Commit Graph

42 Commits

Author SHA1 Message Date
Vas Crabb
ed45a4f223
Use literal romaji for Jikkyou Powerful Pro Yakyuu game titles. (#12074)
* Official media leans towards using literal romaji "JIKKYOU PAWAFURU PURO YAKŪ".
* Software lists still have "Jikkyou Powerful Pro Yakyuu" to help people search.
2024-03-19 03:49:08 +11:00
angelosa
311289f457 hash/dc.xml: update QA notes 2023-05-09 19:44:10 +02:00
Angelo Salese
eefe5912b6
ata/gdrom.cpp: overhaul (#11140)
- ata/gdrom.cpp: Fix READ_TOC command, improve logging, add redbook playback & repeat, add basic CD status;
- ata/gdrom.cpp: fix loopchk Maker/Model identify ATA command 0104;
- ata/gdrom.h: flip is_ready() to true, fixes several hangs (cfr. hash/dc.xml)
- sound/aica.cpp: fix EXTS[1] routing;
- sega/dccons.cpp: fix dcfish gdrom region hookup regression;
2023-05-08 19:05:12 +02:00
Angelo Salese
46095704f1
hash/dc.xml: perform a QA pass for Japanese sets (#11115) 2023-04-18 12:02:30 +02:00
angelosa
58003fb0e9 hash/dc.xml: bulk replace supported for all entries to no 2023-04-10 14:20:01 +02:00
Vas Crabb
878a16dda1 housekeeping: Use proper SPDX ID for CC0 license. 2022-12-23 02:49:34 +11:00
ArcadeShadow
8ca9cb3e2f
dc.xml: Replaced abbreviated country names with full names in descriptions. (#10439) 2022-10-23 17:29:51 +11:00
Scott Stone
31e20b0361 gamegear,xml: Re-added a prototype that was commented. Verified hashes and reordered setnames to account for it.
cpc_cass.xml, dc.xml:  Made comment and linefeed structure fixes.
2022-06-29 00:05:58 -04:00
0kmg
682d586fdf
Various cleanups in software lists. (#9866)
* Cleaned up spaces in software list comments.

* megadriv.xml: Improperly indented sharedfeat tag.

* gbcolor.xml: Converted "GBC only" comments into sharedfeat tags.

* a5200.hsi: Fixed a few dispossessed tags.

* Various softlists: Fixed improperly entabulated tags.

* Various softlists: More entabulation fixes.
2022-05-31 20:34:38 -04:00
ArcadeShadow
afb0469e48
dc.xml: Tidied up descriptions and added a missing parent/clone relationship. (#9758) 2022-05-16 12:18:16 +10:00
0kmg
6c4f4c2d45
Various software list kana metadata cleanups. (#9709)
- Replaced halfwidth characters (including middle dot) with fullwidth ones.
- Fixed a few alt titles.
2022-05-06 21:31:59 +00:00
Vas Crabb
e43a6fa535 srcclean in preparation for 0.240 2022-01-23 14:02:23 +11:00
Angelo Salese
5342d0e7f5
Fix several issues in DC-based HW (#9150)
- Streamlined logging across chips to use logmacro.h, removed popmessages and printfs in production code;
- Add missing include guards in header files;
- split Atomiswave into own file from naomi.cpp (dc_atomiswave.cpp);
- powervr2.cpp: YUV pitch follows U size, fixes #8999
- powervr2.cpp: move Elan related stuff back into naomi2_state;
- naomi.cpp: support for player 2 keyboard inputs;
- naomi.cpp: add proper inputs to alpilot/alpilotj and sstrkfgt;
- naomi.cpp: hookup lightgun for deathcox;
- naomi.cpp: make G2-DMA timings slightly more accurate (fixes sfz3ugd silent BGMs regression caused by implicit insta-DMAs)
- dc_g2if.cpp: wrote a device for G2 DMA interface, fixes #9000 ;
- dc_g2if.cpp: add E1/E2/DD channels thru template, add area protection, add illegal address and overflow exceptions (fixes loopchk g2 bus tests 0302 and 0303)
- aica.cpp: $2814 CA reads doesn't need shifting, fixes ADX repeating sample/hang bugs in many entries [Angelo Salese, MetalliC];
- powervr2.cpp: make ISP/TSP irq to be slower, fixes regression bug with Capcom fighters having frame hiccups [David Haywood, Angelo Salese]
- dc_atomiswave.cpp: converted aw_modem_r/_w to 32-bit, added 3p/4p inputs to ggisuka, expose EXID to an input/output ioports for future extensions;
- dc_atomiswave.cpp: extend xtrmhnt2 ALL.Net hack for -drc, move around state machine to derive ALL.Net external device mapping instead of driver_init fn, demote to MUP for obvious reasons;
- dc_atomiswave: add Area 1 mirrors, fix maxspeed title screen animation;
- [MT#8143](https://mametesters.org/view.php?id=8143) is fixed

