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dreamwld.c: Standardize name as SemiCom - NW
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@ -705,11 +705,11 @@ ROM_START( dreamwld )
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ram. The interrupt vectors point at the code placed in RAM. */
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ROM_LOAD( "protdata.bin", 0x000, 0x6c9 , CRC(f284b2fd) SHA1(9e8096c8aa8a288683f002311b38787b120748d1) ) /* extracted */
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ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Samples - 1st chip*/
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ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Samples - 1st chip */
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ROM_LOAD( "5.bin", 0x000000, 0x80000, CRC(9689570a) SHA1(4414233da8f46214ca7e9022df70953922a63aa4) )
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ROM_RELOAD(0x80000,0x80000) // for the banks
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ROM_REGION( 0x100000, "oki2", 0 ) /* OKI Samples - 2nd chip*/
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ROM_REGION( 0x100000, "oki2", 0 ) /* OKI Samples - 2nd chip */
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ROM_LOAD( "6.bin", 0x000000, 0x80000, CRC(c8b91f30) SHA1(706004ca56d0a74bc7a3dfd73a21cdc09eb90f05) )
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ROM_RELOAD(0x80000,0x80000) // for the banks
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@ -730,7 +730,7 @@ ROM_END
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/*
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Rolling Crush
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Trust / Semicom, 1999
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Trust / SemiCom, 1999
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PCB Layout
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----------
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@ -806,7 +806,7 @@ ROM_END
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/*
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Baryon
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Semicom, 1997
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SemiCom, 1997
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PCB Layout
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----------
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@ -873,4 +873,4 @@ ROM_END
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GAME( 1997, baryon, 0, baryon, baryon, driver_device, 0, ROT270, "SemiCom", "Baryon - Future Assault", GAME_SUPPORTS_SAVE )
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GAME( 2000, dreamwld, 0, dreamwld, dreamwld, driver_device, 0, ROT0, "SemiCom", "Dream World", GAME_SUPPORTS_SAVE )
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GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / Semicom", "Rolling Crush (version 1.07.E - 1999/02/11)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) // wrong linescroll
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GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / SemiCom", "Rolling Crush (version 1.07.E - 1999/02/11)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) // wrong linescroll
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