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https://github.com/holub/mame
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New clones marked as NOT_WORKING
-------------------------------- Slap Fight (Modular System) [Eduardo Anay, ClawGrip]
This commit is contained in:
parent
d4c5834a46
commit
f55b17b07f
@ -4359,6 +4359,7 @@ files {
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MAME_DIR .. "src/mame/includes/slapfght.h",
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MAME_DIR .. "src/mame/machine/slapfght.cpp",
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MAME_DIR .. "src/mame/video/slapfght.cpp",
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MAME_DIR .. "src/mame/drivers/slapfght_ms.cpp",
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MAME_DIR .. "src/mame/drivers/snowbros.cpp",
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MAME_DIR .. "src/mame/includes/snowbros.h",
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MAME_DIR .. "src/mame/video/snowbros.cpp",
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@ -1201,6 +1201,7 @@ skykid.cpp
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skylncr.cpp
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skyraid.cpp
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slapfght.cpp
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slapfght_ms.cpp
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slapshot.cpp
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sleic.cpp
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sliver.cpp
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468
src/mame/drivers/slapfght_ms.cpp
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468
src/mame/drivers/slapfght_ms.cpp
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@ -0,0 +1,468 @@
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// license:BSD-3-Clause
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// copyright-holders:
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/*
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Slap Fight (Modular System)
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As with most of the 'Modular System' setups, the hardware is heavily modified from the original
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and consists of a multi-board stack in a cage, hence different driver.
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For this game the Modular System cage contains 6 main boards and 1 sub board.
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MOD. 3 - Z80 board (3 ROMs + RAM + 24MHz XTAL) + small sub board with Z0840006PSC + PROM + logic (decryption?).
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MOD 21/1 - 20 MHz XTAL + logic.
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MOD 1 - Sound board (Z08400BPS, 2 x YM2203C). 2 8-dips banks.
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MOD 51/1 - Sprite board, has logic + 4 ROMs.
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MOD 4/2 - Tilemap board, has logic + 2 ROMs.
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MOD 4/2 - Tilemap board, has logic + 4 ROMs, long thin sub-board (C0425) with no chips, just routing along one edge.
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TODO:
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- stuck at RAM CHECK OK due to wrong main CPU IRQ handling, if prodded via debugger it passes ROM CHECK too, but then stops at SOUND OK again due to IRQs;
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- colors (no color PROMs?);
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- sound IRQs once testable;
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- derive from slapfght_state (slapfght.cpp) once all the common points and differences are verified.
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*/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/74259.h"
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#include "machine/gen_latch.h"
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#include "sound/ymopn.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "tilemap.h"
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namespace {
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class slapfght_ms_state : public driver_device
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{
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public:
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slapfght_ms_state(const machine_config &mconfig, device_type type, const char *tag) :
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driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_screen(*this, "screen"),
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m_gfxdecode(*this, "gfxdecode"),
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m_videoram(*this, "videoram"),
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m_colorram(*this, "colorram"),
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m_spriteram(*this, "spriteram"),
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m_fixvideoram(*this, "fixvideoram"),
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m_fixcolorram(*this, "fixcolorram"),
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m_mainbank(*this, "mainbank")
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{ }
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void slapfighm(machine_config &config);
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void init_decryption();
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protected:
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virtual void machine_start() override;
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virtual void video_start() override;
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private:
