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https://github.com/holub/mame
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suna16.c: Added board documentation, added PCB layouts for both styles of Back Street Soccer and Ultra Balloon. Added dipswitch locations to Back Street Soccer, Ultra Balloon and Best of Best. Changed CPU clocks to actual OSC based timing. [Brian Troha]
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@ -14,8 +14,9 @@ Year + Game By Board Hardware
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-------------------------------------------------------------------------------------------
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94 Best Of Best SunA KRB-0026 68000 + Z80 x 2 + YM3526 + DAC x 4 + AY-8910
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94 Suna Quiz 6000 Academy SunA KRB-0027A 68000 + Z80 x 2 + YM2151 + DAC x 2
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96 Ultra Balloon SunA 68000 + Z80 x 2 + YM2151 + DAC x 2
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96 Back Street Soccer SunA 68000 + Z80 x 3 + YM2151 + DAC x 4
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96 Back Street Soccer SunA KRB-0031 68000 + Z80 x 3 + YM2151 + DAC x 4
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96 Back Street Soccer SunA KRB-0032A 68000 + Z80 x 3 + YM2151 + DAC x 4
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96 Ultra Balloon SunA KRB-0033A 68000 + Z80 x 2 + YM2151 + DAC x 2
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-------------------------------------------------------------------------------------------
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@ -444,8 +445,7 @@ static INPUT_PORTS_START( bssoccer )
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PORT_START("P4") /* $a00007.b */
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JOY(4)
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PORT_START("DSW1") /* $a00008.w */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) )
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@ -454,51 +454,51 @@ static INPUT_PORTS_START( bssoccer )
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PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
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PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
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PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) )
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PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
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PORT_DIPSETTING( 0x0010, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x0018, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0000, "Hardest?" )
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PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) )
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// PORT_DIPSETTING( 0x0000, "Hardest?" ) // Not used / duplicate of "HARD"
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PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
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PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
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PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
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PORT_DIPNAME( 0x0300, 0x0300, "Play Time P1" )
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PORT_DIPNAME( 0x0300, 0x0300, "Play Time P1" ) PORT_DIPLOCATION("SW2:1,2")
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PORT_DIPSETTING( 0x0300, "1:30" )
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PORT_DIPSETTING( 0x0200, "1:45" )
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PORT_DIPSETTING( 0x0100, "2:00" )
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PORT_DIPSETTING( 0x0000, "2:15" )
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PORT_DIPNAME( 0x0c00, 0x0c00, "Play Time P2" )
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PORT_DIPNAME( 0x0c00, 0x0c00, "Play Time P2" ) PORT_DIPLOCATION("SW2:3,4")
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PORT_DIPSETTING( 0x0c00, "1:30" )
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PORT_DIPSETTING( 0x0800, "1:45" )
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PORT_DIPSETTING( 0x0400, "2:00" )
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PORT_DIPSETTING( 0x0000, "2:15" )
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PORT_DIPNAME( 0x3000, 0x3000, "Play Time P3" )
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PORT_DIPNAME( 0x3000, 0x3000, "Play Time P3" ) PORT_DIPLOCATION("SW2:5,6")
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PORT_DIPSETTING( 0x3000, "1:30" )
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PORT_DIPSETTING( 0x2000, "1:45" )
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PORT_DIPSETTING( 0x1000, "2:00" )
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PORT_DIPSETTING( 0x0000, "2:15" )
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PORT_DIPNAME( 0xc000, 0xc000, "Play Time P4" )
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PORT_DIPNAME( 0xc000, 0xc000, "Play Time P4" ) PORT_DIPLOCATION("SW2:7,8")
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PORT_DIPSETTING( 0xc000, "1:30" )
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PORT_DIPSETTING( 0x8000, "1:45" )
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PORT_DIPSETTING( 0x4000, "2:00" )
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PORT_DIPSETTING( 0x0000, "2:15" )
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PORT_START("DSW2") /* $a0000b.b */
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PORT_DIPNAME( 0x0001, 0x0001, "Copyright" ) // these 4 are shown in test mode
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PORT_START("DSW2") /* $a0000b.b - JP3, JP6 & JP7 and what else?? */
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PORT_DIPNAME( 0x0001, 0x0001, "Copyright" ) PORT_DIPLOCATION("Jumper:1") // these 4 are shown in test mode
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PORT_DIPSETTING( 0x0001, "Distributer Unico" )
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PORT_DIPSETTING( 0x0000, "All Rights Reserved" )
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PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) // used!