New NOT_WORKING software list additions
---------------------------------------
dc.xml: DC Checker for Repair v2.05R (World), Loop Checker v1.00 (World), GD Drive Repair Program v0.1 (World) [Hidden Palace]
2022-01-17 23:30:04 +01:00
Vas Crabb
1a5c013c33 (nw) softlist_dev.cpp: validate ROM labels
The free-for-all on labels in software lists is not working.  There's no
consistency, labels are getting excessively long, people are starting to
use non-ASCII characters in labels making it harder for others to type
them when manipulating files on the command line, and there's too much
markup being put in labels.

The length limit is 127 characters, same as for labels in MAME itself.
This should be long enough to be descriptive.  Remember that the Win32
path limit is 260 characters, and many applications and frameworks have
issues with longer paths, including Windows Explorer and the .NET
framework.  Labels are used as filenames, so concessions need to be
made for this.

I have not abbreviated excessively long labels myself - they're
currently causing 135 validity errors.  Someone else can fix them.

Printable ASCII characters are allowed, with a few exceptions.  The
exceptions are limited to characters most likely to cause issues for
interactive shells and scripts:
* ! - csh event substitution (very difficult to escape properly)
* $ - sh varibale expansion
* % - csh job control, cmd variable expansion
* / - UNIX directory separator
* : - sh path separator, Windows drive qualifier
* \ - sh escape, Windows directory separator

Most of the labels that had to be edited were using ! for markup, or
using ! and % for titles in labels.  Strangely, titles in labels are
often forced to lower case, despite this never being enforced for
software lists.  There are also various other edits to titles used for
labels, such as moving articles to the end (with or without a comma),
or replacing spaces with underscores.  As I already said, there's no
consistency at all.

There is far too much markup in labels.  They're even being used for
notes in some cases (e.g. at least one case where a dumper's name is in
the label).  The XML schema supports metadata - use it.  For example,
you can use part_id for an unrestricted display name for a software
part.  You can also use XML comments for notes.

And while on the topic of metadata, vgmplay.xml is putting the same
thing in the part_id as well as the label.  The part_id should have
the actual title, not the title mangled to make it more suitable for
use as a filename.  Addressing this would be a lot of work, given how
large the file is.