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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required_device<screen_device> m_screen;
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required_device<gfxdecode_device> m_gfxdecode;
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required_shared_ptr<uint8_t> m_videoram;
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required_shared_ptr<uint8_t> m_colorram;
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required_shared_ptr<uint8_t> m_spriteram;
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required_shared_ptr<uint8_t> m_fixvideoram;
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required_shared_ptr<uint8_t> m_fixcolorram;
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required_memory_bank m_mainbank;
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bool m_main_irq_enabled = false;
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bool m_sound_nmi_enabled = false;
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tilemap_t *m_pf1_tilemap = nullptr;
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tilemap_t *m_fix_tilemap = nullptr;
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DECLARE_WRITE_LINE_MEMBER(vblank_irq);
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DECLARE_WRITE_LINE_MEMBER(irq_enable_w);
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DECLARE_WRITE_LINE_MEMBER(sound_reset_w);
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void videoram_w(offs_t offset, uint8_t data);
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void colorram_w(offs_t offset, uint8_t data);
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void fixram_w(offs_t offset, uint8_t data);
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void fixcol_w(offs_t offset, uint8_t data);
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TILE_GET_INFO_MEMBER(get_pf1_tile_info);
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TILE_GET_INFO_MEMBER(get_fix_tile_info);
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void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void main_io_map(address_map &map);
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void main_prg_map(address_map &map);
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void sound_prg_map(address_map &map);
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};
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// video
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TILE_GET_INFO_MEMBER(slapfght_ms_state::get_pf1_tile_info)
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{
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int tile = m_videoram[tile_index] | ((m_colorram[tile_index] & 0x0f) << 8);
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int color = (m_colorram[tile_index] & 0xf0) >> 4;
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tileinfo.set(1, tile, color, 0);
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}
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TILE_GET_INFO_MEMBER(slapfght_ms_state::get_fix_tile_info)
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{
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int tile = m_fixvideoram[tile_index] | ((m_fixcolorram[tile_index] & 0x03) << 8);
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int color = (m_fixcolorram[tile_index] & 0xfc) >> 2;
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tileinfo.set(0, tile, color, 0);
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}
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void slapfght_ms_state::videoram_w(offs_t offset, uint8_t data)
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{
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m_videoram[offset] = data;
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m_pf1_tilemap->mark_tile_dirty(offset);
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}
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void slapfght_ms_state::colorram_w(offs_t offset, uint8_t data)
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{
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m_colorram[offset] = data;
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m_pf1_tilemap->mark_tile_dirty(offset);
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}
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void slapfght_ms_state::fixram_w(offs_t offset, uint8_t data)
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{
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m_fixvideoram[offset] = data;
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m_fix_tilemap->mark_tile_dirty(offset);
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}
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void slapfght_ms_state::fixcol_w(offs_t offset, uint8_t data)
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{
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m_fixcolorram[offset] = data;
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m_fix_tilemap->mark_tile_dirty(offset);
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}
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void slapfght_ms_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) // TODO: verify
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{
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const uint8_t *src = m_spriteram;
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for (int offs = 0; offs < m_spriteram.bytes(); offs += 4)
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{
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/*
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0: xxxxxxxx - code low
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1: xxxxxxxx - x low
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2: xx...... - code high
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..x..... - no function?