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PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("Jumper:2") // used!
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PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("Jumper:3")
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PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
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PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("Jumper:4")
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PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -553,7 +553,7 @@ static INPUT_PORTS_START( uballoon )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_START("DSW1") /* $600005.b */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
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@ -562,26 +562,26 @@ static INPUT_PORTS_START( uballoon )
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PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Lives ) )
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PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,5")
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PORT_DIPSETTING( 0x0010, "2" )
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PORT_DIPSETTING( 0x0018, "3" )
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PORT_DIPSETTING( 0x0008, "4" )
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PORT_DIPSETTING( 0x0000, "5" )
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PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) )
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PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,7")
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PORT_DIPSETTING( 0x0040, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0020, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
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PORT_SERVICE( 0x0080, IP_ACTIVE_LOW )
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PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
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PORT_START("DSW2") /* $600007.b */
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PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1")
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PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Cabinet ) )
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PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2")
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PORT_DIPSETTING( 0x0002, DEF_STR( Upright ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) )
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PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Bonus_Life ) )
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PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4,5")
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PORT_DIPSETTING( 0x001c, "200K" )
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PORT_DIPSETTING( 0x0010, "300K, 1000K" )
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PORT_DIPSETTING( 0x0018, "400K" )
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@ -590,13 +590,13 @@ static INPUT_PORTS_START( uballoon )
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PORT_DIPSETTING( 0x0004, "500K, 3000K" )
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PORT_DIPSETTING( 0x0014, "600K" )
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PORT_DIPSETTING( 0x0000, DEF_STR( None ) )
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PORT_DIPNAME( 0x0020, 0x0020, "Unknown 1-5*" )
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PORT_DIPNAME( 0x0020, 0x0020, "Unknown DSW2-6*" ) PORT_DIPLOCATION("SW2:6")
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PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-6*" )
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PORT_DIPNAME( 0x0040, 0x0040, "Unknown DSW2-7*" ) PORT_DIPLOCATION("SW2:7")
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PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
