->next(dev)) for (bool gotone = config.m_devicelist.first(dev); gotone; gotone = dev->next(dev))
{ {
src = downcast<const legacy_image_device_config_base *>(dev)->file_extensions(); src = downcast<const legacy_image_device_config_base *>(dev)->file_extensions();
name = downcast<const legacy_image_device_config_base *>(dev)->instance_name(); name = downcast<const legacy_image_device_config_base *>(dev)->instance_name();
@ -1089,7 +1077,6 @@ static int info_listmedia(core_options *options, const char *gamename)
printf("%-13s(none)\n",driver_name); printf("%-13s(none)\n",driver_name);
count++; count++;
global_free(config);
} }
if (!count) if (!count)
@ -1447,13 +1434,13 @@ static void match_roms(core_options *options, const char *hash, int length, int
/* iterate over drivers */ /* iterate over drivers */
for (drvindex = 0; drivers[drvindex] != NULL; drvindex++) for (drvindex = 0; drivers[drvindex] != NULL; drvindex++)
{ {
machine_config *config = global_alloc(machine_config(drivers[drvindex]->machine_config)); machine_config config(*drivers[drvindex]);
const rom_entry *region, *rom; const rom_entry *region, *rom;
const rom_source *source; const rom_source *source;
/* iterate over sources, regions and files within the region */ /* iterate over sources, regions and files within the region */
for (source = rom_first_source(drivers[drvindex], config); source != NULL; source = rom_next_source(drivers[drvindex], config, source)) for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(drivers[drvindex], source); region; region = rom_next_region(region)) for (region = rom_first_region(*source); region; region = rom_next_region(region))
for (rom = rom_first_file(region); rom; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom; rom = rom_next_file(rom))
if (hash_data_is_equal(hash, ROM_GETHASHDATA(rom), 0)) if (hash_data_is_equal(hash, ROM_GETHASHDATA(rom), 0))
{ {
@ -1465,8 +1452,6 @@ static void match_roms(core_options *options, const char *hash, int length, int
mame_printf_info("= %s%-20s %-10s %s\n", baddump ? "(BAD) " : "", ROM_GETNAME(rom), drivers[drvindex]->name, drivers[drvindex]->description); mame_printf_info("= %s%-20s %-10s %s\n", baddump ? "(BAD) " : "", ROM_GETNAME(rom), drivers[drvindex]->name, drivers[drvindex]->description);
(*found)++; (*found)++;
} }
global_free(config);
} }
softlist_match_roms( options, hash, length, found ); softlist_match_roms( options, hash, length, found );

View File

@ -248,8 +248,8 @@ bool device_config_memory_interface::interface_validity_check(const game_driver
{ {
// look for the region // look for the region
bool found = false; bool found = false;
for (const rom_source *source = rom_first_source(&driver, &m_machine_config); source != NULL && !found; source = rom_next_source(&driver, &m_machine_config, source)) for (const rom_source *source = rom_first_source(m_machine_config); source != NULL && !found; source = rom_next_source(*source))
for (const rom_entry *romp = rom_first_region(&driver, source); !ROMENTRY_ISEND(romp) && !found; romp++) for (const rom_entry *romp = rom_first_region(*source); !ROMENTRY_ISEND(romp) && !found; romp++)
{ {
const char *regiontag = ROMREGION_GETTAG(romp); const char *regiontag = ROMREGION_GETTAG(romp);
if (regiontag != NULL) if (regiontag != NULL)
@ -295,11 +295,11 @@ bool device_config_memory_interface::interface_validity_check(const game_driver
// } // }
// validate bank and share tags // validate bank and share tags
if (entry->m_read.m_type == AMH_BANK && !validate_tag(&driver, "bank", entry->m_read.m_tag)) if (entry->m_read.m_type == AMH_BANK && !validate_tag(driver, "bank", entry->m_read.m_tag))
error = true ; error = true ;
if (entry->m_write.m_type == AMH_BANK && !validate_tag(&driver, "bank", entry->m_write.m_tag)) if (entry->m_write.m_type == AMH_BANK && !validate_tag(driver, "bank", entry->m_write.m_tag))
error = true; error = true;
if (entry->m_share != NULL && !validate_tag(&driver, "share", entry->m_share)) if (entry->m_share != NULL && !validate_tag(driver, "share", entry->m_share))
error = true; error = true;
} }

View File

@ -232,15 +232,14 @@ const char *image_get_device_option(device_image_interface *image)
void image_add_device_options(core_options *opts, const game_driver *driver) void image_add_device_options(core_options *opts, const game_driver *driver)
{ {
int index = 0; int index = 0;
machine_config *config;
const device_config_image_interface *image = NULL; const device_config_image_interface *image = NULL;
/* create the configuration */ /* create the configuration */
config = global_alloc(machine_config(driver->machine_config)); machine_config config(*driver);
/* enumerate our callback for every device */ /* enumerate our callback for every device */
/* loop on each device instance */ /* loop on each device instance */
for (bool gotone = config->m_devicelist.first(image); gotone; gotone = image->next(image)) for (bool gotone = config.m_devicelist.first(image); gotone; gotone = image->next(image))
{ {
options_entry entry[2]; options_entry entry[2];
astring dev_full_name; astring dev_full_name;
@ -267,9 +266,6 @@ void image_add_device_options(core_options *opts, const game_driver *driver)
/* record that we've added device options */ /* record that we've added device options */
options_set_bool(opts, OPTION_ADDED_DEVICE_OPTIONS, TRUE, OPTION_PRIORITY_CMDLINE); options_set_bool(opts, OPTION_ADDED_DEVICE_OPTIONS, TRUE, OPTION_PRIORITY_CMDLINE);
/* free the configuration */
global_free(config);
} }
/*------------------------------------------------- /*-------------------------------------------------