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...xxxx. - color
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.......x - x high
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3: xxxxxxxx - y
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*/
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int code = src[offs + 0] | ((src[offs + 2] & 0xc0) << 2);
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int sy = src[offs + 3] + 2;
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int sx = (src[offs + 1] | (src[offs + 2] << 8 & 0x100)) - 17;
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int color = src[offs + 2] >> 1 & 0xf;
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int fx = 0, fy = 0;
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if (flip_screen())
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{
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sy = (238 - sy) & 0xff;
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sx = 284 - sx;
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fx = fy = 1;
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}
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if (sy > 256-8)
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sy -= 256;
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m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, code, color, fx, fy, sx, sy, 0);
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}
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}
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uint32_t slapfght_ms_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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//m_pf1_tilemap->set_scrollx(m_scrollx_hi << 8 | m_scrollx_lo);
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//m_pf1_tilemap->set_scrolly(m_scrolly);
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m_pf1_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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draw_sprites(bitmap, cliprect);
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m_fix_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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return 0;
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}
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void slapfght_ms_state::video_start()
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{
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m_pf1_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(slapfght_ms_state::get_pf1_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
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m_fix_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(slapfght_ms_state::get_fix_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
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m_fix_tilemap->set_scrolldy(0, 15);
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m_pf1_tilemap->set_scrolldy(0, 14);
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m_fix_tilemap->set_transparent_pen(0);
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}
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// machine
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WRITE_LINE_MEMBER(slapfght_ms_state::vblank_irq)
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{
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if (state && m_main_irq_enabled)
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m_maincpu->set_input_line(0, ASSERT_LINE);
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}
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WRITE_LINE_MEMBER(slapfght_ms_state::irq_enable_w)
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{
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m_main_irq_enabled = state ? true : false;
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if (!m_main_irq_enabled)
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m_maincpu->set_input_line(0, CLEAR_LINE);
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}
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WRITE_LINE_MEMBER(slapfght_ms_state::sound_reset_w)
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{
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m_audiocpu->set_input_line(INPUT_LINE_RESET, state ? CLEAR_LINE : ASSERT_LINE);
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if (state == 0)
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m_sound_nmi_enabled = false;
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}
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void slapfght_ms_state::machine_start()
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{
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// 2 x 0x4000 banks, 0xc000 - 0xffff is 0xff filled but for the 0xea00 - 0xefff range which is mapped directly
