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Added Sega UFO Catcher hardware driver. [hap, Yasuhiro]
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@ -5559,6 +5559,7 @@ src/mame/drivers/segas16b.c svneol=native#text/plain
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src/mame/drivers/segas18.c svneol=native#text/plain
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src/mame/drivers/segas24.c svneol=native#text/plain
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src/mame/drivers/segas32.c svneol=native#text/plain
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src/mame/drivers/segaufo.c svneol=native#text/plain
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src/mame/drivers/segaxbd.c svneol=native#text/plain
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src/mame/drivers/segaybd.c svneol=native#text/plain
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src/mame/drivers/seibuspi.c svneol=native#text/plain
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499
src/mame/drivers/segaufo.c
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499
src/mame/drivers/segaufo.c
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@ -0,0 +1,499 @@
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// license:BSD-3-Clause
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// copyright-holders:hap
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/***************************************************************************
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Sega UFO Catcher, Z80 type hardware
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The list underneath is not complete. A # before the name means it's not dumped yet.
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1st gen
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* ?
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- # UFO Catcher (1985)
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2nd gen:
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* ?
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- # UFO Catcher DX (1987)
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- # UFO Catcher DX II (1987)
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3rd gen - UFO brd
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* Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C
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- # Dream Town (1990)
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- New UFO Catcher (1991) (2P) - probably the most popular cabinet of all UFO Catcher series
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- UFO Catcher Mini (1991) (1P)
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- # UFO Catcher Sega Sonic (1991)
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- # School Kids (1993)
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4th gen - EX brd
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* Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C, optional NEC uPD7759C
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- # Dream Palace (1992)
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- # Dream Kitchen (1994)
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- # UFO Catcher Excellent (1994)
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- # UFO A La Carte (1996)
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- UFO Catcher 21 (1996) (2P)
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- UFO Catcher 800 (1998) (1P)
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- # Baby UFO (1998)
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- # Prize Sensor (1998)
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More games were released after 2000, assumed to be on more modern hardware.
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TODO:
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- make the other games work (for now only newufo+clones work)
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- add layout
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***************************************************************************/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/pit8253.h"
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#include "machine/315-5296.h"
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#include "sound/2612intf.h"
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/* simulation parameters */
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// x/y/z cabinet dimensions per player (motor range)
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#define CABINET_WIDTH 400
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#define CABINET_DEPTH 400
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#define CABINET_HEIGHT 250
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// x/y/z motor speed in hertz
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#define MOTOR_SPEED 100
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// crane size (stepper motor range)
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// note: the game expects this to be around 350 steps per quarter rotation
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#define CRANE_SIZE 350
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class ufo_state : public driver_device
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{
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public:
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ufo_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu")
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{ }
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required_device<cpu_device> m_maincpu;
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struct Player
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{
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struct Motor
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{
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UINT8 running;
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UINT8 direction;
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float position;
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float speed;
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} motor[4];
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} m_player[2];
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UINT8 m_stepper;
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void motor_tick(int p, int m);
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DECLARE_WRITE_LINE_MEMBER(pit_out0);
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DECLARE_WRITE_LINE_MEMBER(pit_out1);
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DECLARE_WRITE_LINE_MEMBER(pit_out2);
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DECLARE_WRITE_LINE_MEMBER(ym3438_irq);
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DECLARE_READ8_MEMBER(crane_limits_r);
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DECLARE_WRITE8_MEMBER(stepper_w);
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DECLARE_WRITE8_MEMBER(cp_lamps_w);
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DECLARE_WRITE8_MEMBER(cp_digits_w);
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DECLARE_WRITE8_MEMBER(crane_xyz_w);
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DECLARE_WRITE8_MEMBER(ufo_lamps_w);
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virtual void machine_reset();
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virtual void machine_start();
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TIMER_DEVICE_CALLBACK_MEMBER(simulate_xyz);
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};
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void ufo_state::motor_tick(int p, int m)
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{
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float delta = m_player[p].motor[m].speed;
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if (m_player[p].motor[m].direction)
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delta = -delta;
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if (m_player[p].motor[m].running)
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m_player[p].motor[m].position += delta;
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if (m_player[p].motor[m].position < 0)
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m_player[p].motor[m].position = 0;
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if (m_player[p].motor[m].position > 1)
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m_player[p].motor[m].position = 1;
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}
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TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::simulate_xyz)
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{
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for (int p = 0; p < 2; p++)
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for (int m = 0; m < 3; m++)
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motor_tick(p, m);
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}
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/***************************************************************************
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I/O
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***************************************************************************/
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WRITE_LINE_MEMBER(ufo_state::pit_out0)
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{
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// ?