View File

@ -39,7 +39,7 @@ public:
const game_driver *drv; const game_driver *drv;
machine_config mconfig; machine_config mconfig;
parent_info(const game_driver *drv) : mconfig(drv->machine_config) parent_info(const game_driver *drv) : mconfig(*drv)
{ {
this->drv = drv; this->drv = drv;
} }
@ -458,14 +458,13 @@ static const char *get_merge_name(const rom_entry *rom, int parents, const paren
for (parent = 0; parent < parents; ++parent) for (parent = 0; parent < parents; ++parent)
{ {
const game_driver *clone_of = pinfoarray[parent]->drv;
const machine_config *pconfig = &pinfoarray[parent]->mconfig; const machine_config *pconfig = &pinfoarray[parent]->mconfig;
const rom_source *psource; const rom_source *psource;
const rom_entry *pregion, *prom; const rom_entry *pregion, *prom;
/* scan the clone_of ROM for a matching ROM entry */ /* scan the clone_of ROM for a matching ROM entry */
for (psource = rom_first_source(clone_of, pconfig); psource != NULL; psource = rom_next_source(clone_of, pconfig, psource)) for (psource = rom_first_source(*pconfig); psource != NULL; psource = rom_next_source(*psource))
for (pregion = rom_first_region(clone_of, psource); pregion != NULL; pregion = rom_next_region(pregion)) for (pregion = rom_first_region(*psource); pregion != NULL; pregion = rom_next_region(pregion))
for (prom = rom_first_file(pregion); prom != NULL; prom = rom_next_file(prom)) for (prom = rom_first_file(pregion); prom != NULL; prom = rom_next_file(prom))
if (hash_data_is_equal(ROM_GETHASHDATA(rom), ROM_GETHASHDATA(prom), 0)) if (hash_data_is_equal(ROM_GETHASHDATA(rom), ROM_GETHASHDATA(prom), 0))
{ {
@ -484,7 +483,7 @@ static const char *get_merge_name(const rom_entry *rom, int parents, const paren
the XML output the XML output
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_rom(FILE *out, const game_driver *game, const machine_config *config) static void print_game_rom(FILE *out, const game_driver *game, const machine_config &config)
{ {
const game_driver *clone_of = driver_get_clone(game); const game_driver *clone_of = driver_get_clone(game);
int rom_type; int rom_type;
@ -504,8 +503,8 @@ static void print_game_rom(FILE *out, const game_driver *game, const machine_con
const rom_entry *region; const rom_entry *region;
/* iterate over ROM sources: first the game, then any devices */ /* iterate over ROM sources: first the game, then any devices */
for (source = rom_first_source(game, config); source != NULL; source = rom_next_source(game, config, source)) for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(game, source); region != NULL; region = rom_next_region(region)) for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
{ {
int is_disk = ROMREGION_ISDISKDATA(region); int is_disk = ROMREGION_ISDISKDATA(region);
const rom_entry *rom; const rom_entry *rom;
@ -611,11 +610,11 @@ static void print_game_rom(FILE *out, const game_driver *game, const machine_con
attribute, if appropriate attribute, if appropriate
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_sampleof(FILE *out, const game_driver *game, const machine_config *config) static void print_game_sampleof(FILE *out, const game_driver *game, const machine_config &config)
{ {
const device_config_sound_interface *sound = NULL; const device_config_sound_interface *sound = NULL;
for (bool gotone = config->m_devicelist.first(sound); gotone; gotone = sound->next(sound)) for (bool gotone = config.m_devicelist.first(sound); gotone; gotone = sound->next(sound))
if (sound->devconfig().type() == SAMPLES) if (sound->devconfig().type() == SAMPLES)
{ {
const char *const *samplenames = ((const samples_interface *)sound->devconfig().static_config())->samplenames; const char *const *samplenames = ((const samples_interface *)sound->devconfig().static_config())->samplenames;
@ -642,12 +641,12 @@ static void print_game_sampleof(FILE *out, const game_driver *game, const machin
samples referenced by a game_driver samples referenced by a game_driver
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_sample(FILE *out, const game_driver *game, const machine_config *config) static void print_game_sample(FILE *out, const game_driver *game, const machine_config &config)
{ {
const device_config_sound_interface *sound = NULL; const device_config_sound_interface *sound = NULL;
/* iterate over sound chips looking for samples */ /* iterate over sound chips looking for samples */
for (bool gotone = config->m_devicelist.first(sound); gotone; gotone = sound->next(sound)) for (bool gotone = config.m_devicelist.first(sound); gotone; gotone = sound->next(sound))
if (sound->devconfig().type() == SAMPLES) if (sound->devconfig().type() == SAMPLES)
{ {
const char *const *samplenames = ((const samples_interface *)sound->devconfig().static_config())->samplenames; const char *const *samplenames = ((const samples_interface *)sound->devconfig().static_config())->samplenames;
@ -685,11 +684,11 @@ static void print_game_sample(FILE *out, const game_driver *game, const machine_
sound chips used by a game sound chips used by a game
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_chips(FILE *out, const game_driver *game, const machine_config *config) static void print_game_chips(FILE *out, const game_driver *game, const machine_config &config)
{ {
/* iterate over CPUs */ /* iterate over CPUs */
const device_config_execute_interface *exec = NULL; const device_config_execute_interface *exec = NULL;
for (bool gotone = config->m_devicelist.first(exec); gotone; gotone = exec->next(exec)) for (bool gotone = config.m_devicelist.first(exec); gotone; gotone = exec->next(exec))
{ {
fprintf(out, "\t\t<chip"); fprintf(out, "\t\t<chip");
fprintf(out, " type=\"cpu\""); fprintf(out, " type=\"cpu\"");
@ -701,7 +700,7 @@ static void print_game_chips(FILE *out, const game_driver *game, const machine_c
/* iterate over sound chips */ /* iterate over sound chips */
const device_config_sound_interface *sound = NULL; const device_config_sound_interface *sound = NULL;
for (bool gotone = config->m_devicelist.first(sound); gotone; gotone = sound->next(sound)) for (bool gotone = config.m_devicelist.first(sound); gotone; gotone = sound->next(sound))
{ {
fprintf(out, "\t\t<chip"); fprintf(out, "\t\t<chip");
fprintf(out, " type=\"audio\""); fprintf(out, " type=\"audio\"");
@ -719,12 +718,12 @@ static void print_game_chips(FILE *out, const game_driver *game, const machine_c
displays displays
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_display(FILE *out, const game_driver *game, const machine_config *config) static void print_game_display(FILE *out, const game_driver *game, const machine_config &config)
{ {
const screen_device_config *devconfig; const screen_device_config *devconfig;
/* iterate over screens */ /* iterate over screens */
for (devconfig = screen_first(*config); devconfig != NULL; devconfig = screen_next(devconfig)) for (devconfig = screen_first(config); devconfig != NULL; devconfig = screen_next(devconfig))
{ {
fprintf(out, "\t\t<display"); fprintf(out, "\t\t<display");
@ -803,13 +802,13 @@ static void print_game_display(FILE *out, const game_driver *game, const machine
displays displays
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_sound(FILE *out, const game_driver *game, const machine_config *config) static void print_game_sound(FILE *out, const game_driver *game, const machine_config &config)
{ {
int speakers = speaker_output_count(config); int speakers = speaker_output_count(&config);
/* if we have no sound, zero out the speaker count */ /* if we have no sound, zero out the speaker count */
const device_config_sound_interface *sound = NULL; const device_config_sound_interface *sound = NULL;
if (!config->m_devicelist.first(sound)) if (!config.m_devicelist.first(sound))
speakers = 0; speakers = 0;
fprintf(out, "\t\t<sound channels=\"%d\"/>\n", speakers); fprintf(out, "\t\t<sound channels=\"%d\"/>\n", speakers);
@ -820,7 +819,7 @@ static void print_game_sound(FILE *out, const game_driver *game, const machine_c
print_game_driver - print driver status print_game_driver - print driver status
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_driver(FILE *out, const game_driver *game, const machine_config *config) static void print_game_driver(FILE *out, const game_driver *game, const machine_config &config)
{ {
fprintf(out, "\t\t<driver"); fprintf(out, "\t\t<driver");
@ -874,7 +873,7 @@ static void print_game_driver(FILE *out, const game_driver *game, const machine_
else else
fprintf(out, " savestate=\"unsupported\""); fprintf(out, " savestate=\"unsupported\"");
fprintf(out, " palettesize=\"%d\"", config->m_total_colors); fprintf(out, " palettesize=\"%d\"", config.m_total_colors);
fprintf(out, "/>\n"); fprintf(out, "/>\n");
} }
@ -918,13 +917,13 @@ static void print_game_categories(FILE *out, const game_driver *game, const iopo
image devices image devices
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_images(FILE *out, const game_driver *game, const machine_config *config) static void print_game_images(FILE *out, const game_driver *game, const machine_config &config)
{ {
const device_config_image_interface *dev = NULL; const device_config_image_interface *dev = NULL;
const char *name; const char *name;
const char *shortname; const char *shortname;
for (bool gotone = config->m_devicelist.first(dev); gotone; gotone = dev->next(dev)) for (bool gotone = config.m_devicelist.first(dev); gotone; gotone = dev->next(dev))
{ {
/* print out device type */ /* print out device type */
fprintf(out, "\t\t<device type=\"%s\"", xml_normalize_string(dev->image_type_name())); fprintf(out, "\t\t<device type=\"%s\"", xml_normalize_string(dev->image_type_name()));
@ -971,9 +970,9 @@ static void print_game_images(FILE *out, const game_driver *game, const machine_
for all known software lists for this system for all known software lists for this system
-------------------------------------------------*/ -------------------------------------------------*/
static void print_game_software_list(FILE *out, const game_driver *game, const machine_config *config) static void print_game_software_list(FILE *out, const game_driver *game, const machine_config &config)
{ {
for (const device_config *dev = config->m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext()) for (const device_config *dev = config.m_devicelist.first(SOFTWARE_LIST); dev != NULL; dev = dev->typenext())
{ {
software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config(); software_list_config *swlist = (software_list_config *)downcast<const legacy_device_config_base *>(dev)->inline_config();
@ -996,7 +995,7 @@ static void print_game_software_list(FILE *out, const game_driver *game, const m
static void print_game_info(FILE *out, const game_driver *game) static void print_game_info(FILE *out, const game_driver *game)
{ {
const game_driver *clone_of; const game_driver *clone_of;
machine_config *config; machine_config config(*game);
ioport_list portlist; ioport_list portlist;
const char *start; const char *start;
@ -1005,7 +1004,6 @@ static void print_game_info(FILE *out, const game_driver *game)
return; return;
/* start tracking resources and allocate the machine and input configs */ /* start tracking resources and allocate the machine and input configs */
config = global_alloc(machine_config(game->machine_config));
input_port_list_init(portlist, game->ipt, NULL, 0, FALSE); input_port_list_init(portlist, game->ipt, NULL, 0, FALSE);
/* print the header and the game name */ /* print the header and the game name */
@ -1070,8 +1068,6 @@ static void print_game_info(FILE *out, const game_driver *game)
/* close the topmost tag */ /* close the topmost tag */
fprintf(out, "\t</" XML_TOP ">\n"); fprintf(out, "\t</" XML_TOP ">\n");
global_free(config);
} }

View File

@ -138,14 +138,14 @@ static char giant_string_buffer[65536] = { 0 };
// running_machine - constructor // running_machine - constructor
//------------------------------------------------- //-------------------------------------------------
running_machine::running_machine(const game_driver &driver, const machine_config &_config, core_options &options, bool exit_to_game_select) running_machine::running_machine(const machine_config &_config, core_options &options, bool exit_to_game_select)
: m_regionlist(m_respool), : m_regionlist(m_respool),
m_devicelist(m_respool), m_devicelist(m_respool),
config(&_config), config(&_config),
m_config(_config), m_config(_config),
firstcpu(NULL), firstcpu(NULL),
gamedrv(&driver), gamedrv(&_config.gamedrv()),
m_game(driver), m_game(_config.gamedrv()),
primary_screen(NULL), primary_screen(NULL),
palette(NULL), palette(NULL),
pens(NULL), pens(NULL),
@ -177,7 +177,7 @@ running_machine::running_machine(const game_driver &driver, const machine_config
m_logerror_list(NULL), m_logerror_list(NULL),
m_scheduler(*this), m_scheduler(*this),
m_options(options), m_options(options),
m_basename(driver.name), m_basename(_config.gamedrv().name),
m_current_phase(MACHINE_PHASE_PREINIT), m_current_phase(MACHINE_PHASE_PREINIT),
m_paused(false), m_paused(false),
m_hard_reset_pending(false), m_hard_reset_pending(false),
@ -190,7 +190,7 @@ running_machine::running_machine(const game_driver &driver, const machine_config
m_saveload_schedule_time(attotime_zero), m_saveload_schedule_time(attotime_zero),
m_saveload_searchpath(NULL), m_saveload_searchpath(NULL),
m_rand_seed(0x9d14abd7), m_rand_seed(0x9d14abd7),
m_driver_data(NULL) m_driver_device(NULL)
{ {
memset(gfx, 0, sizeof(gfx)); memset(gfx, 0, sizeof(gfx));
memset(&generic, 0, sizeof(generic)); memset(&generic, 0, sizeof(generic));
@ -201,12 +201,11 @@ running_machine::running_machine(const game_driver &driver, const machine_config
device_config *config = m_config.m_devicelist.find("root"); device_config *config = m_config.m_devicelist.find("root");
if (config == NULL) if (config == NULL)
throw emu_fatalerror("Machine configuration missing driver_device"); throw emu_fatalerror("Machine configuration missing driver_device");
driver_device_config_base::static_set_game(config, &driver);
// attach this machine to all the devices in the configuration // attach this machine to all the devices in the configuration
m_devicelist.import_config_list(m_config.m_devicelist, *this); m_devicelist.import_config_list(m_config.m_devicelist, *this);
m_driver_data = device<driver_device>("root"); m_driver_device = device<driver_device>("root");
assert(m_driver_data != NULL); assert(m_driver_device != NULL);
// find devices // find devices
primary_screen = screen_first(*this); primary_screen = screen_first(*this);
@ -1013,6 +1012,17 @@ void driver_device_config_base::static_set_video_update(device_config *device, v
} }
//-------------------------------------------------
// rom_region - return a pointer to the ROM
// regions specified for the current game
//-------------------------------------------------
const rom_entry *driver_device_config_base::rom_region() const
{
return m_game->rom;
}
//************************************************************************** //**************************************************************************
// DRIVER DEVICE // DRIVER DEVICE

View File

@ -338,7 +338,7 @@ class running_machine : public bindable_object
public: public:
// construction/destruction // construction/destruction
running_machine(const game_driver &driver, const machine_config &config, core_options &options, bool exit_to_game_select = false); running_machine(const machine_config &config, core_options &options, bool exit_to_game_select = false);
~running_machine(); ~running_machine();
// fetch items by name // fetch items by name
@ -456,8 +456,10 @@ public:
debug_view_manager * m_debug_view; // internal data from debugvw.c debug_view_manager * m_debug_view; // internal data from debugvw.c
// driver-specific information // driver-specific information
driver_device *driver_data() const { return m_driver_device; }
template<class T> template<class T>
T *driver_data() const { return downcast<T *>(m_driver_data); } T *driver_data() const { return downcast<T *>(m_driver_device); }
private: private:
void start(); void start();
@ -521,7 +523,7 @@ private:
// base time // base time
time_t m_base_time; time_t m_base_time;
driver_device * m_driver_data; // drivers can hang data off of here instead of using globals driver_device * m_driver_device;
}; };
@ -558,6 +560,9 @@ public:
static void static_set_video_update(device_config *device, video_update_func callback); static void static_set_video_update(device_config *device, video_update_func callback);
protected: protected:
// optional information overrides
virtual const rom_entry *rom_region() const;
// internal state // internal state
const game_driver * m_game; // pointer to the game driver const game_driver * m_game; // pointer to the game driver