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m_mainbank->configure_entry(0, memregion("maincpu")->base() + 0x8000);
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m_mainbank->configure_entry(1, memregion("maincpu")->base() + 0x10000);
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save_item(NAME(m_main_irq_enabled));
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save_item(NAME(m_sound_nmi_enabled));
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}
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void slapfght_ms_state::main_prg_map(address_map &map)
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{
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map(0x0000, 0x7fff).rom();
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map(0x8000, 0xbfff).bankr(m_mainbank);
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map(0xc000, 0xc7ff).ram();
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map(0xc800, 0xc80f).ram().share("main_sound");
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map(0xc810, 0xcfff).ram();
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map(0xd000, 0xd7ff).ram().w(FUNC(slapfght_ms_state::videoram_w)).share(m_videoram);
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map(0xd800, 0xdfff).ram().w(FUNC(slapfght_ms_state::colorram_w)).share(m_colorram);
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map(0xe000, 0xe7ff).ram().share(m_spriteram);
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map(0xe900, 0xe900).lw8(NAME([this] (uint8_t data) { m_mainbank->set_entry(data & 0x01); }));
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map(0xea00, 0xefff).rom().region("maincpu", 0xea00); // title screen data gets loaded here like slapfighb2
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map(0xf000, 0xf7ff).ram().w(FUNC(slapfght_ms_state::fixram_w)).share(m_fixvideoram);
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map(0xf800, 0xffff).ram().w(FUNC(slapfght_ms_state::fixcol_w)).share(m_fixcolorram);
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}
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void slapfght_ms_state::main_io_map(address_map &map)
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{
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map.global_mask(0xff);
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map(0x00, 0x0f).w("mainlatch", FUNC(ls259_device::write_a0));
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}
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void slapfght_ms_state::sound_prg_map(address_map &map)
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{
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map(0x0000, 0x3fff).rom();
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map(0xc800, 0xc9ff).ram();
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map(0xdff0, 0xdfff).ram().share("main_sound");
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map(0xe000, 0xe001).w("ym1", FUNC(ym2203_device::write));
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map(0xe002, 0xe003).w("ym2", FUNC(ym2203_device::write));
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map(0xe008, 0xe009).r("ym1", FUNC(ym2203_device::read));
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map(0xe00a, 0xe00b).r("ym2", FUNC(ym2203_device::read));
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}
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static INPUT_PORTS_START( slapfighm )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_START("SW1")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW1:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW1:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW1:4")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW1:5")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW1:6")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW1:7")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW1:8")
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PORT_START("SW2")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW2:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW2:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW2:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW2:4")
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PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW2:5")
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PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW2:6")
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PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW2:7")
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PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW2:8")
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INPUT_PORTS_END
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static const gfx_layout charlayout =