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PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -697,7 +697,7 @@ static INPUT_PORTS_START( bestbest )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_START("DSW") /* 500004.w */
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:1,2,3")
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PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
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@ -706,32 +706,32 @@ static INPUT_PORTS_START( bestbest )
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PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x0018, 0x0010, DEF_STR( Difficulty ) )
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PORT_DIPNAME( 0x0018, 0x0010, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:4,5")
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PORT_DIPSETTING( 0x0018, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x0010, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
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PORT_DIPNAME( 0x0020, 0x0020, "Display Combos" )
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PORT_DIPNAME( 0x0020, 0x0020, "Display Combos" ) PORT_DIPLOCATION("SWA:6")
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PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
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PORT_SERVICE( 0x0040, IP_ACTIVE_LOW )
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PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) )
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PORT_SERVICE_DIPLOC( 0x0040, IP_ACTIVE_LOW, "SWA:7" )
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PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:8")
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PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) )
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PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:1")
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PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0600, 0x0400, "Play Time" )
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PORT_DIPNAME( 0x0600, 0x0400, "Play Time" ) PORT_DIPLOCATION("SWB:2,3")
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PORT_DIPSETTING( 0x0600, "1:10" )
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PORT_DIPSETTING( 0x0400, "1:20" )
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PORT_DIPSETTING( 0x0200, "1:30" )
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PORT_DIPSETTING( 0x0000, "1:40" )
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PORT_DIPUNUSED( 0x0800, 0x0800 )
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PORT_DIPUNUSED( 0x1000, 0x1000 )
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PORT_DIPUNUSED( 0x2000, 0x2000 )
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PORT_DIPUNUSED( 0x4000, 0x4000 )
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PORT_DIPUNUSED( 0x8000, 0x8000 )
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PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SWB:4" )
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PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SWB:5" )
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PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SWB:6" )
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PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SWB:7" )
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PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SWB:8" )
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INPUT_PORTS_END
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/***************************************************************************
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@ -794,18 +794,18 @@ TIMER_DEVICE_CALLBACK_MEMBER(suna16_state::bssoccer_interrupt)
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static MACHINE_CONFIG_START( bssoccer, suna16_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", M68000, 8000000) /* ? */