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}
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WRITE_LINE_MEMBER(ufo_state::pit_out1)
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{
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// ?
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}
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WRITE_LINE_MEMBER(ufo_state::pit_out2)
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{
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// NMI?
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if (state)
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m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
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}
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WRITE8_MEMBER(ufo_state::stepper_w)
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{
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for (int p = 0; p < 2; p++)
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{
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// The crane stepper motor is set up as a rotating ellipse disc under the crane,
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// controlled with 4 output bits connected to a Toshiba TB6560AHQ motor driver.
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// I don't know which bits connect to which pins specifically.
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// To run it, the game writes a continuous sequence of $5, $9, $a, $6, ..
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static const UINT8 sequence[4] =
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{ 0x5, 0x9, 0xa, 0x6 };
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// d0-d3: p1, d4-d7: p2
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UINT8 cur = data >> (p*4) & 0xf;
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UINT8 prev = m_stepper >> (p*4) & 0xf;
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for (int i = 0; i < 4; i++)
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{
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if (sequence[i] == prev && sequence[(i+1) & 3] == cur)
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{
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m_player[p].motor[3].running = 1;
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motor_tick(p, 3);
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// change direction after each quarter rotate
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if (m_player[p].motor[3].position <= 0 || m_player[p].motor[3].position >= 1)
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m_player[p].motor[3].direction ^= 1;
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break;
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}
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}
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}
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m_stepper = data;
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}
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WRITE8_MEMBER(ufo_state::cp_lamps_w)
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{
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// d0-d3: p1/p2 button lamps
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// other bits: ?
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for (int i = 0; i < 4; i++)
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output_set_lamp_value(i, ~data >> i & 1);
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}
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WRITE8_MEMBER(ufo_state::cp_digits_w)
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{
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static const UINT8 lut_7448[0x10] =
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{ 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 };
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// d0-d3: cpanel digit
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// other bits: ?
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output_set_digit_value(offset & 1, lut_7448[data & 0xf]);
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}
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WRITE8_MEMBER(ufo_state::crane_xyz_w)
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{
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int p = offset & 1;
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// d0: x/z axis (0:x, 1:z + halt x/y)
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// d1: x/z direction
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// d2: y direction
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// d3: x/z running
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// d4: y running
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// other bits: ?
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m_player[p].motor[0].running = (data & 9) == 8;
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m_player[p].motor[0].direction = data & 2;
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m_player[p].motor[1].running = (data & 0x11) == 0x10;
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m_player[p].motor[1].direction = data & 4;
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m_player[p].motor[2].running = (data & 9) == 9;
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m_player[p].motor[2].direction = data & 2;
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}
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WRITE8_MEMBER(ufo_state::ufo_lamps_w)
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{
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;
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}
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READ8_MEMBER(ufo_state::crane_limits_r)
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{
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int p = offset & 1;
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UINT8 ret = 0xff;
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// d0: left limit sw (right for p2)
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// d1: right limit sw (left for p2)
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// d2: back limit sw
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// d3: front limit sw
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// d4: down limit sw
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// d5: up limit sw
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for (int i = 0; i < 3; i++)
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{
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ret ^= (m_player[p].motor[i].position >= 1) << (i*2 + 0);
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ret ^= (m_player[p].motor[i].position <= 0) << (i*2 + 1);
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}
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// d6: crane open sensor (reflective sticker on the stepper motor rotation disc)
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if (m_player[p].motor[3].position >= 0.97)
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ret ^= 0x40;
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// d7: ?
