misatk: change title string

This commit is contained in:
hap 2022-03-26 14:54:07 +01:00
parent 06e60e848f
commit f415b81616
2 changed files with 6 additions and 4 deletions

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@ -5,7 +5,7 @@
Rockwell B5000 family MCU cores
This MCU series sits between A4000 and the more publicly available PPS4/1.
Known part numbers: A/B5000, A/B5300, A/B5500, A/B5900, B6000, B6100.
Known part numbers: A/B5000, A5300, A/B5500, A/B5900, B6000, B6100.
The latter two were manufactured for Mattel, with small modifications
useful for making handheld games. In fact, the programmer of the first
Mattel handheld games was a circuit designer at Rockwell.
@ -13,6 +13,7 @@ Mattel handheld games was a circuit designer at Rockwell.
The main difference between Axxxx and Bxxxx is that B runs on low power,
there's also a small change with the way they output LEDs.
A5300 might not be in this series, the page size is 0x3f instead of 0x40.
A4000 is similar, but too many differences to emulate in this device, probably.
*/

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@ -235,14 +235,15 @@ ROM_END
/***************************************************************************
Mattel Missile Attack (model 2048) / Battlestar Galactica: Space Alert (model 2448)
Mattel Missile Attack (model 2048) / Space Alert (model 2448)
* B6000 MCU (label B6001CA/EA, die label B6001)
* 2-digit 7seg display, 21 other leds, 1-bit sound
The initial release was called Missile Attack, it didn't sell well (Mattel
blamed it on NBC for refusing to air their commercial). They changed the
title/setting and advertised an upcoming rerelease as "Flash Gordon", but
changed plans and named it "Battlestar Galactica: Space Alert".
changed plans and named it "Space Alert" (aka "Battlestar Galactica:
Space Alert").
***************************************************************************/
@ -716,7 +717,7 @@ ROM_END
// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS
CONS( 1976, autorace, 0, 0, autorace, autorace, autorace_state, empty_init, "Mattel Electronics", "Auto Race", MACHINE_SUPPORTS_SAVE )
CONS( 1977, misatk, 0, 0, misatk, misatk, misatk_state, empty_init, "Mattel Electronics", "Missile Attack (Mattel)", MACHINE_SUPPORTS_SAVE )
CONS( 1977, misatk, 0, 0, misatk, misatk, misatk_state, empty_init, "Mattel Electronics", "Missile Attack / Space Alert", MACHINE_SUPPORTS_SAVE )
CONS( 1977, mfootb, 0, 0, mfootb, mfootb, mfootb_state, empty_init, "Mattel Electronics", "Football (Mattel)", MACHINE_SUPPORTS_SAVE )
CONS( 1978, mbaseb, 0, 0, mbaseb, mbaseb, mbaseb_state, empty_init, "Mattel Electronics", "Baseball (Mattel)", MACHINE_SUPPORTS_SAVE )
CONS( 1980, gravity, 0, 0, gravity, gravity, gravity_state, empty_init, "Mattel Electronics", "Gravity (Mattel)", MACHINE_SUPPORTS_SAVE )