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MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/4) /* 8MHz */
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MCFG_CPU_PROGRAM_MAP(bssoccer_map)
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MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", suna16_state, bssoccer_interrupt, "screen", 0, 1)
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MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* Z80B */
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MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4) /* Z80B at 3.579545MHz */
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MCFG_CPU_PROGRAM_MAP(bssoccer_sound_map)
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MCFG_CPU_ADD("pcm1", Z80, 5000000) /* Z80B */
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MCFG_CPU_ADD("pcm1", Z80, XTAL_32MHz/6) /* Z80B at 5MHz */
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MCFG_CPU_PROGRAM_MAP(bssoccer_pcm_1_map)
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MCFG_CPU_IO_MAP(bssoccer_pcm_1_io_map)
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MCFG_CPU_ADD("pcm2", Z80, 5000000) /* Z80B */
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MCFG_CPU_ADD("pcm2", Z80, XTAL_32MHz/6) /* Z80B at 5MHz */
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MCFG_CPU_PROGRAM_MAP(bssoccer_pcm_2_map)
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MCFG_CPU_IO_MAP(bssoccer_pcm_2_io_map)
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@ -826,7 +826,7 @@ static MACHINE_CONFIG_START( bssoccer, suna16_state )
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
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MCFG_YM2151_ADD("ymsnd", 3579545)
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MCFG_YM2151_ADD("ymsnd", XTAL_14_31818MHz/4) /* 3.579545MHz */
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MCFG_SOUND_ROUTE(0, "lspeaker", 0.20)
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MCFG_SOUND_ROUTE(1, "rspeaker", 0.20)
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@ -852,14 +852,14 @@ MACHINE_CONFIG_END
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static MACHINE_CONFIG_START( uballoon, suna16_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", M68000, 8000000)
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MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/4) /* 8MHz */
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MCFG_CPU_PROGRAM_MAP(uballoon_map)
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MCFG_CPU_VBLANK_INT_DRIVER("screen", suna16_state, irq1_line_hold)
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MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* ? */
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MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4) /* Z80B at 3.579545MHz */
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MCFG_CPU_PROGRAM_MAP(uballoon_sound_map)
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MCFG_CPU_ADD("pcm1", Z80, 5000000) /* ? */
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MCFG_CPU_ADD("pcm1", Z80, XTAL_32MHz/6) /* Z80B at 5MHz */
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MCFG_CPU_PROGRAM_MAP(uballoon_pcm_1_map)
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MCFG_CPU_IO_MAP(uballoon_pcm_1_io_map)
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@ -884,7 +884,7 @@ static MACHINE_CONFIG_START( uballoon, suna16_state )
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
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MCFG_YM2151_ADD("ymsnd", 3579545)
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MCFG_YM2151_ADD("ymsnd", XTAL_14_31818MHz/4) /* 3.579545MHz */
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MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
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MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
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@ -902,14 +902,14 @@ MACHINE_CONFIG_END