View File

@ -189,10 +189,10 @@ int mame_execute(core_options *options)
} }
// create the machine configuration // create the machine configuration
const machine_config *config = global_alloc(machine_config(driver->machine_config)); const machine_config *config = global_alloc(machine_config(*driver));
// create the machine structure and driver // create the machine structure and driver
running_machine *machine = global_alloc(running_machine(*driver, *config, *options, started_empty)); running_machine *machine = global_alloc(running_machine(*config, *options, started_empty));
// looooong term: remove this // looooong term: remove this
global_machine = machine; global_machine = machine;
@ -519,7 +519,6 @@ void mame_parse_ini_files(core_options *options, const game_driver *driver)
#ifndef MESS #ifndef MESS
const game_driver *parent = driver_get_clone(driver); const game_driver *parent = driver_get_clone(driver);
const game_driver *gparent = (parent != NULL) ? driver_get_clone(parent) : NULL; const game_driver *gparent = (parent != NULL) ? driver_get_clone(parent) : NULL;
machine_config *config;
/* parse "vertical.ini" or "horizont.ini" */ /* parse "vertical.ini" or "horizont.ini" */
if (driver->flags & ORIENTATION_SWAP_XY) if (driver->flags & ORIENTATION_SWAP_XY)
@ -528,14 +527,15 @@ void mame_parse_ini_files(core_options *options, const game_driver *driver)
parse_ini_file(options, "horizont", OPTION_PRIORITY_ORIENTATION_INI); parse_ini_file(options, "horizont", OPTION_PRIORITY_ORIENTATION_INI);
/* parse "vector.ini" for vector games */ /* parse "vector.ini" for vector games */
config = global_alloc(machine_config(driver->machine_config)); {
for (const screen_device_config *devconfig = screen_first(*config); devconfig != NULL; devconfig = screen_next(devconfig)) machine_config config(*driver);
for (const screen_device_config *devconfig = screen_first(config); devconfig != NULL; devconfig = screen_next(devconfig))
if (devconfig->screen_type() == SCREEN_TYPE_VECTOR) if (devconfig->screen_type() == SCREEN_TYPE_VECTOR)
{ {
parse_ini_file(options, "vector", OPTION_PRIORITY_VECTOR_INI); parse_ini_file(options, "vector", OPTION_PRIORITY_VECTOR_INI);
break; break;
} }
global_free(config); }
/* next parse "source/<sourcefile>.ini"; if that doesn't exist, try <sourcefile>.ini */ /* next parse "source/<sourcefile>.ini"; if that doesn't exist, try <sourcefile>.ini */
astring sourcename; astring sourcename;

View File

@ -49,7 +49,7 @@
// machine_config - constructor // machine_config - constructor
//------------------------------------------------- //-------------------------------------------------
machine_config::machine_config(machine_config_constructor constructor) machine_config::machine_config(const game_driver &gamedrv)
: m_minimum_quantum(attotime_zero), : m_minimum_quantum(attotime_zero),
m_perfect_cpu_quantum(NULL), m_perfect_cpu_quantum(NULL),
m_watchdog_vblank_count(0), m_watchdog_vblank_count(0),
@ -60,10 +60,17 @@ machine_config::machine_config(machine_config_constructor constructor)
m_gfxdecodeinfo(NULL), m_gfxdecodeinfo(NULL),
m_total_colors(0), m_total_colors(0),
m_default_layout(NULL), m_default_layout(NULL),
m_gamedrv(gamedrv),
m_parse_level(0) m_parse_level(0)
{ {
// construct the config // construct the config
(*constructor)(*this, NULL); (*gamedrv.machine_config)(*this, NULL);
// when finished, set the game driver
device_config *config = m_devicelist.find("root");
if (config == NULL)
throw emu_fatalerror("Machine configuration missing driver_device");
driver_device_config_base::static_set_game(config, &gamedrv);
// process any device-specific machine configurations // process any device-specific machine configurations
for (device_config *devconfig = m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next()) for (device_config *devconfig = m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next())

View File

@ -124,9 +124,11 @@ class machine_config
friend class running_machine; friend class running_machine;
public: public:
machine_config(machine_config_constructor constructor); machine_config(const game_driver &gamedrv);
~machine_config(); ~machine_config();
const game_driver &gamedrv() const { return m_gamedrv; }
attotime m_minimum_quantum; // minimum scheduling quantum attotime m_minimum_quantum; // minimum scheduling quantum
const char * m_perfect_cpu_quantum; // tag of CPU to use for "perfect" scheduling const char * m_perfect_cpu_quantum; // tag of CPU to use for "perfect" scheduling
INT32 m_watchdog_vblank_count; // number of VBLANKs until the watchdog kills us INT32 m_watchdog_vblank_count; // number of VBLANKs until the watchdog kills us
@ -149,6 +151,7 @@ public:
device_config *device_find(device_config *owner, const char *tag); device_config *device_find(device_config *owner, const char *tag);
private: private:
const game_driver & m_gamedrv;
int m_parse_level; // nested parsing level int m_parse_level; // nested parsing level
}; };

View File

@ -137,39 +137,18 @@ void set_disk_handle(running_machine *machine, const char *region, mame_file *fi
ROM LOADING ROM LOADING
***************************************************************************/ ***************************************************************************/
/*-------------------------------------------------
rom_source_is_gamedrv - return TRUE if the
given rom_source refers to the game driver
itself
-------------------------------------------------*/
int rom_source_is_gamedrv(const game_driver *drv, const rom_source *source)
{
return ((const game_driver *)source == drv);
}
/*------------------------------------------------- /*-------------------------------------------------
rom_first_source - return pointer to first ROM rom_first_source - return pointer to first ROM
source source
-------------------------------------------------*/ -------------------------------------------------*/
const rom_source *rom_first_source(const game_driver *drv, const machine_config *config) const rom_source *rom_first_source(const machine_config &config)
{ {
const device_config *devconfig; /* look through devices */
for (const device_config *devconfig = config.m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next())
if (devconfig->rom_region() != NULL)
return devconfig;
/* if the driver has a ROM pointer, that's what we want */
if (drv->rom != NULL)
return (rom_source *)drv;
/* otherwise, look through devices */
if (config != NULL)
for (devconfig = config->m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next())
{
const rom_entry *devromp = devconfig->rom_region();
if (devromp != NULL)
return (rom_source *)devconfig;
}
return NULL; return NULL;
} }
@ -179,23 +158,13 @@ const rom_source *rom_first_source(const game_driver *drv, const machine_config
source source
-------------------------------------------------*/ -------------------------------------------------*/
const rom_source *rom_next_source(const game_driver *drv, const machine_config *config, const rom_source *previous) const rom_source *rom_next_source(const rom_source &previous)
{ {
const device_config *devconfig;
/* if the previous was the driver, we want the first device */
if (rom_source_is_gamedrv(drv, previous))
devconfig = (config != NULL) ? config->m_devicelist.first() : NULL;
else
devconfig = ((const device_config *)previous)->next();
/* look for further devices with ROM definitions */ /* look for further devices with ROM definitions */
for ( ; devconfig != NULL; devconfig = devconfig->next()) for (const device_config *devconfig = previous.next(); devconfig != NULL; devconfig = devconfig->next())
{ if (devconfig->rom_region() != NULL)
const rom_entry *devromp = devconfig->rom_region();
if (devromp != NULL)
return (rom_source *)devconfig; return (rom_source *)devconfig;
}
return NULL; return NULL;
} }
@ -205,15 +174,9 @@ const rom_source *rom_next_source(const game_driver *drv, const machine_config *
region region
-------------------------------------------------*/ -------------------------------------------------*/
const rom_entry *rom_first_region(const game_driver *drv, const rom_source *source) const rom_entry *rom_first_region(const rom_source &source)
{ {
const rom_entry *romp; const rom_entry *romp = source.rom_region();
if (source == NULL || rom_source_is_gamedrv(drv, source))
romp = drv->rom;
else
romp = ((const device_config *)source)->rom_region();
return (romp != NULL && !ROMENTRY_ISEND(romp)) ? romp : NULL; return (romp != NULL && !ROMENTRY_ISEND(romp)) ? romp : NULL;
} }
@ -267,14 +230,7 @@ const rom_entry *rom_next_file(const rom_entry *romp)
astring &rom_region_name(astring &result, const game_driver *drv, const rom_source *source, const rom_entry *romp) astring &rom_region_name(astring &result, const game_driver *drv, const rom_source *source, const rom_entry *romp)
{ {
if (rom_source_is_gamedrv(drv, source)) return source->subtag(result, ROMREGION_GETTAG(romp));
result.cpy(ROMREGION_GETTAG(romp));
else
{
const device_config *devconfig = (const device_config *)source;
result.printf("%s:%s", devconfig->tag(), ROMREGION_GETTAG(romp));
}
return result;
} }
@ -342,13 +298,15 @@ static void determine_bios_rom(rom_load_data *romdata)
romdata->system_bios = 0; romdata->system_bios = 0;
for (const rom_source *source = rom_first_source(*romdata->machine->config); source != NULL; source = rom_next_source(*source))
{
/* first determine the default BIOS name */ /* first determine the default BIOS name */
for (rom = romdata->machine->gamedrv->rom; !ROMENTRY_ISEND(rom); rom++) for (rom = source->rom_region(); !ROMENTRY_ISEND(rom); rom++)
if (ROMENTRY_ISDEFAULT_BIOS(rom)) if (ROMENTRY_ISDEFAULT_BIOS(rom))
defaultname = ROM_GETNAME(rom); defaultname = ROM_GETNAME(rom);
/* look for a BIOS with a matching name */ /* look for a BIOS with a matching name */
for (rom = romdata->machine->gamedrv->rom; !ROMENTRY_ISEND(rom); rom++) for (rom = source->rom_region(); !ROMENTRY_ISEND(rom); rom++)
if (ROMENTRY_ISSYSTEM_BIOS(rom)) if (ROMENTRY_ISSYSTEM_BIOS(rom))
{ {
const char *biosname = ROM_GETNAME(rom); const char *biosname = ROM_GETNAME(rom);
@ -380,6 +338,7 @@ static void determine_bios_rom(rom_load_data *romdata)
LOG(("Using System BIOS: %d\n", romdata->system_bios)); LOG(("Using System BIOS: %d\n", romdata->system_bios));
} }
}
/*------------------------------------------------- /*-------------------------------------------------
@ -397,8 +356,8 @@ static void count_roms(rom_load_data *romdata)
romdata->romstotalsize = 0; romdata->romstotalsize = 0;
/* loop over regions, then over files */ /* loop over regions, then over files */
for (source = rom_first_source(romdata->machine->gamedrv, romdata->machine->config); source != NULL; source = rom_next_source(romdata->machine->gamedrv, romdata->machine->config, source)) for (source = rom_first_source(*romdata->machine->config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(romdata->machine->gamedrv, source); region != NULL; region = rom_next_region(region)) for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom))
if (ROM_GETBIOSFLAGS(rom) == 0 || ROM_GETBIOSFLAGS(rom) == romdata->system_bios) if (ROM_GETBIOSFLAGS(rom) == 0 || ROM_GETBIOSFLAGS(rom) == romdata->system_bios)
{ {
@ -1045,8 +1004,10 @@ chd_error open_disk_image_options(core_options *options, const game_driver *game
/* otherwise, look at our parents for a CHD with an identical checksum */ /* otherwise, look at our parents for a CHD with an identical checksum */
/* and try to open that */ /* and try to open that */
for (drv = gamedrv; drv != NULL; drv = driver_get_clone(drv)) for (drv = gamedrv; drv != NULL; drv = driver_get_clone(drv))
for (source = rom_first_source(drv, NULL); source != NULL; source = rom_next_source(drv, NULL, source)) {
for (region = rom_first_region(drv, source); region != NULL; region = rom_next_region(region)) machine_config config(*drv);
for (source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
if (ROMREGION_ISDISKDATA(region)) if (ROMREGION_ISDISKDATA(region))
for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom)) for (rom = rom_first_file(region); rom != NULL; rom = rom_next_file(rom))
@ -1081,6 +1042,7 @@ chd_error open_disk_image_options(core_options *options, const game_driver *game
*image_file = NULL; *image_file = NULL;
} }
} }
}
return err; return err;
} }
@ -1344,8 +1306,8 @@ static void process_region_list(rom_load_data *romdata)
const rom_entry *region; const rom_entry *region;
/* loop until we hit the end */ /* loop until we hit the end */
for (source = rom_first_source(romdata->machine->gamedrv, romdata->machine->config); source != NULL; source = rom_next_source(romdata->machine->gamedrv, romdata->machine->config, source)) for (source = rom_first_source(*romdata->machine->config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(romdata->machine->gamedrv, source); region != NULL; region = rom_next_region(region)) for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
{ {
UINT32 regionlength = ROMREGION_GETLENGTH(region); UINT32 regionlength = ROMREGION_GETLENGTH(region);
UINT32 regionflags = ROMREGION_GETFLAGS(region); UINT32 regionflags = ROMREGION_GETFLAGS(region);
@ -1388,8 +1350,8 @@ static void process_region_list(rom_load_data *romdata)
} }
/* now go back and post-process all the regions */ /* now go back and post-process all the regions */
for (source = rom_first_source(romdata->machine->gamedrv, romdata->machine->config); source != NULL; source = rom_next_source(romdata->machine->gamedrv, romdata->machine->config, source)) for (source = rom_first_source(*romdata->machine->config); source != NULL; source = rom_next_source(*source))
for (region = rom_first_region(romdata->machine->gamedrv, source); region != NULL; region = rom_next_region(region)) for (region = rom_first_region(*source); region != NULL; region = rom_next_region(region))
region_post_process(romdata, ROMREGION_GETTAG(region)); region_post_process(romdata, ROMREGION_GETTAG(region));
} }