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return ret;
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}
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static ADDRESS_MAP_START( ufo_map, AS_PROGRAM, 8, ufo_state )
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AM_RANGE(0x0000, 0xbfff) AM_ROM
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AM_RANGE(0xe000, 0xffff) AM_RAM
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( ufo_portmap, AS_PROGRAM, 8, ufo_state )
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ADDRESS_MAP_UNMAP_HIGH
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0x00, 0x03) AM_DEVREADWRITE("pit", pit8254_device, read, write)
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AM_RANGE(0x40, 0x43) AM_DEVREADWRITE("ym", ym3438_device, read, write)
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AM_RANGE(0x80, 0x8f) AM_DEVREADWRITE("io1", sega_315_5296_device, read, write)
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AM_RANGE(0xc0, 0xcf) AM_DEVREADWRITE("io2", sega_315_5296_device, read, write)
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ADDRESS_MAP_END
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/***************************************************************************
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Inputs
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***************************************************************************/
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static INPUT_PORTS_START( ufo )
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PORT_START("P1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("P1 Test")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("P1 Credit Clear")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Fell")
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PORT_START("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Test") PORT_CODE(KEYCODE_F1)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("P2 Credit Clear")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Fell")
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PORT_START("DSW1") // coinage
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PORT_DIPNAME( 0x01, 0x01, "UNK1-01" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "UNK1-02" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "UNK1-04" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "UNK1-08" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "UNK1-10" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, "UNK1-20" )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "UNK1-40" )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "UNK1-80" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSW2")
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PORT_DIPNAME( 0x01, 0x01, "UNK2-01 Demo Music Off" )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "UNK2-02" )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "UNK2-04 Initial Motor Test" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "UNK2-08" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "UNK2-10 Enable Prize Sensor" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, "UNK2-20" )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, "UNK2-40" )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "UNK2-80" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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/***************************************************************************
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Machine Config
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***************************************************************************/
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void ufo_state::machine_reset()
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{
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}
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void ufo_state::machine_start()
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{
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// init/zerofill
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static const float motor_speeds[4] =
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{ 1.0/CABINET_WIDTH, 1.0/CABINET_DEPTH, 1.0/CABINET_HEIGHT, 1.0/CRANE_SIZE };
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for (int p = 0; p < 2; p++)
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{
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for (int m = 0; m < 4; m++)
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{
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m_player[p].motor[m].running = 0;
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m_player[p].motor[m].direction = 0;
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m_player[p].motor[m].position = 0.5;
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m_player[p].motor[m].speed = motor_speeds[m];
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}
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}
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}
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WRITE_LINE_MEMBER(ufo_state::ym3438_irq)
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{
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m_maincpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE);
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}
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static MACHINE_CONFIG_START( ufo, ufo_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", Z80, 8000000)