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static MACHINE_CONFIG_START( sunaq, suna16_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", M68000, 24000000/4)
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MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/4) /* 6MHz */
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MCFG_CPU_PROGRAM_MAP(sunaq_map)
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MCFG_CPU_VBLANK_INT_DRIVER("screen", suna16_state, irq1_line_hold)
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MCFG_CPU_ADD("audiocpu", Z80, 14318000/4)
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MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4) /* Z80B at 3.579545MHz */
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MCFG_CPU_PROGRAM_MAP(sunaq_sound_map)
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MCFG_CPU_ADD("pcm1", Z80, 24000000/4) /* Z80B */
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MCFG_CPU_ADD("pcm1", Z80, XTAL_24MHz/4) /* Z80B at 6MHz */
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MCFG_CPU_PROGRAM_MAP(bssoccer_pcm_1_map)
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MCFG_CPU_IO_MAP(bssoccer_pcm_1_io_map)
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@ -932,7 +932,7 @@ static MACHINE_CONFIG_START( sunaq, suna16_state )
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
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MCFG_YM2151_ADD("ymsnd", 14318000/4)
|
||||
MCFG_YM2151_ADD("ymsnd", XTAL_14_31818MHz/4) /* 3.579545MHz */
|
||||
MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
|
||||
MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
|
||||
|
||||
@ -968,14 +968,14 @@ static const ay8910_interface bestbest_ay8910_interface =
|
||||
static MACHINE_CONFIG_START( bestbest, suna16_state )
|
||||
|
||||
/* basic machine hardware */
|
||||
MCFG_CPU_ADD("maincpu", M68000, 24000000/4)
|
||||
MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/4) /* 6MHz */
|
||||
MCFG_CPU_PROGRAM_MAP(bestbest_map)
|
||||
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", suna16_state, bssoccer_interrupt, "screen", 0, 1)
|
||||
|
||||
MCFG_CPU_ADD("audiocpu", Z80, 24000000/4)
|
||||
MCFG_CPU_ADD("audiocpu", Z80, XTAL_24MHz/4) /* 6MHz */
|
||||
MCFG_CPU_PROGRAM_MAP(bestbest_sound_map)
|
||||
|
||||
MCFG_CPU_ADD("pcm1", Z80, 24000000/4)
|
||||
MCFG_CPU_ADD("pcm1", Z80, XTAL_24MHz/4) /* 6MHz */
|
||||
MCFG_CPU_PROGRAM_MAP(bestbest_pcm_1_map)
|
||||
MCFG_CPU_IO_MAP(bestbest_pcm_1_iomap)
|
||||
|
||||
@ -998,12 +998,12 @@ static MACHINE_CONFIG_START( bestbest, suna16_state )
|
||||
/* sound hardware */
|
||||
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
|
||||
|
||||
MCFG_SOUND_ADD("aysnd", AY8910, 24000000/16)
|
||||
MCFG_SOUND_ADD("aysnd", AY8910, XTAL_24MHz/16) /* 1.5MHz */
|
||||
MCFG_SOUND_CONFIG(bestbest_ay8910_interface)
|
||||
MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
|
||||
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
|
||||
|
||||
MCFG_SOUND_ADD("ymsnd", YM3526, 24000000/8)
|
||||
MCFG_SOUND_ADD("ymsnd", YM3526, XTAL_24MHz/8) /* 3MHz */
|
||||
MCFG_SOUND_CONFIG(bestbest_ym3526_interface)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
|
||||
@ -1034,24 +1034,77 @@ MACHINE_CONFIG_END
|
||||
|
||||
[ Back Street Soccer ]
|
||||
|
||||
68000-10 32MHz
|
||||
14.318MHz
|
||||
01 02 12
|
||||
03 04 Z80B
|
||||
6264 6264 YM2151
|
||||
6116
|
||||
11 13
|
||||
62256 Z80B Z80B
|
||||
62256
|
||||
62256 05 06 SW2
|
||||
07 08 SW1
|
||||
09 10 6116-45
|
||||
6116-45
|
||||
6116-45 6116-45
|
||||
KRB-0031
|
||||
+------------------------------------------+
|
||||
| 6116-45 6116-45 10 09 |
|
||||
| 6116-45 08 07 |
|
||||
| 6116-45 05 06 62256|
|
||||
| SW-1 62256|
|
||||
|J JP7 SW-2 ACTEL 62256|
|
||||
|A JP6 Z80B Z80B A1020B |
|
||||
|M 13 11 JP3 |
|
||||
|M 6116 |
|
||||
|A YM2151 6264 6264|
|
||||
| YM3012 Z80B 04 03 |
|
||||
| 12 02 01 |
|
||||
| 32MHz |
|
||||
| VOL 14.318MHz 68000-10|
|
||||
+------------------------------------------+
|
||||
|
||||
|
||||
KRB-0032A
|
||||
+------------------------------------------+
|
||||
| 6116-45 6116-45 UC08003 |
|
||||