For now, empty data areas in software lists cause a verbose message
rather than a validation warning.  There are thousands of software
lists using empty data areas to indicate the size/width of cartridge
RAM/EEPROM/etc.
2020-04-16 14:04:06 +10:00
Vas Crabb
438a497c37 (nw) More license shuffling
Get rid of a couple of copies of the CC0 text.  Add header comment to
CC0 files to remind people editing them what the terms are.  Also add
some missing XML headers.  The header comments in layouts won't bloat
the binary - they get stripped out before compressing, same as any other
comments.
2020-03-07 22:02:56 +11:00
Scott Stone
1d3ecff45d vz_snap.xml: dtd validation fix (nw)
Many assorted XML files fixed for errant spaces, missing linefeed, improper format, and other oddness (nw)
2019-10-06 21:12:33 -04:00
Vas Crabb
e1ffc337ff srcclean and manual fixup (nw) 2018-08-26 13:50:14 +10:00
Rebecca Wallander
c347aec715 dc.xml - Add all games up to N (#3638) 2018-08-14 03:43:22 -04:00
Vas Crabb
c15531dddc srcclean (nw) 2018-05-27 04:48:13 +10:00
Scott Stone
1b30e55f6b
Merge pull request #3475 from FakeShemp/dc_k
dc.xml - Add games up to K
2018-04-23 16:58:25 -04:00
Rebecca Wallander
4676ff5692 dc.xml - Fix stupid validation error. 2018-04-23 22:46:13 +02:00
Rebecca Wallander
71f6b68667 dc.xml - Add some missing dumps. 2018-04-22 15:23:38 +02:00
Vas Crabb
ac79c90607 srcclean (nw) 2018-04-22 09:24:13 +10:00
Rebecca Wallander
1ca9793ab6 dc.xml - Add all games up to K. 2018-04-21 13:44:33 +02:00
Ivan Vangelista
397f54e29a dc.xml: fixed validation (nw) 2018-04-01 10:07:06 +02:00
Rebecca Wallander
19ce5e4c7b dc.xml - Fix newly added dump so the can boot too. 2018-03-30 13:03:47 +02:00
Rebecca Wallander
49a3300aaf Merge branch 'master' into dc_i 2018-03-30 12:58:29 +02:00
Rebecca Wallander
98ec1ebb8a dc.xml - Add all games up to J. 2018-03-30 12:48:21 +02:00
arbee
f18ac2c700 dc.xml: fix interface/name/diskarea so discs actually can boot [Justin] 2018-03-29 08:44:18 -04:00
Vas Crabb
08dde5eb0a srcclean and regenerate localisations (nw) 2018-03-25 02:03:24 +11:00
Rebecca Wallander
62fd17cf3a dc.xml - Add a few missing dumps. 2018-03-20 00:51:28 +01:00
Rebecca Wallander
9b5a41f495 dc.xml - Add all games up to H. 2018-03-19 22:37:33 +01:00
Rebecca Wallander
2d836b55b5 dc.xml - Fix validation. 2018-03-16 01:28:35 +01:00
Rebecca Wallander
5bb9a297e0 dc.xml - Add a few missing dumps. 2018-03-15 23:36:52 +01:00
Rebecca Wallander
4003026538 dc.xml - Add all discs up to G. 2018-03-15 20:56:08 +01:00
Rebecca Wallander
94eb580011 dc.xml - Work on formatting to fix parent-clone relation, fix typos, add a few missing dumps. 2018-03-13 11:01:08 +01:00
Scott Stone
365b55e915 dc.xml: Change parent to digichrt (from digichrtsg) and unified label names for the CHD to allow proper parent/clone usage (nw) 2018-03-12 07:54:05 -04:00
Rebecca Wallander
f1c65449da dc.xml - Add software from D to F (#3308)
* dc.xml - Add games upp to E.

* Add games up to F.

* dc.xml - Formatting.

* dc.xml - Fix validation errors
2018-03-07 11:31:22 -05:00
Vas Crabb
8dad4881f6 srcclean (nw) 2018-02-25 01:34:04 +11:00
Rebecca Wallander
deec373973 dc.xml - Add games a wee bit into D (#3171) 2018-02-08 16:06:53 -05:00
Scott Stone
10fe52177c dc.xml - fix validation error (nw)
leapster.xml - fix file size (nw)
2018-02-02 15:56:59 -05:00
Rebecca Wallander
989ecc31d0 The start of a Dreamcast softlist (#3137)
* Start Dreamcast softlist. Currently only #-A

* Fix some small issues with DC softlist

* Make USA dumps the parents

* Add some missingDC dumps
2018-02-02 14:37:25 -05:00