I think the eeprom rewrite fixed this (nw)

This commit is contained in:
David Haywood 2014-02-18 02:15:03 +00:00
parent a47713e2e2
commit f7392cdfe6

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@ -2757,7 +2757,7 @@ GAME( 2000, misncrfta,misncrft, misncrft, common, vamphalf_state, misncrft, RO
GAME( 2000, mrdig, 0, mrdig, common, vamphalf_state, mrdig, ROT0, "Sun", "Mr. Dig", 0 )
GAME( 2001, dtfamily, 0, coolmini, common, vamphalf_state, dtfamily, ROT0, "SemiCom", "Diet Family", 0 )
GAME( 2001, finalgdr, 0, finalgdr, finalgdr, vamphalf_state, finalgdr, ROT0, "SemiCom", "Final Godori (Korea, version 2.20.5915)", 0 )
GAME( 2001, mrkicker, 0, mrkicker, finalgdr, vamphalf_state, mrkicker, ROT0, "SemiCom", "Mr. Kicker", GAME_NOT_WORKING ) // game stops booting / working properly after you get a high score, or if you don't have a default eeprom with 'valid data. It's never worked properly, CPU core issue?
GAME( 2001, mrkicker, 0, mrkicker, finalgdr, vamphalf_state, mrkicker, ROT0, "SemiCom", "Mr. Kicker", 0 ) // game still doesn't boot without a default valid eeprom, but no longer seems to fail after you get a high score (since eeprom rewrite)
GAME( 2001, toyland, 0, coolmini, common, vamphalf_state, toyland, ROT0, "SemiCom", "Toy Land Adventure", 0 )
GAME( 2001, wivernwg, 0, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom", "Wivern Wings", GAME_IMPERFECT_SOUND )
GAME( 2001, wyvernwg, wivernwg, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 1)", GAME_IMPERFECT_SOUND )