View File

@ -123,7 +123,7 @@ enum
TYPE DEFINITIONS TYPE DEFINITIONS
***************************************************************************/ ***************************************************************************/
typedef struct _rom_source rom_source; typedef device_config rom_source;
struct rom_entry struct rom_entry
@ -282,13 +282,13 @@ int rom_load_warnings(running_machine *machine);
/* ----- ROM iteration ----- */ /* ----- ROM iteration ----- */
/* return pointer to first ROM source */ /* return pointer to first ROM source */
const rom_source *rom_first_source(const game_driver *drv, const machine_config *config); const rom_source *rom_first_source(const machine_config &config);
/* return pointer to next ROM source */ /* return pointer to next ROM source */
const rom_source *rom_next_source(const game_driver *drv, const machine_config *config, const rom_source *previous); const rom_source *rom_next_source(const rom_source &previous);
/* return pointer to the first ROM region within a source */ /* return pointer to the first ROM region within a source */
const rom_entry *rom_first_region(const game_driver *drv, const rom_source *romp); const rom_entry *rom_first_region(const rom_source &romp);
/* return pointer to the next ROM region within a source */ /* return pointer to the next ROM region within a source */
const rom_entry *rom_next_region(const rom_entry *romp); const rom_entry *rom_next_region(const rom_entry *romp);