| 6116-45 |
|
||||
| 6116-45 UC16002 62256|
|
||||
| SW-1 62256|
|
||||
|J JP7 SW-2 ACTEL 62256|
|
||||
|A JP6 Z80B Z80B A1020B |
|
||||
|M UC04005 UNICO5 JP3 |
|
||||
|M 6116 |
|
||||
|A YM2151 6264 6264|
|
||||
| YM3012 Z80B |
|
||||
|3P UC04004 UC16001 |
|
||||
|4P 32MHz |
|
||||
| VOL 14.318MHz 68000-8 |
|
||||
+------------------------------------------+
|
||||
|
||||
|
||||
CPU: MC68HC000P8 (or MC68HC000P10) @ 8Mhz
|
||||
Video: Actel A1020B PL84C
|
||||
Sound: Z0840006PSC Z80B x 3
|
||||
YM2151 & YM3012 (rebadged as CY5002)
|
||||
OSC: 32MHz & 14.31818MHz
|
||||
Other: 8 position dipswitch bank x 2
|
||||
Misc JP3, JP6 & JP7 jumper pads
|
||||
CON-2 12 pin connector for Player 3 (3P)
|
||||
CON-2 12 pin connector for Player 4 (4P)
|
||||
VOL volume pot
|
||||
|
||||
The data is 100% identical between sets / PCB version, just in different rom types / sizes.
|
||||
|
||||
13 and 6 files
|
||||
|
||||
11 unico5 IDENTICAL
|
||||
12 uc04004 IDENTICAL
|
||||
13 uc04005 IDENTICAL
|
||||
|
||||
01 uc16001 [even 1/2] IDENTICAL
|
||||
02 uc16001 [odd 1/2] IDENTICAL
|
||||
03 uc16001 [even 2/2] IDENTICAL
|
||||
04 uc16001 [odd 2/2] IDENTICAL
|
||||
|
||||
05 uc16002 [even 1/2] IDENTICAL
|
||||
06 uc16002 [odd 1/2] IDENTICAL
|
||||
07 uc16002 [even 2/2] IDENTICAL
|
||||
08 uc16002 [odd 2/2] IDENTICAL
|
||||
|
||||
09 uc08003 [even] IDENTICAL
|
||||
10 uc08003 [odd] IDENTICAL
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( bssoccer )
|
||||
ROM_START( bssoccer ) /* KRB-0031 PCB */
|
||||
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
|
||||
ROM_LOAD16_BYTE( "02", 0x000000, 0x080000, CRC(32871005) SHA1(b094ee3f4fc24c0521915d565f6e203d51e51f6d) )
|
||||
ROM_LOAD16_BYTE( "01", 0x000001, 0x080000, CRC(ace00db6) SHA1(6bd146f9b44c97be77578b4f0ffa28cbf66283c2) )
|
||||
@ -1076,30 +1129,7 @@ ROM_START( bssoccer )
|
||||
ROM_LOAD16_BYTE( "10", 0x200001, 0x080000, CRC(1ca94d21) SHA1(23d892b840e37064a175584f955f25f990d9179d) )
|
||||
ROM_END
|
||||
|
||||
/*
|
||||
13 and 6 files
|
||||
|
||||
11 unico5 IDENTICAL
|
||||
12 uc04004 IDENTICAL
|
||||
13 uc04005 IDENTICAL
|
||||
|
||||
01 uc16001 [even 1/2] IDENTICAL
|
||||
02 uc16001 [odd 1/2] IDENTICAL
|
||||
03 uc16001 [even 2/2] IDENTICAL
|
||||
04 uc16001 [odd 2/2] IDENTICAL
|
||||
|
||||
05 uc16002 [even 1/2] IDENTICAL
|
||||
06 uc16002 [odd 1/2] IDENTICAL
|
||||
07 uc16002 [even 2/2] IDENTICAL
|
||||
08 uc16002 [odd 2/2] IDENTICAL
|
||||
|
||||
09 uc08003 [even] IDENTICAL
|
||||
10 uc08003 [odd] IDENTICAL
|
||||
|
||||
*/
|
||||
|
||||
// the content of this is 100% IDENTICAL to the parent, just a different rom layout (larger ROMs) both are official PCBs
|
||||
ROM_START( bssoccera )
|
||||
ROM_START( bssoccera ) /* KRB-0032A PCB */
|
||||
ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */
|
||||
ROM_LOAD16_WORD_SWAP( "uc16001", 0x000000, 0x200000, CRC(82fa613a) SHA1(451789190017b58b964e676b8e43f3638b4e56ef) )
|
||||
|
||||
@ -1120,40 +1150,65 @@ ROM_END
|
||||
/***************************************************************************
|
||||
|
||||
[ Ultra Ballon ]
|
||||
KRB-0033A
|
||||
+------------------------------------+
|
||||
| VOL Z80B Z80B 14.318MHz 32MHz|
|
||||
| ROM 8 ROM 7 |
|
||||
| YM3012 6116 6|
|
||||
| 8|
|
||||
| JP2 SW1 YM2151 0|
|
||||
|J JP3 SW2 0|
|
||||
|A 0|
|
||||
|M ACTEL |
|
||||
|M A1020B ROM 2 ROM 1|
|
||||
|A 6264 6264 |
|
||||
| |
|
||||
| 62256 |
|
||||
| 6116 62256 |
|
||||
| 6116 ROM 6 ROM 5 62256 |
|
||||
| 6116 6116 ROM 4 ROM 3 |
|
||||
+------------------------------------+
|
||||
|
||||
the gameplay on this game a like bubble bobble in many ways,it uses a
|
||||
68k@8MHz as the main cpu,2 z80's and a ym2151,the names of the rom files
|
||||
are just my guess.
|
||||
CPU: MC68HC000P8
|
||||
Video: Actel A1020B PL84C
|
||||
Sound: Z0840006PSC Z80B x 3
|
||||
YM2151 & YM3012
|
||||
OSC: 32MHz & 14.31818MHz
|
||||
Other: 8 position dipswitch bank x 2
|
||||
JP2 & JP3 jumper pads
|
||||
VOL volume pot
|
||||
|
||||
prg1.rom 27c040
|
||||
prg2.rom 27c040
|
||||
gfx1.rom 27c040
|
||||
gfx2.rom 27c040
|
||||
gfx3.rom 27c040
|
||||
gfx4.rom 27c040
|
||||
audio1.rom 27c512