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{
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8,8,
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RGN_FRAC(1,2),
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2,
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{ RGN_FRAC(0,2), RGN_FRAC(1,2) },
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{ 0, 1, 2, 3, 4, 5, 6, 7 },
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
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8*8
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};
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static const gfx_layout tilelayout =
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{
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8,8,
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RGN_FRAC(1,4),
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4,
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{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
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{ 0, 1, 2, 3, 4, 5, 6, 7 },
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
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8*8
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};
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static const gfx_layout spritelayout =
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{
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16,16,
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RGN_FRAC(1,1),
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4,
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{ 0,8,16,24 },
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{ 0,1,2,3,4,5,6,7, 512,513,514,515,516,517,518,519 },
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{ STEP16(0,32) },
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16 * 16 * 4
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};
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static GFXDECODE_START( gfx_slapfighm)
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GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 64 )
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GFXDECODE_ENTRY( "tiles", 0, tilelayout, 0, 16 )
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GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0, 16 )
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GFXDECODE_END
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void slapfght_ms_state::slapfighm(machine_config &config)
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{
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// basic machine hardware
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Z80(config, m_maincpu, 24_MHz_XTAL / 4); // divisor unknown
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m_maincpu->set_addrmap(AS_PROGRAM, &slapfght_ms_state::main_prg_map);
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m_maincpu->set_addrmap(AS_IO, &slapfght_ms_state::main_io_map);
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Z80(config, m_audiocpu, 20_MHz_XTAL / 5); // divisor unknown
|
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m_audiocpu->set_addrmap(AS_PROGRAM, &slapfght_ms_state::sound_prg_map);
|
||||
|
||||
ls259_device &mainlatch(LS259(config, "mainlatch"));
|
||||
mainlatch.q_out_cb<0>().set(FUNC(slapfght_ms_state::sound_reset_w));
|
||||
//mainlatch.q_out_cb<1>().set(FUNC(slapfght_ms_state::flipscreen_w));
|
||||
mainlatch.q_out_cb<3>().set(FUNC(slapfght_ms_state::irq_enable_w));
|
||||
|
||||
// video hardware
|
||||
SCREEN(config, m_screen, SCREEN_TYPE_RASTER); // all wrong
|
||||
m_screen->set_refresh_hz(60);
|
||||
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500));
|
||||
m_screen->set_size(64*8, 32*8);
|
||||
m_screen->set_visarea(0*8, 32*8-1, 2*8, 32*8-1);
|
||||
m_screen->set_screen_update(FUNC(slapfght_ms_state::screen_update));
|
||||
m_screen->screen_vblank().set(FUNC(slapfght_ms_state::vblank_irq));
|
||||
m_screen->set_palette("palette");
|
||||
|
||||
PALETTE(config, "palette").set_format(palette_device::xRGB_444, 256);
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, "palette", gfx_slapfighm);
|
||||
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, "soundlatch");
|
||||
|
||||
ym2203_device &ym1(YM2203(config, "ym1", 20_MHz_XTAL / 5)); // divisor unknown
|
||||
ym1.port_a_read_callback().set_ioport("IN0");
|
||||
ym1.port_b_read_callback().set_ioport("IN1");
|
||||
ym1.irq_handler().set_log("ym 1 IRQ");
|
||||
ym1.add_route(ALL_OUTPUTS, "mono", 0.15);
|
||||
|
||||
ym2203_device &ym2(YM2203(config, "ym2", 20_MHz_XTAL / 5)); // divisor unknown
|
||||
ym2.port_a_read_callback().set_ioport("SW1");
|
||||
ym2.port_b_read_callback().set_ioport("SW2");
|
||||
ym2.irq_handler().set_log("ym 2 IRQ");
|
||||
ym2.add_route(ALL_OUTPUTS, "mono", 0.15);