View File

@ -86,7 +86,7 @@ INLINE const char *input_port_string_from_index(UINT32 index)
meets the general requirements meets the general requirements
-------------------------------------------------*/ -------------------------------------------------*/
bool validate_tag(const game_driver *driver, const char *object, const char *tag) bool validate_tag(const game_driver &driver, const char *object, const char *tag)
{ {
const char *validchars = "abcdefghijklmnopqrstuvwxyz0123456789_.:"; const char *validchars = "abcdefghijklmnopqrstuvwxyz0123456789_.:";
const char *begin = strrchr(tag, ':'); const char *begin = strrchr(tag, ':');
@ -100,7 +100,7 @@ bool validate_tag(const game_driver *driver, const char *object, const char *tag
strcmp(tag, "left") == 0 || strcmp(tag, "left") == 0 ||
strcmp(tag, "right") == 0) strcmp(tag, "right") == 0)
{ {
mame_printf_error("%s: %s has invalid generic tag '%s'\n", driver->source_file, driver->name, tag); mame_printf_error("%s: %s has invalid generic tag '%s'\n", driver.source_file, driver.name, tag);
error = true; error = true;
} }
@ -108,19 +108,19 @@ bool validate_tag(const game_driver *driver, const char *object, const char *tag
{ {
if (*p != tolower((UINT8)*p)) if (*p != tolower((UINT8)*p))
{ {
mame_printf_error("%s: %s has %s with tag '%s' containing upper-case characters\n", driver->source_file, driver->name, object, tag); mame_printf_error("%s: %s has %s with tag '%s' containing upper-case characters\n", driver.source_file, driver.name, object, tag);
error = true; error = true;
break; break;
} }
if (*p == ' ') if (*p == ' ')
{ {
mame_printf_error("%s: %s has %s with tag '%s' containing spaces\n", driver->source_file, driver->name, object, tag); mame_printf_error("%s: %s has %s with tag '%s' containing spaces\n", driver.source_file, driver.name, object, tag);
error = true; error = true;
break; break;
} }
if (strchr(validchars, *p) == NULL) if (strchr(validchars, *p) == NULL)
{ {
mame_printf_error("%s: %s has %s with tag '%s' containing invalid character '%c'\n", driver->source_file, driver->name, object, tag, *p); mame_printf_error("%s: %s has %s with tag '%s' containing invalid character '%c'\n", driver.source_file, driver.name, object, tag, *p);
error = true; error = true;
break; break;
} }
@ -133,17 +133,17 @@ bool validate_tag(const game_driver *driver, const char *object, const char *tag
if (strlen(begin) == 0) if (strlen(begin) == 0)
{ {
mame_printf_error("%s: %s has %s with 0-length tag\n", driver->source_file, driver->name, object); mame_printf_error("%s: %s has %s with 0-length tag\n", driver.source_file, driver.name, object);
error = true; error = true;
} }
if (strlen(begin) < MIN_TAG_LENGTH) if (strlen(begin) < MIN_TAG_LENGTH)
{ {
mame_printf_error("%s: %s has %s with tag '%s' < %d characters\n", driver->source_file, driver->name, object, tag, MIN_TAG_LENGTH); mame_printf_error("%s: %s has %s with tag '%s' < %d characters\n", driver.source_file, driver.name, object, tag, MIN_TAG_LENGTH);
error = true; error = true;
} }
if (strlen(begin) > MAX_TAG_LENGTH) if (strlen(begin) > MAX_TAG_LENGTH)
{ {
mame_printf_error("%s: %s has %s with tag '%s' > %d characters\n", driver->source_file, driver->name, object, tag, MAX_TAG_LENGTH); mame_printf_error("%s: %s has %s with tag '%s' > %d characters\n", driver.source_file, driver.name, object, tag, MAX_TAG_LENGTH);
error = true; error = true;
} }
@ -314,9 +314,9 @@ static bool validate_inlines(void)
information information
-------------------------------------------------*/ -------------------------------------------------*/
static bool validate_driver(int drivnum, const machine_config *config, game_driver_map &names, game_driver_map &descriptions) static bool validate_driver(const machine_config &config, game_driver_map &names, game_driver_map &descriptions)
{ {
const game_driver *driver = drivers[drivnum]; const game_driver &driver = config.gamedrv();
const game_driver *clone_of; const game_driver *clone_of;
const char *compatible_with; const char *compatible_with;
const game_driver *other_drv; const game_driver *other_drv;
@ -326,24 +326,24 @@ static bool validate_driver(int drivnum, const machine_config *config, game_driv
enum { NAME_LEN_PARENT = 8, NAME_LEN_CLONE = 16 }; enum { NAME_LEN_PARENT = 8, NAME_LEN_CLONE = 16 };
/* check for duplicate names */ /* check for duplicate names */
if (names.add(driver->name, driver, FALSE) == TMERR_DUPLICATE) if (names.add(driver.name, &driver, FALSE) == TMERR_DUPLICATE)
{ {
const game_driver *match = names.find(driver->name); const game_driver *match = names.find(driver.name);
mame_printf_error("%s: %s is a duplicate name (%s, %s)\n", driver->source_file, driver->name, match->source_file, match->name); mame_printf_error("%s: %s is a duplicate name (%s, %s)\n", driver.source_file, driver.name, match->source_file, match->name);
error = true; error = true;
} }
/* check for duplicate descriptions */ /* check for duplicate descriptions */
if (descriptions.add(driver->description, driver, FALSE) == TMERR_DUPLICATE) if (descriptions.add(driver.description, &driver, FALSE) == TMERR_DUPLICATE)
{ {
const game_driver *match = descriptions.find(driver->description); const game_driver *match = descriptions.find(driver.description);
mame_printf_error("%s: %s is a duplicate description (%s, %s)\n", driver->source_file, driver->description, match->source_file, match->description); mame_printf_error("%s: %s is a duplicate description (%s, %s)\n", driver.source_file, driver.description, match->source_file, match->description);
error = true; error = true;
} }
/* determine the clone */ /* determine the clone */
is_clone = (strcmp(driver->parent, "0") != 0); is_clone = (strcmp(driver.parent, "0") != 0);
clone_of = driver_get_clone(driver); clone_of = driver_get_clone(&driver);
if (clone_of && (clone_of->flags & GAME_IS_BIOS_ROOT)) if (clone_of && (clone_of->flags & GAME_IS_BIOS_ROOT))
is_clone = false; is_clone = false;
@ -351,66 +351,66 @@ static bool validate_driver(int drivnum, const machine_config *config, game_driv
/* (100 is arbitrary, but tries to avoid tiny.mak dependencies) */ /* (100 is arbitrary, but tries to avoid tiny.mak dependencies) */
if (driver_list_get_count(drivers) > 100 && !clone_of && is_clone) if (driver_list_get_count(drivers) > 100 && !clone_of && is_clone)
{ {
mame_printf_error("%s: %s is a non-existant clone\n", driver->source_file, driver->parent); mame_printf_error("%s: %s is a non-existant clone\n", driver.source_file, driver.parent);
error = true; error = true;
} }
/* look for recursive cloning */ /* look for recursive cloning */
if (clone_of == driver) if (clone_of == &driver)
{ {
mame_printf_error("%s: %s is set as a clone of itself\n", driver->source_file, driver->name); mame_printf_error("%s: %s is set as a clone of itself\n", driver.source_file, driver.name);
error = true; error = true;
} }
/* look for clones that are too deep */ /* look for clones that are too deep */
if (clone_of != NULL && (clone_of = driver_get_clone(clone_of)) != NULL && (clone_of->flags & GAME_IS_BIOS_ROOT) == 0) if (clone_of != NULL && (clone_of = driver_get_clone(clone_of)) != NULL && (clone_of->flags & GAME_IS_BIOS_ROOT) == 0)
{ {
mame_printf_error("%s: %s is a clone of a clone\n", driver->source_file, driver->name); mame_printf_error("%s: %s is a clone of a clone\n", driver.source_file, driver.name);
error = true; error = true;
} }
/* make sure the driver name is 8 chars or less */ /* make sure the driver name is 8 chars or less */
if ((is_clone && strlen(driver->name) > NAME_LEN_CLONE) || ((!is_clone) && strlen(driver->name) > NAME_LEN_PARENT)) if ((is_clone && strlen(driver.name) > NAME_LEN_CLONE) || ((!is_clone) && strlen(driver.name) > NAME_LEN_PARENT))
{ {
mame_printf_error("%s: %s %s driver name must be %d characters or less\n", driver->source_file, driver->name, mame_printf_error("%s: %s %s driver name must be %d characters or less\n", driver.source_file, driver.name,
is_clone ? "clone" : "parent", is_clone ? NAME_LEN_CLONE : NAME_LEN_PARENT); is_clone ? "clone" : "parent", is_clone ? NAME_LEN_CLONE : NAME_LEN_PARENT);
error = true; error = true;
} }
/* make sure the year is only digits, '?' or '+' */ /* make sure the year is only digits, '?' or '+' */
for (s = driver->year; *s; s++) for (s = driver.year; *s; s++)
if (!isdigit((UINT8)*s) && *s != '?' && *s != '+') if (!isdigit((UINT8)*s) && *s != '?' && *s != '+')
{ {
mame_printf_error("%s: %s has an invalid year '%s'\n", driver->source_file, driver->name, driver->year); mame_printf_error("%s: %s has an invalid year '%s'\n", driver.source_file, driver.name, driver.year);
error = true; error = true;
break; break;
} }
/* normalize driver->compatible_with */ /* normalize driver->compatible_with */
compatible_with = driver->compatible_with; compatible_with = driver.compatible_with;
if ((compatible_with != NULL) && !strcmp(compatible_with, "0")) if ((compatible_with != NULL) && !strcmp(compatible_with, "0"))
compatible_with = NULL; compatible_with = NULL;
/* check for this driver being compatible with a non-existant driver */ /* check for this driver being compatible with a non-existant driver */
if ((compatible_with != NULL) && (driver_get_name(driver->compatible_with) == NULL)) if ((compatible_with != NULL) && (driver_get_name(driver.compatible_with) == NULL))
{ {
mame_printf_error("%s: is compatible with %s, which is not in drivers[]\n", driver->name, driver->compatible_with); mame_printf_error("%s: is compatible with %s, which is not in drivers[]\n", driver.name, driver.compatible_with);
error = true; error = true;
} }
/* check for clone_of and compatible_with being specified at the same time */ /* check for clone_of and compatible_with being specified at the same time */
if ((driver_get_clone(driver) != NULL) && (compatible_with != NULL)) if ((driver_get_clone(&driver) != NULL) && (compatible_with != NULL))
{ {
mame_printf_error("%s: both compatible_with and clone_of are specified\n", driver->name); mame_printf_error("%s: both compatible_with and clone_of are specified\n", driver.name);
error = true; error = true;
} }
/* find any recursive dependencies on the current driver */ /* find any recursive dependencies on the current driver */
for (other_drv = driver_get_compatible(driver); other_drv != NULL; other_drv = driver_get_compatible(other_drv)) for (other_drv = driver_get_compatible(&driver); other_drv != NULL; other_drv = driver_get_compatible(other_drv))
{ {
if (driver == other_drv) if (&driver == other_drv)
{ {
mame_printf_error("%s: recursive compatibility\n", driver->name); mame_printf_error("%s: recursive compatibility\n", driver.name);
error = true; error = true;
break; break;
} }
@ -418,9 +418,9 @@ static bool validate_driver(int drivnum, const machine_config *config, game_driv
/* make sure sound-less drivers are flagged */ /* make sure sound-less drivers are flagged */
const device_config_sound_interface *sound; const device_config_sound_interface *sound;
if ((driver->flags & GAME_IS_BIOS_ROOT) == 0 && !config->m_devicelist.first(sound) && (driver->flags & GAME_NO_SOUND) == 0 && (driver->flags & GAME_NO_SOUND_HW) == 0) if ((driver.flags & GAME_IS_BIOS_ROOT) == 0 && !config.m_devicelist.first(sound) && (driver.flags & GAME_NO_SOUND) == 0 && (driver.flags & GAME_NO_SOUND_HW) == 0)
{ {
mame_printf_error("%s: %s missing GAME_NO_SOUND flag\n", driver->source_file, driver->name); mame_printf_error("%s: %s missing GAME_NO_SOUND flag\n", driver.source_file, driver.name);
error = true; error = true;
} }
@ -432,9 +432,9 @@ static bool validate_driver(int drivnum, const machine_config *config, game_driv
validate_roms - validate ROM definitions validate_roms - validate ROM definitions
-------------------------------------------------*/ -------------------------------------------------*/
static bool validate_roms(int drivnum, const machine_config *config, region_array *rgninfo, game_driver_map &roms) static bool validate_roms(const machine_config &config, region_array *rgninfo, game_driver_map &roms)
{ {