|
||||
audio2.rom 27c010
|
||||
Roms had no labels and were asigned names by the original dumper.
|
||||
|
||||
prg1.rom1 27c040
|
||||
prg2.rom2 27c040
|
||||
gfx3.rom3 27c040
|
||||
gfx4.rom4 27c040
|
||||
gfx5.rom5 27c040
|
||||
gfx6.rom6 27c040
|
||||
audio1.rom7 27c512
|
||||
audio2.rom8 27c010
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( uballoon )
|
||||
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
|
||||
ROM_LOAD16_BYTE( "prg2.rom", 0x000000, 0x080000, CRC(72ab80ea) SHA1(b755940877cf286559208106dd5e6933aeb72242) )
|
||||
ROM_LOAD16_BYTE( "prg1.rom", 0x000001, 0x080000, CRC(27a04f55) SHA1(a530294b000654db8d84efe4835b72e0dca62819) )
|
||||
ROM_LOAD16_BYTE( "prg1.rom1", 0x000000, 0x080000, CRC(72ab80ea) SHA1(b755940877cf286559208106dd5e6933aeb72242) )
|
||||
ROM_LOAD16_BYTE( "prg2.rom2", 0x000001, 0x080000, CRC(27a04f55) SHA1(a530294b000654db8d84efe4835b72e0dca62819) )
|
||||
|
||||
ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 #1 - Music */
|
||||
ROM_LOAD( "audio1.rom", 0x000000, 0x010000, CRC(c771f2b4) SHA1(6da4c526c0ea3be5d5bb055a31bf1171a6ddb51d) )
|
||||
ROM_LOAD( "audio1.rom7", 0x000000, 0x010000, CRC(c771f2b4) SHA1(6da4c526c0ea3be5d5bb055a31bf1171a6ddb51d) )
|
||||
|
||||
ROM_REGION( 0x020000, "pcm1", 0 ) /* Z80 #2 - PCM */
|
||||
ROM_LOAD( "audio2.rom", 0x000000, 0x020000, CRC(c7f75347) SHA1(5bbbd39285c593441c6da6a12f3632d60b103216) )
|
||||
ROM_LOAD( "audio2.rom8", 0x000000, 0x020000, CRC(c7f75347) SHA1(5bbbd39285c593441c6da6a12f3632d60b103216) )
|
||||
|
||||
/* There's no Z80 #3 - PCM */
|
||||
|
||||
ROM_REGION( 0x200000, "gfx1", ROMREGION_INVERT ) /* Sprites */
|
||||
ROM_LOAD16_BYTE( "gfx1.rom", 0x000000, 0x080000, CRC(fd2ec297) SHA1(885834d9b58ccfd9a32ecaa51c45e70fbbe935db) )
|
||||
ROM_LOAD16_BYTE( "gfx3.rom", 0x000001, 0x080000, CRC(718f3150) SHA1(5971f006203f86743ebc825e4ab1ed1f811e3165) )
|
||||
ROM_LOAD16_BYTE( "gfx2.rom", 0x100000, 0x080000, CRC(6307aa60) SHA1(00406eba98ec368e72ee53c08b9111dec4f2552f) )
|
||||
ROM_LOAD16_BYTE( "gfx4.rom", 0x100001, 0x080000, CRC(af7e057e) SHA1(67a03b54ffa1483c8ed044f27287b7f3f1150455) )
|
||||
ROM_LOAD16_BYTE( "gfx3.rom3", 0x000000, 0x080000, CRC(fd2ec297) SHA1(885834d9b58ccfd9a32ecaa51c45e70fbbe935db) )
|
||||
ROM_LOAD16_BYTE( "gfx4.rom4", 0x000001, 0x080000, CRC(718f3150) SHA1(5971f006203f86743ebc825e4ab1ed1f811e3165) )
|
||||
ROM_LOAD16_BYTE( "gfx5.rom5", 0x100000, 0x080000, CRC(6307aa60) SHA1(00406eba98ec368e72ee53c08b9111dec4f2552f) )
|
||||
ROM_LOAD16_BYTE( "gfx6.rom6", 0x100001, 0x080000, CRC(af7e057e) SHA1(67a03b54ffa1483c8ed044f27287b7f3f1150455) )
|
||||
ROM_END
|
||||
|
||||
/***************************************************************************
|
||||
@ -1297,8 +1352,8 @@ ROM_END
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
GAME( 1994, bestbest, 0, bestbest, bestbest, driver_device, 0, ROT0, "SunA", "Best Of Best", 0 )
|
||||
GAME( 1994, sunaq, 0, sunaq, sunaq, driver_device, 0, ROT0, "SunA", "SunA Quiz 6000 Academy (940620-6)", 0 ) // Date/Version on-screen is 940620-6, but in the program rom it's 1994,6,30 K.H.T V6.00
|
||||
GAME( 1996, bssoccer, 0, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer", 0 )
|
||||
GAME( 1996, bssoccera,bssoccer, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer (larger ROMs)", 0 )
|
||||
GAME( 1996, uballoon, 0, uballoon, uballoon, driver_device, 0, ROT0, "SunA (Unico license)", "Ultra Balloon", 0 )
|
||||
GAME( 1994, bestbest, 0, bestbest, bestbest, driver_device, 0, ROT0, "SunA", "Best Of Best", 0 )
|
||||
GAME( 1994, sunaq, 0, sunaq, sunaq, driver_device, 0, ROT0, "SunA", "SunA Quiz 6000 Academy (940620-6)", 0 ) // Date/Version on-screen is 940620-6, but in the program rom it's 1994,6,30 K.H.T V6.00
|
||||
GAME( 1996, bssoccer, 0, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer (KRB-0031 PCB)", 0 )
|
||||
GAME( 1996, bssoccera, bssoccer, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer (KRB-0032A PCB)", 0 )
|
||||
GAME( 1996, uballoon, 0, uballoon, uballoon, driver_device, 0, ROT0, "SunA (Unico license)", "Ultra Balloon", 0 )
|
||||
|
Loading…
Reference in New Issue
Block a user