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misatk: change title string
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@ -5,7 +5,7 @@
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Rockwell B5000 family MCU cores
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This MCU series sits between A4000 and the more publicly available PPS4/1.
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Known part numbers: A/B5000, A/B5300, A/B5500, A/B5900, B6000, B6100.
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Known part numbers: A/B5000, A5300, A/B5500, A/B5900, B6000, B6100.
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The latter two were manufactured for Mattel, with small modifications
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useful for making handheld games. In fact, the programmer of the first
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Mattel handheld games was a circuit designer at Rockwell.
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@ -13,6 +13,7 @@ Mattel handheld games was a circuit designer at Rockwell.
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The main difference between Axxxx and Bxxxx is that B runs on low power,
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there's also a small change with the way they output LEDs.
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A5300 might not be in this series, the page size is 0x3f instead of 0x40.
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A4000 is similar, but too many differences to emulate in this device, probably.
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*/
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@ -235,14 +235,15 @@ ROM_END
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/***************************************************************************
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Mattel Missile Attack (model 2048) / Battlestar Galactica: Space Alert (model 2448)
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Mattel Missile Attack (model 2048) / Space Alert (model 2448)
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* B6000 MCU (label B6001CA/EA, die label B6001)
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* 2-digit 7seg display, 21 other leds, 1-bit sound
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The initial release was called Missile Attack, it didn't sell well (Mattel
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blamed it on NBC for refusing to air their commercial). They changed the
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title/setting and advertised an upcoming rerelease as "Flash Gordon", but
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changed plans and named it "Battlestar Galactica: Space Alert".
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changed plans and named it "Space Alert" (aka "Battlestar Galactica:
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Space Alert").
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***************************************************************************/
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@ -716,7 +717,7 @@ ROM_END
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// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS
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CONS( 1976, autorace, 0, 0, autorace, autorace, autorace_state, empty_init, "Mattel Electronics", "Auto Race", MACHINE_SUPPORTS_SAVE )
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CONS( 1977, misatk, 0, 0, misatk, misatk, misatk_state, empty_init, "Mattel Electronics", "Missile Attack (Mattel)", MACHINE_SUPPORTS_SAVE )
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CONS( 1977, misatk, 0, 0, misatk, misatk, misatk_state, empty_init, "Mattel Electronics", "Missile Attack / Space Alert", MACHINE_SUPPORTS_SAVE )
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CONS( 1977, mfootb, 0, 0, mfootb, mfootb, mfootb_state, empty_init, "Mattel Electronics", "Football (Mattel)", MACHINE_SUPPORTS_SAVE )
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CONS( 1978, mbaseb, 0, 0, mbaseb, mbaseb, mbaseb_state, empty_init, "Mattel Electronics", "Baseball (Mattel)", MACHINE_SUPPORTS_SAVE )
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CONS( 1980, gravity, 0, 0, gravity, gravity, gravity_state, empty_init, "Mattel Electronics", "Gravity (Mattel)", MACHINE_SUPPORTS_SAVE )
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