const game_driver *driver = drivers[drivnum]; const game_driver &driver = config.gamedrv();
int bios_flags = 0, last_bios = 0; int bios_flags = 0, last_bios = 0;
const char *last_rgnname = "???"; const char *last_rgnname = "???";
const char *last_name = "???"; const char *last_name = "???";
@ -442,25 +442,11 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
int items_since_region = 1; int items_since_region = 1;
bool error = false; bool error = false;
/* check for duplicate ROM entries */
/*
if (driver->rom != NULL && (driver->flags & GAME_NO_STANDALONE) == 0)
{
char romaddr[20];
sprintf(romaddr, "%p", driver->rom);
if (roms.add(romaddr, driver, FALSE) == TMERR_DUPLICATE)
{
const game_driver *match = roms.find(romaddr);
mame_printf_error("%s: %s uses the same ROM set as (%s, %s)\n", driver->source_file, driver->description, match->source_file, match->name);
error = true;
}
}
*/
/* iterate, starting with the driver's ROMs and continuing with device ROMs */ /* iterate, starting with the driver's ROMs and continuing with device ROMs */
for (const rom_source *source = rom_first_source(driver, config); source != NULL; source = rom_next_source(driver, config, source)) for (const rom_source *source = rom_first_source(config); source != NULL; source = rom_next_source(*source))
{ {
/* scan the ROM entries */ /* scan the ROM entries */
for (const rom_entry *romp = rom_first_region(driver, source); !ROMENTRY_ISEND(romp); romp++) for (const rom_entry *romp = rom_first_region(*source); !ROMENTRY_ISEND(romp); romp++)
{ {
/* if this is a region, make sure it's valid, and record the length */ /* if this is a region, make sure it's valid, and record the length */
if (ROMENTRY_ISREGION(romp)) if (ROMENTRY_ISREGION(romp))
@ -469,7 +455,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
/* if we haven't seen any items since the last region, print a warning */ /* if we haven't seen any items since the last region, print a warning */
if (items_since_region == 0) if (items_since_region == 0)
mame_printf_warning("%s: %s has empty ROM region '%s' (warning)\n", driver->source_file, driver->name, last_rgnname); mame_printf_warning("%s: %s has empty ROM region '%s' (warning)\n", driver.source_file, driver.name, last_rgnname);
items_since_region = (ROMREGION_ISERASE(romp) || ROMREGION_ISDISKDATA(romp)) ? 1 : 0; items_since_region = (ROMREGION_ISERASE(romp) || ROMREGION_ISDISKDATA(romp)) ? 1 : 0;
currgn = NULL; currgn = NULL;
last_rgnname = regiontag; last_rgnname = regiontag;
@ -477,14 +463,14 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
/* check for a valid tag */ /* check for a valid tag */
if (regiontag == NULL) if (regiontag == NULL)
{ {
mame_printf_error("%s: %s has NULL ROM_REGION tag\n", driver->source_file, driver->name); mame_printf_error("%s: %s has NULL ROM_REGION tag\n", driver.source_file, driver.name);
error = true; error = true;
} }
/* load by name entries must be 8 characters or less */ /* load by name entries must be 8 characters or less */
else if (ROMREGION_ISLOADBYNAME(romp) && strlen(regiontag) > 8) else if (ROMREGION_ISLOADBYNAME(romp) && strlen(regiontag) > 8)
{ {
mame_printf_error("%s: %s has load-by-name region '%s' with name >8 characters\n", driver->source_file, driver->name, regiontag); mame_printf_error("%s: %s has load-by-name region '%s' with name >8 characters\n", driver.source_file, driver.name, regiontag);
error = true; error = true;
} }
@ -494,7 +480,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
astring fulltag; astring fulltag;
/* iterate over all regions found so far */ /* iterate over all regions found so far */
rom_region_name(fulltag, driver, source, romp); rom_region_name(fulltag, &driver, source, romp);
for (int rgnnum = 0; rgnnum < ARRAY_LENGTH(rgninfo->entries); rgnnum++) for (int rgnnum = 0; rgnnum < ARRAY_LENGTH(rgninfo->entries); rgnnum++)
{ {
/* stop when we hit an empty */ /* stop when we hit an empty */
@ -509,7 +495,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
/* fail if we hit a duplicate */ /* fail if we hit a duplicate */
if (fulltag == rgninfo->entries[rgnnum].tag) if (fulltag == rgninfo->entries[rgnnum].tag)
{ {
mame_printf_error("%s: %s has duplicate ROM_REGION tag '%s'\n", driver->source_file, driver->name, fulltag.cstr()); mame_printf_error("%s: %s has duplicate ROM_REGION tag '%s'\n", driver.source_file, driver.name, fulltag.cstr());
error = true; error = true;
break; break;
} }
@ -528,7 +514,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
if (last_bios+1 != bios_flags) if (last_bios+1 != bios_flags)
{ {
const char *name = ROM_GETNAME(romp); const char *name = ROM_GETNAME(romp);
mame_printf_error("%s: %s has non-sequential bios %s\n", driver->source_file, driver->name, name); mame_printf_error("%s: %s has non-sequential bios %s\n", driver.source_file, driver.name, name);
error = true; error = true;
} }
last_bios = bios_flags; last_bios = bios_flags;
@ -549,7 +535,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
for (s = last_name; *s; s++) for (s = last_name; *s; s++)
if (tolower((UINT8)*s) != *s) if (tolower((UINT8)*s) != *s)
{ {
mame_printf_error("%s: %s has upper case ROM name %s\n", driver->source_file, driver->name, last_name); mame_printf_error("%s: %s has upper case ROM name %s\n", driver.source_file, driver.name, last_name);
error = true; error = true;
break; break;
} }
@ -558,7 +544,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
hash = ROM_GETHASHDATA(romp); hash = ROM_GETHASHDATA(romp);
if (!hash_verify_string(hash)) if (!hash_verify_string(hash))
{ {
mame_printf_error("%s: rom '%s' has an invalid hash string '%s'\n", driver->name, last_name, hash); mame_printf_error("%s: rom '%s' has an invalid hash string '%s'\n", driver.name, last_name, hash);
error = true; error = true;
} }
} }
@ -574,7 +560,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
if (ROM_GETOFFSET(romp) + ROM_GETLENGTH(romp) > currgn->length) if (ROM_GETOFFSET(romp) + ROM_GETLENGTH(romp) > currgn->length)
{ {
mame_printf_error("%s: %s has ROM %s extending past the defined memory region\n", driver->source_file, driver->name, last_name); mame_printf_error("%s: %s has ROM %s extending past the defined memory region\n", driver.source_file, driver.name, last_name);
error = true; error = true;
} }
} }
@ -582,7 +568,7 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
/* final check for empty regions */ /* final check for empty regions */
if (items_since_region == 0) if (items_since_region == 0)
mame_printf_warning("%s: %s has empty ROM region (warning)\n", driver->source_file, driver->name); mame_printf_warning("%s: %s has empty ROM region (warning)\n", driver.source_file, driver.name);
} }
return error; return error;
@ -594,20 +580,20 @@ static bool validate_roms(int drivnum, const machine_config *config, region_arra
configurations configurations
-------------------------------------------------*/ -------------------------------------------------*/
static bool validate_display(int drivnum, const machine_config *config) static bool validate_display(const machine_config &config)
{ {
const game_driver *driver = drivers[drivnum]; const game_driver &driver = config.gamedrv();
bool palette_modes = false; bool palette_modes = false;
bool error = false; bool error = false;
for (const screen_device_config *scrconfig = screen_first(*config); scrconfig != NULL; scrconfig = screen_next(scrconfig)) for (const screen_device_config *scrconfig = screen_first(config); scrconfig != NULL; scrconfig = screen_next(scrconfig))
if (scrconfig->format() == BITMAP_FORMAT_INDEXED16) if (scrconfig->format() == BITMAP_FORMAT_INDEXED16)
palette_modes = true; palette_modes = true;
/* check for empty palette */ /* check for empty palette */
if (palette_modes && config->m_total_colors == 0) if (palette_modes && config.m_total_colors == 0)
{ {
mame_printf_error("%s: %s has zero palette entries\n", driver->source_file, driver->name); mame_printf_error("%s: %s has zero palette entries\n", driver.source_file, driver.name);
error = true; error = true;
} }
@ -620,23 +606,23 @@ static bool validate_display(int drivnum, const machine_config *config)
configuration configuration
-------------------------------------------------*/ -------------------------------------------------*/
static bool validate_gfx(int drivnum, const machine_config *config, region_array *rgninfo) static bool validate_gfx(const machine_config &config, region_array *rgninfo)
{ {
const game_driver *driver = drivers[drivnum]; const game_driver &driver = config.gamedrv();
bool error = false; bool error = false;
int gfxnum; int gfxnum;
/* bail if no gfx */ /* bail if no gfx */
if (!config->m_gfxdecodeinfo) if (!config.m_gfxdecodeinfo)
return false; return false;
/* iterate over graphics decoding entries */ /* iterate over graphics decoding entries */
for (gfxnum = 0; gfxnum < MAX_GFX_ELEMENTS && config->m_gfxdecodeinfo[gfxnum].gfxlayout != NULL; gfxnum++) for (gfxnum = 0; gfxnum < MAX_GFX_ELEMENTS && config.m_gfxdecodeinfo[gfxnum].gfxlayout != NULL; gfxnum++)
{ {
const gfx_decode_entry *gfx = &config->m_gfxdecodeinfo[gfxnum]; const gfx_decode_entry *gfx = &config.m_gfxdecodeinfo[gfxnum];
const char *region = gfx->memory_region; const char *region = gfx->memory_region;
int xscale = (config->m_gfxdecodeinfo[gfxnum].xscale == 0) ? 1 : config->m_gfxdecodeinfo[gfxnum].xscale; int xscale = (config.m_gfxdecodeinfo[gfxnum].xscale == 0) ? 1 : config.m_gfxdecodeinfo[gfxnum].xscale;
int yscale = (config->m_gfxdecodeinfo[gfxnum].yscale == 0) ? 1 : config->m_gfxdecodeinfo[gfxnum].yscale; int yscale = (config.m_gfxdecodeinfo[gfxnum].yscale == 0) ? 1 : config.m_gfxdecodeinfo[gfxnum].yscale;
const gfx_layout *gl = gfx->gfxlayout; const gfx_layout *gl = gfx->gfxlayout;
int israw = (gl->planeoffset[0] == GFX_RAW); int israw = (gl->planeoffset[0] == GFX_RAW);
int planes = gl->planes; int planes = gl->planes;
@ -655,7 +641,7 @@ static bool validate_gfx(int drivnum, const machine_config *config, region_array
/* stop if we hit an empty */ /* stop if we hit an empty */
if (!rgninfo->entries[rgnnum].tag) if (!rgninfo->entries[rgnnum].tag)
{ {
mame_printf_error("%s: %s has gfx[%d] referencing non-existent region '%s'\n", driver->source_file, driver->name, gfxnum, region); mame_printf_error("%s: %s has gfx[%d] referencing non-existent region '%s'\n", driver.source_file, driver.name, gfxnum, region);
error = true; error = true;
break; break;
} }
@ -686,7 +672,7 @@ static bool validate_gfx(int drivnum, const machine_config *config, region_array
/* if not, this is an error */ /* if not, this is an error */
if ((start + len) / 8 > avail) if ((start + len) / 8 > avail)
{ {
mame_printf_error("%s: %s has gfx[%d] extending past allocated memory of region '%s'\n", driver->source_file, driver->name, gfxnum, region); mame_printf_error("%s: %s has gfx[%d] extending past allocated memory of region '%s'\n", driver.source_file, driver.name, gfxnum, region);
error = true; error = true;
} }
} }
@ -699,13 +685,13 @@ static bool validate_gfx(int drivnum, const machine_config *config, region_array
{ {
if (total != RGN_FRAC(1,1)) if (total != RGN_FRAC(1,1))
{ {
mame_printf_error("%s: %s has gfx[%d] with unsupported layout total\n", driver->source_file, driver->name, gfxnum); mame_printf_error("%s: %s has gfx[%d] with unsupported layout total\n", driver.source_file, driver.name, gfxnum);
error = true; error = true;
} }
if (xscale != 1 || yscale != 1) if (xscale != 1 || yscale != 1)
{ {
mame_printf_error("%s: %s has gfx[%d] with unsupported xscale/yscale\n", driver->source_file, driver->name, gfxnum); mame_printf_error("%s: %s has gfx[%d] with unsupported xscale/yscale\n", driver.source_file, driver.name, gfxnum);
error = true; error = true;
} }
} }
@ -713,13 +699,13 @@ static bool validate_gfx(int drivnum, const machine_config *config, region_array
{ {
if (planes > MAX_GFX_PLANES) if (planes > MAX_GFX_PLANES)
{ {
mame_printf_error("%s: %s has gfx[%d] with invalid planes\n", driver->source_file, driver->name, gfxnum); mame_printf_error("%s: %s has gfx[%d] with invalid planes\n", driver.source_file, driver.name, gfxnum);