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MCFG_CPU_PROGRAM_MAP(ufo_map)
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MCFG_CPU_IO_MAP(ufo_portmap)
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MCFG_TIMER_DRIVER_ADD_PERIODIC("motor_timer", ufo_state, simulate_xyz, attotime::from_hz(MOTOR_SPEED))
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MCFG_DEVICE_ADD("io1", SEGA_315_5296, 16000000)
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// all ports set to input
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MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, crane_limits_r))
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MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, crane_limits_r))
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// MCFG_315_5296_IN_PORTC_CB(NOOP)
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// MCFG_315_5296_IN_PORTD_CB(NOOP)
|
||||
MCFG_315_5296_IN_PORTE_CB(IOPORT("P1"))
|
||||
MCFG_315_5296_IN_PORTF_CB(IOPORT("DSW1"))
|
||||
MCFG_315_5296_IN_PORTG_CB(IOPORT("DSW2"))
|
||||
MCFG_315_5296_IN_PORTH_CB(IOPORT("P2"))
|
||||
|
||||
MCFG_DEVICE_ADD("io2", SEGA_315_5296, 16000000)
|
||||
// all ports set to output
|
||||
MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, stepper_w))
|
||||
MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, cp_lamps_w))
|
||||
MCFG_315_5296_OUT_PORTC_CB(WRITE8(ufo_state, cp_digits_w))
|
||||
MCFG_315_5296_OUT_PORTD_CB(WRITE8(ufo_state, cp_digits_w))
|
||||
MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, crane_xyz_w))
|
||||
MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, crane_xyz_w))
|
||||
MCFG_315_5296_OUT_PORTG_CB(WRITE8(ufo_state, ufo_lamps_w))
|
||||
// MCFG_315_5296_OUT_PORTH_CB(NOOP)
|
||||
|
||||
MCFG_DEVICE_ADD("pit", PIT8254, 0) // uPD71054C, configuration is unknown
|
||||
MCFG_PIT8253_CLK0(8000000/256)
|
||||
MCFG_PIT8253_OUT0_HANDLER(WRITELINE(ufo_state, pit_out0))
|
||||
MCFG_PIT8253_CLK1(8000000/256)
|
||||
MCFG_PIT8253_OUT1_HANDLER(WRITELINE(ufo_state, pit_out1))
|
||||
MCFG_PIT8253_CLK2(8000000/256)
|
||||
MCFG_PIT8253_OUT2_HANDLER(WRITELINE(ufo_state, pit_out2))
|
||||
|
||||
/* no video! */
|
||||
|
||||
/* sound hardware */
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
|
||||
MCFG_SOUND_ADD("ym", YM3438, 8000000)
|
||||
MCFG_YM2612_IRQ_HANDLER(WRITELINE(ufo_state, ym3438_irq))
|
||||
MCFG_SOUND_ROUTE(0, "mono", 0.40)
|
||||
MCFG_SOUND_ROUTE(1, "mono", 0.40)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Game drivers
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( newufo )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-13896.bin", 0x000000, 0x010000, CRC(ca94be57) SHA1(acb6a22940c5e9ce639c7c30eb3948324b223090) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( newufo_sonic )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-14124.bin", 0x000000, 0x010000, CRC(2bdbad89) SHA1(10de4b266471a68083ec4bc439b301b6587ccfd6) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( newufo_nfl )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-15261.bin", 0x000000, 0x010000, CRC(338c00d3) SHA1(03152956c6f1e4d5a1a11ee49f94a8c5eb550815) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( newufo_xmas )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-15340.bin", 0x000000, 0x010000, CRC(6287c9ac) SHA1(bc6bc84bb432424e1d25e01113e8e331fa64f96f) )
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( ufomini )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-14355.bin", 0x000000, 0x010000, CRC(fbc969c5) SHA1(4a99dcd36bc48b6472988e0bc679fd61af17359c) )
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( ufo21 )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-19063a.bin", 0x000000, 0x010000, CRC(2e13e3e9) SHA1(6908f7db79c1a1da4ebc0456afc50ff18f2e8cf3) )
|
||||
|
||||
ROM_REGION( 0x40000, "upd", 0 )
|
||||
ROM_LOAD( "epr-19064.bin", 0x000000, 0x040000, CRC(ab62c1f0) SHA1(8791a88546ae69e710e128ffc2ea6e9b464f0631) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( ufo800 )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "epr-20413a.bin", 0x000000, 0x010000, CRC(36e9da6d) SHA1(8e1dbf8b24bc31be7de28f4d562838c291af7c7b) )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME (1991, newufo, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (standard)", GAME_MECHANICAL )
|
||||
GAME (1991, newufo_sonic, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", GAME_MECHANICAL )
|
||||
GAME (1991, newufo_nfl, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team NFL)", GAME_MECHANICAL )
|
||||
GAME (1991, newufo_xmas, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", GAME_MECHANICAL )
|
||||
GAME (1991, ufomini, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", GAME_NOT_WORKING | GAME_MECHANICAL )
|
||||
GAME (1996, ufo21, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher 21", GAME_NOT_WORKING | GAME_MECHANICAL )
|
||||
GAME (1998, ufo800, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher 800", GAME_NOT_WORKING | GAME_MECHANICAL )
|
@ -31771,6 +31771,14 @@ strike
|
||||
cspin2
|
||||
caprcyc
|
||||
|
||||
newufo
|
||||
newufo_sonic
|
||||
newufo_nfl
|
||||
newufo_xmas
|
||||
ufomini
|
||||
ufo21
|
||||
ufo800
|
||||
|
||||
// VLC Nevada
|
||||
nevada
|
||||
|
||||
|
@ -1725,6 +1725,7 @@ $(MAMEOBJ)/sega.a: \
|
||||
$(DRIVERS)/segas18.o $(VIDEO)/segas18.o \
|
||||
$(DRIVERS)/segas24.o $(VIDEO)/segas24.o \
|
||||
$(DRIVERS)/segas32.o $(MACHINE)/segas32.o $(VIDEO)/segas32.o \
|
||||
$(DRIVERS)/segaufo.o \
|
||||
$(DRIVERS)/segaxbd.o $(VIDEO)/segaxbd.o \
|
||||
$(DRIVERS)/segaybd.o $(VIDEO)/segaybd.o \
|
||||
$(DRIVERS)/sg1000a.o \
|
||||
|
Loading…
Reference in New Issue
Block a user