|
||||
}
|
||||
|
||||
ROM_START( slapfighm )
|
||||
ROM_REGION( 0x14000, "maincpu", 0 ) // on MOD. 3 board
|
||||
ROM_LOAD( "3_cpu_fi_303.ic12-512", 0x0000, 0x8000, CRC(639b0817) SHA1(0999d447d1cc182c5d1fb1be91e47f1e64675a78) ) // 27256
|
||||
ROM_LOAD( "3_cpu_fi_302.ic13-512", 0x8000, 0x8000, CRC(97403de3) SHA1(b96acd3b4bbe6e6dc060255aaa1b237100c41847) ) // 27256
|
||||
ROM_LOAD( "3_cpu_fi_301.ic14-513", 0x10000, 0x4000, CRC(c63b02fe) SHA1(8d1991780b7aed718f60b6a8f5de7571682fb713) ) // 27128, identical to the original once decrypted
|
||||
|
||||
ROM_REGION( 0x4000, "audiocpu", 0 ) // on MOD 1 board
|
||||
ROM_LOAD( "1_snd_fi_0101.ic12", 0x0000, 0x4000, CRC(4e3ae13e) SHA1(4ab29064f3a4cb4fd70a9eb8ddbffb4f5ee74057) ) // 1xxxxxxxxxxxxx = 0xFF
|
||||
|
||||
ROM_REGION( 0x4000, "chars", 0 ) // on one MOD 4/2 board, contains the same data as the original among the weirdness
|
||||
ROM_LOAD( "4-2_f1_401.ic17", 0x0000, 0x4000, CRC(fbdc3ded) SHA1(5c1db5fe0ce32d996f40acf51b9ea09f7709a032) ) // BADADDR --xxxxxxxxxxxxx, 4-2_f1_401.ic17 [3/4] a77_03.6g IDENTICAL
|
||||
ROM_CONTINUE( 0x0000, 0x4000 )
|
||||
ROM_LOAD( "4-2_f1_402.ic16", 0x2000, 0x2000, CRC(6e9ce9ea) SHA1(9b80360050022fb7b938a874d5c9adb344907bab) ) // BADADDR x-xxxxxxxxxxxxx, 4-2_f1_402.ic16 [3/4] a77_04.6f IDENTICAL
|
||||
ROM_CONTINUE( 0x2000, 0x2000 )
|
||||
ROM_CONTINUE( 0x2000, 0x2000 )
|
||||
ROM_IGNORE( 0x2000 )
|
||||
|
||||
ROM_REGION( 0x20000, "tiles", 0 ) // on a second MOD 4/2 board, identical to the original
|
||||
ROM_LOAD( "4-2-b_fi_4a01.ic17", 0x00000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) )
|
||||
ROM_LOAD( "4-2-b_fi_4a02.ic16", 0x08000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) )
|
||||
ROM_LOAD( "4-2-b_fi_4a03.ic15", 0x10000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) )
|
||||
ROM_LOAD( "4-2-b_fi_4a04.ic14", 0x18000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) )
|
||||
|
||||
ROM_REGION( 0x20000, "sprites", ROMREGION_INVERT ) // on MOD 51/1 board, different format from the original
|
||||
ROM_LOAD32_BYTE( "51-1_fi_501.ic43", 0x0003, 0x8000, CRC(fa901876) SHA1(e27a8f9014419343bf08a7536b4b37bded611ec0) )
|
||||
ROM_LOAD32_BYTE( "51-1_fi_502.ic42", 0x0002, 0x8000, CRC(9bf4f6a4) SHA1(a4b1287258d1635108b349805f15ae25224e2ab6) )
|
||||
ROM_LOAD32_BYTE( "51-1_fi_503.ic41", 0x0001, 0x8000, CRC(b03543cf) SHA1(2b8f0e8c60dbccc40e82f4af799d151efc259d52) )
|
||||
ROM_LOAD32_BYTE( "51-1_fi_504.ic40", 0x0000, 0x8000, CRC(b80afe0a) SHA1(02efc3cb0c968d24ae0da4d16515c244f59d1d93) )
|
||||
|
||||
ROM_REGION( 0x0600, "proms", 0 ) // PROMs (function unknown)
|
||||
ROM_LOAD( "1_snd_p0102_82s123.ic20", 0x000, 0x020, CRC(6228a653) SHA1(a8cfceba0546875940e9124c5ca2a6c625232856) )
|
||||
ROM_LOAD( "21-1_p0201_82s129.ic5", 0x100, 0x100, CRC(2697da58) SHA1(e62516b886ff6e204b718e5f0c6ce2712e4b7fc5) )
|
||||
ROM_LOAD( "21-1_p0203_82s129.ic12", 0x200, 0x100, CRC(d56e29b4) SHA1(d94157a9cd75d1f6d305f3d48291d0ae4c41e006) )
|
||||
ROM_LOAD( "3-sub_cpu_p0312_82s147.bin", 0x300, 0x200, CRC(28d906a7) SHA1(da11a515aa798c0fb687d8617461b0372364b332) )
|
||||
ROM_LOAD( "51-1_p0502.ic10", 0x500, 0x100, CRC(15085e44) SHA1(646e7100fcb112594023cf02be036bd3d42cc13c) )
|
||||
|
||||
ROM_REGION( 0x1000, "plds", ROMREGION_ERASEFF )
|
||||
ROM_LOAD( "4-2_0400_pal16r6acn.ic29", 0x000, 0x104, NO_DUMP )
|
||||
ROM_LOAD( "4-2-b_pal16r6_p0400.ic29", 0x000, 0x104, CRC(19ac48ea) SHA1(bb79d2e1522f144609cdfe32a01defd19753668d) )
|
||||
ROM_LOAD( "51-1_p0503_pal16r6.ic46", 0x000, 0x104, CRC(07eb86d2) SHA1(482eb325df5bc60353bac85412cf45429cd03c6d) )
|
||||
ROM_END
|
||||
|
||||
void slapfght_ms_state::init_decryption() // same as the one for blktiger_ms
|
||||
{
|
||||
uint8_t *src = memregion("maincpu")->base();
|
||||
int len = memregion("maincpu")->bytes();
|
||||
|
||||
// bitswap data
|
||||
for (int i = 0; i < len; i++)
|
||||
src[i] = bitswap<8>(src[i], 5, 3, 7, 2, 0, 1, 4, 6);
|
||||
|
||||
// descramble address
|
||||
std::vector<uint8_t> buffer(len);
|
||||
memcpy(&buffer[0], src, len);
|
||||
|
||||
for (int i = 0; i < len; i++)
|
||||
src[i] = buffer[bitswap<24>(i, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 10, 8, 6, 4, 0, 2, 7, 3, 1, 9, 11, 5)];
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 199?, slapfighm, alcon, slapfighm, slapfighm, slapfght_ms_state, init_decryption, ROT270, "bootleg (Gaelco / Ervisa)", "Slap Fight (Modular System)", MACHINE_IS_SKELETON )
|
@ -39028,6 +39028,9 @@ tigerhb3 // bootleg but (c) 1985 Taito Corporation
|
||||
tigerhb4 // bootleg but (c) 1985 Taito Corporation
|
||||
tigerhj // A47 (c) 1985 Taito Corporation GX-551 [not a Konami board!]
|
||||
|
||||
@source:slapfght_ms.cpp
|
||||
slapfighm
|
||||
|
||||
@source:slapshot.cpp
|
||||
opwolf3 // D74 (c) 1994 Taito Corporation Japan
|
||||
opwolf3j // D74 (c) 1994 Taito Corporation
|
||||
|
Loading…
Reference in New Issue
Block a user