error = true; error = true;
} }
if (xscale * width > MAX_ABS_GFX_SIZE || yscale * height > MAX_ABS_GFX_SIZE) if (xscale * width > MAX_ABS_GFX_SIZE || yscale * height > MAX_ABS_GFX_SIZE)
{ {
mame_printf_error("%s: %s has gfx[%d] with invalid xscale/yscale\n", driver->source_file, driver->name, gfxnum); mame_printf_error("%s: %s has gfx[%d] with invalid xscale/yscale\n", driver.source_file, driver.name, gfxnum);
error = true; error = true;
} }
} }
@ -735,13 +721,13 @@ static bool validate_gfx(int drivnum, const machine_config *config, region_array
strings strings
-------------------------------------------------*/ -------------------------------------------------*/
static int get_defstr_index(int_map &defstr_map, const char *name, const game_driver *driver, bool *error) static int get_defstr_index(int_map &defstr_map, const char *name, const game_driver &driver, bool *error)
{ {
/* check for strings that should be DEF_STR */ /* check for strings that should be DEF_STR */
int strindex = defstr_map.find(name); int strindex = defstr_map.find(name);
if (strindex != 0 && name != input_port_string_from_index(strindex) && error != NULL) if (strindex != 0 && name != input_port_string_from_index(strindex) && error != NULL)
{ {
mame_printf_error("%s: %s must use DEF_STR( %s )\n", driver->source_file, driver->name, name); mame_printf_error("%s: %s must use DEF_STR( %s )\n", driver.source_file, driver.name, name);
*error = true; *error = true;
} }
@ -754,7 +740,7 @@ static int get_defstr_index(int_map &defstr_map, const char *name, const game_dr
analog input field analog input field
-------------------------------------------------*/ -------------------------------------------------*/
static void validate_analog_input_field(const input_field_config *field, const game_driver *driver, bool *error) static void validate_analog_input_field(const input_field_config *field, const game_driver &driver, bool *error)
{ {
INT32 analog_max = field->max; INT32 analog_max = field->max;
INT32 analog_min = field->min; INT32 analog_min = field->min;
@ -769,7 +755,7 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* positional port size must fit in bits used */ /* positional port size must fit in bits used */
if (((field->mask >> shift) + 1) < field->max) if (((field->mask >> shift) + 1) < field->max)
{ {
mame_printf_error("%s: %s has an analog port with a positional port size bigger then the mask size\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an analog port with a positional port size bigger then the mask size\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
} }
@ -778,7 +764,7 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* only positional controls use PORT_WRAPS */ /* only positional controls use PORT_WRAPS */
if (field->flags & ANALOG_FLAG_WRAPS) if (field->flags & ANALOG_FLAG_WRAPS)
{ {
mame_printf_error("%s: %s only positional analog ports use PORT_WRAPS\n", driver->source_file, driver->name); mame_printf_error("%s: %s only positional analog ports use PORT_WRAPS\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
} }
@ -786,14 +772,14 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* analog ports must have a valid sensitivity */ /* analog ports must have a valid sensitivity */
if (field->sensitivity == 0) if (field->sensitivity == 0)
{ {
mame_printf_error("%s: %s has an analog port with zero sensitivity\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an analog port with zero sensitivity\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
/* check that the default falls in the bitmask range */ /* check that the default falls in the bitmask range */
if (field->defvalue & ~field->mask) if (field->defvalue & ~field->mask)
{ {
mame_printf_error("%s: %s has an analog port with a default value out of the bitmask range\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an analog port with a default value out of the bitmask range\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
@ -813,7 +799,7 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* check that the default falls in the MINMAX range */ /* check that the default falls in the MINMAX range */
if (default_value < analog_min || default_value > analog_max) if (default_value < analog_min || default_value > analog_max)
{ {
mame_printf_error("%s: %s has an analog port with a default value out PORT_MINMAX range\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an analog port with a default value out PORT_MINMAX range\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
@ -821,14 +807,14 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* we use the unadjusted min for testing */ /* we use the unadjusted min for testing */
if (field->min & ~field->mask || analog_max & ~field->mask) if (field->min & ~field->mask || analog_max & ~field->mask)
{ {
mame_printf_error("%s: %s has an analog port with a PORT_MINMAX value out of the bitmask range\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an analog port with a PORT_MINMAX value out of the bitmask range\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
/* absolute analog ports do not use PORT_RESET */ /* absolute analog ports do not use PORT_RESET */
if (field->flags & ANALOG_FLAG_RESET) if (field->flags & ANALOG_FLAG_RESET)
{ {
mame_printf_error("%s: %s - absolute analog ports do not use PORT_RESET\n", driver->source_file, driver->name); mame_printf_error("%s: %s - absolute analog ports do not use PORT_RESET\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
} }
@ -842,7 +828,7 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* relative devices do not use PORT_MINMAX */ /* relative devices do not use PORT_MINMAX */
if (field->min != 0 || field->max != field->mask) if (field->min != 0 || field->max != field->mask)
{ {
mame_printf_error("%s: %s - relative ports do not use PORT_MINMAX\n", driver->source_file, driver->name); mame_printf_error("%s: %s - relative ports do not use PORT_MINMAX\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
@ -850,7 +836,7 @@ static void validate_analog_input_field(const input_field_config *field, const g
/* the counter is at 0 on power up */ /* the counter is at 0 on power up */
if (field->defvalue != 0) if (field->defvalue != 0)
{ {
mame_printf_error("%s: %s - relative ports do not use a default value other then 0\n", driver->source_file, driver->name); mame_printf_error("%s: %s - relative ports do not use a default value other then 0\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
} }
@ -863,7 +849,7 @@ static void validate_analog_input_field(const input_field_config *field, const g
setting setting
-------------------------------------------------*/ -------------------------------------------------*/
static void validate_dip_settings(const input_field_config *field, const game_driver *driver, int_map &defstr_map, bool *error) static void validate_dip_settings(const input_field_config *field, const game_driver &driver, int_map &defstr_map, bool *error)
{ {
const char *demo_sounds = input_port_string_from_index(INPUT_STRING_Demo_Sounds); const char *demo_sounds = input_port_string_from_index(INPUT_STRING_Demo_Sounds);
const char *flipscreen = input_port_string_from_index(INPUT_STRING_Flip_Screen); const char *flipscreen = input_port_string_from_index(INPUT_STRING_Flip_Screen);
@ -883,21 +869,21 @@ static void validate_dip_settings(const input_field_config *field, const game_dr
/* make sure demo sounds default to on */ /* make sure demo sounds default to on */
if (field->name == demo_sounds && strindex == INPUT_STRING_On && field->defvalue != setting->value) if (field->name == demo_sounds && strindex == INPUT_STRING_On && field->defvalue != setting->value)
{ {
mame_printf_error("%s: %s Demo Sounds must default to On\n", driver->source_file, driver->name); mame_printf_error("%s: %s Demo Sounds must default to On\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
/* check for bad demo sounds options */ /* check for bad demo sounds options */
if (field->name == demo_sounds && (strindex == INPUT_STRING_Yes || strindex == INPUT_STRING_No)) if (field->name == demo_sounds && (strindex == INPUT_STRING_Yes || strindex == INPUT_STRING_No))
{ {
mame_printf_error("%s: %s has wrong Demo Sounds option %s (must be Off/On)\n", driver->source_file, driver->name, setting->name); mame_printf_error("%s: %s has wrong Demo Sounds option %s (must be Off/On)\n", driver.source_file, driver.name, setting->name);
*error = true; *error = true;
} }
/* check for bad flip screen options */ /* check for bad flip screen options */
if (field->name == flipscreen && (strindex == INPUT_STRING_Yes || strindex == INPUT_STRING_No)) if (field->name == flipscreen && (strindex == INPUT_STRING_Yes || strindex == INPUT_STRING_No))
{ {
mame_printf_error("%s: %s has wrong Flip Screen option %s (must be Off/On)\n", driver->source_file, driver->name, setting->name); mame_printf_error("%s: %s has wrong Flip Screen option %s (must be Off/On)\n", driver.source_file, driver.name, setting->name);
*error = true; *error = true;
} }
@ -909,21 +895,21 @@ static void validate_dip_settings(const input_field_config *field, const game_dr
/* check for inverted off/on dispswitch order */ /* check for inverted off/on dispswitch order */
if (strindex == INPUT_STRING_On && next_strindex == INPUT_STRING_Off) if (strindex == INPUT_STRING_On && next_strindex == INPUT_STRING_Off)
{ {
mame_printf_error("%s: %s has inverted Off/On dipswitch order\n", driver->source_file, driver->name); mame_printf_error("%s: %s has inverted Off/On dipswitch order\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
/* check for inverted yes/no dispswitch order */ /* check for inverted yes/no dispswitch order */
else if (strindex == INPUT_STRING_Yes && next_strindex == INPUT_STRING_No) else if (strindex == INPUT_STRING_Yes && next_strindex == INPUT_STRING_No)
{ {
mame_printf_error("%s: %s has inverted No/Yes dipswitch order\n", driver->source_file, driver->name); mame_printf_error("%s: %s has inverted No/Yes dipswitch order\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
/* check for inverted upright/cocktail dispswitch order */ /* check for inverted upright/cocktail dispswitch order */
else if (strindex == INPUT_STRING_Cocktail && next_strindex == INPUT_STRING_Upright) else if (strindex == INPUT_STRING_Cocktail && next_strindex == INPUT_STRING_Upright)
{ {
mame_printf_error("%s: %s has inverted Upright/Cocktail dipswitch order\n", driver->source_file, driver->name); mame_printf_error("%s: %s has inverted Upright/Cocktail dipswitch order\n", driver.source_file, driver.name);
*error = true; *error = true;
} }
@ -931,7 +917,7 @@ static void validate_dip_settings(const input_field_config *field, const game_dr
else if (strindex >= INPUT_STRING_9C_1C && strindex <= INPUT_STRING_1C_9C && next_strindex >= INPUT_STRING_9C_1C && next_strindex <= INPUT_STRING_1C_9C && else if (strindex >= INPUT_STRING_9C_1C && strindex <= INPUT_STRING_1C_9C && next_strindex >= INPUT_STRING_9C_1C && next_strindex <= INPUT_STRING_1C_9C &&
strindex >= next_strindex && memcmp(&setting->condition, &setting->next->condition, sizeof(setting->condition)) == 0) strindex >= next_strindex && memcmp(&setting->condition, &setting->next->condition, sizeof(setting->condition)) == 0)
{ {
mame_printf_error("%s: %s has unsorted coinage %s > %s\n", driver->source_file, driver->name, setting->name, setting->next->name); mame_printf_error("%s: %s has unsorted coinage %s > %s\n", driver.source_file, driver.name, setting->name, setting->next->name);
coin_error = *error = true; coin_error = *error = true;
} }
} }
@ -942,7 +928,7 @@ static void validate_dip_settings(const input_field_config *field, const game_dr
{ {
int entry; int entry;
mame_printf_error("%s: %s proper coin sort order should be:\n", driver->source_file, driver->name); mame_printf_error("%s: %s proper coin sort order should be:\n", driver.source_file, driver.name);
for (entry = 0; entry < ARRAY_LENGTH(coin_list); entry++) for (entry = 0; entry < ARRAY_LENGTH(coin_list); entry++)
if (coin_list[entry]) if (coin_list[entry])
mame_printf_error("%s\n", input_port_string_from_index(INPUT_STRING_9C_1C + entry)); mame_printf_error("%s\n", input_port_string_from_index(INPUT_STRING_9C_1C + entry));
@ -954,25 +940,25 @@ static void validate_dip_settings(const input_field_config *field, const game_dr
validate_inputs - validate input configuration validate_inputs - validate input configuration
-------------------------------------------------*/ -------------------------------------------------*/
static bool validate_inputs(int drivnum, const machine_config *config, int_map &defstr_map, ioport_list &portlist) static bool validate_inputs(const machine_config &config, int_map &defstr_map, ioport_list &portlist)
{ {
const input_port_config *scanport; const input_port_config *scanport;
const input_port_config *port; const input_port_config *port;
const input_field_config *field; const input_field_config *field;
const game_driver *driver = drivers[drivnum]; const game_driver &driver = config.gamedrv();
int empty_string_found = FALSE; int empty_string_found = FALSE;
char errorbuf[1024]; char errorbuf[1024];
bool error = false; bool error = false;
/* skip if no ports */ /* skip if no ports */
if (driver->ipt == NULL) if (driver.ipt == NULL)
return FALSE; return FALSE;
/* allocate the input ports */ /* allocate the input ports */
input_port_list_init(portlist, driver->ipt, errorbuf, sizeof(errorbuf), FALSE); input_port_list_init(portlist, driver.ipt, errorbuf, sizeof(errorbuf), FALSE);
if (errorbuf[0] != 0) if (errorbuf[0] != 0)
{ {
mame_printf_error("%s: %s has input port errors:\n%s\n", driver->source_file, driver->name, errorbuf); mame_printf_error("%s: %s has input port errors:\n%s\n", driver.source_file, driver.name, errorbuf);
error = true; error = true;
} }
@ -982,7 +968,7 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
for (scanport = port->next(); scanport != NULL; scanport = scanport->next()) for (scanport = port->next(); scanport != NULL; scanport = scanport->next())
if (scanport->tag != NULL && strcmp(port->tag, scanport->tag) == 0) if (scanport->tag != NULL && strcmp(port->tag, scanport->tag) == 0)
{ {
mame_printf_error("%s: %s has a duplicate input port tag '%s'\n", driver->source_file, driver->name, port->tag); mame_printf_error("%s: %s has a duplicate input port tag '%s'\n", driver.source_file, driver.name, port->tag);
error = true; error = true;
} }
@ -1003,7 +989,7 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
/* dip switch fields must have a name */ /* dip switch fields must have a name */
if (field->name == NULL) if (field->name == NULL)
{ {
mame_printf_error("%s: %s has a DIP switch name or setting with no name\n", driver->source_file, driver->name); mame_printf_error("%s: %s has a DIP switch name or setting with no name\n", driver.source_file, driver.name);
error = true; error = true;
} }
@ -1014,7 +1000,7 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
/* look for invalid (0) types which should be mapped to IPT_OTHER */ /* look for invalid (0) types which should be mapped to IPT_OTHER */
if (field->type == IPT_INVALID) if (field->type == IPT_INVALID)
{ {
mame_printf_error("%s: %s has an input port with an invalid type (0); use IPT_OTHER instead\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an input port with an invalid type (0); use IPT_OTHER instead\n", driver.source_file, driver.name);
error = true; error = true;
} }
@ -1024,21 +1010,21 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
/* check for empty string */ /* check for empty string */
if (field->name[0] == 0 && !empty_string_found) if (field->name[0] == 0 && !empty_string_found)
{ {
mame_printf_error("%s: %s has an input with an empty string\n", driver->source_file, driver->name); mame_printf_error("%s: %s has an input with an empty string\n", driver.source_file, driver.name);
empty_string_found = error = true; empty_string_found = error = true;
} }
/* check for trailing spaces */ /* check for trailing spaces */
if (field->name[0] != 0 && field->name[strlen(field->name) - 1] == ' ') if (field->name[0] != 0 && field->name[strlen(field->name) - 1] == ' ')
{ {
mame_printf_error("%s: %s input '%s' has trailing spaces\n", driver->source_file, driver->name, field->name); mame_printf_error("%s: %s input '%s' has trailing spaces\n", driver.source_file, driver.name, field->name);
error = true; error = true;
} }
/* check for invalid UTF-8 */ /* check for invalid UTF-8 */
if (!utf8_is_valid_string(field->name)) if (!utf8_is_valid_string(field->name))
{ {
mame_printf_error("%s: %s input '%s' has invalid characters\n", driver->source_file, driver->name, field->name); mame_printf_error("%s: %s input '%s' has invalid characters\n", driver.source_file, driver.name, field->name);
error = true; error = true;
} }
@ -1057,7 +1043,7 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
/* if none, error */ /* if none, error */
if (scanport == NULL) if (scanport == NULL)
{ {
mame_printf_error("%s: %s has a condition referencing non-existent input port tag '%s'\n", driver->source_file, driver->name, field->condition.tag); mame_printf_error("%s: %s has a condition referencing non-existent input port tag '%s'\n", driver.source_file, driver.name, field->condition.tag);
error = true; error = true;
} }
} }
@ -1074,7 +1060,7 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
/* if none, error */ /* if none, error */
if (scanport == NULL) if (scanport == NULL)
{ {
mame_printf_error("%s: %s has a condition referencing non-existent input port tag '%s'\n", driver->source_file, driver->name, setting->condition.tag); mame_printf_error("%s: %s has a condition referencing non-existent input port tag '%s'\n", driver.source_file, driver.name, setting->condition.tag);
error = true; error = true;
} }
} }
@ -1082,7 +1068,6 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
error = error || validate_natural_keyboard_statics(); error = error || validate_natural_keyboard_statics();
/* free the config */
return error; return error;
} }
@ -1092,27 +1077,27 @@ static bool validate_inputs(int drivnum, const machine_config *config, int_map &
checks checks
-------------------------------------------------*/ -------------------------------------------------*/
static bool validate_devices(int drivnum, const machine_config *config, const ioport_list &portlist, region_array *rgninfo) static bool validate_devices(const machine_config &config, const ioport_list &portlist, region_array *rgninfo)
{ {
bool error = false; bool error = false;
const game_driver *driver = drivers[drivnum]; const game_driver &driver = config.gamedrv();
for (const device_config *devconfig = config->m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next()) for (const device_config *devconfig = config.m_devicelist.first(); devconfig != NULL; devconfig = devconfig->next())
{ {
/* validate the device tag */ /* validate the device tag */
if (!validate_tag(driver, devconfig->name(), devconfig->tag())) if (!validate_tag(driver, devconfig->name(), devconfig->tag()))
error = true; error = true;
/* look for duplicates */ /* look for duplicates */
for (const device_config *scanconfig = config->m_devicelist.first(); scanconfig != devconfig; scanconfig = scanconfig->next()) for (const device_config *scanconfig = config.m_devicelist.first(); scanconfig != devconfig; scanconfig = scanconfig->next())
if (strcmp(scanconfig->tag(), devconfig->tag()) == 0) if (strcmp(scanconfig->tag(), devconfig->tag()) == 0)
{ {
mame_printf_warning("%s: %s has multiple devices with the tag '%s'\n", driver->source_file, driver->name, devconfig->tag()); mame_printf_warning("%s: %s has multiple devices with the tag '%s'\n", driver.source_file, driver.name, devconfig->tag());
break; break;
} }
/* check for device-specific validity check */ /* check for device-specific validity check */
if (devconfig->validity_check(*driver)) if (devconfig->validity_check(driver))
error = true; error = true;
} }
@ -1135,7 +1120,7 @@ bool mame_validitychecks(const game_driver *curdriver)
osd_ticks_t input_checks = 0; osd_ticks_t input_checks = 0;
osd_ticks_t device_checks = 0; osd_ticks_t device_checks = 0;
int drivnum, strnum; int strnum;
bool error = false; bool error = false;
UINT16 lsbtest; UINT16 lsbtest;
UINT8 a, b; UINT8 a, b;
@ -1187,61 +1172,57 @@ bool mame_validitychecks(const game_driver *curdriver)
prep += get_profile_ticks(); prep += get_profile_ticks();
/* iterate over all drivers */ /* iterate over all drivers */
for (drivnum = 0; drivers[drivnum]; drivnum++) for (int drivnum = 0; drivers[drivnum]; drivnum++)
{ {
const game_driver *driver = drivers[drivnum]; const game_driver &driver = *drivers[drivnum];
machine_config *config = NULL;
ioport_list portlist; ioport_list portlist;
region_array rgninfo; region_array rgninfo;
/* non-debug builds only care about games in the same driver */ /* non-debug builds only care about games in the same driver */
if (curdriver != NULL && strcmp(curdriver->source_file, driver->source_file) != 0) if (curdriver != NULL && strcmp(curdriver->source_file, driver.source_file) != 0)
continue; continue;
try try
{ {
/* expand the machine driver */ /* expand the machine driver */
expansion -= get_profile_ticks(); expansion -= get_profile_ticks();
config = global_alloc(machine_config(driver->machine_config)); machine_config config(driver);
expansion += get_profile_ticks(); expansion += get_profile_ticks();
/* validate the driver entry */ /* validate the driver entry */
driver_checks -= get_profile_ticks(); driver_checks -= get_profile_ticks();
error = validate_driver(drivnum, config, names, descriptions) || error; error = validate_driver(config, names, descriptions) || error;
driver_checks += get_profile_ticks(); driver_checks += get_profile_ticks();
/* validate the ROM information */ /* validate the ROM information */
rom_checks -= get_profile_ticks(); rom_checks -= get_profile_ticks();
error = validate_roms(drivnum, config, &rgninfo, roms) || error; error = validate_roms(config, &rgninfo, roms) || error;
rom_checks += get_profile_ticks(); rom_checks += get_profile_ticks();
/* validate input ports */ /* validate input ports */
input_checks -= get_profile_ticks(); input_checks -= get_profile_ticks();
error = validate_inputs(drivnum, config, defstr, portlist) || error; error = validate_inputs(config, defstr, portlist) || error;
input_checks += get_profile_ticks(); input_checks += get_profile_ticks();
/* validate the display */ /* validate the display */
display_checks -= get_profile_ticks(); display_checks -= get_profile_ticks();
error = validate_display(drivnum, config) || error; error = validate_display(config) || error;
display_checks += get_profile_ticks(); display_checks += get_profile_ticks();
/* validate the graphics decoding */ /* validate the graphics decoding */
gfx_checks -= get_profile_ticks(); gfx_checks -= get_profile_ticks();
error = validate_gfx(drivnum, config, &rgninfo) || error; error = validate_gfx(config, &rgninfo) || error;
gfx_checks += get_profile_ticks(); gfx_checks += get_profile_ticks();
/* validate devices */ /* validate devices */
device_checks -= get_profile_ticks(); device_checks -= get_profile_ticks();
error = validate_devices(drivnum, config, portlist, &rgninfo) || error; error = validate_devices(config, portlist, &rgninfo) || error;
device_checks += get_profile_ticks(); device_checks += get_profile_ticks();
} }
catch (emu_fatalerror &err) catch (emu_fatalerror &err)
{ {
global_free(config); throw emu_fatalerror("Validating %s (%s): %s", driver.name, driver.source_file, err.string());
throw emu_fatalerror("Validating %s (%s): %s", driver->name, driver->source_file, err.string());
} }
global_free(config);
} }
#if (REPORT_TIMES) #if (REPORT_TIMES)

View File

@ -15,6 +15,6 @@
#define __VALIDITY_H__ #define __VALIDITY_H__
bool mame_validitychecks(const game_driver *driver); bool mame_validitychecks(const game_driver *driver);
bool validate_tag(const game_driver *driver, const char *object, const char *tag); bool validate_tag(const game_driver &driver, const char *object, const char *tag);
#endif #endif